STAR WARS Battlefront
63 Achievements
EA Play
I've been waiting for you
Kill 10 enemies trying to claim your team's pod in Drop Zone
How to unlock the I've been waiting for you achievement in STAR WARS Battlefront - Definitive Guide
This one is a little tricky and will require some luck due to impart that the radar nearly always shows you are.
When playing Drop Zone, you are going to need to kill someone that is attempting to take over the drop pod.
So you are going to need to kill them while they are pressing X on the drop pod.
My advice (though I have not unlocked it, I have 8/10) would be to sit up on a higher ledge away from your allies, allowing the enemy to advance to the pod and as soon as they get near it, eliminate them.
You'll know if you get progress for this if it says "Pod Activation Stopped" after you kill an enemy.
Good luck!
When playing Drop Zone, you are going to need to kill someone that is attempting to take over the drop pod.
So you are going to need to kill them while they are pressing X on the drop pod.
My advice (though I have not unlocked it, I have 8/10) would be to sit up on a higher ledge away from your allies, allowing the enemy to advance to the pod and as soon as they get near it, eliminate them.
You'll know if you get progress for this if it says "Pod Activation Stopped" after you kill an enemy.
Good luck!
11 Comments
The radar always shows your location? I didn't think this was true...
By CR4SHED on 22 Nov 2015 04:29
Unlock and equip "scout" trait, this will keep you off the radar. You need to be level 15 and will cost you 7,000 credits. Totally worth it.
By Torakiki360 on 23 Nov 2015 02:14
Buy scan pulse and upgrade it if you can. After this, equip impact grenade or barrage if you have it. Now go into a game of drop zone. Preferably on Endor.
The strategy is sitting somewhere away from the drop pod. Make sure you can still see it though. Use scan pulse whenever things quiet down so you know where the nearest enemies are. This will act as a 1 step ahead power up. When an enemy player looks like he is defusing it (standing still next to it). Throw a grenade, shoot barrage shot or just kill him with a blaster. Look for a medal called "pod activation stopped" and now you need 9 more.
The strategy is sitting somewhere away from the drop pod. Make sure you can still see it though. Use scan pulse whenever things quiet down so you know where the nearest enemies are. This will act as a 1 step ahead power up. When an enemy player looks like he is defusing it (standing still next to it). Throw a grenade, shoot barrage shot or just kill him with a blaster. Look for a medal called "pod activation stopped" and now you need 9 more.
2 Comments
Yeah I found barrage to be almost useless. I've been killed only once with it and have picked up no kills myself.
By Chuppernicus on 19 Jan 2016 04:57
Explosives are shit now so if you use a grenade barrage, they have enough time to defuse it before they get killed from the nades...
By NITEMARECREATOR on 07 Dec 2015 21:05
This can be boosted, you only need 4 people to start a match of Drop Zone. Set your matchmaking to Asia, and try to equip the Scatter Gun, this will make it easier as the window of opportunity to get these kills is very small. You need to kill someone while they are trying to claim a drop pod you have already claimed and is counting down. The Scatter Gun, Scout Pistol and Cycler Rifle work best for the instant kill.
You'll know it counts if when you see a display upon a kill that says you stopped the capture. For security, check your Achievement tracking in the Xbox Guide.
You'll know it counts if when you see a display upon a kill that says you stopped the capture. For security, check your Achievement tracking in the Xbox Guide.
Got it last night pretty easily.
- Play Drop Zone
- Don't go for the pods (or get the pod then hide), sit a distance away hidden and wait for the other team to try to claim the pod. I hate camping, but it's for the achiev.
- Shoot the enemy when you see them trying to claim the pod. I used the Cycler Rifle Star Card because it can shoot through their shields, aim for the head.
- Do it 10 times. BOOM
- Play Drop Zone
- Don't go for the pods (or get the pod then hide), sit a distance away hidden and wait for the other team to try to claim the pod. I hate camping, but it's for the achiev.
- Shoot the enemy when you see them trying to claim the pod. I used the Cycler Rifle Star Card because it can shoot through their shields, aim for the head.
- Do it 10 times. BOOM
As ICECLIMBERS' excellent solution states, this achievement is for killing 10 enemies who are pressing X on a pod in Drop Zone. You will know when you've gotten progress towards this achievement when, after killing an enemy close to your pod, you receive a "POD ACTIVATION STOPPED" bonus.
Now, I know there's been a lot of emphasis placed on having the Scan Pulse or the Scout perk, but for those of you who are maybe a little less patient, or if you've been having trouble dealing with shielded enemies/teammates getting the kills before you, I used an alternate strategy that seemed to work really well for getting this. I'd really been struggling to get this using the other guides, because against good, well-equipped people, they almost always run right up to the pod using a personal shield and a jump pack, making the window for killing them with an impact grenade or another explosive very, very small. Still worse, I could sometimes take out a lot of a pod-claimer's health, but my teammates all wanted this achievement too and would frequently get the killing blow instead of me. This strategy is the hard counter to those circumstances, and using this method I was able to get this achievement in only a few games of Drop Zone.
THE TOOLS:
Weapon: CJ-9 BO-RIFLE (Kill any enemy carrying one in multiplayer to unlock)
LB: Cycler Rifle (Really, really useful. Required rank: 28)
Y: Personal Shield (Required rank: 22)
RB: Dioxis Grenade (Requires Outer Rim DLC: unlocked via Hutt contract. Helpful but not essential. Explosions are fine, too!)
Trait Card: Any trait that suits you. I still don't have the Scout perk, for what it's worth.
I'm a huge fan of this loadout for this mode in particular, as it is extremely effective against both shielded and non-shielded enemies. Against shielded enemies, the BO-RIFLE melee and Cycler Rifle headshots are both one-hit kills, and the chip damage from Dioxis Grenades both goes through shields and can often be the difference between a teammate and you getting the killing blow on a pod activator.
THE STRAT:
Hang out near the pod, but out of the major sight-lines. Pay attention to the radar indicators on your map, and set yourself up so that the pod is BETWEEN you and the red indicators on the radar, and there is no red behind you on the radar. Try not to be directly in the line of sight of people entering the area where the pod is, so that they don't kill you before they run up to the pod. Also, people tend to run in a straight line from the entrances into the area where the pod is, so try to stand off at a bit of an angle so that the pod itself doesn't interfere with your aim and they won't see you as they run in. Some pod locations give you better hiding spots than others. :)
Once you've found a good spot, you have three major options for getting kills.
1) Wait for the enemy to run up next to the pod, then shoot them with the Cycler Rifle, which penetrates their shields. Aiming for the head with the Cycler Rifle should be the A-strategy (instant-kill), but if you have your Dioxis grenade by the pod, the chip damage from the Dioxis will kill them as long as you hit center-of-mass with the Cycler Rifle. BE QUICK: you only have a second or two to hit them.
2) Activate your personal shield, then run up and melee enemies as they try to activate the pod. The BO-RIFLE staff melee is an instant-kill, even on shielded enemies, and enemy players doing the pod activation won't be looking for you or trying to attack. The personal shield is optional, but it will prevent opponents from shooting you down as you run up to the pod activator. If you're feeling especially bold, you can do this even if your Dioxis grenade is active by the pod as long as you're at full health when you run in there.
3) Throw the Dioxis grenade by the pod JUST BEFORE your opponent arrives there, then hope that your teammates are able to slightly chip away at the pod activator's health before they can claim it. Pod activation takes slightly less time than a fatal dose of Dioxis, so this should not be your first-priority option, but if the pod activator takes some damage prior to arriving at the pod, the chip damage from the Dioxis grenade will kill them before they can activate it. Dioxis grenades can also be an excellent way to "KS" your teammates, for what it's worth.
Hope this helps!
Now, I know there's been a lot of emphasis placed on having the Scan Pulse or the Scout perk, but for those of you who are maybe a little less patient, or if you've been having trouble dealing with shielded enemies/teammates getting the kills before you, I used an alternate strategy that seemed to work really well for getting this. I'd really been struggling to get this using the other guides, because against good, well-equipped people, they almost always run right up to the pod using a personal shield and a jump pack, making the window for killing them with an impact grenade or another explosive very, very small. Still worse, I could sometimes take out a lot of a pod-claimer's health, but my teammates all wanted this achievement too and would frequently get the killing blow instead of me. This strategy is the hard counter to those circumstances, and using this method I was able to get this achievement in only a few games of Drop Zone.
THE TOOLS:
Weapon: CJ-9 BO-RIFLE (Kill any enemy carrying one in multiplayer to unlock)
LB: Cycler Rifle (Really, really useful. Required rank: 28)
Y: Personal Shield (Required rank: 22)
RB: Dioxis Grenade (Requires Outer Rim DLC: unlocked via Hutt contract. Helpful but not essential. Explosions are fine, too!)
Trait Card: Any trait that suits you. I still don't have the Scout perk, for what it's worth.
I'm a huge fan of this loadout for this mode in particular, as it is extremely effective against both shielded and non-shielded enemies. Against shielded enemies, the BO-RIFLE melee and Cycler Rifle headshots are both one-hit kills, and the chip damage from Dioxis Grenades both goes through shields and can often be the difference between a teammate and you getting the killing blow on a pod activator.
THE STRAT:
Hang out near the pod, but out of the major sight-lines. Pay attention to the radar indicators on your map, and set yourself up so that the pod is BETWEEN you and the red indicators on the radar, and there is no red behind you on the radar. Try not to be directly in the line of sight of people entering the area where the pod is, so that they don't kill you before they run up to the pod. Also, people tend to run in a straight line from the entrances into the area where the pod is, so try to stand off at a bit of an angle so that the pod itself doesn't interfere with your aim and they won't see you as they run in. Some pod locations give you better hiding spots than others. :)
Once you've found a good spot, you have three major options for getting kills.
1) Wait for the enemy to run up next to the pod, then shoot them with the Cycler Rifle, which penetrates their shields. Aiming for the head with the Cycler Rifle should be the A-strategy (instant-kill), but if you have your Dioxis grenade by the pod, the chip damage from the Dioxis will kill them as long as you hit center-of-mass with the Cycler Rifle. BE QUICK: you only have a second or two to hit them.
2) Activate your personal shield, then run up and melee enemies as they try to activate the pod. The BO-RIFLE staff melee is an instant-kill, even on shielded enemies, and enemy players doing the pod activation won't be looking for you or trying to attack. The personal shield is optional, but it will prevent opponents from shooting you down as you run up to the pod activator. If you're feeling especially bold, you can do this even if your Dioxis grenade is active by the pod as long as you're at full health when you run in there.
3) Throw the Dioxis grenade by the pod JUST BEFORE your opponent arrives there, then hope that your teammates are able to slightly chip away at the pod activator's health before they can claim it. Pod activation takes slightly less time than a fatal dose of Dioxis, so this should not be your first-priority option, but if the pod activator takes some damage prior to arriving at the pod, the chip damage from the Dioxis grenade will kill them before they can activate it. Dioxis grenades can also be an excellent way to "KS" your teammates, for what it's worth.
Hope this helps!
To get this achievement you must kill an 10 enemies in Drop Zone who are trying hold X to capture your claimed pod. This does not have to be done in 1 game.
The two hardest things about this achievement is that it can sometimes be difficult to actually find a Drop Zone game, and that during a game, most enemies trying to capture a pod will usually pop the personal shield bubble which makes them invulnerable to blaster shots. To counteract this I recommend using the CJ-9 Bo-Rifle. This particular blaster has an electrified staff that gives it a one-hit melee.
My method was to capture a pod, crouch/hide behind something close by, and then wait for someone to try and capture it. The one-hit melee allows you to quickly kill anyone trying to capture your pod and is a direct counter to the personal bubble shield that most people run. You will know if a kill counted if you see Pod Activation Stopped pop on your screen, you can also check your achievement list for the percentage progress gain.
Note: You cannot melee if YOU have a personal bubble shield activated.
I hope this was helpful.
The two hardest things about this achievement is that it can sometimes be difficult to actually find a Drop Zone game, and that during a game, most enemies trying to capture a pod will usually pop the personal shield bubble which makes them invulnerable to blaster shots. To counteract this I recommend using the CJ-9 Bo-Rifle. This particular blaster has an electrified staff that gives it a one-hit melee.
My method was to capture a pod, crouch/hide behind something close by, and then wait for someone to try and capture it. The one-hit melee allows you to quickly kill anyone trying to capture your pod and is a direct counter to the personal bubble shield that most people run. You will know if a kill counted if you see Pod Activation Stopped pop on your screen, you can also check your achievement list for the percentage progress gain.
Note: You cannot melee if YOU have a personal bubble shield activated.
I hope this was helpful.
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