Seeds of Resilience

Seeds of Resilience

21 Achievements

44-54h

PS4
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All for one

All for one

Unlock every character

3.0%

How to unlock the All for one achievement in Seeds of Resilience - Definitive Guide

If your like me your here for the final scenario "Life Goal", its become my favorite castaway scenario.

Your main character is always the same but the map is random each time so find your choice piece of real estate then make a save after opening the chest to always return to the beginning of your chosen island and take the randomness out of restarting which you may do many times.

First day u should accomplish only three things:
-open the chest for 60 food and various seeds (its there look hard, if u cant find use x button to see behind trees n things)
-dismantle your boat
-pick a single 1hr small broom plant providing a single broom.

Second day:
-build a small shelter from your scavenged supplies, this stops your diminishing health from the elements. Build on anything rocky, look for a fit you'll find it, this allows fertile land to remain open for plants to grow and harvest.

Third day:
-plant your flax seed (anywhere), bamboo seed(near water with empty grass/sand spaces to allow shoots to grow out from around it) and then one of the tree types. The tree you plant first should be your choice tree, by that I mean the tree you plan to plant and harvest consistently.

Advice:
Oak provides more "strength" stat to structures its made from then the others but takes the longest to harvest and process, chestnut is medium "strength" stat while growing/processing faster than oak and having the added benefit of its seeds being a food source when cooked, and fir trees grow/process the fastest but make the worst strength structures. Chestnut is the way to go. Grows faster and the few structures built with it dont blow down from a single storm. Its seeds can be roasted three at once for 1hr of time, best cooking return for time and resources. Like to plant near north facing water so its full size is over the water and not covering up important stuff behind it.

Fourth day:
-plant the other two types of tree. You want to plant these out of the way but with ample room around and infront of them so you can easily see the seeds they drop. -You should have 2 hrs left to use to create temporary storage points. Until you harvest bamboo you cant build a warehouse so stuff is just gonna sit around for awhile. If you dont want things in your way your gonna have to think of out of the way first pick ups of some items since the first point you pickup an item they stack there.

Fifth turn figure out the rest of your temporary storage spots but youve got everything important taken care of til the beginning of fall when you need to harvest your dried out flax for five seeds.

I use this time to clean up the beaches mostly, mid summer to fall berries are harvest able and should be taken advantage of. There are other side jobs to do if nothing else. Harvest clay by placing it in water then picking it up again, harvest the cat tails when you can since you must plant spelt wheat to get more building material they both provide and cattails disappear eventually.

You can terraform your island somewhat. I like to create a island separate from the main to grow bamboo once your beginning plant starts producing shoots, immediately harvest shoots and plant them elsewhere since the giant is pumpin them out if given the space, bamboo shoots only grow in spring/summer, they die in fall/winter. Build your bamboo island out in deep water build it up with clay and make sand/fertile soil the top surface to grow bamboo on.

You never need too build on growable land if you create clay islands off your main one.

Now by fall you have probably harvested berries, cleaned your beaches, harvested limited time cat tails/frogs and maybe done some terraforming but you must harvest your five dried flax seed, if you missed it they sometimes regenerate next season but make sure you get them. Once you have them spend the rest of your fall winter replanting them so they sprout first thing next spring. If you have spare time in the winter plant your grain, tomato and cucumber so they also can start first thing in the spring. Collect all seeds from trees that have fallen.

Your bamboo should be large size but wont produce shoots til the following year. Giving you time too build a beachish area for them once you have some harvestable shoots.

Once you have everything important planted/sprouted by at least first day of spring your free until it needs too be harvested beginning/mid fall. You will need to grow two small "oak" trees for a single day in spring/summer to 1hr harvest them for their branches too repair your tiny shack soon after a storm. Make sure you get at least two seed drops from all types of trees so they can be grown again in the future, once you have seeds for all trees for future planting plant only your chosen type of tree (chestnut probably) and plant a bunch as they take time to grow and we want to upgrade our house to weather the next storm since our oak small shelter wont cut it anymore.

So harvest as applicable, three of your five flax and leave two for reseeding in fall, tomato and cucumber should have sprouted start of summer and as long as you harvest them and make more seeds at least once that headache is gone. If they are planted late or you forget to harvest them they may regenerate next season but make sure you harvest them. One vegetable harvested makes 12 seeds. If you do not harvest these seeds making pizzas is impossible.

At this point you should have or are generating seeds from your initial single ones. Grow more flax for string to make axes and picks. Move bamboo shoots to viable areas.

Now you need to harvest 4 tree trunk/12 branches to build a suitable bulwark from the increasing storm damage. Cramped wattle shack is you moving on up. This can tide you over indefinitely its entirely repairable from renewable resources. It does not allow you to heal damage to your health like the "cob house" does though. The investment into a woodworkshop allows you to create planks which are necessary for the cob house. I would suggest however that once you have a wattleshack chill out and harvest a bunch of logs. Get like fifty choice logs probably chestnut and then build the wood workshop. Its just taking damage in the mean time of you getting a decent amount of logs built up.

Once your established - meaning plenty of food since you can harvest berries mad, your flush with logs/branches of your choice from planting and chopping. Then think about building the wood workshop. Get a cob house and youve overcome the beginning trial. Now as long as you have food and repair the house when it takes damage you have 9hrs to spend per day and have regenerating health.

The true struggle is now over, now you should build up every resource you need too build the remaining buildings in quick order. Harvest everything you can with the pickaxe, for me it took nearly everything harvestable on the island. I had barely enough magnetite too turn into metal plates then saw blades and there was only enough shale to build each building if they needed to be repaired or rebuilt it would have become impossible.

This is what I suggest, make a save right after a storm when you have no more buildings then your house, storage areas, wood workshop and metal workshop. Each of these is repairable with renewable resources and will become your return point for what I'm suggesting.

Then once you have your return point start building the structures you need to get the kitchen built. You will notice that there are resources you should have collected before you started doing this, so reload and get them. You should have every skill maxed out since all are needed to get everything built. If your short on building space reload and create some clay islands made to build on.
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19 Mar 2021 14:11