Songs of Conquest
54 Achievements
GOG
The Marsh Expands
Complete the last Rana campaign map on Overwhelming difficulty
0.4%
How to unlock the The Marsh Expands achievement in Songs of Conquest - Definitive Guide
This guide was translated automatically.
You need to capture absolutely all the cities on the map and own them at the same time. The difficulty is that in addition to Baria, with whom the main friction is going on, the undead are also activated on this map. Moreover, even if you capture all the enemy cities of one of the sides, every 3 turns they get a new hero. I advise you to first upgrade the main city and fully equip the army with improved dragons, as well as additional masters and a garrison in the capital (it is important not to build a wall near the castle, I will explain why later). As you make it possible to improve dragons, demolish the building for upgrades and build another, where you increase their number to 6 pcs. in a squad.
Next, the Barians have 2 magisters, the man is his permanent respawn, we kill the girl and she does not appear again. Then we sit in the castle and wait for the man to gallop. As soon as he runs up to the castle (within your walls, which are not there), then we build them, and he should be carried out either to the left side, or to the north of the castle, there he is closed in a small location and will not annoy you. Important: the garrison of the castle and the magister who will be in it will supply a powerful army and then he will not attack you. AFK until the end of the game in general he. Now you can run around the map with the two remaining magisters and fight the undead. I advise you to burn the cities and move on, because when you kill the necromancer, he will then have nowhere to take troops, so with two heroes you should capture all the cities on the map fighting against 1 magister of the undead.
Next, the Barians have 2 magisters, the man is his permanent respawn, we kill the girl and she does not appear again. Then we sit in the castle and wait for the man to gallop. As soon as he runs up to the castle (within your walls, which are not there), then we build them, and he should be carried out either to the left side, or to the north of the castle, there he is closed in a small location and will not annoy you. Important: the garrison of the castle and the magister who will be in it will supply a powerful army and then he will not attack you. AFK until the end of the game in general he. Now you can run around the map with the two remaining magisters and fight the undead. I advise you to burn the cities and move on, because when you kill the necromancer, he will then have nowhere to take troops, so with two heroes you should capture all the cities on the map fighting against 1 magister of the undead.