RiME
31 Achievements
1,000
8-10h
Xbox One
Xbox Series
Ask for a miracle
Paid it forward.
50
13.81%
How to unlock the Ask for a miracle achievement in RiME - Definitive Guide
This is the third story achievement. Unmissable.
3 Comments
Fuck this shitty achievement system. Didn't unlock. Beat the entire game F U M$
By Arsenic 17 on 02 Jun 2020 01:20
Same, I finished the game but this "unmissable" achievement didn't pop.
By JOHN SWFC on 02 Jun 2020 08:25
While the TA Walkthrough is great, some people might need a visual guide. So I found these all-inclusive videos from Easty
Time stamps for when achievements or collectables are obtained:
[0:23 - 2:07] Emblem 1/5
[2:30 - 4:35] Patience
[4:37 - 5:13] Keyhole 1/3
[6:22 - 7:40] Emblem 2/5
[8:55 - 12:07] Hold your breath and Without a trace
[12:12 - 13:25] Lullaby 1/2
[14:07 - 14:57] What lies in the deep
[15:35 - 15:49] Strange Statue 3
[15:50 - 16:13] Keyhole 2/3
[23:00 - 23:27] Strange Statue 4
[23:55 - 24:30] Keyhole 3/3
[30:02 - 30:52] Toy 1/1 (Sentinel Ornament)
[37:34 - 37-55] Emblem 3/5
[39:20 - 39:49] Strange Statue 5 and Bite the dust
[41:06 - 41:50] White Shade 3
[42:35 - 43:12] Good intentions
[44:06 - 44:35] Emblem 4/5
[47:45 - 48:18] Emblem 5/5
[0:23 - 2:07] Emblem 1/5
[2:30 - 4:35] Patience
[4:37 - 5:13] Keyhole 1/3
[6:22 - 7:40] Emblem 2/5
[8:55 - 12:07] Hold your breath and Without a trace
[12:12 - 13:25] Lullaby 1/2
[14:07 - 14:57] What lies in the deep
[15:35 - 15:49] Strange Statue 3
[15:50 - 16:13] Keyhole 2/3
[23:00 - 23:27] Strange Statue 4
[23:55 - 24:30] Keyhole 3/3
[30:02 - 30:52] Toy 1/1 (Sentinel Ornament)
[37:34 - 37-55] Emblem 3/5
[39:20 - 39:49] Strange Statue 5 and Bite the dust
[41:06 - 41:50] White Shade 3
[42:35 - 43:12] Good intentions
[44:06 - 44:35] Emblem 4/5
[47:45 - 48:18] Emblem 5/5
Time stamps for when achievements or collectables are obtained:
[3:07 - 4:09] Outfit 1/1
[6:38 - 7:35] Lullaby 2/2 and Lost Lullaby
[10:22] Ask for a miracle
[3:07 - 4:09] Outfit 1/1
[6:38 - 7:35] Lullaby 2/2 and Lost Lullaby
[10:22] Ask for a miracle
-( Story related and cannot be missed )-
Complete Chapter 3.
Like the previous two, once you have solved all of the puzzles within the chapter, you will be taken to a long hallway where you will find the Sentinels walking towards the light in the water with you. Once you cross the threshold into the blinding white light, you should obtain this trophy.
Complete Chapter 3.
Like the previous two, once you have solved all of the puzzles within the chapter, you will be taken to a long hallway where you will find the Sentinels walking towards the light in the water with you. Once you cross the threshold into the blinding white light, you should obtain this trophy.
Story-related, can't be missed. Complete Chapter 3.
Story related and cannot be missed. You will get this trophy at the end of Stage 3: Bargaining. After you walk into the light, the trophy will unlock.
We cannot show the content due to copyright protection. Please click the link below to view the guide.