Songs of Conquest
60 Achievements
1095 XP
Epic
A Life's Worth
Complete the last Barya campaign map on Overwhelming difficulty
30 XP
0.3%
How to unlock the A Life's Worth achievement in Songs of Conquest - Definitive Guide
This guide was translated automatically.
As in all other companies, it is better to complete the first 3 missions on easy and vacuum the entire map, since the leveling of characters and gear is transferred from mission to mission. In the final 4th mission, the task is to capture 8 torches at the beginning of a new turn, so you should pay special attention to the range of movement. In addition to Rana (green), the Lot faction (purple) will constantly hammer new Masters every few turns.
- The most difficult thing here is probably the very first battle, since they give you a certain set of warriors and you can’t get new ones anywhere, the only way is blocked by the enemy Master who will constantly throw poison around the area during the battle, the character’s leveling up on the previous missions will greatly influence the outcome here.
- The blockage that prevents you from going left at the very beginning of the mission can be cleared by going around it from the other side.
- There is one torch (somewhere in the center approximately) which has a red fire nearby which can be activated and block the road to the torch, it is activated through the red monument, after activating the fire there is no way to get to this torch except through the teleport itself between the torches (but here you need to be careful since the activation button is in a different place and if all the other torches are taken away from you, you will simply find yourself trapped with no way out), in this place you can sometimes sit out.
- In the end, you will have to play catch-up and squeeze out all possible torches, as an option, you can sit back and wait until the purple ones start beating the green ones, but this is fraught with the possibility that they will take away all the cities and you will have to be a bum so as not to be caught. Basically, the range decides here.
- The most difficult thing here is probably the very first battle, since they give you a certain set of warriors and you can’t get new ones anywhere, the only way is blocked by the enemy Master who will constantly throw poison around the area during the battle, the character’s leveling up on the previous missions will greatly influence the outcome here.
- The blockage that prevents you from going left at the very beginning of the mission can be cleared by going around it from the other side.
- There is one torch (somewhere in the center approximately) which has a red fire nearby which can be activated and block the road to the torch, it is activated through the red monument, after activating the fire there is no way to get to this torch except through the teleport itself between the torches (but here you need to be careful since the activation button is in a different place and if all the other torches are taken away from you, you will simply find yourself trapped with no way out), in this place you can sometimes sit out.
- In the end, you will have to play catch-up and squeeze out all possible torches, as an option, you can sit back and wait until the purple ones start beating the green ones, but this is fraught with the possibility that they will take away all the cities and you will have to be a bum so as not to be caught. Basically, the range decides here.