RESIDENT EVIL CODE: Veronica X

RESIDENT EVIL CODE: Veronica X

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Weapon Crazy

Weapon Crazy

Get the Rocket Launcher.

150

How to unlock the Weapon Crazy achievement in RESIDENT EVIL CODE: Veronica X - Definitive Guide

This solution contains minor spoilers.

Getting the Rocket Launcher will require you to complete the game with an A Rank. If you have the Japanese version, I believe it is an S rank instead. This is definitely a very tough achievement and if it's your first time playing through this game, it will require a lot of patience. I managed to get it done in 3 hours and 49 minutes using one of the many video walkthroughs on youtube, mostly at the same as I was playing or pausing it occasionally if there was a dangerous/boss room ahead, I would see how the video handled it all first.

New video walkthrough used by myself (old videos got removed but I used this one for another attempt I did over on PS3, see more at bottom of guide). Big thanks to xAshe10x for his permission to post it here: https://www.youtube.com/playlist?list=PLDF304B7E5DFC2F2B

I don't recommend attempting this on a first playthrough. I think the best approach for your first playthrough, is to follow an A rank video/guide, so you can get used to everything and remember areas/items which will be a much smarter idea and would probably save you a lot of frustration. You also should not watch cutscenes while going for this achievement as it will still count towards your final time so if this is your first playthrough, you'll have no idea what's going on at all if you're the skipping cutscenes.

To get an 'A' rank:

- Finish the game in under 4 hours and 30 minutes
- DO NOT use any First Aid Sprays (If you pick one up, just put it in your next item storage box you come across),
- DO NOT SAVE THE GAME (Read this carefully: You are allowed to save the game once at a certain part and it's when the game actually asks you if you want to save which happens at the halfway point, just after fighting the Tyrant on the plane as Claire)
- DO NOT RETRY (If you die then you need to restart the entire game again... unless you make it to the free plane save at the halfway point, in which case you can start from there. You have to finish with 0 retries so remember to choose 'No' when you die.)
- SKIP ALL CUTSCENES TO SAVE TIME (Very important rule!)

- IGNORE PEOPLE WHO MESSAGE YOU, DO NOT REPLY, DO NOT SPEAK TO PEOPLE IN YOUR HOUSE, DO NOT ACKNOWLEDGE ANYONE KNOCKING ON YOUR DOOR, HIDE YOUR PHONE, DO NOT GO DISAPPEAR RANDOMLY FOR A BIT OR YOU'LL WASTE TIME AS YOU CANNOT PAUSE THE IN-GAME CLOCK ONCE YOU START (Apologize before and afterwards lol)

Note: Make sure you DO save at the halfway point mentioned above as this is like a free save you're allowed. If you choose 'NO' then you're asking for big trouble and will have to restart the entire game again if you die after this. If you save here though and then fail, you can load your game back to the halfway point again -_^

Other 'A' Rank Hidden Requirements which you should do :

(If you're using a video walkthrough then that person will probably already do these but I will write guidelines out anyway. I have heard people have gotten the A rank without doing these secret requirements but it's better to be safe than sorry and they aren't really difficult)

- Save Steve quickly when he's trapped inside a room in the mansion. At one point in the mansion (with a few dogs outside before you enter), you will go to leave through the main doors and a cutscene will trigger with Steve's voice 'HEEEELLLLPPPPP MEEEEE!!!' and Claire will respond, 'Steve?!' To get to him (don't go through the doors leading outside), go down the small steps near you, run forward and you'll hit a computer desk with some stairs nearby. To the left of this desk (the stairs are on the right) are some pillars and a wall with paintings on behind them. There are two doors on this wall and the one you want is the far right one. Once through, ignore the door right in front of you and run down the hallway. You'll reach another door, enter this one (not the door right at the end if you turn the corner, the one just before). In this room is a computer monitor (kinda at the top of the screen from the camera angle). Interact with this and it'll show you Steve on the monitor and tell you he's suffering. Continue interacting with it and it'll ask 'Operate it?' Select 'Yes' and then it will ask you which switch to press. Choose 'C' and 'E' then press decide and you've done it!

- Give Rodrigo the Hemostatic medicine. Rodrigo is the first human you see when the game begins (inside the cell area) and he needs some medicine!!! Around the mansion area, through one of the doors, you'll enter a small outside area and a cutscene will trigger showing Alfred aiming a sniper at you from above. To proceed, you need to quickly run up the stairs located near the bottom left of the screen and once you get near the top, he'll run away through a nearby door. Go through the same door and follow this hallway down. You'll reach two doors, enter the silver one (the one on your right). Run towards the screen camera in this room and you'll reach a couch and on it is the Hemostatic. Take this back to Rodrigo and he'll give you a lockpick in return (which can be used to open locked silver cases you may find).

- platinumpwnzor comments: 'I know the vids show the gulp worm being killed, but you should probably add that as an explicit requirement to get A ranking at the top (because Chris has to finish the game with his lighter.) I almost skipped it before I saw it listed as a requirement in the first part of the vids.'

The Gulp Worm isn't the one you come across as Claire, that one can be ignored. The one you need to kill is in the very next room when you first start playing as Chris. Before fighting it, if you have picked up any fire rounds for your Bow Gun then approach the item storage box in the current room and equip both. The Gulp Worm goes down in like 4-5 shots from this unless you get unlucky and it keeps entering it's 'invincible frames' while tunneling.

A few random tips/methods:

- Unlimited Green Herb Glitch!: This is something new I never knew about back in 2011 and I'm sure a lot of others didn't either but I came across it recently and gave it a go and it makes the game so much less stressful! I massively recommend using this glitch especially if you're struggling. Give this glitch a quick go before starting your A Rank playthrough (so you know how it works). This is where I learned about it and step by step guide on how to do it, credit to Gods_Weapon1: http://www.playstationtrophies.org/forum/resident-evil-code-...

- Getting Grabbed: If you get grabbed by a zombie or anything, rotate the left stick in a circle rapidly and keep pressing A as fast as you can to break free before the zombie or whatever can bite you. If you did it correctly, you will push them away before any blood is drawn. This may take a while to get used to and is pretty tricky to pull off. I ended up being a real muppet and pressing the buttons before I was even grabbed which then resulted in me getting grabbed straight afterwards so just don't go overboard.

- Using a Video Walkthrough: While I was following videos for my playthrough, I paused my game by pressing 'Back' but this has been confirmed by many that this will not stop the in-game clock so don't leave it like that for ages if you need a quick break. Once you reach the halfway save point, take a break then for as long as you like... well, come back to it sometime, of course.

- Herbs: In case you don't know what herbs are and do, let me explain which each herb does;

Green - Regain some health
Red - Nothing unless combined with green
Blue - Cures poison
Red and Green - Full heal (Heck yeah)
There are a few others but this is all you really need to know. Combining Green and Green, and heck even another Green is pretty good too if your inventory is starting to get full but Red and Green is the way.

- Text Guide: If for some reason you can't follow video guides or prefer text, then this guide on gamefaqs: http://www.gamefaqs.com/ps2/445328-resident-evil-code-veroni... is very detailed and will help you.

Possible Death/Game Overs In Order (IMPORTANT READ):


- DON'T LEAVE THE FIRE EXTINGUISHER BEHIND: Not exactly a game over but, I made a massive mistake on my A Rank run on PS3. I left the fire extinguisher that you get early on, inside the deposit box you have to put metal items inside which is in one of the very first areas in the game. I figured I wouldn't need it anymore. However, if you keep it with you, then deposit it in your item storage box when you come across one, you can pick it up again later as Chris and use it to reach the Magnum weapon and a ton of ammo. If you left it behind like me though, you'll have to miss out on the Magnum later on :(

- Alfred the Sniper: This is the part where you enter into a small outside area and a cutscene triggers showing Alfred aiming a Sniper down at you from above. Basically, you just need to run to the stairs at the bottom left of the screen and up them. However, I didn't know which way pointing the analog stick would take me towards the stairs and once I skipped the cutscene, I ran into the wall behind me then tried to make it towards the stairs but I got shot :( One shot doesn't kill but my health was on yellow at the time and it killed me so just be very careful.

- First Boss Battle against a Yellow Mutant Monster: You will come across loads of these enemies later which you can just run past but unfortunately you gotta kill this one and he does nothing but keep smacking you in the face. If you get unlucky like me and shooting isn't working much cause he keeps hitting you, just keep trying or you'll just make it worst by constantly moving. Be sure you check your health after every few hits to make sure he's not gonna take you down. Other than that he's not too hard, just annoying.

- Crowd of Zombies: When you reach the part where you're looking at a computer and a Yellow Mutant Monster smashes through the window near you, you leave the room through the secret passage you just opened via the computer. Once outside here, there is a bit of a long straight path leading to some stairs going up. When you're back here later on, it will be guarded by many zombies. A lot of players usually run through them instead of killing them but I would recommend against it. I died here once cause I was constantly getting grabbed. It's so not worth the risk, it's better to just kill them. Remember this as well when you return on the way back.

- Yellow Mutant Monster Mansion Room: There is a part in the mansion where you enter a room that was locked by a Silver Key. Inside is a blue Eagle Plate you need to pick up, in the middle of the room on the floor. Also inside are two Yellow Mutant Monster enemies and it can get pretty crowded fast so be very careful when you enter here and retreat if needed to get better weapons/items. Grenade launcher wouldn't be a bad choice to deal with these enemies fast. I tried running straight to the Plate to pick it up but unfortunately, Claire kept missing it until I was in a 'perfect' position to do so and I took loads of damage.

- Tyrant fight on the Plane: It's like a few seconds away from the save point you are allowed to make. I actually got killed by him my first time :( You just need to shoot him a bit then hit the control panel near you when the battle begins. This will send a crate at him and try to knock him out of the plane, it should fail though as you won't have damaged him enough yet and you'll have to do it one more time. You need to wait for the panel to charge back up again (you'll hear a 'beep' once it has) then press it again to send another crate which should end the battle. If you don't want to waste all your ammo, just shoot him a bit after the first crate and then run in circles kinda while you wait for the next crate to be ready.

- Examine the Valve Shape: Not a game over but it will save a lot of time to remember this. Near the beginning of the 2nd half of the game, you'll enter an area with some pipes and an empty slot where you must put a Valve in a bit to turn it. Well, before you can make the Valve fit into its place, you gotta examine the slot FIRST otherwise, when you reach the area where you craft the correct shape for the Valve, it won't let you do it cause Claire doesn't know what it needs to look like yet and you'll have to come all the way back down and enter the previous area again to examine it. Do not forget this like I did once.

Also, if using the Infinite Green Herb glitch, put it inside the item storage box before entering the room where you need to turn the Valve to proceed, this is so Chris can have it and use it from now on when you switch to him.

- Nosferatu Boss Fight: Be sure you also take the Assault Rifle (AK) with you before this battle so Claire has it to fall back on if you run out of Sniper ammo. This isn't really all that hard, it just requires good aiming with the Sniper so take your time on this since you only have 7 shots. Do not let the enemy get too close to you or one of his tentacles may send Claire off the edge so keep moving around the helipad if he gets close. As you're zooming in with the rifle (hold LT), be sure you are aiming at the heart, do not miss! You'll also be hit a lot by some kinda purple smoke, Claire will moan a bit when it hits her but it should do barely anything except poison her after a few times. Just keep healing every now and again if it does, especially if you see Claire moving really slow as that means your health is on 'Danger'. You may not do this on your first go so if you die, hit 'Retry' and try it again until you beat him before you restart your save. This is so you can practice a bit on him or you'll just be unprepared every time you get there. Don't forget to also reload your save again, don't continue if you beat him after retrying! Although I did manage this with just the Sniper on Xbox 360, I couldn't on the PS3 version (my skills lol) but luckily, the AK I brought with me finished him off each time I replayed it so yeah, don't forget to bring it.

- Two Hunters Chaos: When you get back to the island you were on earlier as Claire but you're now playing as Chris, you'll get to a part where you use a 'Turn Table Key' on an elevator to go up it. After climbing over the box once you reach the top, there is a door on your right which you will need to use at some point. Once you go through it, it takes you to a small outside area (you should recognize from earlier as Claire) and your destination is the elevator which is to your left. The problem is, there are two Hunters here which killed me once so I highly recommend you have full health before entering this area. It's only a quick run to the elevator nearby but believe me, they can quickly take you down at an amazing speed if you get unlucky with the positions they're in.

- The Lone Super Hunter: Well, here is another part I died and it's not long after the previous one. Shortly after going down the elevator after getting past the two Hunters above, you'll enter another room, go up a mini lift in it (watch out for the Hunter in here too) then you'll go through a door at the top, go across a bridge, solve a puzzle, come back and lower the bridge, enter the previous room, back down the mini lift and through another door which takes you back onto the previous bridge which is now lowered. Now, a Hunter drops down from somewhere as you cross this (you should see Chris' head move if he spots it as the camera just happens to be facing away on this part). Unfortunately for me, the Hunter kept on clawing me and wouldn't fall over and I died before I had chance to heal. He almost took me down on my second go as well because the same thing happened but this time I kept my health stocked up! So just keep checking your health as you shoot at this rare Hunter. He might look like the others but trust me, be wary with this one.

- Helping Claire (Poisoned): If Claire got poisoned during the Nosferatu Boss Fight when you were last playing as her (which is rare if she didn't), then you (Chris) will need to find the Serum to cure her. Backtrack to the elevator, go down, follow the corridor and enter the first double door room you come to (it's just before the corner which takes you to the room where the Giant Spider optional boss is). In case you're not sure then this is the same room where you used a Valve to lower water inside a tank to pick up the Crane Key not long ago. Once inside the room, there is a lift almost in front of you (you may have used this to get the Magnum already if you happened to have the Fire Extinguisher from the beginning). Use it and it will take you down to a room with 3 zombies in. Kill them, then to your right is a shelf with the Serum on. Collect it and return to Claire but before re-entering the room she is in, prepare yourself for the Boss Fight against Alexia which will occur the next time you're Chris, immediately. See more just below a bit on what you should take.

- Crucial Preparations: After the above part, you start playing as Claire again for a short time and if earlier she was poisoned, her health will be on danger so heal her right away. Now, before leaving this room be sure to have two (I had four cause I get super worried about these things) Red and Green Herbs or Green and Green or a mix of both. I had one Green and Red combined and two green and green combined. You make sure you have these or you could die on the next part, depending on what you do (see below). If she has the AK with ammo in it from earlier still (if you gave it her during the previous boss fight) then equip that as your weapon for this small part.

- Squasher!!!: Shortly after the above part, a few rooms ahead you'll reach a cannon up some steps you can use after picking up a Security Book near it. A small Crystal Ball will fall out of it and you'll see a square object with a chain on it (this is what we'll call the Squasher), slam down in front of you. What you need to do here is, quickly run over the square marking on the ground (where the Squasher will slam down) and pick up the Crystal Ball. Then, trigger the Squasher again by running over the marking to where you were standing near the cannon. It will slam down and as it's rising back up, quickly go under it and 'Use' the Crystal Ball to put it down there. This will trigger a cutscene where Claire automatically moves and the Squasher crushes the Crystal Ball leaving a card behind that you can now pick up. Simple right? No.

When my brother did this part (it was a normal playthrough though), the Squasher landed on him and yeah, Game Over. One hit and all. I didn't know this when I got my A rank so it surprised me when it happened to my brother because of how close I had actually been to dying on that part myself. And then... it happened to me when I did the PS3 version. The Squasher came down and when it went back up, I started walking across the marking to get to safety and I realized all of sudden, Claire literally was walking even though I was holding run. I was like 'OMG NO!-' but too late, it came down and killed her. I realized my mistake shortly after. I was holding Square to run instead of X. I had mixed up the controls on the worst part lol How many old Survival Horror PS games do you hold X to run? Anyway, just be so careful when doing that puzzle thingy...

- Axe Boss Kinda Fight: Also just after the above part, like just right after, you'll use the card you picked up to enter a room that has Dah Do at the end of it. He'll transform though and after the cutscene, you'll need to run away back towards the camera and into the room you came from (a cutscene triggers when you're close enough) This is the reason you need all those Herbs mentioned above. This Boss Kinda Guy will keep swinging his axe which will hit you as you're running away. I messed up on this and got hit three times nearly because I had the analog stick the wrong way as soon as I skipped the cutscene. Remember, HEAL AFTER EVERY HIT YOU TAKE OR YOU WILL DIE! DO NOT FORGET... AFTER EVERY SINGLE HIT, HEAL! Or see below method...

If for some reason you have no healing items at this point, it is possible to escape from the Boss Kinda Guy without using any at all. You will need to attack him first with a weapon that will stun him (one grenade shot will work great) and then run away and repeat once when he gets closer to you. From there, you will make it to the door. Of course, this may require a bit of luck with timing if it's your first attempt doing this. There is also another method without even using any ammo, though you might want to try it out on a practice run first. This strategy can be seen here in this video from OrangeTube:



- Alexia First Boss Fight In Mansion Hallway: If you have the Magnum, take it with you as it will kill Alexia in just 5-6 shots I believe. So this is a MUST as it will be a tough fight without it. On Xbox 360, I got through this fight no problem but on PS3, I had no Magnum and I actually died here three times. She does an Instant Kill attack when she gets close to Chris which is why you need to stay as far back as possible or you'll be looking at a Game Over in no time. She will throw blood around the room and after a second or two, it will turn to fire. Avoid this fire as much as possible, even if you have a shot lined up, just run away to a safer spot if any blood lands near you. Those three times I died, each one was because I was stuck in a silly animation of Chris wiping his shirt, trying to put some fire out while she slowly walked over to me and then Instant Killed me. Doesn't matter if you're facing forward or backwards, she will still Instant Kill you so just keep as far back as possible! When I eventually did it, I used a Bow Gun with eight Fire Rounds, then finished her off with a few regular Grenade Rounds from the Grenade Launcher of course. Be wary that you have to be a bit closer when using that, so don't try to fire it across the room. The good thing is each grenade seems to stun her, so this might just work with spamming that quick. You really don't want your run to end here after all the work so far so seriously, be very careful in this battle. Maybe watch a quick video first to see what other people do. Really though, remember to keep far back and avoid standing near blood she throws.

- Final Boss Preparations: Once you get to where you were playing as Claire not long ago, but as Chris, enter the room you were previously in as Claire. This room will be the one you started in just above where you were putting many Herbs into your inventory from the item storage box as Claire. This is the last box you come across so prepare yourself with everything you need for the Final Battle. I had at least three combined herbs (all green and green) but I was without Bow Gun fire rounds and those deal pretty good damage so take those if you have some. Also take the Grenade Launcher and different rounds you may have for it like the Regular, Flame and Acid, don't bother with the BOW Gas Rounds though if you have any. You can also push the bookcase near the item storage box to reveal a holder on the wall where you can put your Shotgun. Doing this opens up a secret painting nearby and behind it are some Flame Rounds for your Grenade Launcher.

- Saving Claire, before the Boss Fight!: There is a moment before the final fight begins where Alexia will be walking towards Claire, slowly edging her towards the edge of the platform you're on. If she keeps on doing it, Claire will be dead. Once you gain control after this small unskippable scene, quickly aim (the auto aim should lock on to Alexia) and fire at her. MAKE SURE YOU HAVE THE BOW GUN EQUIPPED OR SOMETHING SIMILAR WHEN YOU LEAVE THE ROOM JUST BEFORE THIS (it's the room where you enter the 'Veronica' password to initiate the self destruct sequence. Do not use the Shotgun or Grenade Launcher as, though I haven't tested it, I believe due to the range, they would be ineffective against Alexia and Claire would die.

- Final battle now: For my battle, I didn't have any Flame Rounds for my Bow Gun so I used about 11 normal Bow Rounds out of the 60 I had and the rest of the battle, I just used the Grenade Launcher with the multiple different rounds it has. You will be attacked a lot by the boss and little random small creatures so keep checking your health. It's possible to get poisoned too. Once she's took enough damage, the boss will change into it's final form. Pick up the gun on the wall behind you, now just aim it like the Sniper Rifle and fire at the boss. It takes one shot to kill her but it's pretty difficult since she keeps dodging. Just keep firing all over the place around her though (it's unlimited so don't panic) and you will hit her. Her attacks are pretty easy to dodge but it shouldn't be necessary. If you want to be careful though then, shoot, shoot, and move around while she does her attack (which is only a fire trail?) then repeat. Once you hit her, the game is done!

After the credits or no credits if you skipped them, you will see your ranking. Congrats if you made it!

It will take a lot of patience and time and probably a lot of restarts before you get the hang of it unless you're pretty lucky. Good luck :) I hope this guide helped you out!

If you need any more help or tips then be sure to check out the comments below. Like, seriously! So many insane helpful comments from awesome people below, please check them out!

Update: I still try my best to keep this solution up to date whenever I learn new things and to also replace some of the linked videos with new ones, as they'll occasionally be removed or just vanish. Thanks for reading.
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29 Sep 2011 17:49

36 Comments
Thanks for the video guide. This helped out quite a bit... though I just want to touch up on a a few survivalist things that will make this speed run even smoother.

- When a zombie has a hold of you, no need to spam and button mash. Just twirl and press A repeatedly. It works every time if done right. I recommend practicing on the opening graveyard zombies. You'll get the hang of it in no time. Believe me, this is KEY for getting through the game in a reasonable amount of time.

- Although the timer doesn't stop in the paused menu, YOU CAN as stated above get ONE free save at the end of Part I before leaving for Antartica.

- Be sure once you're about to leave Antartica with Claire you're equipped with the bow gun/flame arrows and

- In the second encounter with the tyrant on the plane, be sure to use up your BOW rounds first before wasting other grenade ammo. Damaging him from a far brings his health down fast and it makes running around him simple. This also is helpful in maintaining a good supply of health.

- Be sure to leave the automatic weapons for Chris... this includes AK and the handgun especially. Helps against the several hunter encounters you come across when you play his quest.

- Leave Claire at least two FULL health herb items just in case you can't circle Steve during his battle. Each hit takes you down to RED CAUTION. This is crucial to at least have two unless you're confident that you can make it without taking damage.

- And FINALLY... if you have SAVED after part 1 before proceeding to Antartica and you happen to die or think you're about too... you can always quit out to the dashboard and reboot your save WITHOUT PENALTY. See... this is the part that frustrated me because NO ONE said anything about this. But I can CONFIRM that because it allows you a free save, this stops the timer and if you should like... you can quit after your two hours or less of playing time. The first portion shouldn't take you any longer than that. If it does, I would start over. But because getting the rocket launcher requires you no retries... this is a confirmed way to avoid this. Yes, it will start you back at the beginning of part 2 but that hurts a lot less than having to start completely over. This happened to me last night and so I thought I would just continue the game regardless to get some practice. Because I've heard that 3 solid playthroughs will win you this achievement if you're not familiar with the older style of RE.

G'luck! I hope these tips help.
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By VanMayhemFEAR on 04 Oct 2011 16:18
Great guide!

Could somebody please give me just a little bit more detail on this:

If you get grabbed by a zombie or anything, rotate the left stick in a circle rapidly and keep pressing A as fast as you can to break free before the zombie or whatever can bite you. If you did it correctly, you will push them away before any blood is drawn.

For the life of me, I just cannot seem to get this down - only getting lucky 1 in 20 times at getting a zombie off in time. It sounds so simple, but I must be doing something wrong. Thanks for any tips!
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By Sir Lumbo on 29 Nov 2013 07:08
The videos were very helpful. I know the vids show the gulp worm being killed, but you should probably add that as an explicit requirement to get A ranking at the top (because Chris has to finish the game with his lighter.) I almost skipped it before I saw it listed as a requirement in the first part of the vids.

Also for some reason, Green + Green herb seems to be full health in this game, even though I haven't seen it heal that much in other Resident Evil games. I had one instance where Green + Green took me from Danger to Fine, so I think you always want to make that or Green + Red, unless you need to top off from yellow before entering double Hunter/Sweeper areas.

Also, I would recommend taking the Assault Rifle from the weapon locker in the Weapon room when you go to get the mine key. You can use it to kill the 3 dogs in the generator room so that you can collect the 5 herbs and turn on the power unmolested. Plus, it's great backup for the fight against Nosferatu. You don't want to be left high and dry if you can't kill him with the 7 sniper shots.

I finished @ 3:06:00 while collecting way more items than actually needed, so you can probably get under 4:30:00 while collecting almost everything. I want to hit my head on the wall after choking a couple of times though. I got all the way to mutated Steve on my first try but I died because I forgot to turn around first before running! The run after that, I got stun-locked and grabbed by Alexia 1... hours wasted! angry

Reloading at the free save definitely works too. toast
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By platinumpwnzor on 19 Jun 2015 07:45
Very detailed guide. This will help me out alot!
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By GodLikeWarriors on 29 Sep 2011 18:00
Thanks and good luck mate. The videos do the most work, I only provided some tips :D
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By TachikomaShiki on 29 Sep 2011 18:15
Did you watch an entire video and then replicate it in the game? or did you just let it play in the background while you played?
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By Raptures Lost on 02 Oct 2011 12:15
Can you already confirm if the back button stops the time ?
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By DoctorBest85 on 02 Oct 2011 15:11
Thanks for the video guide. This helped out quite a bit... though I just want to touch up on a a few survivalist things that will make this speed run even smoother.

- When a zombie has a hold of you, no need to spam and button mash. Just twirl and press A repeatedly. It works every time if done right. I recommend practicing on the opening graveyard zombies. You'll get the hang of it in no time. Believe me, this is KEY for getting through the game in a reasonable amount of time.

- Although the timer doesn't stop in the paused menu, YOU CAN as stated above get ONE free save at the end of Part I before leaving for Antartica.

- Be sure once you're about to leave Antartica with Claire you're equipped with the bow gun/flame arrows and

- In the second encounter with the tyrant on the plane, be sure to use up your BOW rounds first before wasting other grenade ammo. Damaging him from a far brings his health down fast and it makes running around him simple. This also is helpful in maintaining a good supply of health.

- Be sure to leave the automatic weapons for Chris... this includes AK and the handgun especially. Helps against the several hunter encounters you come across when you play his quest.

- Leave Claire at least two FULL health herb items just in case you can't circle Steve during his battle. Each hit takes you down to RED CAUTION. This is crucial to at least have two unless you're confident that you can make it without taking damage.

- And FINALLY... if you have SAVED after part 1 before proceeding to Antartica and you happen to die or think you're about too... you can always quit out to the dashboard and reboot your save WITHOUT PENALTY. See... this is the part that frustrated me because NO ONE said anything about this. But I can CONFIRM that because it allows you a free save, this stops the timer and if you should like... you can quit after your two hours or less of playing time. The first portion shouldn't take you any longer than that. If it does, I would start over. But because getting the rocket launcher requires you no retries... this is a confirmed way to avoid this. Yes, it will start you back at the beginning of part 2 but that hurts a lot less than having to start completely over. This happened to me last night and so I thought I would just continue the game regardless to get some practice. Because I've heard that 3 solid playthroughs will win you this achievement if you're not familiar with the older style of RE.

G'luck! I hope these tips help.
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By VanMayhemFEAR on 04 Oct 2011 17:15
@VanMayhemFEAR Thanks but you should have a quick read of the guide first before commenting because everything in your comment I have already mentioned above.

There is no need to quit to dashboard if you need to reload your save, if you die then you can just choose 'No' when it asks you if you want to 'Retry' and it will take you back to the main menu and you can load your halfway save from there. Or, click 'Yes' if it was a boss battle you died on, try and beat it, and when you can then, press 'Back' then 'Reset Game' to go back to the main menu. You do not have to quit to dashboard, ever. Well, unless you want to play another game of course.

Anyways, congrats on your achievement :)
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By TachikomaShiki on 04 Oct 2011 17:21
@Agent S Booth, I got the achievement today. I used most of your guidelins.

The only things i would ad is use the AK for Claire this helps if you messed up with Nosterfatu and the Sniper.

The giant worm with Chris you can kill with only 3 fire bolts i highly recommend that you use the lighter to get the Dual wielding Uzi's. I used them on all the Hunters and even got ammo left for the first Alexia fight. This way you save a lot of shotgun shells which i used on the zombies in the Artic. Getting grabbed takes more time than wasting zombies. (Get close to the zombie aim up and one shot kill)

My time was 2.54.42. I died twice with nosterfatu ( No ammo left for sniper)
And i died when you encounter two hunters outside the big elevator at the training facility. I tried the auto-Pistol but the Uzi is way better.
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By DoctorBest85 on 04 Oct 2011 19:13
@Daniel B Golden That's a very impressive time my friend, well done! You even beat the player in the videos :)

I know what you mean about those two hunters, that is one of the worst parts. They seem to do more damage than the other hunters I think unless getting hit in the back makes you lose health faster.

Great tips as well, they should help out a lot of people especially about the dual uzi's if they make the game easier. I'll edit the guide later on and mention to check out the comments below. Thanks and congrats.
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By TachikomaShiki on 04 Oct 2011 19:43
well i will try that achievement.
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By Lloyd Bangs on 08 Oct 2011 11:35
when you press select Does it stop time. need a definite answer
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By DeadliestWARI0R on 11 Oct 2011 13:50
No don't do it, everybody has said it doesn't so I wouldn't risk it. Make sure you have plenty of free time while doing these videos.
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By TachikomaShiki on 11 Oct 2011 22:28
3:20 not too shabby
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By a holy chainsaw on 03 Apr 2013 04:44
quick question just unlocked linear launcher from battle mode can i use that weapon in my new playthrough making me well damn near invincible or is this not possible?
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By JTOKES 420 1989 on 11 May 2013 00:13
I think you may only be able to use that in Battle Mode unfortunately. Good job on getting it though, at least you got that out of the way :)
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By TachikomaShiki on 11 May 2013 09:26
thank u was very tough but am a huge biohazard/resident evil fan since the sega genesis think i will just print up your helpful guide it is very good
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By JTOKES 420 1989 on 11 May 2013 22:14
Thanks I hope it helps!
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By TachikomaShiki on 14 May 2013 00:25
Everything Tachikoma Shell says on the achievement is 100% true.
Very nice of you to break it down, step by step.
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By Jokers Disciple on 16 Aug 2013 01:13
Great guide,but I managed to get this achievement today with a time of 4 hours and 37 minutes and 52 seconds.I think it doesn't have to be under 4 hours and 30 minutes.
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By holyflareman on 16 Sep 2013 02:22
Great guide!

Could somebody please give me just a little bit more detail on this:

If you get grabbed by a zombie or anything, rotate the left stick in a circle rapidly and keep pressing A as fast as you can to break free before the zombie or whatever can bite you. If you did it correctly, you will push them away before any blood is drawn.

For the life of me, I just cannot seem to get this down - only getting lucky 1 in 20 times at getting a zombie off in time. It sounds so simple, but I must be doing something wrong. Thanks for any tips!
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By Sir Lumbo on 29 Nov 2013 07:30
Hey. No you aren't doing anything wrong, I can remember it being very tricky to do, you need to start reacting as soon as you get grabbed like at that exact moment almost or it doesn't work. It took me a good while until I started to get it right and a lot of the times I started doing it before they grabbed me like as they moved forward to grab which I now think was probably best to do anyway. I posted above that I ended up getting grabbed straight afterwards by doing it too early so only try it if a zombie is definitely about to grab you and be sure to quickly move away afterwards if it works. But yeah, randomly it can choose not to work, perhaps if there is quite a few zombies nearby but rotating the stick and pressing A a bit early should have better results I think, try that :)
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By TachikomaShiki on 29 Nov 2013 22:07
Update: I added a video to the guide showing how to get past the axe part without taking damage in case you're having some trouble with herbs. I added this a while back but I just recently noticed the video had changed to a different 9 minute video even though the link stayed the same. Not sure how that happened but please let me know if it happens again and I'll correct it.
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By TachikomaShiki on 02 Aug 2014 03:47
Just noticed the same glitch mentioned in my above comment has happened again. I've corrected it again but if it keeps on doing it, here is the actual link to the video I'm trying to show: https://www.youtube.com/watch?v=IE2Tkm4DvtM
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By TachikomaShiki on 17 Nov 2014 12:53
Thanks platinumpwnzor and congrats! Those are some great tips :) Can't really remember too much about the A Rank now but will definitely check out some info on that worm requirement.
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By TachikomaShiki on 21 Jun 2015 20:11
Doesn't seem like dashboarding pauses the game. So the timer must be continuing to run too.
I verified by dashboarding to pause the game to watch a bit of the next section on video. Came back to a dead Claire from zombies in the same room.
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By Makoushu on 11 May 2022 00:07
On the dreamcast my friend an i use to go to the settings menu to stop the clock, or am i remembering that wrong? This could have been RE2 so sorry if im wrong. Awesome guide tho :)
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By HeNDRY 1985 on 25 Sep 2022 18:39
The videos are unavailable but I followed https://www.youtube.com/watch?v=WXtjTyG8Cps&t=1s - used his other RE speed runs and he's very good. What I did was turn my TV volume down to zero and wear headphones from my laptop for these videos to listen to what he said, because we cannot pause it.
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By LuckyKant on 19 Jan 2023 00:13
Hi LuckyKant. The only video I found an issue with was the strategy for avoiding damage against the 'Axe Boss', which I've corrected with a different one. The playlist for the video walkthrough seems to be working fine for me just by clicking the link, can you let me know what's happening for you? Thanks for posting the video you followed anyway, it looks to be an excellent one.

Thanks for the comment HeNDRY 1985 and I'm sorry for the late reply. I don't believe there is any way to stop the timer in the game at all from what I've tried and what others have said. You'll need to play it at least from the beginning to the halfway save before taking a break. I've never tried the game on Dreamcast though so perhaps it worked there.
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By TachikomaShiki on 24 Jan 2023 09:41
When I used the videos you posted, it just gave a black screen, as though the account was removed. Looks fine now though.
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By LuckyKant on 24 Jan 2023 10:00
Just got this last night! Thanks for the guide mate, the vids and your tips were very helpful! The only problem I had was Nosferatu but other than that it wasn't so bad. Did it in 3:04:45.
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By Daft Scot on 27 Oct 2011 15:14
Very good, I'm glad it helped you! Yeah I remember that boss a lot, such a tricky part in the game. At least it's at the beginning of the 2nd half of the story luckily :) Anyways, congrats my friend
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By TachikomaShiki on 28 Oct 2011 17:49
Another think i don't get it is why not picking up the MP-100 for Claire in the prison barracks by the docks and the dual Uzi's for Chris in his part?
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By DoctorBest85 on 02 Oct 2011 17:07
@TheOneAndOnly29 When I first started the game I let the video play while I left my game on pause then followed it but after dying on certain parts, I pretty much knew what to expect so I let the video play as I was playing at the same time.

@Daniel B Golden No I don't think the Back button stops the time but I can't confirm it. Whenever I needed to pause the game, I always used it though instead of pressing start. Like I said, I highly doubt it does.

Avoiding any other guns will save time since you don't need them and once you have the pistol upgrade you'll be fine. Plus they take up like two spaces in your inventory.
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By TachikomaShiki on 03 Oct 2011 00:06
I've done some checking now and have came across a few things I wasn't aware of back when I did this run. One of the A rank requirements I was aware of was that, you had to save Steve when he needs help, pretty quickly. I didn't feel the need to mention this though not just because the video covers it, but because so many other walkthroughs/guides out there don't mention it at all. All of them have at least the requirements I have listed in the solution down but only random ones mention 'Saving Steve quickly' or 'Giving Rodrigo the medicine' and other random stuff. I've never found a guide to confirm these but once again, the video covers them so I left them out. The Gulp Worm is another one but I actually have found no information which mentions this as a requirement unless it's an optional fight? I can't remember myself.

Recently, I found some other news that doing certain actions awards you with points and to get the A rank, you have to get a certain amount of these points. Anything below this hidden target and you'll get a lower rank. So like, if you save Steve fast and help Rodrigo, you will gain points for that towards your A rank and of course the other things you're doing such as, not using first aids and not saving, will be giving you a lot of points too of course. So I guess it may be possible to not meet a certain requirement but you suceed in the rest and because of that, you achieve an A rank? I'm not sure, as this is all new to me so I'll leave it out but it definitely makes a lot more sense now why random guides are mentioning Steve and Rodrigo. They are like bonus points I guess. Anyway, I'll be sure to add a reminder for the Gulp Worm fight as that sounds pretty important. Thanks again!
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By TachikomaShiki on 22 Jun 2015 13:39
View all 36 comments Show less comments
This Achievement is earned by getting an A Rank (S Rank in Japanese Version due to different letter ranks)

You need to

Do not save
Do not retry
Do not use First Aid Spray
Give Rodrigo the medicine and Save Steve from the Luger room quickly
Complete game in under 4 hours and 30 minutes
Save during Part 1 to Part 2 transition
Use herbs
Skip every cutscene

Now the Hardest Part about this game is not dying. Time is an issue until you have the game memorized.

The Value Swap Glitch wasn't fixed in this HD remake so the ability to have infinite items still works.

You can make any item you like but I recommend you make an infinite Herb to help survive moments where an enemy can get the jump on you.


With the Playing Manual you can trick the game into swapping the number values of item near the Playing Manual.

When the game starts DO NOT TOUCH the manual

When you get the Handgun make sure it's in Slot 2

Now find an Herb and put it in Slot 3

Without touching the Manual go into Files and read the Playing Manual in the File Menu

Now The Herb should be equipped

Fire 1 bullet out of the Herb.

Now the Herb will be with you forever. UNLESS YOU MIX IT so don't do that.

You CAN give this item to Chris via the Item Box




The Video below can show how it's done properly

Credit to video goes to CaRC1n0g2n
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15 Mar 2013 03:05

13 Comments
I haven't even started this game yet and people have told me that it is quite difficult if you haven't played the original Resident Evils. Personally I am a huge fan but only started at Resident Evil 4 facepalm however I have watched people play the ones before and followed the cut scenes and watched the full history on Youtube. I was worried that because I haven't played the others, my lack of experience will make it difficult for me to survive. But thanks to this amazing guild I have no worries. Thank you very much. 1+ thumbs up from me smile
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By CRO5573Y on 16 Feb 2014 13:57
Great Solution! A+++ TA guy. Would recommend again. Oh wait, this isn't Ebay...

Just a quick note: I THINK it's possible to glitch a mixed herb. If so, if you're really ballsy you could wait until you grab a Blue Herb (I think they're by themselves in this game anyways ;>_>) and mix it with the Green Herb, so every time you heal you can also get rid of the effects involving that stupid poison from Sweepers. However, it's probably easier to just avoid (and kill) Sweepers than bother with that. Naturally...the first Red Herb I came across was inside of the Palace, so you COULD mix this herb with that however since this Herb is infinite you're only really cutting off what...maybe a couple seconds if you take MASSIVE damage? It only takes one use of this herb to heal you out of Caution, which is like 3 grabs by a zombie.
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By TVthePunisher on 15 Mar 2013 03:14
It is possible to glitch a Mixed Herb however since they never run out the only difference would be that you need to use the Green Herb 3 times as the Mixed Herb would be only once. Since you can't lose the Herb I woulds say make an infinite mixed herb if you don't want to push the A button more than twice.
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By Teh Paralyzer on 15 Mar 2013 03:21
You see, this is why I like people who genuinely want to help others get the 1000G.

"Oh, I'm worried about dying and stuff... :("

"How about INFINITE HEALTH? :D"

"That is AWESOME! Thank you for posting this. :D"

I beat the REmake with Invisible Enemies on Hard with barely a scratch AND it was under the 5(?) hours for Rocket Launcher, but when I'm snowed under with games, I have Bioshock Infinite coming out in a week and I really can't be bothered wasting time or effort, THIS is what I need.

Sure, it could be classified as cheating, but if it saves me some stress, I'm cool with it.
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By Ephidel on 19 Mar 2013 04:58
I kinda came across this on accident... like this glitch isn't known by many. It's an old glitch just nobody has really shared it. Even with this solution I don't think this will become very known to many code veronica players.
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By Teh Paralyzer on 19 Mar 2013 07:12
Hmm, that's some good stuff right there.

I was getting pumped for an abusive couple play-throughs of memorization and mad skill. Now (so long as I don't get cocky) it's just memorization.

Thank you.
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By RIVE XNGLE on 20 Mar 2013 04:25
Yeah, I had no idea about this until a couple days ago, gonna go for my Rank A soon, just finished the Battle Game.

This is very helpful.
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By EarthboundX on 23 Mar 2013 08:47
Like this glitch is very word of mouth. When Code Veronica gets remade in the year 2046 and Capcom forgets to fix it I'm sure it'll still be unknown haha
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By Teh Paralyzer on 23 Mar 2013 09:36
Can I save in the middle and do the second part another day?
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By SlightlyErotic on 30 Jun 2013 01:40
Of course!
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By Teh Paralyzer on 30 Jun 2013 02:11
When u have to put your gun in the safety box does this cancel the glitch for the herb?
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By LeglessHamster on 07 Mar 2014 17:03
The herb glitch can only be cancelled if you mix it
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By New Paralyzer on 18 Jun 2014 20:22
Man, thanks for posting this when you did. Saved me a ton of time. toast
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By RABBID W0LF on 18 Jan 2015 03:53
View all 13 comments Show less comments
Major Spoiler Alert!!!

[S RANK OR A RANK]
S Rank (Japan version) = A Rank (US / Europe version)

[ACHIEVEMENT REQUIREMENT]
- Finish the campaign under 4 hours and 30 minutes.
- Do not use any typewriter to save
- Do not retry the game after death
- Do not use any first aid spray
- Save Steve from the Lugar room (solve puzzle with C + E) within 1 minute and 30 seconds.
- Deliver medicine to Rodrigo, the prison guard who released you.

[PLAY THE GAME THREE TIMES]

It is imperative that you know the layout of the game. My advice is to play the game three times.

-ENJOY-
The first time you play, just enjoy the story and get the story-related achievements. Do not spoil the experience with the achievement hunt. Take your time and familiarize yourself with the game’s mechanics.

-REHEARSAL-
The second time you play, follow a walkthrough step by step to fully understand and memorize the game. Watch the walkthrough videos from start to finish. Learn the quickest route, the method to beat or avoid enemies and the locations of hidden items.

-FOR REAL-
The third time you play, you are on it. Beware that the game’s clock cannot be paused no matter what! Inventory screen, game reset screen, dashboard… all these CANNOT stop the clock ticking. That’s why you need to memorize everything in your second run.

[THE FREE SAVE]

After you defeat the T-078 Tyrant on the plane, the game will prompt you to save. This is a FREE SAVE that does NOT affect the achievement. Save the game and continue, unless you wasted too much time.

Up to the Tyrant battle, I think “Part 1” only takes up about 40% of the game. You should not spend over 2 hours on Part 1.

[NOSFERATU]

The best way to kill Nosferatu is by three direct hits to the heart by a Sniper Rifle but the marksmanship is hard to pull off.

Nosferatu is highly resilient to normal weaponry. Even 100% of the AK-47 (found in the weapon room) and 7 body shots from the Sniper Rifle cannot kill him. You may want to save up Explosive Bows for this fight.

If worse comes to worst, a desperate move is to get up close and personal with Nosferatu using the Combat Knife and try to slash his heart.

[PLAY CLAIRE’S LAST SEQUENCE THE SOONEST]

If you are ahead of schedule, you may want to arm Chris with powerful weapons and then free Claire from the cocoon (+giving her the antidote if she was poisoned) as soon as you arrive at the Ashford mansion. Claire’s last sequence* is extremely nasty and immediately after that is Chris’s first battle with Alexia, anther death trap. You want to survive all these before you invest more time on this run.

*Claire’s last sequence: The dangers include the crystal crusher and Steve.

[SAVE CLAIRE, GET THE MAGNUM, GET THE KEY]

Claire will MOST LIKELY become poisoned by the Nosferatu Boss. In that case, Chris would have to search for a certain antidote to save his sister later on.

Many people complain that it wastes a lot of time to the point that they recommend a restart. They are dead wrong.

The room of the antidote – the weapon room - is exactly the one where you can obtain the Magnum revolver (if you brought along a fire extinguisher and refilled it). The key that is used activate the crane that pull up Nosferatu’s corpse is also nearby (you need a certain valve to drain the water). If you can arrange your play properly, you can retrieve the antidote along with the Magnum revolver and the crane key without lots of backtracking. (# You should have played the game twice and known your way around if you had followed my advice by heart.)

Last but not least, it is now proved by "WornOutSmiles" (refer to #1 comment) that you can avoid getting poisoned by Nosferatu if you deliberately let the poisonous Moths poison you first. Claire can use a blue herb to heal herself from the Moth poison after Chris saved her.

[WATCH]

This play-list (credits: YouTube user Hayato182004) saves me thousands of words and saves YOU the confusion. Take my words seriously and head over there.

And before you go, please give me a THUMB UP! ^_^

http://www.youtube.com/user/Hayato182004#grid/user/56B83B188...
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29 Sep 2011 08:22

2 Comments
I accidentally got poisoned by the moths just before the boss fight, Nosferatu (one of the creatures were stuck and I didn't shake it off in time). Anyway, once you are saved by Chris from the cocoon and start Claire's last sequence you will still be poisoned by the moths and will be on "Danger" status. However, a blue herb will cure it and therefore by doing this you wont need the serum.
Despite this, I still feel it's a better idea to let Claire get poisoned and go to the weapon room for the serum and Magnum since it takes like 5 bullets to take Alexia down when you 1st fight her as Chris. Less chance of dying so late on this way too I think...
Just thought I'd let you know in case someone would prefer to do it that way. Awesome guide by the way, thanks for posting it :-)
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By WornOutSmiles on 30 Oct 2011 19:41
It's awesome you tested out the Moth poison way. Glad I could help.
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By Hudson 826 on 31 Oct 2011 03:49
To unlock the rocket launcher you have to get an A ranking in the story, to do this you have to-

-complete the game in under 4hrs 30mins,
-dont retry or save, the mid game save doesnt count so feel free to use it to save having to redo the first half if you die from one of the many "easy die" moments from the second half,
-dont use any first aid sprays, they're enough herbs in the game so i didnt even pick up sprays,
-rescue steve from the luger room in under 1.30mins, not hard, the code is C and E,
-give the hemostatic to rodrigo juan raval, its in the save room just before the first bandersnatch meeting (after the part when alfred shoots at you and you have to run up some stairs), when you go back to the barracks for the piano roll make the detour to your jail cell and you'll automaticlly give him the medicine and lighter and be rewarded with the lockpick,
-now i dont know if this counts but everytime i got an A i did this, when you first play as chris and you meet rodrigo he gets eaten by the worm. If you kill the worm it (somehow) spits out rodrigo who gives chris claires lighter before he dies. As i said, it might not count but i always did it and its not too hard to kill, between 30 and 40 pistol ammo.

These are the things you have to do for the A rank but the best advice i can give is to play thru at least once to get a lay of the land, so best of luck!
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28 Sep 2011 23:40

For the Rocket Launcher, you must complete the game with an "A" rank. Requirements:

1.
Do not SAVE.
Do not RETTRY.
Do not USE First Aid Spray.
PAUSE the game (game time doesn't pause).

2.
Skip every cutscene
Use herbs
Give Rodrigo the medicine.
Save Steve from the Luger room as quickly as possible.
Save game when You start to play with Chris.
Complete the game less than 4 hours and 30 minutes.

3. Use this usefull video:

4. Good luck and more patient.
P.S. I hated this achievement after its unlock.
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02 Apr 2016 12:14

Hey everyone, this is just to add to everyone’s solution that I believe you have to give Rodrigo the hemostatic. I just beat the game in under 3 hours with no first aid spray, no saves, and I skipped all cutscenes etc. I only got a B rank! Super frustrating as this is my 3rd straight run through the game.
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15 Jan 2018 21:06

From what i've heard there is a way to stop the in-game clock-go to dashboard and start another app(I.E. spotify, Microsoft store, etc)that way if you have to leave for any reason you don't have to stress out.

Also according to this thread you might be able to get away with getting an A-rank even if you go over 4 and 1/2 hours if you still manage to beat it under 5 hours and do everything else right(give medicine to Rodrigo, save Steve super-fast, get all maps, don't retry, save or use first-aid spray):https://www.xboxachievements.com/forum/topic/322491-found-ne...

It's worth a shot at least.
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26 Dec 2020 06:18

In order to get the Rocket Launcher you must meet the following criteria:
- Save Steve quickly
- Save Rodrigo (the man who frees you from the prison)
- NO FIRST AID SPRAYS, however you are permitted to use herbs.
- NO SAVES, but there is a chance to save halfway through the game after the tyrant fight that will not count against you.
- NO RETRYS. If you die and you retry, you're not getting an A rank. Load your save. You can retry for practice, but really, if you haven't been saving, that won't do you much good.
- Kill the Gulp Worm with Chris. When you first encounter the worm as Claire any bullets you put in it are wasted. Don't bother.
- Complete in under 4 hours and 30 minutes

The game does not stop the clock ever. Pausing, going to the item screen, during cutscenes, all of these things run down your time. The only thing that you can break for is the halfway point where the screen is black and asks if you want to save. This is the screen where you are allowed this one save that isn't counted against you. If you don't save, you run the risk of having to start the game entirely all over again. I highly, highly recommend making a save here. Personally, I would make two, one for practice and one for the actual run.

This should net you an A rank, getting you the rocket launcher. Congrats!
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16 Jan 2019 17:27

(Missable) To get the Rocket Launcher you need to earn an A-Rank in the storyline. The requirements for an A-Rank are pretty strict; you'll need an intimate knowledge of the game on top of skill and speed. You will earn this trophy after the credits during the score screen and only if you have an A-rank.

A-Rank Requirements

here are various factors that must be met for you to earn an A-Rank. The big one is how long it took you to complete the game and various smaller factors as well. Each requirement earns you so many "points." To earn an A-Rank you must meet a certain number of points at the end of the game.

Time Score
04:30:00 or below 8250 points
04:30:01 - 05:00:00 7550 points
05:00:01 - 05:30:00 7000 points
05:30:01 - 06:00:00 6450 points
06:00:01 - 07:30:00 5500 points
07:30:01 - 15:00:00 5000 points
15:00:01 - 20:00:00 2500 points
> 20:00:00 2000 points
*The clock is ALWAYS running, there is no way to stop it.

Special Score
1) Did you give the Hemostatic Bottle to the prison guard?
Yes = +250
No = -1000

2) The speed it took you to save Steve from the Gold Luger Trap.
Fastest = +400
Average = 0
Slow = -1000
*There is no known numeric value, clearing the 4 zombies from the hall outside the room helps with this though.

3) Map discovery
100% = +100
Anything less = 0

4) First aid spray
No use = +1800
If used = 0

5) Typewriter saves
No save = 0
First time = -1000
Every time after = -50
*The free save after killing the Tyrant and before landing in Antarctica does not count.

6) Retry
No Retry = 0
First time = -1000
Every time after = -50

Total Score
10000-10800 = A rank
7000-9950 = B rank
4500-6950 = C rank
2500-4450 = D rank
2450 or below = E rank

As you can see, there are many things you must do to be sure you make it.

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https://www.playstationtrophies.org/forum/topic/180537-infin...

The above link shows how to attain the infinite herb, I've learned this can be done with ammo as well, but invincibility is the higher priority as it can only be done once per playthrough.

As long as this is in the inventory one can skip all enemy encounters, but, with exception of bosses there are four enemies that have to be slain to progress.

1: The first Bandersnatch encounter in the Training Facility.

2: The zombie Anatomist in the morgue, he's carrying the glass eye key item.

3: The tentacles at the start of Antarctica when playing Chris (make sure to take a weapon before leaving Rockfort.)

4: The tentacles in the mansion corridor during Claire's last section.

Thanks to the herb I was stockpiling ammo and health, I recommend mixing other herbs for the encounter with


Additional notes: By now you know the conditions for A-Rank. In case you forgot.

Complete game in 4:00:00 or under.
No First Aid Sprays used.
No retries.
No typewriter saves. After defeating the Tyrant a second time and escaping to Antarctica, the game will offer a free save, take it!

Rescue Steve quickly. It'll take a few seconds to reach him, as long as he's standing straight on the monitor you're on time, the correct buttons are C & E.

Give Hemostat to Rodrigo, he'll give the lighter to Chris later which unlocks the Sub-Machine guns, nifty!

Oh yeah, before using the Octo Valve Handle in the Mining Room stash the infinite herb in an item box for Chris.
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01 Jul 2023 16:37

(Missable)

This trophy is missable, you have been warned.

In order to get the Rocket Launcher, you need to earn a “Rank A” for beating the story mode. You will get this trophy during the score screen after the credits.

Although the game does not give you a specific parameter of the requirements to obtain Rank A, there is a point system that has been circulating on the web for some years that give us certain lights on this issue. To summarize, the goal is to achieve a score between 10,000 and 10,800 points according to the following table:

Total Score points needed per rank

Lower Bound Upper Bound Rank
10000 10800 A
7000 9950 B
4500 6950 C
2500 4450 D
- 2450 E

The required specific parameters will be explained below:

a) Time: Time is the most important factor. You must complete the game in less than 4 hours and 30 minutes to get the highest score.

Time Score (NA version)
00:00:00~04:30:00 8250 points
04:30:01 - 05:00:00 7550 points
05:00:01 - 05:30:00 7000 points
05:30:01 - 06:00:00 6450 points
06:00:01 - 07:30:00 5500 points
07:30:01 - 15:00:00 5000 points
15:00:01 - 20:00:00 2500 points
> 20:00:00 2000 points

It is important to mention that while the time is still running when the game is paused or in the options menu, there is the possibility of suspending the application by opening another program such as YouTube or Spotify. You will lose a few seconds while the game is suspending but that will allow you to plan your route in advance and follow a speedrun guide more closely.

b) Saving Rodrigo (the jail guard).- If you took the time to return to the prison and give the medicine to Rodrigo, you will receive some extra points for your kindness (Check “Duty and Humanity” trophy description)

Give the Hemostatic Medicine to Rodrigo
Yes = +250
No = -1000


c) Saving Steve (Gold Luger Trap).- Early in the game, Steve's ambition will make him be trapped in the room where you first watch the Gold Lugers. You must run to this room and enter the sequence “C - E – Decide” on the electronic panel to release him in the shortest amount of time possible.

Speed it took to save Steve from the Gold Luger Trap.
Fastest = +400
Average = 0
Slow = -1000

d) Map Discovery.- Self explanatory. Enter each room in the game. Since the incremental score is that low, it's not something I would actually worry about.

Map discovery
100% = +100
Anything less = 0

e) Healing.- This point considers only the use of F. Aid Spray. Don’t worry, there are plenty of herbs scattered throughout the game, so it should not be a problem if you don’t use this item.

First aid spray
No use = +1800
If used = 0

f) Saving.- It is necessary to not save your progress in any typewriter in order to not lose points. This factor is probably one of the most complex since there are several possibilities of dying in the game quickly (and bosses that usually kill you in one blow). Luckily, there is a free save you get after killing Nosferatu and landing in Antarctica which doesn’t count.

Typewriter saves
No save = 0
First time = -1000
Every time after = -50

g) Retry.- Long story short, don’t die and retry. Just select No and start over.

Retries?
No Retry = 0
First time = -1000
Every time after = -50

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To get an infinite rocket launcher you need to get rank A:

1) Complete the game in less than 4.30
2) Do not use first aid spray
3) Will not be saved.
4) Do not use retries; if you die, you will have to start from the very beginning.
5) Save Steve
6) Bring pills to Rodrigo

special thanks for the addition to the hint (points 5 and 6) "kurenkov2014")

ps The only save that can be used is when you go to Antarctica. The game itself will prompt you to save the game, and the save will be recorded as 00.
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10 May 2017 15:30

6 Comments
You also need to save Steve and bring the pills to Radrigo, otherwise you won’t get rank A.
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By kurenkov2014 on 10 Dec 2018 20:17
The PS button stops time, I checked it this way - I left the console for about an hour at the end of the game and then finished the game - the result in terms of time was approximately the same as during the first playthrough.
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By FoxHand on 27 Jun 2017 23:20
It’s better to immediately take one herb at a time and combine them so that you can use the glitch for full healing rather than partial healing. In addition to the herb whose location is indicated in the picture above, you can take another one in the same brick building, and pick up twin pistols from the zombies there. Once you have found and combined 3 herbs, you can safely use the glitch on the grass.
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By Keeper on 19 Oct 2022 02:02
You can save once, during the transition to the Arctic base. The game itself will offer a save. Any saving using a writing tape will cut off the rank.

A guide to getting an A-rank as easily as possible without a manual glitch.
Part 1.
Part 2.

A more detailed explanation of the manual glitch.
Manual glitch. How and why to use
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By Alex-Heavy on 06 Mar 2020 17:34
A few tips:
To stop the timer, press the PS button, the game will close and that’s it)

Tyrant: take a step towards the tyrant and start firing regular (gray) grenades from the Grenade Launcher
About 7-9 hits are needed, we also shoot when he is on his knees, that’s all.

Tyrant on the plane: put poison grenades (green) and fire 3 shots, switch to acid grenades (yellow) fire 1-2 more shots, make sure that the tyrant does not come close to us, especially in the PAL version where the reloading process is slow.

Nosferatu: For a successful battle with Nosferatu, we collect 30-40 explosive arrows and, getting into the armory, take the AK at the very end from the box, if you do this before the light turns on, the fire will not allow you to take the barrel!

Episode of rescuing Claire: if Claire was not infected and was, you do not need to carry a knife with you
it lies in the hall on the second floor, right balcony.

Stove: they fired from a cannon, a ball rolled out, that’s it, under the slab we quickly run to the ball and take it, the selected ball must be placed under the slab, we make a trace
There is an area in the form of a circle, quickly run into it (not necessarily into the very center)
We go into the inventory and select the ball, an animation occurs where Claire puts the ball and moves back
After lifting the slab up, you need to quickly run up and pick up the document; the slab will not fall further.

Steve, so as not to take damage, let's make a trail
After the splash screen, control passes to you and don’t run right away,
Steve must take a swing (to do this you just need to wait) and only after he misses
sink into the floor, I use this method all the time because running around it can cause damage.
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By demooniko on 18 May 2020 00:32
If you don't want to bother too much with the "A" rank, then there is one glitch in the game for endless green grass. When the game starts, there will be a red manual book in your inventory. DO NOT read it, later once you get the gun, go to this place.



There will be green grass lying here, pick it up, equip the pistol in your hand, then in your inventory go to the FILE submenu and read the playing manual file in the blue book. After you have read it, the red book will disappear from your inventory and green grass will be equipped instead of a pistol, exit the inventory and shoot the pistol once and then a second time, on the second shot you will hear a click, this means that the glitch has worked and now you can use green grass an infinite number of times and you can equip a weapon, the grass will not disappear. The grass can be put in a box, but you cannot mix it with other grass, otherwise it will disappear. Don't forget to put this herb in the box before the battle with Nosferatu while playing as Claire so that it can be used as Chris. There is also a glitch with ammo, but it is not particularly useful; there is no shortage of ammo in the game.
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By Slavee on 10 Dec 2018 20:21
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If you decide to speed up the game through the grass glitch, and not through the ammo glitch, then here’s some advice; try to save ammo for the grenade launcher as much as possible, put it in chests for transfer, it will be very useful for killing the hunter when you get the key, playing as Chris and for killing 2 stages of Alexia.
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04 Jan 2020 12:38