Sly 3: Honor Among Thieves

Sly 3: Honor Among Thieves

36 Achievements

15-20h

PSVITA
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100% Pure Cooper

100% Pure Cooper

Complete 100% of the game

31.7%

How to unlock the 100% Pure Cooper achievement in Sly 3: Honor Among Thieves - Definitive Guide

In order to obtain this trophy you will need to complete every episode, job & challenge. There are 6 episodes. Each with their own set of jobs and challenges. Complete all 7 challenges in the Hazard room and the Prologue: Beginning of the End. To get to each job and challenge go to the episode you want to play and scroll down to Jobs & Challenges. If you need video assistance please see this playlist (credit to thenasterchief1): LINK

Episode One: An Opera Of fear

  • Canal Chase Expert Course

Defeat the enemy boats in the canal. The heroes' boat has half the normal amount of life. Use the gun as normal, it will over heat if you hold the button to long so use it moderately. There will be more boats in your way so jumping when needed and shooting will help a lot. There are three boats that you have to shoot down. While the boats that get in your way are breakable, you are better off not wasting your bullets on them.

  • Air Time

You have to destroy the tar reservoirs within the time limit. The time starts right away so get into ball form with and hit the first tar reservoir. For you to break the reservoir you need to press the button upon impact. There are five reservoirs that need destroying. Once you destroy one tar reservoir you will get back a full time meter. So don’t rush and make mistakes. Press down on the stick to pinpoint the next reservoir.

  • Tower Scramble

Destroy the sign at the top of the tower within the time limit. You start off on the roof. Run to the other side of the building climb up and hook onto the first hook you see with . Continue to climb until you reach the sign at the top.

  • Coin Chase

Collect at least 20 coins while chasing Octavio. You will have to break everything you see that is breakable while you are chasing Octavio. You cannot lose him while in this challenge so be quick and don’t fight anyone. Run with and break anything you see with blue star sparks (that you can hide under). There is a certain section where Octavio and Bentley had the opera duet. There are tables there that are breakable that can earn some coins but be quick cause the challenge is about to end.

  • Speed Bombing

Destroy the vacuum pumps within the time limit. Stay on the left side until you have destroyed all the vacuum pumps on that side. Leave the pump in the middle for last. Be quick and throw 3 to 4 bombs at a time. Some pumps may need more. Use the button to get to each pump quicker. Having the timed bomb gadget will come in handy.

Alternative Method: Use the? grapple cam's blaster as it's much? faster, credit to WackyThomas for this.

  • Octavio Canal Challenge

Defeat Don Octavio (in the canal) within the time limit. This the same as the normal fight on the canal with Octavio. Watch out for the ray that he shoots in the water and try to get as many hits off on him before your gun over heats. Best to not let you gun overheat. Jump over falling creates and the boats that are in your way. My time is 58.39.

  • Octavio's Last Stand

Defeat Don Octavio (on the streets) within the time limit. This is a straight forward fight that has time. Use the tar that is gushing from the middle, when Sly gets the tar pumping. That is the best way to get hits off on Octavio. After you have brought his health to 50% the tar will dry up and you will have to follow Sly to the next location. Get to the next location by running. Watch out for the red ray that he shoots out of his mouth when he begins to sing, just jump over it and continue to hit him.

  • Venice Treasure Hunt: Before you can play this you need to complete episode 5.
  1. Start on the water trap directly below a very large clock, on the upper roads not far from the police station.
  2. Go 4 paces east.
  3. Go 14 paces southeast, through the alleyway leading closer to the police station.
  4. Go 16 paces southwest, towards the circular courtyard in front of the police station.
  5. Go 9 paces west, away from the police station's front entrance.
  6. Go 6 paces north, away from the tower.
  7. Go 11 paces northwest, away from the central courtyard, and going underneath a bridge.
  8. Go 6 paces southwest, towards the fountain with two statues.
  9. End.


Episode Two: Rumble Down Under

  • Rock Run

Complete the search for the Guru within the time limit. Once you gain control of Sly, run to the left to the mountain, jump there and then climb up the skinny tree branch that is sticking out of the ground. This is where you jump from hook to hook until you reach the Guru's second home. After you get there you have to run to the other side of the map and climb that side. Press down on the analog stick to get the next location to go to.

  • Cave Sprint

Reach the safe within the time limit and without getting hit. You have to jump from one spinning drill to the next until you get to the walkway. Stay on the first drill piece you land on until you get closer to the next one and then jump so forth for the next one. Once you reach the walkway. Run to the guard and hit him off. Jump to the hook and jump up to the landing there. Jump on the tip of the drill with until it goes around to the next drill, jump to that drill until you get to the next walkway. Run to the end, jump up to the hook and jump over the lasers until you reach the safe box.

  • Cave Mayhem

Defeat at least 12 guards before exiting the cave within the time limit. The best way to do this is to knock them off as quickly as possible while moving to the entrance of the cave. There are more than enough enemies to get this within time.

  • Scaling the Drill

Use the switch at the top of the drill within the time limit. This is the same as the Tower Scramble challenge from Episode One, but you are climbing the drill. Just make it to the top and on the platform on time to finish this challenge.

  • Guard Swappin'

Possess at least 5 different guards before landing on the ground again. The best way to do this is to find a guard and get close to him. Jump on him with , run to the next enemy and press to let go of the guy you are on (make sure you don't hit the guy you need to jump on), press to jump on him and repeat the process with the next three guys. You cannot touch the ground until you have landed on five different people.

  • Quick Claw

Use the claw to protect the power nodes. Use the claw to throw the guards back to the fence to kill them quicker. Pick them up with and throw them with . Just go after the guards as quickly as possible to end the challenge quicker.

  • Pressure Brawl

Defeat the guards at the bar (excluding the boss) within the time limit. This is the basic bar fight all over again. Fight as normal and use the electric fence as much as possible and the other gadgets that cause damage in the bar. You will use all three heroes, one at a time.

  • Croc and Coins

Collect at least 100 coins before finishing feeding the crocodile. Defeat the enemies that are coming and don't feed any of them to the croc until you have reached 100 coins. You will need to feed the croc with each one a set amount of times. You cannot quit until you get 100 coins and have fed the croc completely.

  • Carmelita Climb

Remove the Mask of Dark Earth within the time limit. Climb up her leg and have her knock the mask off her face. You have to climb each leg to get to each ear in order for her to knock the mask off, just be quick about it. Go for the left leg first.

  • Outback Treasure Hunt: Before you can play this you need to complete Episode 5.
  1. Start on the steps in front of the Guru's shack at the stockade.
  2. Go 9 paces south, towards the open doorway in the fence.
  3. Go 9 paces southeast, towards the crane.
  4. Go 10 paces east, towards the Outback Bar.
  5. Go 14 paces southeast, towards a small broken truck.
  6. Go 28 paces south, away from the large super truck.
  7. Go 4 paces northeast, towards the crane.
  8. Go 8 paces south, towards a small island.
  9. End.

Episode Three: Flight Of fancy Episode

  • Castle Quick Climb

Reach the top of the castle within the time limit. Same as Tower Scramble challenge from Episode One, but you are climbing the Baron's castle. Proceed as normal, just watch out for the Baron when you get to the window.

  • Muggshot Goon Attack

Defeat at least 30 guards before defeating Muggshot. Stand close to Muggshot to defeat 30 guards quickly and without losing health. Use the switch to your right to do damage quickly to Muggshot and the guards.

  • Security Breach

Use the security system in the sewers to keep enemies away from the plane. The plane has half the normal amount of life. Use the to switch from monitor to monitor. Use the , , and buttons to cause damage. You can only cause damage to the enemies when the screen is pushed forward to your TV screen, you need to keep you eyes on both screens. Watch it carefully, you can only let one or two enemies past, Murray will defeat them.

  • Defend the Hangar

Use the RC copter to defend the hangar. The hangar has half the health. Go after the enemies as usual, watch the arrow on where to go next. Go from side to side to take bigger enemies out quicker.

  • Precision Air Duel

Defeat 12 tri-winged planes. These are the black planes with three wings on them. Shoot them down like any other plane. Make sure you don't hit any blue ones they won't count and don't die - if you do, you will start back from zero.

  • Wolf Rampage

Defeat the guards with the wolf. The wolf has half the normal amount of life, but first-aid crosses can be obtained to increase it. Use the button with caution when in close spaces to not harm the wolf.

  • One Woman Army

Defeat at least 15 guards before defeating Muggshot. Most of the guards will come to you, but you can go down from the house and seek them yourself before defeating Muggshot. When going after Muggshot, stay above him so he doesn't do much damage to Carmelita and watch out for the bombs he throws.

  • Going out on a Wing

Defeat the Black Baron within the time limit. Second time around is on a plane wing. This is a one on one fight with the Baron. Fight like normal and dodging his attacks. Watch out for his charge attack and his uppercut. At a certain point he will fall off, he will be hanging on to the plane wing, but his goons will start coming out of the plane door. Take them out.

  1. This time around he will jump up, slamming on the wing so jump so you don't get hurt.
  2. After you landed enough damage to him a second time, he will fall and more goons will come out of the door, take them out. After the Baron comes back on to the wing, goons will continue to come out so prepare to fight them as well. They will come out one at a time, until one is down.
  • Holland Treasure Hunt: Before you can play this you need to complete Episode 5.
  • Start on the manhole in front of the hotel.
  • Go 29 paces south, across a bridge.
  • Go 10 paces southwest, away from some cheese.
  • Go 7 paces south, away from the well.
  • Go 9 paces east, towards a windmill.
  • Go 18 paces southwest, towards the Black Baron's castle.
  • Go 13 paces east, towards the hangars.
  • Go 10 paces southeast, towards a windmill near the river.
  • End.

Episode Four: A Cold Alliance

  • Big Air in China

Use the ball form to reach 3 waypoints within the time limit and without getting hit. The time starts right away so get into ball form with . The first location may be the hardest to get to, just make sure you press the button upon impact with the ground to make the next jump higher. Don't fall in the water or get hit by any guards. Press down on the stick to pinpoint the next location. My time 1:42.96.

  • Sharpshooter

Use the turrets to cover Murray. Murray has half the normal amount of life. Make sure to take the guards out as quickly as possible while always moving. Shoot the spikes and make sure you defeat the guards; they may only be stunned so keep an eye on them.

  • Treetop Tangle

Defeat General Tsao (above the forest). Sly has half the normal amount of life. Tsao has two attacks. One is to shoot several fireballs at Sly and the other is to rotate his shield while he flies straight from one bamboo to another. I found it easier to jump towards a bamboo that is close to him and then use the double jump (press again) when Tsao starts moving again, that way you are behind him and you can land a hit off on him. Use the button to attack. This may take a few tries before you can defeat him.

  • Tsao Showdown

Defeat General Tsao (within the forest). Sly has half the normal amount of life. Tsao will now attack Sly mainly by running close and rotating his shield (which is preceded by a very brief pause). That is your chance to land a single attack on him. When Tsao starts using the black magic and the zombie hands start coming from the ground, jump on the bamboo sticks to not get hurt. Jump from bamboo to bamboo, which will slow Tsao down from cutting them down and you falling from it. Tsao also has a dragon head that he shoots out, you can either run away until the dragon head is gone or climb up the bamboo stick - jump from bamboo to bamboo because the dragon heads will climb up the one you are on if you stay on it to long.

I would recommend taking distance from the boss and press (While charging in to the boss) and release with . I managed to stop him from using any magic at all. Thanks unnxandros

  • China Treasure hunt: Before you can play this you need to complete Episode 5.
  • Start behind the van, below the safehouse.
  • Go 13 paces southwest.
  • Go 18 paces west, towards a pagoda.
  • Go 14 paces north, towards the large statue of General Tsao.
  • Go 14 paces west, away from the safehouse.
  • Go 9 paces northwest, towards another arch.
  • Go 7 paces north, towards the palace.
  • Go 24 paces east, along a narrow sloping path.
  • End.

Episode Five: Dead Men Tell No Tales

  • Patch Grab

Obtain the eye patch within the time limit. Just run into the light to get his attention and then run to where the anchor is. Trigger the anchor to fall when Jake is close or over the shadow of the anchor. My time is 0:28.10.

  • Stealth Challenge

Obtain the peg leg within the time limit. This is where silent obliteration comes in handy. Taking out the 2 guards will be easy if you bought that item. They will not notice you taking anyone out and the quicker you will get to the rat to pull the peg leg.

  • Boat Bash

Defeat the enemy patrol boats within the time limit. The other boats have armor so hit them first with your boat before shooting the cannon at them.

  • Last Ship Sailing

Defeat at least 5 enemy boats before sinking. There are no first-aid chests.

  • Pirate treasure hunt: Before you can play this you need to complete Episode 5.
  • Start on the rock pillar near the waterfall. This pillar is roughly shaped like a mushroom.
  • Go 7 paces south, towards the pirate campsite on the beach.
  • Go 10 paces southeast, towards a distant pirate flag.
  • Go 5 paces southwest, away from a small boat on the beach.
  • Go 9 paces south, away from the campfire.
  • Go 5 paces east, towards Skull Keep.
  • Go 4 paces northeast, falling back down to the sands of the beach.
  • Go 6 paces northwest, towards the waterfall.
  • End.

Episode Six: Honor Among Thieves

  • Beauty Versus The Beast

Defeat Dr.M's beast within the time limit. Always be in movement, don't shoot the little guards that start coming once you get to the other side, just run around until you have dealt enough damage. Always aim at the beast that Dr.M is riding. When there is a chance to move to the next boulder make the jump to the boulder, if you try to stay there you will not get any hits off the beast.

  • Road Rage

Defeat at least 16 drone cars. There are no energy spheres. You are driving the car, to defeat a car you will have to use the when a car is on your left and the button when a car is on your right. Do not let any car behind you, you are more vulnerable that way and they can defeat you faster. Drive fast and defeat them as quickly as possible, stay on one side of the track until you get close to the cars so you don't get hit by their bullets. Once you reach 16 you will have to have your car destroyed in order to complete the challenge.

  • Dr.M Dogfight

Defeat Dr.M's airship within the time limit. Sly should fly close to Dr.M while pumping him with bullets, so the rockets that Dr.M shoots won't be able to hit him. Use the button to use the homing missiles to lock on to the rockets if you don't fly close to Dr.M. When Dr.M has taken enough damage he will start shooting out green energy beams; fly between them so you can still pump him with bullets and don't use the boost while you are between them. Follow that for the next two phases, fly close to him after he stops shooting the green energy beams. After awhile he will use the beams again - fly between them and pump more bullets into him. My time is 1:24.06.


Additional Info

Also, for the final boss fight after he has blown up the vehicle an easy way to defeat him is to jump on the lasers, he will then fire easy-to-dodge red balls at you. Jump back to the platform and you can easily hit him 2 or 3 times before he attacks. Repeat on all 3 stages of the boss fight. Credit to Enemy Agent

  • Ultimate Gauntlet

Reach the inner sanctum within the time limit. There are no checkpoints in this challenge so be careful when you make your jumps. This is a pretty straight run to the end. Make sure he activates each ancestor's statue to activate the next obstacles in the gauntlet of ancestors. My time is 7:44.58.

  • Battle Against time

Defeat Dr. M (at the inner sanctum) within the time limit.

Phase one: You first have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. Hit him as you would normally fight an enemy once he is on the ground, while dodging his attacks. After you dealt enough damage he will return to the air.

Phase two: You again have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. This time he uses electric element to damage Sly, avoid it and hit it when you obtain the chance. If you get it take it as an advantage to deal more damage.

Phase three: You again have to jump to the beams and grab onto Dr.M's hooks to bring him onto the middle of the stage. Once he is there he will shoot a laser at you, hide under the vehicle to end the laser show. This time its fire, watch out for it and damage him when you get the chance. Enough damage will end the fight.

Thanks Kirbydude385 for the video:

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To get 100% you need to beat the game and then all the challenges. There is no need to buy all the abilities and steal all the items for this trophy.
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06 Dec 2010 12:30

1 Comment
1. Big air in China The hippo needs to jump (using the skill ball) onto 3 high points. You only need to press X when you fly very close to the ground and at that time start turning the stick in the direction you need to fly. If you delay even a little while turning the stick, the hippo will not reach you. The easiest way to jump onto the first high house is not from the neighboring houses, but from the cliff, it is to the right of the house. and you can jump onto the last mountain in the following way, just jump near it, and when the edge of the peak appears, press L1 so that this hippopotamus straightens up and jump towards the ledge, in the worst case, it will get caught on it


2. Tsao Showdown . After the boss Chinese rooster gets hit in the air, the fight moves to the ground. Spent almost an hour on this challenge. Only after completing it did it dawn on me that an attack with underground hands is blocked by the triangle-square combination (the sly rotates around its axis), and an attack by the head of a blue wolf is blocked simply by a square. You can also spam triangle+circle, the boss is killed quickly, you need to buy this ability in the store. If you really can’t pass it at all, you can run to the end of the level and literally drive it into a rock wall.

3. Ultimate Gauntlet . Buy a slowdown at the store and go with it. it becomes much easier. There are moments where you need to grab a hook and jump up; the easiest way to do this is to turn on the parachute after the jump and fly forward.


4. Battle against time . the second phase, when the boss shoots electric balls. We immediately fly through them with the triangle-square combination (the sly rotates around its axis) and then spam the square. Thus, this phase takes place in a few seconds. In phase 3, when the boss starts throwing fireballs, we run around him and the balls and spam the square. A few hits are enough for him, so don’t be shy about lightly frying the sly. You can also spam triangle+circle, the boss is killed quickly, you need to buy this ability in the store.
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By malpa4kai on 08 Nov 2016 10:49
Tsao Showdown.
Don't try to attack castable hands and wolves. You will have to climb high into the trees against them.
Without them, the Boss is vulnerable to a normal attack before his shield attack or no action at all. Don't be afraid to be close to him. You can easily move away from his spin, and his defense also disrupts his casting of blue heads.
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23 Aug 2020 10:26