Sky Force Reloaded
31 Achievements
80,500 XP
Google Play
Beyond the Wall
Destroy all towers on Stage 05.
5,000 XP
13.72%
How to unlock the Beyond the Wall achievement in Sky Force Reloaded - Definitive Guide
The way I got this, was to Unlock Card 11 (Sabotage Disarming, Field On Stage 05). And kept restarting the level until the crate at the beginning gave me another ship to help on the level, and then let the E.M.P that's trying to disable your weapons hit the other ship. Leaving your ship untouched to shoot the towers. Hope this helps make this a lot easier.
1 Comment
Another way to get rid of the EMP, if you have two controllers, is to enter the stage with both controllers and with the second hit the EMP, leaving your ship free to shoot the towers. Very easy.
By Phyrexian Z on 14 Sep 2018 14:24
To go for this achievement, you need to have Card #11 unlocked. This will disable the disarming field at the start of the level.
After you have the card, Level 5 will play just like Level 5 in Sky Force Anniversary. That means that an EMP shot will follow you throughout the whole level. If it hits you, it will also disable your weapons. You will be moving throughout the level avoiding the EMP while also trying to destroy all of the towers.
My suggestion is to tackle this on normal. This will be the easiest setup since the towers will take almost no time to destroy and they barely fire any shots at you.
NOTE: I just saw IbstockMafia's solution and actually tried it out myself by accident once. It's quite a hilarious turn and method. I don't disagree with the idea, just don't know if it's worth restarting a bunch just for this setup. Realistically, by the time you acquire the card, you should be able to tear through the towers on normal. As a result, the dodging really isn't that difficult. If you wanted to get the other medals besides killing everything, then I see the point.
After you have the card, Level 5 will play just like Level 5 in Sky Force Anniversary. That means that an EMP shot will follow you throughout the whole level. If it hits you, it will also disable your weapons. You will be moving throughout the level avoiding the EMP while also trying to destroy all of the towers.
My suggestion is to tackle this on normal. This will be the easiest setup since the towers will take almost no time to destroy and they barely fire any shots at you.
NOTE: I just saw IbstockMafia's solution and actually tried it out myself by accident once. It's quite a hilarious turn and method. I don't disagree with the idea, just don't know if it's worth restarting a bunch just for this setup. Realistically, by the time you acquire the card, you should be able to tear through the towers on normal. As a result, the dodging really isn't that difficult. If you wanted to get the other medals besides killing everything, then I see the point.
5 Comments
I did this by accident too. And you are right about doing it on normal it is the easiest and your guide is the way to go, without keep restarting. Thumbs up.
By IbstockMafia on 04 Dec 2017 18:03
Yours is actually really inventive. I was playing and had the ship and did it by accident after having already done this. Had a good laugh though.
By RadicalSniper99 on 04 Dec 2017 18:05
This guide was translated automatically.
Initially, this is impossible to do, since at the beginning of the level your plane flies through a wall with an electromagnetic field and is deprived of its weapons. This trophy can only be taken after finding a card that turns off this wall, but you will be chased by an electromagnetic beam, as in the last part of the series.
2 Comments
If you have a second gamepad, then everything is done very easily, even on nightmare difficulty. With the second plane we catch this beam, which will turn off its weapons, with the main plane we go through and destroy all the towers.
By CKOPOXOD on 18 Feb 2018 15:00
An assistant plane falling out of a cube in a single game, just like in the case of the second gamepad, can catch an EMP and make the passage easier.
By Inavick on 19 Feb 2022 18:06
This guide was translated automatically.
I discovered an interesting point: if at the very beginning of the level a cube falls out of a wooden box giving a clone ship (controlled by AI), then the electromagnetic projectile will hit it and disappear, which will allow you to complete the entire level without any problems.
1 Comment
In addition: the Chinese mechanic, who slows down enemy projectiles, greatly facilitates passage at high difficulty levels
By Dockobler on 14 Dec 2017 23:52