STAR WARS: Squadrons
47 Achievements
EA Play
Sound Strategy
Destroyed your first subsystem.
How to unlock the Sound Strategy achievement in STAR WARS: Squadrons - Definitive Guide
I unlocked this achievement playing Fleet Battles vs the AI. When you're attacking the flagship at the end, there are several subsystems you may target and destroy to get this achievement. I destroyed the antenna structure at the top of the Republic ship which netted me the achievement. It sticks out at the top and is very vulnerable so I would suggest playing as the Empire to make things easier.
In Fleet Battles (I played vs AI), you have to fight through stages to eventually be able to attack the enemy’s capital ship. When you are at that stage, use and to make give you Systems for your targets and just go and destroy one. It will unlock immediately as soon as the subsystem is destroyed. The antenna structure on top of the Republic capital ship (playing as Empire) is easy to see and pretty easy to destroy. I also recommend playing the Fleet Battles Tutorial so you get an idea of how the mode works.
This guide was translated automatically.
On a rebel cruiser, the easiest module to destroy is the one on the back. On the edge in the middle.
On the Empire Cruiser, there is a round module at the bottom of the ship, just behind the fighter spawn bay. It’s easier to destroy, there are fewer turrets there and enemies are less likely to go down there.
In both cases, when attacking a module, it is better to use both main lasers and additional lasers. the weapon is a powerful laser (severely reduces the maneuverability of the ship when firing).
Be sure to switch the power with a cross before attacking the module on the guns so that they do not overheat.
On the Empire Cruiser, there is a round module at the bottom of the ship, just behind the fighter spawn bay. It’s easier to destroy, there are fewer turrets there and enemies are less likely to go down there.
In both cases, when attacking a module, it is better to use both main lasers and additional lasers. the weapon is a powerful laser (severely reduces the maneuverability of the ship when firing).
Be sure to switch the power with a cross before attacking the module on the guns so that they do not overheat.
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