Resident Evil: Operation Raccoon City
50 Achievements
1,000
44-56h
Great Success
Gain S+ on all U.S.S. missions on Veteran or Professional difficulty
45
How to unlock the Great Success achievement in Resident Evil: Operation Raccoon City - Definitive Guide
If you follow this, you'll have a good chance. I cannot guarantee no frustration or a 1st time through. This is a skill/difficulty achievement, so it requires practice and patience. You need to know the levels well enough, mainly where the items are located, so play the level on Casual before hand (I had to repeat the last mission 4x times because of one Intel). Only Missions #4 and #5 (that I know of) can afford one A rank to still get an S+, like an extra death or 3-4min off time. I also recommend doing it solo on Professional. I know, why? Because it makes it harder with co-op and Veteran requires more for an S rank. I got all S's on mission #4 with co-op and only got a simple S rank and I/we tried this 3x. Also the friendly fire ruins the fun; cutting out unnecessary death. But I can't stop you and this guide works for both solo and co-op, so go crazy.
*EDIT* I would like to also mention that this is more of a stealthy way. To avoid confusion with my "run it" strategy, the spots that I mention will not hurt your score, since they only cause you time loss and more deaths, it's best to avoid them in the long run. Killing 3 zombies is just the same as killing 3 Hunters, so pick your targets the way you like.
*TIPS from the comments*
"7th mission, if you protect leon he will eventually kill your opponents for you I would just hide in the office where the typewriter is. Never took him more than 3-4 minutes." - Nikke84
^I agree. Don't worry about time with this mission, so if your nervous of facing your former comrades, then do this. Just be aware of their melee attacks and keep your distance, they always seem to get you in an instant kill.
SLY SCORPI0N proves my point that you can maintain an S+ with an A rank. The game seems to add difficulty to your score and gives you more credit than Veteran. So you have a more success rate with Professional.
Characters of choice: {Have Bertha accompany you; she is the medic of the team}
-Spectre- Has the ability to find objects, like Intel and laptops, including enemies and if your under enemy (Spec Ops) radar.
-Vector- Has the ability of Active Camo. Fully upgraded that will last for 20sec (est. 12,000xp total).
Weapons of Choice:
-Riot Shotgun [42rounds] (Primary). For the zombies (a must for the Crimson Zombies- the red angry ones) and Hunters. I can't stress this enough of how great this weapon is!
-Samurai Edge (Secondary). For Spec Ops and Lickers. Surprisingly effective.
Mission #3. Use Vector*
-Nicholai (First encounter).
He will be sniping at you from a tower and it only takes a few shots to kill you. The way I did this, without being touched and paranoid, is by going up to him. That's right, he can't shoot you when you're right under him, but you can. The only way for him to hurt you is by grenades, but those are easily avoidable and he mostly throws them at your comrades. When he pokes his head out through the window, unleash a furry of bullets from the Samurai Edge. Do this until he summons zombies with the church bell. Run back to the ammo crate, finish up the zombies with the Riot Shotgun and repeat, till your informer tells you that he's no longer an issue.
*Nicholai (Second encounter).
This battle takes place shortly after encounter #1 in the generator room. It's best to use Vector's Active Camo, because it get's REALLY hectic when you activate the generators. This part can end really short with this method. You can throw in some grenades in where the Spec Ops spawn:
Spawn door #1 is the left door of the first Gen.
Spawn door #2 is on your right (facing previous Gen), when you activate the second Gen.
After you do this and activating the 3rd and last Gen., just hide under the walkway and make sure your camo is on, you don't want to get an unexpected death. [Cut scene/End]
Mission #4. Use Vector for Professional and Spectre on Casual, so that you know where the Intel is.
There is a lot of moments of where you can just run it! Don't mess with the crawlers, since they take forever to kill! The parts to "just run it" are these rooms (don't forget Intel):
-Room with the 3 card keys and the rouge Tyrant
-Room with the second appearance of the Tyrant
The room where you have to go back and forth to unlock doors has a infinite zombie spawn, so this place redeems from all that running! Trust me, this is where you'll appreciate the Riot shotgun.
Now the boss! Nemesis! Basically hide back with the ammo crate and shoot him in the head with the Samurai Edge, don't forget to shoot the red barrels, and check your 3-o'clock for zombies. Once he retreats to the other side, Spec Ops will pop in and start firing at the Nemesis. Good, they actually help out taking him down. Just pick on him from a distance and if your feeling confident, then go to the blue cargo crate that is on the left of the Nemesis. There's a green herb inside, also don't worry to much about the Spec Ops when your down there... they're really focused on the BIG guy. Use Camo and shoot him, while poking out of the cargo crate, with the Riot shotgun and/or Samurai Edge to speed the process. [40min or less for S rank]
Mission #5. VECTOR!! There's so much avoiding.
The whole part before the end of the lickers in the garage is easy and make sure you kill every zombie before hand (you need 150 kills on this mission).
1. Okay, after you open the garage door of the lickers, go camo and grab the 2 Intell that is here in this area (do a reconnaissance on casual with Specrte to know where everything is).
2. After this is 3-4 Hunters [Riot Shotgun], make sure you stick to the right side, because there will be some Spec Ops that are still there, but they will disappear. No matter what difficulty, Hunters will always be a pain and they're unpredictable.
3. Next, down the alleyway, where you dodge another Hunter and jump down, there will be an all out Spec Ops and Hunter fight near a gas station. Camo to the ammo box straight ahead, grab the Intel and run straight to the Spec Ops, you'll find an open door with a hallway that leads to an Intell and a Health Spray (this is directly behind enemy lines). Nurture your wounds here and recover your Camo. [45sec later] run to the other side and enter a garage that is filled with Spec Ops, once you enter, they'll disappear.
4. Continue on and watch out with these 2 hallways in the garage, you will most likely get infected in this closed area. You don't want to die after you just dodged all that chaos!
5. This is the most intense part. Take out all the Spec Ops with the Samurai Edge and make sure that the soldier on the truck with the sniper is taken down first. Then once you clear all of the Spec Ops, gather what is left before you activate the Hunter drop pods... unfortunately, you'll get hit by the impact of the first one. I can't seem to find a way to avoid this. Be aware of the glowing circle on the ground, that indicates the area where the drop pod lands.
6. Kill the hunters and run back when the next wave of Spec Ops start storming in. Replenish your shotgun and your Active Camo, run all the way (while in Camo) to the checkpoint. If your low on health grab the herbs when you run by. Once your in the open area with bunch of zombies, you should see the drop spot that leads to the Tyrant(s) battle. Don't go yet, but to your far right and camp there and kill the zombies for the 150kills. You'll be out of sight from the Ops and once you're done, Camo back to the Flamethrower (it's located in the weapons locker where you fought the previous Hunters). Wait for your Camo and then run to back to fight the Tyrants! The Flamethrower is a miracle worker, when it comes to killing Tyrants! You will be able to refuel the Flamethrower at the ammo crate and be done in no time. It takes about 3-4 refuels to kill a Tyrant, so just keep at it and you'll do just find.
Mission #6: Either character works, but if your worried about Ada Wong, then use Vector's Camo and flash grenades. Kill the zombies and run away from the Hunters, while picking off some more zombie, when you pass the cut scene with magma man a.k.a. the boss. This is best done solo, since there are several moments where you have to wait for players. You don't want to reach a spot when there's Hunters on your tail, while your partner is pissing around or lost.
The boss battle on the elevator will seem like forever. Grab the gun next to the ammo box that's next (not on) to elevator.. it's either a Hammer or Ravenger, this is a tip from my friend, I just used the the Samurai Edge. Keep at it and dodge his attacks (sorry for the obvious), this is the only hard part in this mission.
Mission #7. Very short and slightly tough. You need all S's to get this: 150kills, 2 deaths, 8 Intell, and 30min or less. Use Victor to dodge the snipers in the cargo area with Camo, they will make you bleed out and cause a MASSIVE zombie horde. Toss a grenade below when there's a gathering of zombies, then shotgun your way through. Keep moving, killing and regenerating your Camo.
Once you get your ass owned by Clarie, you'll start off bleeding, so find cover and shoot the gas can at the center of the horde. That will obliterate a lot of zombies. Pick off the Ops up top, run under the balcony where the ammo box is. Take cover at that spot, make the Ops bleed with the Samurai Edge and the zombies will do the rest. After that, finish off the zombies with the shotgun, recover health, ammo and grenades.
After the mines that Claire has nicely set for us and the cut scene with Leon, use your Camo to make a run for the checkpoint. This spot is really a pain without Camo, since Leon can make you bleed with a shot and take 25% of your health. If the barricade is not open, then continue on to the other side and out of sight of the Ops, till it breaks down. When that's done, run under the roof where Leon is camping at and hide there to gain kills. Once again, make the Ops bleed, kill some zombies (infinite respawn for that 150 kill requirement) and climb the ladder.
For this part, simply choose to help Leon and defeat your former comrades. Make sure you grab the 3 Intells in here:
1. Your side-Top left by a herb and grenade launcher
2. Enemy side- There spawned area on a box
3. Enemy side- Up the stairs in a small contol room.
If you feel confident and you haven't died yet, grab those 3 Intells, let yourself get killed and grab them agian to make sure that you have enough to pass the requirements (they count extra if you grab them again). Remember that you have 2 deaths to meet the S+.
Well that's all the hard parts that I struggled with, if you have any pointers and advise that you would like to share, then comment below.
I want to give thanks to Ahkamon for the great advice about the guns and the Flamthrower tip to kill the Tyrants! My friends and I couldn't have done it sooner without him. Also want to thank Leon S. Kennedy3 and CrispyVictim for the friendly competition, this guide was our feedback that we gave each other; bringing us both S+ ranks. We hope this gathering of info and tips help you, fellow TA members!
Good luck! You're gonna need it ;)
Security Cameras do have an effect on yore end lvl grade but as it is only +50xp for each and +500xp for all on some lvl's you may be better off not get them.
I even got S+ on the 2ed lvl even tho I got Kills B, Time S, Deaths S, Intel S [ Score 17000 ] weapons = Suppressed Rifle & lightning hawk, Player = Vector Skill = Mimicry Lvl3 I just used Mimicry when ever i have a living enemy then run up to them and hit B then hold B and then hit the right trigger for a 1 hit shot from yore gun (All guns 1 hit kill when doing this only works on Spec Ops) counts as a brutal kill & head shot.
Before i start i will also post the S+ Rank Videos here to
Level 1, i think i have only missed one intel. but you can still get an S+ Rank without it
After Intel 2..... After you defeat your first set of spec ops when you go downstairs the Intel right in front of you, right next to the computer screen
Level 2
In this level i think i only missed 4. but yet again you can still get an S+ Rank with 29 intels
After intel 12 in the same area they are some stairs take the stairs up and you will find another intel
After intel 16. there should be another 2 laying about on this room
When you head to intel 20 take a right. then keep to your left you will see some fallen down lockers or something its on that
level 3
i think i only miss one!. i point it out in the video
level 4
As far as i no i havent missed any but please let me no if i have
level 5
As far as i no i havent missed any but please let me no if i have
Level 6
As far as i no i havent missed any but please let me no if i have
Level 7
As far as i no i havent missed any but please let me no if i have
Click Here For More Guides
http://www.youtube.com/user/NeedtoAchieve?feature=mhee
Who To Use:Spectre,Victor,Bertha,and Beltway
Spectre Passive Abilities:
Item Detection and upgrade to level 3
Value:20 meters effect
Weapons to use in all missions:
Shotgun:Juggernaut
Handgun:Samurai Edge
The Juggernaut weapon is very powerful against Zombies,hunters,Tyrants ( in the head for them), and lickers.
Samurai Edge is very good against the UBCS soldiers
Containment:
Kills:32 (end with 10 or 15 kills more)
Deaths:1 (no deaths)
Items collected:12
Clear time:25:00 ( have 10 mins less then the target time)
Corruption:
Kills:150 ( end with 20 kills more then the target acquire)
Deaths:1 or No Deaths
Items Collected:20 ( have 10 or 15 more intel found)
Clear time:35:00 ( have 10 mins less then the target time)
Lights Out:
Kills:110 (End with 10-20 kills more then the target acquire)
Deaths:3 or No Deaths
Intel:20 (Have 10-15 more then the target collected)
Clear Time:35:00 ( 10-15 mins less then the target time)
Gone Rogue:
Kills:150 (End with 10-20 kills more)
Deaths:2 or No Deaths
Intel:20 ( have 10 or 15 more intel found)
Clear time:35:00 ( 10-15 mins less then the target time)
Expendable:
Kills:150 (End with 10-20 kills more then the target acquire)
Deaths:1 ( you can die twice but you will get a A rank)
Intel:20 ( have 10 or 15 more intel found)
Clear Time:30:00 ( 15-20 mins less then the target time)
this mission you have to rush throught it because the 2 tyrants take long to beat.
Redemption:
Kills:100 ( 10-15 more kills then the target aquire)
Deaths:3 (1-2 deaths at the end of the mission still gives you a S rank)
Intel:16
Clear Time:30:00 (10-15 mins less then the target time)
End Of The Line:
Kills:150 (have 25 kills more then the target acquire)
Deaths:2 ( Have only One Death is fine)
Intel:8 ( the last 3 intel are during the inside fight when you chose to defend or kill Leon)
Clear Time:30:00 ( When you get to the part when Leon is sniping just kill like 50 zombies and then shoot the UBCS soldier so that he is in blood fenzy and once the gate is broken through just run for the ladder as fast as you can.
Raccoon Locations:
Containment:
When you get to the part when the alarm goes off, go down the stairs and head all the way to the back area and turn left.
Corruption:
After you you see Nicholai on the Video feed go out the door after the zombies break throught it and go all the way upstairs until you see the Spec Ops soldiers shooting at the zombies go down the hall until you see the double doors in front of you and open it and head up stairs in thats where the second raccoon is.
Lights Out:
When you get to the part where you have to find the EMP, after you pick up the first one go to your right past the chopper and their is a dead end tunnel and the raccoon is behind a shopping cart just before you enter that endless tunnel.
Gone Rogue:
When you get to the area with all the hanging chambers above you just look for a central tower and the raccoon is hiding inside there.
Expenable:
This one is hiding inside the police chief's office, when you enter the room go left and its sitting on the shelve.
Redemption:
When you get on the train elevator platform and when you make a second stop when riding the train platform kill all the zombies and parasites and go to the back to find a raccoon hiding there. Warning: do this before you hit the button.
End of the line:
the final Raccoon is hiding on the other side of the train cart, its the one under the area where Leon is shooting you with the sniper rifle.
Good Luck to all of You.
This is the hardest trophy in the entire game and requires dedicated time. First of all, Veteran and Professional difficulties are the only way to unlock a letter grade of S and S+ rank after completing a mission. It's also recommend that you use Spectre and Lupo to go for S+ rankings. They're two of the best characters due to their Class Abilities.
The ranking system is based on the following four criteria:
- Number of kills
- Number of player deaths
- Number of items collected
- Time it took you to clear the mission
Those four grades receive a letter grade after they're averaged to determine your overall letter grade. Each mission has a different ranking criteria, so please refer to the S+ - The Complete Walkthrough to Great Success to get a better understanding on the numbers you must achieve. It's also a FAQ and Enemies Intel Guide that includes a breakdown of all 7 Campaign Mode missions in order to help you achieve an S+ ranking. The last few things I'll mention is that Veteran is the hardest difficulty to achieve the S+ rank on compared to Professional difficulty. It is possible to achieve the S+ on Veteran, but you got to do extremely well for that S+ rank to appear for it in the mission complete screen. I personally never gotten a S+ on Veteran even after I got [S, S, S, S] and still received a letter grade of S. Professional difficulty is much more forgiving as I got grades such as [S, A, S, A] or [S, S, S, A] and letter grade received was S+. You can try to get the S+ rank on Veteran if you wish too, but Professional is the way to go. Remember, it doesn’t matter if you got an S+ rank on Veteran and the remaining S+ ranks on Professional. Last of all, Free Play Mode will count towards the S+ ranks. And doing this trophy in online co-op can get you the trophy if your partner is helping you out as Bertha while you do all the work towards your S+. Unlocking this trophy will also unlock the Success trophy because S+ rankings stacks over S ranking.
For the S+ Ranks it is easier to do them playing co-op with a friend. One plays as Spectre and the other as Vector. Spectre is used so you can locate collectibles and Vector so you can Imitate enemies and use his cloaking device. It is best to team up with a partner who is willing to to run through all the levels twice because it may be pretty difficult for you both to get S+ on the same run.
Recomended weapons are the Riot Shotgun, Juggernuat Shotgun, Hammer, Ravager and the Samurias Edge for your pistol. As always, take your time, be cautious and communicate with your teammate.
If you do co-op, here are the requirements for the S+ ranks:
Containment:
Difficulty: Professional
# Of Kills: 16
# Of Deaths: 1
Items Collected: 6
Clear Time: 25:00
Corruption:
Difficulty: Professional
# Of Kills: 75
# Of Deaths: 1
Items Collected: 10
Clear Time: 35:00
Lights Out:
Difficulty: Professional
# Of Kills: 55
# Of Deaths: 3
Items Collected: 10
Clear Time: 35:00
Gone Rogue:
Difficulty: Professional
# Of Kills: 75
# Of Deaths: 2
Items Collected: 10
Clear Time: 35:00
Expendable:
Difficulty: Professional
# Of Kills: 75
# Of Deaths: 1
Items Collected: 8
Clear Time: 30:00
Redemption:
Difficulty: Professional
# Of Kills: 50
# Of Deaths: 3
Items Collected: 8
Clear Time: 35:00
End Of The Line:
Difficulty: Professional
# Of Kills: 75
# Of Deaths: 2
Items Collected: 4
Clear Time: 30:00
If you cant find a partner or want to do them by yourself then use the video guide here. An alternative video guide can be found here.
To obtain an S+ rank, you need to achieve the best result on 4 points in each chapter:
Number of kills (mostly 150 for S rank)
Number of deaths (basically 1 death per level - no more, but better not to die at all for S rank)
Amount of data collected (Varies for each level, depending on the content of the records at the level - from 17 to 25 for rank S)
Time spent per level (mostly 30 minutes for S rank)
In addition to the above, you need to gain a certain amount of xp at the level, for this you need:
1 . At the first opportunity, send the found records via a laptop to get additional storage.
2 . Kill more zombies than needed for S rank (for 20 - 30 kills)
3 . If you notice cameras, you must shoot them down (you don’t have to look for everything, 5 of them is enough. For each camera they give 50 xp. Sometimes you get the S+ rank without cameras if you farm a lot of kills - the most optimal)
4 . Play only on Professional difficulty - the multiplier is larger and the bonus is reliable.
I recommend the character Ghost - he is weak, but he sees all the data on the level. You can learn all the builds as a ghost and then play with the powerful Assault class, but you’re unlikely to remember all the locations of the notes, since you’ll have to speedrun.
The arsenal must be like this:
1 . The main weapon is the Police Rifle (the most powerful weapon in the game, it kills zombies at close range with one shot. You need to put a clip on the lickers).
2 . Secondary weapon - Samurai Blade (Good pistol, has more than 100 rounds of ammunition and excellent shooting at long-range targets).
Combat tactics - We take out all the evil spirits from the shotgun (Police rifle), we use a pistol (Samurai blade) on the soldiers. With soldiers, the main thing is to get used to it - we try to shoot in the head, they accumulate from 3 accurate hits. We run backwards with the zombies and always try to reload the shotgun at the first opportunity. If soldiers shoot at you from roofs or ledges, we throw grenades. We don’t stand - we killed everyone, we immediately push on further, time is precious, because if even a minute is not enough, forget about the S+ rank.
It's better to play alone in a closed game - the enemies are weaker. In co-op, the difficulty increases and the enemies become mega impenetrable. Be sure to take the Doctor (Bert) as your partner, she heals pretty well, the Stormtrooper (Lupo) she is quite tenacious and aggravates soldiers well, the Scout, he survives well in crowds of zombies and distracts the bloody chaos from you.
The most difficult chapters are 3, 5, 6. The fifth chapter is simply mega difficult.
Lizards (large enemies that jump and knock you down - start from Chapter 5) are best to run through. For example, in the 5th chapter, when meeting them, it is better to push away and run in the direction of the arrow, not to get involved in a fight - they will knock you down easily. But in some cases they will have to be brought down - the end of the 5th chapter. The best option in this place is to take a flamethrower and stupidly fry. With two bosses in an armored coat (end of the 5th chapter), we take out a pistol (Samurai Blade) to the head. The same with the boss machine gunner in the 4th chapter, in the head with a pistol. And another place in the fifth chapter, where in a small room a whole flock of lickers attacks you - we stand behind a box at the entrance and shoot with a pistol and switch to shotguns, throw grenades - This place is the most difficult in the entire game on a professional level.
Example:
Kill count - S rank
Number of Deaths - S Rank
Amount of data collected - S rank
Level completion time - rank A or B
The final rank will be S+
Usually in the “level completion time” category you can get rank A or B