RESIDENT EVIL 2

RESIDENT EVIL 2

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Hell of a Sheriff

Hell of a Sheriff

Complete the No Way Out scenario. (No training mode)

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0.71%

How to unlock the Hell of a Sheriff achievement in RESIDENT EVIL 2 - Definitive Guide

First off, you have to complete the first three scenarios before you unlock No Way Out. The good news is, while the three scenarios are tough, you can beat them using the "Training" difficulty, which makes it a lot easier. If you're having issues, I recommend just doing the first three in Training.

However, you will have to play on the regular difficulty on the fourth scenario you unlock, No Way Out, in order for the achievement.

You're stuck in the small gas station, with an infinite handgun and a healing item. You must defeat 100 enemies (all zombies, as well as the special zombies you see in the other three scenarios) in order to beat it.

There are no huge tricks to beating it, and it can be a bit difficult (though I managed to beat it without too much trouble on my second try after learning from my mistakes my first time). But, here are some tips and things to know.


- You'll mainly be using your handgun. If you're getting overwhelmed, keep moving, and don't forget that you can shoot zombies in the knees to cause them to either stumble (allowing you to run past) or they'll end up on the floor, crawling around. This can be useful, especially since there's not a whole lot of room to run around.

- Zombies will occasionally drop backpacks, which you can see on their back prior to defeating them. These contain weapons with limited ammo, healing and defense items.

- You are able to discard your weapons in this mode. So, if you run out of your Rocket Launcher after picking one up from a Backpack, make sure to Discard it and make room in your inventory.

- Zombies can also be carrying an explosive "backpack." You can shoot it on it's back to cause it to explode of course. However, you can also shoot a zombie enough and cause them to drop the explosive backpack wherever they fall (recommend the knees). This can be useful as you can get these zombies to strategically drop their explosives next to a door, or wherever you prefer, and use it later when you start to get overwhelmed.

- Pale Zombies and Armored Poison Zombies are probably the worst threat. For Pale Zombies, the ones that are.. well.. pale (and don't really seem to have much of a face or any clothes), I recommend using special weapons you get from backpacks, or shooting an explosive next to one. Pale Zombies take a lot of regular handgun ammo to kill, so you usually should be trying to save other weapons for them and the Armored Poison Zombies (though don't be afraid to use other guns if you're overwhelmed with zombies).

- The guns I ran into from backpack drops were the Rocket Launcher (with 2 rockets), the MAC-10, shotguns, the Chemical Thrower, and the Spark Shot. The last two can be useful, but be very weary of them. The Chemical Thrower does work well on the Pale Zombies and armored zombies, but it takes awhile for them to go down from it, so it's easy to be grabbed if you're not careful. Same with the Spark Shot. I was however able to defeat a few Pale Zombies and armored zombies with it, especially during times where there were only a few zombies in the room. I don't recommend it if there are a lot of enemies, unless you have nothing else to take down a Pale with.

- Don't forget you can take a Red+Blue Herb, or a Red+Blue+Green Herb to give yourself a Defense boost! This really came in handy when I got overwhelmed and couldn't help but get bitten once or twice.

- Pay attention to the doors. You'll hear the zombies hitting the door before they come in. When they start hitting multiple doors, try to focus on the zombies at whichever door opens first.

- Lastly, as I said before, there aren't a whole lot of places to run to. Try to get zombies to follow you down aisles. Also, there's a small counter near one of the doors that you can run around, which can be useful in getting a little extra distance from zombies. Just be careful, as you can easily get stuck if zombies come from both sides of the counter. On top of which there is a door that zombies come from near the counter, so.. again, be careful!


I hope this helps. I think this scenario appears more difficult than it really is, so just practice and get used to how the scenario works and you'll surely beat it. Good Luck!

(If you give a negative vote, please let me know the reason why so I can improve this guide and future guides.)

Edit: People have posted nice additional tips that have helped them out, so I definitely recommend checking what they say as well!
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16 Feb 2019 05:22

74 Comments
Best I got to was 78 I fucking give up it's too much of a mess after 50.
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By YaIrishMick96 on 23 Jul 2020 12:20
Ok I got it finally. This mode CAN FUCK OFF
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By YaIrishMick96 on 23 Jul 2020 18:27
Definitely keep your distance from the poison zombies.When infected,it will make you do a stupid coughing animation at the worst possible time,usually ruining your run
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By CelticCorpse on 16 Feb 2019 19:12
angry fucking hell this is difficult. Harder than the worst moments of both hardcore runs put together. Whoever bitch- tweeted to Capcom about the main game 1000G being too easy needs to be bitch slapped.
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By Visions of Gore on 16 Feb 2019 21:44
Here's a video walkthrough if you're interested in including it with you solution for those might want to see it in action:
https://www.youtube.com/watch?v=HOIMdSOdvKY
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By Maka91 on 16 Feb 2019 23:47
Maka the legend
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By on 17 Feb 2019 01:13
Yeah, I pretty much hate this mode and this achievement. It's really not fun.
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By ResidentialEvil on 17 Feb 2019 22:58
This mode is all about working an orbit around the store to keep zombies off your back. I found the back corner in between the freezer door and the front door were best for keeping an eye on where enemies were flowing in from.

I always tried to address the freezer door zombies first so I could keep the back of the store clear. That way I would have 3 aisles of possible escape I could access once the front door and storeroom zombies starting rushing up on me.

Spark shot is useful early against pale zombies and armored units but becomes too slow when things get crazy after 60. Rockets saved me from some really tough spots in 60-80. Flamethrower I saved until 80-100 and used it almost exclusively until the end.
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By Jacques Bauer on 18 Feb 2019 05:35
A good thing to remember is that, up until you've killed 60 zombies, they tend to come in set waves of 10 at a time though the numbers are staggered, so if you kill them effectively you won't face ten at once.

IMPORTANT TIP: leave the last one of each wave alive and use that time to reload, and grab any items you need from backpacks and then use your pistol for the last enemy. So when you've killed 9 zombies, then 19, then 29 etc etc you can leave the last one roaming while you stock up. After you've killed 60 zombies they start coming in much bigger numbers/groups so this is not as easily possible. Though if you get to 79 dead, you should be able to leave the last one before the big group of twenty final enemies spawn.

Also, don't blow up the explosive zombies in the early waves, shoot them in the legs until they drop the explosive (preferably near a door) as these are very helpful later.

For example:

4 Zombies come through the door you're facing when you start.
4 Zombies then come through the freezer door (this can become 3 zombies and then one with the next batch if you are slow).
2 Zombies (one with an explosive backpack) from the first door again.
NO MORE ZOMBIES WILL SPAWN UNTIL YOU HAVE KILLED ALL TEN.

Same happens with the next set of ten. Except this time they are a mix of regular and partially armoured zombies, A few come in from the freezer door, and a couple from the outside door. So try and take out the freezer ones first and then use the space the escape the others, take them out from a distance if possible and don't get surrounded. At 19 leave the last one and stock up.

Next wave of ten includes poison zombies, starting with three from the freezer and then two from the main door, plus another two from the freezer. Focus on killing the first three quickly with your pistol from range, then the poison one that comes in from the main door. There is an armoured enemy with a backpack, so try and shotgun headshot him for speed. Again at 29 dead zombies, dodge the last one and stock up.

Next set is more poison zombies, plus your first white zombie (use the spark shot to kill him when nothing else is around). When you kill 39 zombies gather supplies, kill the last one and get your sparkshot ready - position yourself in the aisle with the windows but facing the front door.

From 40+ a white zombie will come in the front door first of all, kill it quickly with the sparkshot (full charge) then turn around ASAP as another will come from the freezer behind you. Kill it as well. There will be a third one coming from the door behind the counter area, plus a bunch of regular zombies too but killing the first two white zombies quickly reduces the threat significantly,

50+ sees armoured poison zombies, plus white zombies, plus regular ones. You may need to blow up a dropped gas tank to clear a group for safety.

60+ is where things get hectic, as the next twenty zombies will keep on spawning as you kill them. So if you're slow you can get overwhelmed. The flamethrower is great at taking down groups (but maintain distance as it doesn't stagger enemies) and don't be afraid of using the rocket launcher here. There is at least one explosive zombie in this wave and another two from 80-100. So target them when you get swamped. The last two big groups tend to bunch together so any explosive items/rockets are going to help massively.

Good luck.
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By jackanape on 19 Feb 2019 11:22
another resident evil ruined with awful fucking dlc. welp atleast it was free and I know never to buy the shitty dlc that appears for this game. ethan must die in re7 was a fucking joke and now this. screw them and all their future games tbh.
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By JakThaRiPP3R84 on 02 Mar 2019 21:43
The key for this one is to keep moving and running circles. Stand across from the back room door, unload on them, watch your right (the front store door). If they start piling towards you, book it down the middle aisle, turn left and try and circle back to the back door. If anyone gets in your way, pop the knee or head quick with a quick shot and run by. Eventually you should get a bit of distance and be able to wreck them. Around round 50 it picks up, use any weapons but the rocket launchers. Someone recommended using Flamethrower but I didnt find it too useful imo. Save the Rockets for the White Zombies and try and save the explosive backpacks. I was getting really pissed off with this too, tried it about 5 or 6 times and got wrecked. When I stopped being afraid to move around and run circles if I needed to I got it in one to two attempts.
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By on 02 Mar 2019 22:59
If you got space when running down the center aisle, stand behind the counter and let the funnel towards you and unload, before running around.

Also, White Zombies are your top priority, followed by the purple ones.
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By on 02 Mar 2019 23:01
It didn't ruin the game, the main game is awesome. But the DLC is pretty meh and this specific mode is pure bullshit.
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By ResidentialEvil on 03 Mar 2019 20:28
Just wanted to post a video I found extremely helpful in getting this done. This guy does it in 26 bullets and maps out exactly where to go and what to use, of course you need a little RNG luck.

https://youtu.be/0CIkZ9GYKQw
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By Akshun on 04 Mar 2019 16:02
I keep seeing RNG, what does that stand for?
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By ResidentialEvil on 06 Mar 2019 01:57
Random Number Generator. Could be used to explain a random element like an item drop rate, or chance at how an enemy spawns or moves etc
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By on 06 Mar 2019 02:03
every single video is of a dude playing on PC anyway. triggers are terribad compared to mouse clicks. anyway they have had the last of the money they'll ever get from me, resident evil 2 is uninstalled and now I just hope they do digital trade ins one day. cuz fuck I ain't buying anything crapcom make again. all I want from Capcom right now is a sure fire way of giving feedback. something they will see. because this either has to stop or im done. and I gurantee many others are too.
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By JakThaRiPP3R84 on 13 Mar 2019 16:26
OMG....I actually beat it. I finally had a good run, got to 80 zombies and still had herbs and some heavy weapons. I got to 95 and still had most of a flamethrower left, then got down to a poisoned and a pale head. The poisoned died near me so I got poisoned but I still had a RGB herb left, so I took it. Then all I had was the pistol and one pale head and I just circled the store pumping him full of shots. It seemed to take about 30 but he finally went down.
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By ResidentialEvil on 14 Mar 2019 04:33
Grats
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By on 14 Mar 2019 14:43
So many crybabies here.
I'm on my third attempt, got 75, and 89 so far. Think I've got this next time.
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By Clown Syndr0me on 26 Mar 2019 15:02
I just done this, no achievement though. I'm wondering if its because I did first 3 on training, and final scenario on normal.

So frustrating!
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By Clown Syndr0me on 27 Mar 2019 10:40
Keep in mind achievements have been screwy since last night. Probably gonna be delayed.

And no, I did the same thing and still got it.
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By on 27 Mar 2019 17:46
This achievement is physically impossible to do, there’s not enough health items it can’t be done at all. this would have to be modded.
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By MaximalSal on 03 Apr 2019 01:11
It only took 1 healing item on my run. Itd very doable.
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By on 03 Apr 2019 01:20
I managed to do this and unlock the Cat Ears accessory. Now I'm going to replay this scenario so I can fucking rip through all of the zombies with infinite ammo, haha.
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By mellowknight on 04 Apr 2019 05:00
So no infinite rocket launcher if i have that from my S+ runs?
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By on 05 Apr 2019 21:06
Hey JakThaRiPP3R84m, you do realize you don't have to play a game or DLC if you don't want to right?

What is forcing you to play this or any other DLC? Nothing. I realize you are speaking from a place of frustration, which trust me I know about. But you don't have to complete games if you don't want to.

Complaining about DLC you don't have to play makes no sense to me. I've never understood this 100% achievement completion or nothing mindset though, which seems to be where you are coming from. It's something you are placing on yourself.

If you aren't having fun just don't do something, but don't blame the game for your failures. I stopped playing Trials HD because I wasn't having fun, but at the same time I'm not gonna say it's a terrible game because I wasn't good at it.
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By EarthboundX on 10 Apr 2019 04:08
@JakThaRiPP3R84 There's always that one guy that finds a way to cry about something that is literally free laugh How does an optional, free DLC mission "ruin the game" for you? That makes no sense at all. Just don't play it if you don't like it?

Just because you're not able to do it doesn't mean it sucks. I just completed it and it only took me two attempts and yes I was playing on Xbox. It's really not that bad if you know the mechanics of the game.
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By on 10 Apr 2019 12:11
Got i my 2nd try, thanks
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By Markyshizzle on 02 May 2019 14:04
Yup, random luck definitely a factor.... Although practice helps. Just use the special weapons! No need to save them much and keep messing with the pistol, that's what gets you killed. Use them weapons as they spawn. The gas tanks too! There's plenty of stuff just make your shots count!
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By SHOTOKANKATANA on 18 Jun 2019 23:44
Got it on my first attempt. Was really surprised. I psyched myself up for an afternoon of it lol
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By SCOTTLAND1986 on 15 Sep 2019 12:56
My hat goes off to those who got this in under 10 attempts. Took me +50 attempts. To those of you who don’t think your ever going to get it, keep at it. It takes a good bit of stubbornness as well. Good luck!
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By biglou117 on 03 Nov 2019 13:58
beat it but the achievement didnt pop...stupid trash
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By CLARION 85 on 21 Nov 2019 23:55
Does anyone know a real good trick to unlock this achievement? Those advices here are useless. I've played about 100 tries and only got to 91 zombies killed. Whatever I do, I just can't run pass through some waves.
I watched 4-5 different videos, tried to use the advices with fuel tanks, good use of weapons, positioning, zombies spawn location according to each step of each wave but always ended in the same way.
So a real good help would be welcome and not just some cheering up!
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By mer0u1 on 24 Nov 2019 14:01
I think the best tip I can give is to not worry about headshots, just aim center mass and fire as fast as you can. You want to kill the normal zombies as fast as possible, so you aren't overwhelmed.
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By EarthboundX on 24 Nov 2019 22:04
The absolute best advice from Maka’s video is to USE A HEADSET!! Knowing where the enemies are coming from is invaluable. I tried this 20-25 times with no luck, then got it on my second try with a headset.

I also got lucky using the lunge method he describes, but it was more of a freak lucky reaction and not a strategy I tried to use.
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By Trombonafide on 26 Nov 2019 04:24
Earthbound makes a very good point and that was probably the most useful advice I got when I first tried it. Do not waste time aiming for headshots with the pistol. Just hold the trigger down which will fire as fast as it can fire and aim for center mass. I also recommend using every weapon you get immediately, no need to conserve anything with the only exception being the rocket launcher... use it when you get overwhelmed. I got it on my second try on console and my first try on PC.
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By on 04 Dec 2019 20:07
The most annoying RNG thing I hate most is the zombie health. Sure you may get that lucky critical hit headshot, but it seems for me, I get a lot of super zombies where I'll fire 4-5 headshots, and they won't even stun. Which of course by then I'll get grabbed by some other group...
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By Load Droppers on 12 Jan 2020 17:43
this is a nightmare
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By MrKoolxDood on 11 Mar 2020 21:11
idk how ppl are saying they are getting this on their 3rd or second try
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By MrKoolxDood on 02 Apr 2020 02:59
Conquista horrível de fazer. Estou tentando poucas vezes ao dia pra não morrer estressado.
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By Tixzord on 07 Apr 2020 15:01
y yo. esto es horrible y no divertido.
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By MrKoolxDood on 19 May 2020 01:37
People saying just restart if you don't get to 30 without healing and here's me getting 26 as my best using everything at my disposal. Zombies take about 5-8 bullets to go down and you get boxed in at the ailes. This is crazy difficult and I breezed through Hardcore on S rank
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By YaIrishMick96 on 16 Jul 2020 20:28
OK 5th attempt I got 50 and got completely surrounded. This is such an unenjoyable mode. Why would they have you in such a small confined space and it just highlights how poor the combat is at times
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By YaIrishMick96 on 16 Jul 2020 21:02
this shitshow in a shoebox achievement made me give up on resident evil games in the future. well this and re7's dlc. cringe
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By JakThaRiPP3R84 on 19 Jul 2020 16:40
This relies way too much on luck, I've followed video guides that made it look simple only to get fucked over because I got a different animation to them and zombies converged on me way faster than them. Bullshit achievement.
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By YaIrishMick96 on 23 Jul 2020 11:23
So first of all there is no RNG in drops or spawns you'll always get the same guns from the same guys and every zombie will spawn in the same place every time so learning that helps you plan ahead. Example zombie 51 will be a pale head and will spawn at the front door followed by another pale head and regular in the corner door and another pale head and exlosive in the back door every time no exceptions.

I would agree with NamelessxDread in that you need to calm your nerves, though I just paused and walked away whenever I got near the end and killed a few zombies. Even on 50-70 and 70-100 they don't spawn everything at once, for example around 82 it'll spawn 4 or 5 pale heads but nothing else will spawn until you reach 86 kills so you can take that as a mini break and plan ahead. I used 2 videos as guides and they're very useful though bolth of these aim for 60 or less handgun bullets.

https://www.youtube.com/watch?v=EnmcTucGj1I This one has pretty good advice and tactics up till aboot 70 but after that it gets chaotic and you'll never match a guide move for move.

https://www.youtube.com/watch?v=n9Wd9OwFwCU&list=WL&... This one has better tactics for the final 2 waves 50-70 and 70-100. It has good tactics for the first 50 as well but part of it is getting hit on purpose and using RGB early which I wouldn't recommend.

These are my personal tips after just getting it.

-Use the hand gun whenever possible to save power weapons for critical moments, you're goal isn't to beat this with 60 or less handgun bullets only the achievement.

-Shotguns and Uzi should be saved for when you are cornered and something is blocking your way or pale head groups, 1 maybe 2 shotgun to the head or 25ish body shot uzi bullets can kill a pale head or can down/stun other zombies.

-Use Sparkshot on any pale heads or armored zombies as soon as they spawn in when multiple will spawn since most of the time you can kill a few. For example 51,52 are pale heads and you can kill them quickly then turn around and kill 55 in the back with the explosive zombie it spawned with.

-Try not to use your RGB health till at least waves 45ish if you get poisoned during waves 20-30 I'd say continue for practice or just restart. Since your main concern shouldn't be the poison but the defensive buff when you get swarmed and you want to use it as late as possble so you can get a new one b4 your current run runs out.

-61-70 or 71-82 is a decent place to use 1 rocket if you can get a large group together since there will be large groups spawning but I would still recommend using other methods like explosive zombies if possible and saving the rocket for as long as possible.

-82-86 is another decent place to use another rocket if you can group all these pale heads together or use shotgun/uzi to take 2 out and kill the last 2 with other methods. Remember nothing else will spawn until you hit 86 kills.

-You only get 2 flash bangs so save them for when your in danger or overrun if its just one or 2 zombies and can take the hit do so and run away. These are lifesavers in the later waves with larger groups.

-Flamethrower should be used when needed since its probly the worst weapon unless you have a large group together but keep a bit just in case since this is the weapon of choice to trigger flash bang or explosives. For example at 88 you can use it to trigger an explosive zombie at the front taking out 4 there b4 they even really enter then turn around and quickly trigger the explosive that came in through the counter door and kill another 4 as they are walking towards you including a pale head.

-Don't be afraid to use something or discard something earlier than my recommendation or these video guides, at best you'll get to 100 at worst you'll get more practice in the later waves which in the long run will help calm your nerves once it becomes monotonous.

-Final advice is zoomed in shots do more dmg and more likely to stagger but don't focus on them, better to guarantee kill with a bunch of body shots than to take a hit but save ammo.

-https://memegenerator.net/img/instances/85181755/good-l....jpg
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By SSgtRubberDucky on 05 May 2021 03:03
Flamethrower should definitely be used at wave 84. As soon as back door opens, wait to get bit by zombie. Turn around and flamethrower the explosion zombie. It'll kill around 7 zombies. Then run to refrigerator door and burn every one that enters. Then run to the front quickly and set it on fire to explode another group. Leaving around 2 or 3 left. What do you do? Burn them. If you have sparkshot, stand by little counter and use it on all 3

Just got the achievement that way. I used rockets at wave 55 and around 70.
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By JSP The Great 1 on 13 May 2021 08:44
Good guides on here also got to 95 kills but man I'd rather take 100 kicks to the balls than try again
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By Shogun85 on 12 Jun 2021 14:58
I made use of the pistol as much as possible and left the backpacks on the ground until I emptied and discarded weapon(s). Towards the last two waves I made sure I kept a gas canister at the front and rear door and saved a flamer thrower and stayed to the front of the shop on the first aisle, otherwise I got ruined without being able to turn. Once I got 95/100 it was plain sailing with items to spare! Tough one for sure but rewarding.
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By IMSHOOT1NGU on 14 Apr 2022 20:39
I made it through and the achievement never popped 👎👎👎👎
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By ZIBBIE 17 on 18 Jun 2022 01:33
Gave up on this, total load of bullshit and not worth the hassle
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By Guneagle01 on 19 Nov 2022 05:20
Was prepared to struggle with this one big time but after watching Maka’s video I got it on my second attempt!
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By InfiniteSkeczer on 22 Mar 2023 01:10
Here's a little tip to help calm the nerves: turn the in-game music off for this achievement. Trust me.
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By Maverick Hiro on 06 Apr 2023 14:45
Turning off in-game music sounds like a brilliant idea. Cuz that music really adds stress! 😅
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By EliteAssassin13 on 07 Apr 2023 16:57
This mode is so damn difficult. I just wish that the "unlock all rewards" gave us cat ears so we can blast this mode , but it doesn't
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By ClaudioChamp on 11 Apr 2023 01:13
Alguém por favor me ajuda nesse troféu eu desisti de jogar o jogo por causa dessa merda eu dou minha conta pra fazer pra mim porque eu ja desisti disso essa merda minha gamertag Wanderlan97
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By Wanderlan97 on 23 Apr 2023 15:50
expected to suffer doing this but got it first try 🎅🎅 sucks to be you guys
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By TinAnemone8843 on 03 May 2023 17:00
This achievement isn't as hard as people are making it out to be.. Use your pistol in the beginning as much as possible. Save the cannisters to get as much bang for your buck. If you can hold off using your first RGB herb until kill 20+ you'll be set, you can almost keep the shield up constant until the end. Don't fire rockets until kill 70+. Watch as many guide videos as they are and you will come up with your own strategy. Got this on my 8th attempt.
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By EmperorBello on 23 May 2023 03:10
Completed the last challenge twice and no cheevo :(
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By Reynard#3863 on 07 Jul 2023 06:38
I finally managed to get it. I deleted my local save and prevented synchronization with the cloud save, then I re-unlocked the last challenge (training difficulty) and completed it a third time.

It's really annoying because I also had to do it on RE1
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By Reynard#3863 on 10 Jul 2023 08:51
Thanks for explaining that i need to play thru the first 3 scenarios first. I was wondering why i couldmt see No Way Out
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By Spartan 343x on 17 Jan 2024 22:13
This took a few hours. After failing over and over I found this video which helped a lot.
https://www.youtube.com/watch?v=0CIkZ9GYKQw
It shows you which enemies spawn where and he gives some nice tips.
Like around the 14 minute mark, where he shows to use the grenade launcher and kill 8 enemies. Then it's only 4 left which should be easy.
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By mcnuggests on 23 Feb 2024 23:46
All I can say about this is that it’s definitely doable. I struggled so much and got to the point where I wanted to give up but I found optinoob’s guide and with that I managed to complete it in a few tries.
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By DeeSwitz TTV on 22 Apr 2024 05:31
Thanks :-)
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By Tier2016 on 03 May 2024 19:33
@JakThaRiPP3R84 -Ruined with dlc? Seems a bit harsh. Its a very frustrating achievement but it didn't "ruin" the game. Also, unpopular opinion - I found Ethan must die mode very fun. But i absolutely hated the 21 game mode. Wouldn't say it ruined Resi 7 for me though...
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By Lord Agrius on 03 Mar 2019 10:28
it ruined it for me.. I'll never go back to it now. just like i'll never go back to 7. i got to marguerite over 100 times, and died every single time. it's cancer in an otherwise great game that will now go forever unfinished and ignored because i simply can't be bothered. and now they inject free dlc into RE2 that requires me to run around a shoebox fighting armored zombies, sure it's hard.. but i'd be more then happy to push on with it and make attempts if it wasn't such god awful boring crap! it's hardship for the sake of hardship to pad out time. No thank you.


i hated 21 survival+ too. but in the end i found a way to finish it really quick, but that was it, a week of hammering survival + burnt me out, i didn't touch the game fr 6 months, when i go back i spent a whole week dying to marguerite in ethan must die, but atleast re7 had interesting dlc, no way out just isn't at all.
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By JakThaRiPP3R84 on 05 Mar 2019 17:17
Huh...just got that on my second try, that was pretty simple actually. I did my first run completely blind, and got to 62 kills. Then I just read the tips here and watched Maka's video on it and just did it.

I think not bothering for headshots or aiming really helps a lot. Just aim center mass and hold down the fire button. You need to kill them as fast as possible, so I think aiming can slow you down over time. Use the pistol for all normal and poison zombies. Use the other weapons for the Pale and Armored zombies.
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By EarthboundX on 10 Apr 2019 07:40
Gonna be very forward.

Unfortunately there isnt a guaranteed or cheese strat. Definitely takes replays and skill. But there's definitely luck too.

I know people are probably gonna hate on me for it, and I'm not giving a "get good" style response at all. Luck is gonna be the pain with this. I've done it twice, (once for a buddy) and that was with repeated attempts, naturally getting better, and a lot of luck.

I personally did a ton of research at the time, tried to find exploits, even got the special weapons hoping to unlock stuff thatd help. And it just came down to having 1 good run out of 20-30 the first time. And the 2nd time took about 8 or 9.

As far as strats, I just ran circles and plowed through the middle if the spawns suffocated me, occassionally screwing me in the process or the very rare occasion using the counter as a juking tactic.
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By on 24 Nov 2019 16:37
I finally got this. Probably close to 15 or more tries. I was convinced I wouldn't be able to do it. Kept dying around ~80 or so. The videos on it help and the comments on here are helpful but the most important tip I would give and this applies to many achievements in games that seem impossible:

The key is to keep trying until your nerves go away. You have to keep retrying and retrying until it starts to feel redundant. Put some music on in the background or a podcast is ever better. People will say it's important to hear the game so you know which door is opening. Maybe so, but I feel like that's just going to make you more on-edge. You've got to conquer your fear of not being able to get the achievement. You have to treat it almost like you're glad you can't get it so that your gameplay is extended. That's my best advice. That and watch videos that show you what each wave is, how many in each wave, etc.
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By NamelessxDread on 27 Nov 2020 20:47
+1 from me. Some tips from someone average who just did this.

- I made it a rule that if I was any lower than danger without using a health pack by 30, I'd just restart (unless I was super good with my weapons). Health items are scarce, you maybe have enough supplies for 3 RGB herbs and 2-3 GB/GR herbs. Also, be patient with your herbs, and wait until you can get an RBG if possible.

- 80 - 89, IMO, is the most difficult. Do NOT use your rocket launcher until 80+. I consistently got to 85-90, and would get swamped. Lots of times, I'd panic and use my rocket league in the 60's or 70's. DONT BE TEMPTED. If you are, just don't pick it up. need some more power in the middle stage, the flamethrower is super powerful as OP says. If you have a full spark shot and Rocket Launcher by about 80, with a health pack or two, you should be good. If you too find yourself getting beyond 80 consistently, but falling short, its because you don't have enough strong weapons.

- I would usually position myself in one of the corners where there was a door to my left and right (one opposite the Mr. Raccoon door, or the one by the mini counter). The latter door opens far, far less than the other 2, and it gave me more leverage in running around. I'd also never go through the middle unless you're going for items or have zero choice. You can get swamped from either side very easily, as enemies by default advance to your position.

- From around 10 runs, every single item pack and every single wave was identical, so the plus side of this mode is that you can plan it.

- Immediately get rid of weapons that run out of ammo, you dont have the space.
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By NoHeroes94 on 16 Feb 2019 21:04
Ok, I know I keep ranting, but I seriously hate this mode so much that I wish there was a way for me to physically remove it from my game.

I'm done. I've watched 10-12 videos now, tried to do exactly what they do, and it doesn't matter. The zombies in my game simply never react like they do in the videos. Case in point, I was just following the video referenced a few posts above. I can keep up until about the 50 range and like clockwork after that point the shit hits the fan. I somehow survive to 60 and then more of the poison zombies come out. I follow the video, run away to the other corner the video guy does except OOPS there's a poison zombie waiting in my game! I get bit, try to run to the other corner....OH LOOK another zombie there. I have no time to react. I get bit and die. That shit didn't happen in his video, he had a clear corner to go to.

So people can tell me to "git gud" or "keep trying" or whatever, but in my experience it has to get down to pretty much pure dumbass luck. I got to 93 2 weeks ago and I haven't gotten close to that again. I'm not suddenly getting terrible at this game, this is the last achievement I need. So until someone finds a way to cheese these or a cheat, I bid a royal piss off to this achievement.
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By ResidentialEvil on 13 Mar 2019 00:42
Well... this was an extremely unpleasant game mode. I think I need a long bath and cup of tea after that!

On the plus side, the waves of enemies (as well as items dropped) are the same, so there's no variation. The only tip I have, is often it's better to refrain from running too far away from groups of enemies through the aisles too quickly. If you run from one end of an aisle to the other, the enemy pathfinding can split the enemies up so one enemy follows you down the aisle you ran down; and other enemies may go down the aisles next to it. If you run half-way down an aisle, turn and shoot while backing away gradually, you can maintain their attention and funnel them down the aisle you're going down. This obviously helps with crowd-control and giving you more options to run and circle around. The pathfinding of the AI doesn't tend to make enemies go all the way around to flank you. The only issue is that if not all enemies in the wave have spawned, then you can get trapped if another door opens behind you.
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By Bleeding Pepper on 02 Apr 2024 20:05
This achievement was such an annoying one to get. It has taken me a week of trying and then giving up. My personal advice is learn it for yourself, guides can only help you to a certain extent. This is majorly down to luck. Make sure of the pistol, save the rocket launcher until around the last wave, shoot zombies with the explosives in the legs so that they drop it (or let them bite you, if you have enough health), same goes with backpacks. Took me around 20-30 attempts, but the achievement popping was really awarding. Good luck to anyone trying to get this.

I watched this video first, to learn what was going to happen. Useful tips and tricks in this video too. Thanks to GamerGrade.

(https://www.youtube.com/watch?v=n9Wd9OwFwCU)
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By tottroy05 on 05 Jul 2022 18:10
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I was originally writing this as a comment to Kyoujiin's solution but it got so long that I figured I could turn it into another solution, complementary to theirs.
So for starters read their solution and the comments, perhaps watch the couple of videos linked in the comments if you're more a video guide type of person.
This is designed to be a more in depth set of tips about the supply drops that hopefully will be useful to anyone who's still having problems after reading/watching the other guides.

I got this yesterday after probably about 15 failed attempts in the 60s and 70s and one very annoying failure on 95 kills. It's hard but not TOO hard.
I think what finally did it for me was not overthinking/overplanning things too much i.e. not worrying about saving weapons and gas tanks.

I'm not 100% certain but I think everything is set so you will get the exact same zombies and weapons on every run. It's definitely exactly the same at least up until about 50 kills where things start getting too hectic for me to have clocked the patterns.
I came to memorise the pattern of zombies up to 30 kills which made things much easier.

Generally you seem to get a gas tank zombie in every group of 10. If you can knock the tank down into a strategically placed area during the earlier stages then go for it but if you can't it's not a big deal. By the time you get to about 60 kills there will usually be enough zombies inside the store at any given point that just shooting the tank as soon as you see them will take down at least a few. An important thing to note is that tanks can definitely damage you if you're too close and will set off others if they're nearby. And the blast radius is bigger than you might think. I had one right by the front door of the store set off another that was halfway between the front door and the back corner (the corner that doesn't have a door in it). So if you're trying to get them dropped for later use make sure they're a decent distance away from each other or they may end up being wasted.

As for the weapon drops:
It's simple enough to use only the pistol for the first 20 kills so I'd recommend sticking with that. The zombies only come a few at a time at most and are either "plain" or ones with a couple of pieces of armour so nothing should take too many bullets. I know this should be an obvious tip but you can hold the trigger to fire continuously as opposed to tapping for each shot. I didn't realise this until I'd had a few attempts so that's me an idiot. At this point they only come from the front door and the fridge/freezer door so I mainly stood in the corner with the stock room door behind me where I could see both other doors and gunned them down. You can also dodge around the little coffee counter here if they get too close. As for the stock room door, I'm not 100% sure when the zombies first start coming out of it but it's not until your kills are at least in the 40s or 50s so that corner with a view of both other doors and the counter to dodge around can be a good spot to try and hold down early on.

The first special weapon that drops is a sparkshot and it's mainly useful for the heavily armoured zombies and pale zombies as long as you've got the time to let it overcharge. The number of times I got attacked from behind during charging was ridiculous but it's an easy kill on a tough enemy if you can make it work. Only really useful early on or at the very beginning and end of waves because once you get beyond 50 kills there are generally too many zombies everywhere to overcharge it. So definitely don't worry about saving it for later, just use it as soon as you can. You should get a 2nd one drop I think somewhere around 50 kills and then I got a 3rd one right at the very end that was useful for the last handful of kills.

You will get both a shotgun, unupgraded with 4 shots, and an uzi fairly early on. The shotgun is mostly useful to either stagger one or two zombies to give you a chance to run past them or quickly pop a head. This works great against the zombies that are completely armoured apart from their head. The short range makes it tricky to use against the purple eyed zombies because you will likely get caught in the cloud of poison when they die, so best only done if you've already got resistance or plan to cure the poison pretty soon. Trying to play this mode while poisoned is terrible.
The uzi is also great for a quick kill against a zombie that is closing in on you and works really well against the pale zombies. But both weapons should be used as soon as you see any use for them, no point in hoarding. Don't risk losing health trying to save ammo, it's almost never worth it. You will get another shotgun later on, this time fully upgraded and with 8 shots. You definitely get a 2nd uzi not too far in and maybe even a 3rd towards the end.

Also fairly early on you'll get a flamethrower. Like the spark shot it's especially good against heavily armoured and pale zombies. It takes a few seconds to kill anything but the obvious advantage is that it can be used against a cluster to hurt all of them at the same time. Another effect is that it will immediately set off gas tanks so can be extremely useful if there's a tank hidden amongst a group of zombies that's not so easy to hit with a bullet. Just be aware of the explosion dealing damage to you if you're too close. As with most of the other weapons you definitely get another flamethrower so no need to spare that fuel.

On top of all this you will get a rocket launcher with 2 rockets. I'm pretty sure this drops somewhere around 50 kills and I've seen a lot of other folk talking about saving this for the very end. The thing is it drops around the time where it's really starting to heat up and you can find that suddenly around the 50-60 kill mark there are a large number of zombies roaming about including lots of pale and fully armoured ones. They will quickly cluster up so if you see an opportunity to blow up 10 zombies including a few pales with a timely rocket then absolutely take it, no matter whether you're at 50 kills or 90.
Thanks to this you'll find the vast majority of the time spent getting to 100 kills will be slogging through the first 40-50 when you're picking them off. Once you get to about 60 the pistol should be all but forgotten about as you're basically going wild with the flamethrower and the rockets, there are likely gas tank zombies getting mixed in with the clusters. The kills start jumping so quickly you can barely even keep track of it.

I found the inventory juggling aspect of this to heavily suggest using special weapons near enough immediately. You get a scant 8 slots, 7 after the pistol and likely 6 because hopefully you've always got a healing item to fall back on. All of the special weapons with the exception of the unupgraded shotgun and uzis take up 2 slots so you'll fill it up very quickly. Use the special weapons as soon as you can and discard them to make room for the next which will almost certainly have dropped by the time you've got room.

So in short, try to use only the pistol for the first 20 kills, then use a combination of pistol and special weapons up to 40 by which point you should be almost exclusively using special weapons. Prioritise using the initial sparkshot early because that's when it's most useful and another one will drop very soon anyway. If you can get gas tanks positioned in good places then go for it but it's not an issue if not. Use all other special weapons as soon as you see a use for them and don't worry about hoarding anything. Like I said before, don't risk losing health to save ammo. Health drops are far less common that weapons and it sucks to die with an inventory full of untouched weapons.
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16 Sep 2019 17:57

2 Comments
This is the solution that got me from really struggling to feeling like I can get it done. Most helpful tips for me were don't hoard ammo and hold RT to fire instead of tapping RT for the pistol.

I would only conserve the rocket launcher and use 1 shot during wave 70-85 and 1 during wave 85-100. Also do not pick up the flash bangs early. Get them during the later waves.
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By LordMakanaki on 22 Feb 2021 09:35
Only thing I can add to this is to agree with the rocket launcher statement in the previous comment, and that with the flash bangs save them for later on and possibly even leave them out of your inventory, when it starts to get hectic, use a flash instead of using it as a defense, as it covers a much wider area in my experience.
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By GrandKushMasta on 21 Sep 2021 15:01

This challenge was tough. I'd say it was almost as tough as beating the Devil on Expert in Cuphead. Probably took me 30 hours plus of practice to get this. It IS, however, possible!

The trick is balancing health and ammo and learning the patterns of what zombies come where. Especially the Gas Tank (exploder) Zombies, you need to know where they come and how best to use them.

Some basic tips:-

#1 Try to hold off using your first GBR (Shield Heal) for as long as possible. You really need that shield at the end when things get mad.

#2 Yes, you can do it in less bullets, but make your life easy. Max out the handgun bullets to save the heavy stuff for when you're under pressure.

#3 Towards the end, try to keep Sparkshots for single zombies and the Flamethrower for groups.

#4 Try to hold off using the rockets - they are great for getting you out of a pickle, but kind of a waste if you use them when you're next to a Gas Tank Zombie, which would have done a similar job but only cost a splash of flamer fuel.

#5 Spark shot is great for Pale Heads and armoured zombies.

#6 Try to use Gas Tanks to take out Pale Heads and Armoured Zombies.

#7 Use the Uzi to either carefully pop headshots when you're not under pressure or to 'spray and pray' at a Gas Tank when you're swarmed.

#8 If you DO need to fire a rocket, aim at the ceiling or floor - this seems to give a bigblast area and you might kill some zombies you haven't even seen.

#9 If you ARE short on ammo or weapons, but Shielded and on full health, you can let a Back Pack or Gas Tank Zombie grab you. This makes them drop their load without costing you a single bullet.

#10 Practice corralling zombies into an area with a Gas Tank. This is probably the key skill you need to succeed in this challenge.

Watch the video a couple of times, play it yourself, try to learn the patterns. If something different works better for you - do that instead. Good luck and let me know how you get on in the comments.

Detailed Tips for each wave:-

#1-10 Use the handgun, try to place your shots. Try to get the Gas Tank guy to drop his can between the counter and front door.

#11-20 Start by using the can dropped already to take out some armoured guys. See video for how to do this. Avoid using your first GBR mix if you can. Use the spark shot dropped by the backpack guy in this wave to take out any stragglers.

#20-29 Check your Gunslinger shots in the records. If you're where you should be - around 45 shots. Use the handgun to kill the first three poison zombies that come in from the backdoor. If have enough shots, kill another couple with the handgun. Otherwise, move to the Sparkshot and get the backpack guy's Uzi. Save the shotgun shells for later and focus on the Sparkshot and Uzi. Save half a clip of Uzi ammo if you can.

#30-39 Start by killing the backpack guy with the Red Herb at the backdoor with a Spark shot or shotgun shell. Then run to the counter and try to herd the zombies around it. Use the exploding Gas Tank guy to take out as many as possible. If you take out the right zombies another exploder, and a Pale Head will appear. Herd the remaining together and use the 2nd exploder to take them all out.

#40-49 Begin by taking out the cop coming through the front door with the flamethrower in a backpack. Use the Uzi if you have enough shots. If not fall back on the Shotgun. If you're really low on ammo, but have a shield and health let him grab you to drop the pack. Grab his flamethrower then run to the back door with the shotgun equipped. Use it to crown the backpack armoured with a Sparkshot, then take out the remaining, ideally saving fuel.

#50 Onwards. Try to lure zombie #50 (A Pale Head coming in the front door) to the back door. Run up the middle aisle, then spray some flames towards the backdoor. The exploding zombie there should take out himself plus two Pale Heads.

From here on in, it gets less predictable. Try to stretch out your health and conserve your ammo. Save your rockets for when you can take out a LOT! Rockets and exploding zombies kill through the shelves, so if you shoot a rocket in the middle aisle when the room is full of zombies you can kill a lot. Look out for the Red Herb guy coming in the front door at #88 it's around this time you can use a rocket to jump to #95 or #96 by firing near the counter. By that stage you should have a few shotgun shells, some fuel and some Uzi bullets to mop up.

Good luck, can't win this for you, but bad luck can ruin a perfect run. Keep at it, keep trying to stretch the health and ammo out and you WILL get it! Let me know how you got on in the comments!
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17 Mar 2020 16:02

7 Comments
Why are people voting my guide down? What’s wrong with it? 😕
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By smokemare on 21 Apr 2020 17:55
Don't worry about downvotes. People on here will downvote anything that is difficult because it is not an exploit or some sort of glitch.
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By Storm Yorha on 07 May 2020 20:49
😕
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By smokemare on 10 May 2020 06:53
It's a no-win situation with the downvotes. You'll also get them if you post a solution suggesting making use of a glitch or if you post something explaining why an achievement is unobtainable. It's the internet; there are people who just want to be arseholes everywhere.
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By Catatonic Nali on 10 May 2021 12:39
Haha! Maybe! It's not necessarily just the internet for that though! :P
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By smokemare on 11 May 2021 09:31
Fixed the downvotes for you.
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By I Sphyre I on 09 Jan 2024 00:49
Thanks :-)
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By Tier2016 on 03 May 2024 19:26
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That was the way I did it:

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25 May 2023 01:43

Ignore the fact that you have to kill 100 enemies, focus on killing 85 from there it's a breeze as long as you have saved flamethrower with at least 350 fuel(check the end of the video). Use pistol only for waves 25-30 then start using weapons from backpacks, don't worry about running out of bullets, just use them, there will be plenty of backpacks, focus on poison and armoured enemies first. Below is a video of me doing it on around 5th attempt, I really thought it is impossible but it's really not too bad, stay persistent.
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20 Dec 2023 19:15

Essa conquista foi uma das que mais demorei a obter, embora não seja tão difícil quanto possa parecer. Ela se desenrola no mercado do posto de gasolina, onde Leon e Claire se encontram pela primeira vez. O local é extremamente apertado devido às prateleiras, e o segredo aqui é memorizar as posições de cada inimigo, antecipar de qual porta eles sairão e identificar o tipo que aparecerá. Ao longo do jogo, novas armas, mochilas com itens e tanques de combustível serão dropados, podendo ser utilizados para causar dano ao explodir.

Os inimigos variam desde zumbis comuns até zumbis pálidos. Sua arma inicial é uma pistola infinita, mas durante a luta, você irá adquirir armas adicionais, como espingardas, lança-chamas e lançadores de foguetes, úteis contra inimigos mais poderosos, como os zumbis pálidos.
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28 Feb 2024 00:00

Not my guide, credit to optinoob on YouTube! I am yet to get it, wish me luck! laugh

UPDATE: Got it! It really is a perfect guide for this annoying trophy.

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11 Feb 2024 10:24

To open this scenario, you need to go through all three previous ones:
"No Time to Mourn", "The Fugitive" and "The Forgotten Soldier". You can go through them during training if you don’t want to bother. But to get this trophy you have to go through it in normal mode, which is quite difficult: the mode ends when you kill 100 infected.
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16 Feb 2019 10:59

4 Comments
1. Do not use the first heal before wave 30, even if you were poisoned by zombies at wave 20. Even in a poisoned state, you can hold out for a long time.

2. Do not use flash grenades to free yourself from zombies. Very useful in moments of large concentrations of zombies or in moments when you are surrounded. We throw a flash grenade and burn the zombies with a flamethrower.

3. If possible, lure a zombie with a cylinder into the corners of the location, kill it carefully by shooting at its legs and wait for at least 3 zombies to gather around the cylinder.

4. You can shoot a grenade launcher right at your feet, you won’t kill yourself, but you will kill the zombies around you.

5. Do not save your raised weapon when a lot of zombies have entered the room, the gun is slow and you will quickly be surrounded. The shotgun kills with one shot to the head, the Uzi is also very effective when you need to quickly deal with the enemy and run.

6. When using the electric gun, go straight at the zombies while you build up the charge. This will help increase your distance from zombies that may be coming behind you.
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By k0sstik210 on 05 Mar 2019 10:03
You always need to be on the move (starting from wave 30/100), otherwise they will simply surround you and pin you down. The best tactic is to run between the racks from one end to the other, if there is a zombie on the way, shoot in the legs and while he gets high, run on.
An electric gun can kill two zombies per discharge if they are standing very close and if you aim clearly in the center between them.
At the beginning, after the first backpack with a flash drive, it is better to let the enemies bite you than to stuff the flash drive into your mouth, it will be very useful at wave 86/100.

The waves are not random and always depend on the number of zombies killed. Enemies always appear scripted in the same number and composition.
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By Uniastrum on 17 Feb 2019 10:10
Despite the five stars, the mode is quite simple, the main thing is to get acquainted with the training first.
All you need to do is try to kill as many ordinary zombies as possible with an endless pistol, and save all the falling powerful guns for dangerous enemies, purple, armored and pale-faced. But if you get caught, don’t skimp, new weapons drop generously (throw away those that are completely finished right away). A character under a shield from a full heal can withstand quite a lot of damage, so this is also not a problem, but I advise you to save them for the second half, when the real mess begins. Also, use dudes with balloons, trying to gather a crowd around them and kill several zombies at once with one shot (the same with a rocket launcher).
If you don’t make any really critical mistakes and don’t panic, you’ll get through it the first time.
Video guide .
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By madman on 16 Feb 2019 13:38
This video helped me. The video is more likely aimed at getting cat ears, but one does not interfere with the other - the tactic is working.
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By garik1917 on 22 Jun 2023 16:26
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The most difficult achievement in the entire game, it took me about 10 hours to complete. To at least somehow save your nerves, I’ll give you a couple of tips. Before the 40th zombies, shoot back where you start the game, since there is a counter where you can get around the zombies, you will be saved from bites, and the zombies behind the door near the counter will only come out after 40. Try to combine grass, shoot at the legs with a pistol. Explode fuel cylinders only when there are 3 or more zombies nearby, don’t save much on the electric gun, it comes across three times per game, spend it mainly on armored zombies by going at them and on infected zombies using them at a distance so as not to get infected. Headshot with a shotgun , if you are running away from the crowd in the other direction, and there are zombies on the way. I used the submachine gun on the pale creatures if they were one at a time. I used the rocket launcher somewhere around 50-60 zombies, when really a bunch surrounded and somewhere around 70 -80s. Well, and most importantly, the flamethrower, which will save your life more than once, was used only on a crowd of 2-3 or more zombies or on pale creatures, especially when there are two of them, when you use the flamethrower you need to move back, so the zombies can attack. Well, basically everything. Everyone thinks through their own tactics, but I hope my advice will be useful to someone.
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14 May 2020 13:56