RESIDENT EVIL 6

RESIDENT EVIL 6

70 Achievements

1,500

40-50h

Xbox 360
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Civilian Casualties

Civilian Casualties

Defeat the BSAA 100 times.

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How to unlock the Civilian Casualties achievement in RESIDENT EVIL 6 - Definitive Guide

The quickest way to get this is to fire up a siege mode match on the Catacombs with two players. Whoever is the agent first runs up to the NPC agent and gets him to follow him with the "come here" command (hold B and press down on the D-Pad). Then the agent leads the NPC over to the spike trap in the hallway near the back of the level. The creature then operates the lever when the NPC is over the spike trap, killing the NPC instantly. When the round switches, just reverse the roles. Overall it takes about 20 seconds or so per kill.

Some notes, make sure that whoever goes first kills the agent when there is at least 2:30:00 left on the time, if you kill him too quickly, there won't be enough time left for the next person to do it. Also, make sure the NPC is in the middle of the spikes when you activate them, if he is near the edge, he will fly out of them instead of dying instantly.
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17 Apr 2016 14:30

2 Comments
Precisando só me chamar, também preciso destas conquistas GT: AlucardRyuk.
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By AlucardRyuk on 12 Jan 2024 09:00
This might be common knowledge for most, but I was a little perplexed. The NPC on the defending side (human side) must die by your hands. I was winning but still not receiving progress for the achievement. The NPCs on the creatures side were sometimes quicker to the kill.
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By x ShadoVV x on 28 Jul 2021 09:41
Pick Ada custom 2 or 3. any map works but Rooftop mission is my suggestion. put 3 explosive arrows under the BSAA agent and he gets downed. ask your boosting/zombie friend to finish him off. rinse and repeat. (Helena's grenades also work)
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31 Aug 2019 23:22

Defeating the BSAA translates to killing the BSAA Rookie Agent. This is best done on Steel Beast as the J'avo run and kill faster than the zombies on other maps. 

Since a standard match of Siege Mode has two rounds, both teams can work on this during the same match. Have your Human partner(s) choose Helena, since she has grenades in her loadout. While playing as the Human team, throw all three of your grenades at the Rookie to lower his health. The player on the Creature team should now rush towards the Rookie and finish him off. This will count as one defeat over the BSAA. 

When the teams switch sides in Round 2, now the other player can kill the Rookie in the same fashion. This method will net both you and your boosting partner about 20 'Defeats' per hour.

You can check your progress by opening the Records in the Main Menu and going to 'Extra Content -> Siege -> BSAA Agents Defeated.'

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One-on-one game, rooftop level. The zombie (unarmed, sometimes holding an ax is not convenient) runs to the roof, releases the chainsaw and quickly runs to the agent. Stand a little further away so that after the chainsaw hits the agent, he will fly to his feet, press and kill him. It takes about 40 seconds
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14 Oct 2018 06:56

1 Comment
To immediately boost both the agent and kill the bot, we do the same as described above, only we first substitute ourselves with the agent and the zombie partner kills you, then the zombie partner kills the bot, also while you are an agent, kill 1 or 2 regular zombies per round, so in 1 minute you can kill an agent and an APBT bot and you will only need 100 rounds or a little more if somewhere you fail with a partner for two trophies, this and the “Everyone Died” trophy, and boosting agents in a trap in the catacombs is pointless because you still need to kill the APBT bot, preferably every round to eventually finish in +100 rounds.
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By Smoce79 on 01 Aug 2022 11:34
It's done by two people. Siege mode. Place a map of the catacombs. The player playing as the zombie runs up to the lever, the other player brings the APBT to the spikes. The lever turns and the player dies. And so 100 times. It's tedious, long, but the fastest way. And in the first round, do not rush to quickly kill the APBT, since simply there may not be enough time in the second round to kill the APBT.
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26 Sep 2016 10:18