Sniper Elite V2 Remastered

Sniper Elite V2 Remastered

47 Achievements

1,000

15-20h

PC
Xbox One
Xbox Series
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Secret Service

Secret Service

All the guards in Saint Pierre killed before getting to the church undetected

25

0.84%

How to unlock the Secret Service achievement in Sniper Elite V2 Remastered - Definitive Guide

You can find Saint Pierre in the main menu under the point challenges.

The achievement description is a little bit misleading because "without being detected" means no audible gunshots and not being seen. You can get this achievement only with the Welrod and throw stones and you can't use anything else (except the final enemy). I tested with the sniper rifle and not being detected, no achievement. I used different gadgets, no achievement.

The next problems:
1) The enemies can see you from a really far distance through really small gaps. Ironically, the enemies can hear extremely badly (Cadet difficulty), so you can almost run up to them from behind.
2) The most enemies paths and behavior is random in every round. Some of the enemies have large area where they can be and different paths in these areas.
Therefore this is more a walkthrough as a "solution". In your game you have to improvise a lot to get this achievement.

Here are the "What I do" Timeline:
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25 May 2019 16:34

4 Comments
I did a different route. I killed #12 and #13 first ( run straight to the wall before them, kill the left one with welrod, then instantly go forward and stealth kill the right one). Combat music can start but it goes silent after 1second. Then I did #3 and #4. After that I did the same things like 360gametv.
I only tried that cause the gnade never worked against #12 and #13.
Note: The bugged enemy will probably detect #12 #13. You can hide them but it doesnt void the achievement if an enemy finds them.
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By Vengeful Void on 13 Aug 2022 16:33
Two things of note:

- When there's 5 enemies left, patrolling guards start to roam freely outside their regular zones/routes. Static guys, like the two next to the monument in the square, will stay put. Stick to the kill order and keep count!
Two 2-man patrols, 4 zone roamers (erratic therefore dangerous and high priority), one guy in far left house 2nd floor, one sleeping in the attic, two standing in the middle of the map.

- Do not grenade the last two. I got spotted once when creeping up to the throw spot, and on another go, the guy standing upright saw the nade, bolted towards me and spotted me before the explosion. Checkpoint procced--but no achievement. Instead: bring a high velocity rifle, line the fuckers up, and squeeze.

---

I quite liked the new challenge missions. You've got to put in some effort and instead of following set routes, like a collectible guide, you must think on your feet. Welcome addition to the otherwise run of the mill remaster, even if stealth isn't all that refined in SE2.

Thanks for all the vids, @Zasta 360GameTV.
+1
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By Healtti on 30 Sep 2021 10:54
Something that no one mentions is that stealth killing is pretty effective, I literally just run behind them and stealth kill them and on the last two I use a grenade but one survive spot me and started shooting at me I kill him and the achievement still pop.

In short stealth killing is faster and better than shooting especially if your aiming sucks.
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By Triple g 101 on 27 Jun 2022 09:07
Just got the achievement now! Finally completed it. During that run, I killed 2 in 3 welrod shots together. They didn’t shoot at me and the music never changed. I also hit a couple of others twice and one even started to shout. The music never changed though so I kept going. Went to the sleeping guy in the house near the spawn. Headshotted him and achievement popped. Good luck everyone else. It is achievable!
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By iiAssassinXxii on 17 Oct 2021 19:58
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Go to Single Player > Challenges > Saint Pierre.

Here is a guide to show you: *credit to Durexiq*

Worth noting:
The enemies don't seem to spawn in exactly the same place as shown in the video. Just stay low and NEVER run. Always move forward slowly while crouched. My other bit of advice would be to carefully take out enemies using the Welrod. Throw rocks to distract them but DO NOT use grenades, trip mines or anything like that because this will alert the enemies.

Alerting an enemy will trigger a red pointer on the screen in the direction of the enemy/enemies that has/have spotted you. Enemies can be suspicious (when you throw a rock), but if they spot you and begin shooting, and dramatic music begins playing, you have alerted the enemies and will need to restart.
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20 May 2019 12:00

15 Comments
so it looks like there are about 11 enemies if i counted correctly.
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By JPG30 on 20 May 2019 15:11
13. My question is does them discovering bodies and searching count as being detected?
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By OneBgBdArtemis on 21 May 2019 20:14
OneBgBdArtemis: No, it doesn't count as being detected if the AI discover bodies. It'll only count as being detected if the red alert bar on the screen pops up and the dramatic music starts. Plus, they'll start shooting you.
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By B4RN4RD5K1 on 21 May 2019 20:18
That's what I thought I remembered from playing this so many years ago. I just throw rocks so they walk into trip mines!
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By OneBgBdArtemis on 21 May 2019 20:20
Throwing rocks, yes. I'd advise against setting traps or throwing grenades as that will alert them. Best way by far is using your Welrod to headshot them or Stealth killing them by getting up close behind them and pressing A. Welrod shot to the head is the best method, in my opinion.
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By B4RN4RD5K1 on 21 May 2019 20:21
Thamks for the heads up, I'll stick to rocks. This is the worst challenge besides the Kilroy was Here in the main campaign.
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By OneBgBdArtemis on 21 May 2019 20:25
You're welcome. The downside to Challenges, you're very, very limited to how many checkpoints you can restart from. With the campaign, it's a little less frustrating.
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By B4RN4RD5K1 on 21 May 2019 20:26
Thamks for the heads up, I'll stick to rocks. This is the worst challenge besides the Kilroy was Here in the main campaign.
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By OneBgBdArtemis on 21 May 2019 20:54
Ahhhhh! This damn achievement, the guards are never in the same spot as the video for me I have tried this loads and not even close!
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By Bradmatt97 on 21 May 2019 21:45
I spent a good few hours restarting this over and over. Often, I'd get to the last few or even the last one and then get spotted and have no option to restart checkpoint so had to restart from the beginning. The one that spotted me most was the one right by the church. I couldn't see him over the slope of the hill, but he would see me. I did find that the enemies weren't always in the same place. Highly frustrating. Good luck to everyone. It's very satisfying once done.
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By B4RN4RD5K1 on 21 May 2019 21:59
Take out the 2 gaurds that patrol the road to the right where you spawn in first then go kill the sleeping gaurd in the attic. If you do it this way, life is so much easier and you can mark enemies from the safety of the attic. I'd suggest killing the lone soldier at the left gate next, move to clear the area near running car, and make your way to the ammo cache house. After clearing the house, use the buildings to get behind the last 3 near the church. Good Luck.
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By XBox Assassin83 on 25 May 2019 01:25
This is kicking my butt. I'm getting good a perfecting the run but all it takes is one guard in a different place and it's back to the beginning.
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By on 31 May 2019 04:39
Keep at it, Your buddy DEG. It's a real pain in the bum. I kept having to restart as I was following a line I had been doing for 7 or 8 times and then an enemy was either closer or suddenly not there anymore. Just don't throw your controller across the room wink
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By B4RN4RD5K1 on 31 May 2019 09:09
What a stupid Achievement, it would be fine if they actually gave us checkpoints but no they want us to waste an hour at a time fucking cunts. This shit wasn't even in the original so why is it here now?
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By Arador on 08 Aug 2019 04:45
It was on the PC version, I believe, but the Xbox 360 version did not have this, you're right. The fact there are no checkpoints make it highly frustrating. I had to restart multiple times to get this.
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By B4RN4RD5K1 on 08 Aug 2019 13:09
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Note: It is recommended that you do not attempt this and Shoot the Alps (20G) in the same playthrough as you need the distance kills for that achievement.
 
To play this mission: Single Player > Challenge > Saint Pierre. Note that you cannot play this mission in co-op. It is highly recommended that you select the Welrod in your loadout as it is a necessity for earning this achievement.
 
You can change the difficulty to Custom and it will not void the achievement since this mission is not considered a part of the main campaign. Recommended settings are:
 
  • Difficulty: Custom
  • Enemy Skill: Rookie
  • Ballistic Realism: Simple
  • Tactical Assistance: Full
This and Silence is Golden (10G) are probably the two most difficult achievements in the game aside from Sniper Elite (100G) because of the uncertainty of enemy placement, the need to be 100% stealthy and the lack of/sparsity of checkpoints. Plus, the enemies in this mission have amazing sight and can see you from a great distance and through narrow gaps.
 
There are 13 enemies to kill while staying completely undetected. Since there is no sound masking in the mission, you will need to kill each enemy up close and personal with your Welrod. Enemies can spot bodies and you can lure them by throwing rocks, but that’s about it. It is not necessary to hide bodies as this can actually be used to your advantage to draw enemy’s attention away from you. If you are seen or detected other than in the two aforementioned ways, it voids the achievement.
 
It is suggested that you follow one or both videos below for enemy placement since you probably will be detected without knowing where the enemies are. You will most likely be crouching for a better part of this achievement so walking will be slow but silently. Also, make sure you are searching bodies to replenish your ammo; there is a weapons cache in the north part of the village (highlighted by a yellow objective marker), but it would be a hassle to keep returning to it throughout the mission. Just be patient and take it slow because if you’re too quick, you’re likely to get careless and will have to restart the mission.
 
When there is one enemy left, it is supposed to be highlighted with a yellow objective marker, indicating it is the last enemy, but sometimes the game glitches out and doesn’t mark them. Regardless, once you kill them, provided you stayed undetected throughout, the achievement will unlock.
 
For further reference on this achievement, there was a Steam guide written by *Galiana Kruger* in 2017. It details a good amount of information about this achievement and enemy placement. You can find the guide HERE.
 
Thanks to 360GameTV for the video:

Thanks to DALCOhstangultion for the video:
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To get this trophy you need to clear the village using stealth
There are 10 or 11 people in total. You need to avoid being noticed and not starting to shoot at you.
You will receive the trophy immediately after clearing and before you go to church
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19 May 2019 05:44

3 Comments
There are 13 people in total. Video guide .
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By Vova175 on 20 Jul 2019 18:59
We walk slowly in a circle from left to right, shooting one at a time in the back. The last two soldiers are standing next to each other in the square - you can take two headshots or one at a time, but so that the second one does not see you.
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By Leksich on 17 Aug 2021 21:49
Opponents are allowed to find corpses, the main thing is that they do not start shooting at you and combat music does not start playing, then it will be considered that the alarm has been raised. Use binoculars to track opponents behind walls, and also throw pebbles - opponents can hear them at a fairly far distance. Weapon only Welrod
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By Metridia on 06 Jun 2024 17:02
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Visual video
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19 May 2019 11:39