Solasta: Crown of the Magister
132 Achievements
GOG
Yer a wizard, Henry
Create a Wizard
50.3%
How to unlock the Yer a wizard, Henry achievement in Solasta: Crown of the Magister - Definitive Guide
This requires you to create a new character with the class of wizard.
Simply go through the character creator and pick "Wizard" as the character class.
Achievement unlocks once you select finish at the end of the creator.
Simply go through the character creator and pick "Wizard" as the character class.
Achievement unlocks once you select finish at the end of the creator.
Wizard is the second best class in the game, after cleric. They provide an amazing array of flexibility, even if they spend most of their time casting cantrips. The traditions are mostly good, too. Shock arcanist can really help with those damage achievements. Greenmages learns druid spells for even more flexibility, and Court Mages use shield and counterspell to the greatest effect. I recommend Court mage for the temporary HP, then Shock Arcanist for damage, then Greenmage if you don’t like carrying food. Leave Loremaster behind. For race, pick high elf or Shadow Gnome. Here's two builds:
Race: High Elf
Standard array: STR 8, DEX 17, CON 14, INT 16, Wis 10, Cha 8
My array: STR 8, DEX 18, CON 14, INT 19, Wis 12, Cha 10
Max array: STR 18, DEX 20, CON 18, INT 19, Wis 18, Cha 18
Gear: Dagger, Component pouch (and upgrade to belt or other focus quickly) Scholar’s pack.
Background: SellSword
Skills: Arcana, History
Racial cantrip: Shocking grasp,
Cantrips: Chill Touch, Shadow Dagger, Ray of Frost, Acid Splash, Firebolt, Sparkle
1st level spells: Magic missile, Identify, Shield, Sleep, False Life, Detect magic, Comprehend languages (Mage Armor, if you took a different background)
2nd level spells: Misty Step, Acid arrow, Knock, Shatter
3rd level spells: Fireball, Counterspell, Fly, Slow
4th level spells: Conjure minor elementals, Black tentacles, Confusion, phantasmal killer
5th level spells: Conjure elemental, Cone of Cold, Mind twist,
6th level spells: Sunbeam, Freezing sphere, Chain Lightning, True Seeing
7th level spells: Arcane Sword, Delayed Blast Fireball, Gravity Slam, Prismatic Spray,
8th level spells: Incendiary Cloud, Maze
Level two: Tradition: Shock Arcanist
Level four: Feat: Powerful Cantrip.
Level eight: Feat: Flawless concentration.
Level twelve: If Max or my array, +1 Con, +1 Int, If Standard, +2 INT
Level sixteen: Feat: If Max or my array, Feat: Creed of Arun, If Standard, +2 INT
Race: Rock Gnome.
Standard array: STR 8, DEX 15, CON 16, INT 17, Wis 8, Cha 8
My array: STR 8, DEX 14, CON 17, INT 20, Wis 12, Cha 10 (swap Dex and Con if not sellsword)
Max array: STR 18, DEX 18, CON 19, INT 20, Wis 18, Cha 18
Gear: Dagger, Component pouch (and upgrade to belt or other focus quickly) Scholar’s pack.
Background: SellSword
Skills: Arcana, History
Cantrips: Shocking grasp, Chill Touch, Shadow Dagger, Ray of Frost, Acid Splash, Firebolt, Sparkle
All the same spells,
Level two: Tradition: Court Mage
Level four: Feat: Powerful Cantrip.
Level eight: Feat: Flawless concentration.
Level twelve: If Max or my array, Feat: Creed of Arun, If Standard, +1 Dex, +1 INT
Level sixteen: Feat: If Max, +2 Dex, If my array, +2 Con, If Standard, +2 INT
Race: High Elf
Standard array: STR 8, DEX 17, CON 14, INT 16, Wis 10, Cha 8
My array: STR 8, DEX 18, CON 14, INT 19, Wis 12, Cha 10
Max array: STR 18, DEX 20, CON 18, INT 19, Wis 18, Cha 18
Gear: Dagger, Component pouch (and upgrade to belt or other focus quickly) Scholar’s pack.
Background: SellSword
Skills: Arcana, History
Racial cantrip: Shocking grasp,
Cantrips: Chill Touch, Shadow Dagger, Ray of Frost, Acid Splash, Firebolt, Sparkle
1st level spells: Magic missile, Identify, Shield, Sleep, False Life, Detect magic, Comprehend languages (Mage Armor, if you took a different background)
2nd level spells: Misty Step, Acid arrow, Knock, Shatter
3rd level spells: Fireball, Counterspell, Fly, Slow
4th level spells: Conjure minor elementals, Black tentacles, Confusion, phantasmal killer
5th level spells: Conjure elemental, Cone of Cold, Mind twist,
6th level spells: Sunbeam, Freezing sphere, Chain Lightning, True Seeing
7th level spells: Arcane Sword, Delayed Blast Fireball, Gravity Slam, Prismatic Spray,
8th level spells: Incendiary Cloud, Maze
Level two: Tradition: Shock Arcanist
Level four: Feat: Powerful Cantrip.
Level eight: Feat: Flawless concentration.
Level twelve: If Max or my array, +1 Con, +1 Int, If Standard, +2 INT
Level sixteen: Feat: If Max or my array, Feat: Creed of Arun, If Standard, +2 INT
Race: Rock Gnome.
Standard array: STR 8, DEX 15, CON 16, INT 17, Wis 8, Cha 8
My array: STR 8, DEX 14, CON 17, INT 20, Wis 12, Cha 10 (swap Dex and Con if not sellsword)
Max array: STR 18, DEX 18, CON 19, INT 20, Wis 18, Cha 18
Gear: Dagger, Component pouch (and upgrade to belt or other focus quickly) Scholar’s pack.
Background: SellSword
Skills: Arcana, History
Cantrips: Shocking grasp, Chill Touch, Shadow Dagger, Ray of Frost, Acid Splash, Firebolt, Sparkle
All the same spells,
Level two: Tradition: Court Mage
Level four: Feat: Powerful Cantrip.
Level eight: Feat: Flawless concentration.
Level twelve: If Max or my array, Feat: Creed of Arun, If Standard, +1 Dex, +1 INT
Level sixteen: Feat: If Max, +2 Dex, If my array, +2 Con, If Standard, +2 INT