Saturnalia

Saturnalia

20 Achievements

1000 XP

Epic
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Acceptance

Acceptance

Complete Paul's Mission

100 XP

2.0%

How to unlock the Acceptance achievement in Saturnalia - Definitive Guide

You will find Paul at the entity the mines at the beginning of the game. You will need to go to the church as Anita and encounter the creature once before the game prompts you to go back to Paul at the mines. Play through Paul's "hours earlier" scenario. Afterward, you need to go to the New Dam to turn the mine lights on. There's a note on the door of the dam stating that the keys to the dam are at Town Hall. Detour to get the keys, which are in a lost and found box on the second floor of the town hall. Come back to the dam, unlock the door and divert power to the mines. Head to the mines and explore (you will want to turn on every lightswitch that you come across) until you find a room that has a bank vault door and several filing cabinets. There is a desk in this room with a piece of paper on it, pick that up. The game will prompt you to go talk to Umberto now, but on your way out of the mines, go ahead and cut Umberto's locker down with the bolt cutters and grab the note and mask that are inside. Then go talk to Umberto.

Now you are tasked with finding the identity of the creature. Go back to the mines entrance, but take a hard left at the top of the hill instead of going down to the doors of the mine. There is a well here with a scrap of fabric stuck in the metal of the cover. Cut it out with your bolt cutters. It will fall into the very first room of the mines, go pick it up. Now cut down Leone's locker and take the picture inside.

Go to the bakery/burned house, which can be identified by some kind of metal ruin sticking out of the building and the sound of a ringing phone. The bakery is locked behind a metal shutter door that you can unlock with the bolt cutters, and the house above the bakery up the stairs requires the scraper to open. In the house, grab the fused bracelet sitting on the burnt out bed. Now go to the castle. You can get in via the tourist entrance behind the bar (by paying a coin) or you can squeeze through the fencing as Claudia. Either way, you should unlock the main castle gate from the inside with the soldering iron. Head into the castle's side entrance by breaking the glass and go up to the library. Read the Berber dictionary sitting open on the table. And finally, go see Tecla to finish off Paul's arc.
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08 Feb 2024 02:56

Complete Paul's quest.

You need to find out the fate of his parents and learn the identity of the monster. Find information about his father in the miners' hanging cabinets (need a bolt cutter ), search the burnt bakery (need a wrench ), and use the translator in the castle library.
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06 Jan 2023 20:27