STAR WARS: Squadrons
47 Achievements
1,000
80-100h
Xbox One
Xbox Series
I Know a Few Maneuvers
Destroyed 10 starfighters while drifting in Dogfight.
40
0.02%
How to unlock the I Know a Few Maneuvers achievement in STAR WARS: Squadrons - Definitive Guide
So let's start off with how to drift in the first place:
-First you have to transfer your power to the engines (left on Dpad) and you'll notice yellow bars that are filling up next to your speedometer.
-Then you'll push in the left thumbstick to boost
- While boosting, you look where you want to be facing with the right thumbstick, and then you push in and HOLD the left thumbstick in to drift. You'll come out of your boost and you'll drift for about 2-3 seconds.
What I did is I equipped seeker mines to my auxiliary and used an A wing/Tie interceptor. Bombers can work too but I had more luck with the more nimble interceptors. When you drop a seeker mine a icon will appear on the left side of your screen showing the status of the mine. When it's yellow, that indicates it's locked on to an enemy and moving to kill. About 3/4 of the time it'll be a kill if it hits. The goal is to hit a drift while the seeker mine kills the target. I can confirm that there are no bonus points or indicators that you got a "drift kill" so you'll just have to keep track on your own. I'd fly into groups of enemies chasing my allies in a circle (especially enemy interceptors) and drop a mine and immediately begin boosting. You'll more often then not have all of your yellow bars full and can just keep going until you see the icon turn yellow and then begin to drift. That's the best method I was able to come up with. Trying to pick out weak enemies and drift to get kill takes an incredible amount of aim and skill that I didn't possess but that's always an option.
This is only my second guide on the site so if you leave a dislike please let me know what I can do better or what you didn't like
SteveyK21 has a good update from since the patches. Copied from their comment below and from the PS Trophies site:
"I found this really difficult to do using this method. From a ps board i found a solution that worked for me. Use the support class ship with the first turret and seeker mines. Just drop them both and then do the drift a lot. I got it in a handful of dog fights doing this"
-First you have to transfer your power to the engines (left on Dpad) and you'll notice yellow bars that are filling up next to your speedometer.
-Then you'll push in the left thumbstick to boost
- While boosting, you look where you want to be facing with the right thumbstick, and then you push in and HOLD the left thumbstick in to drift. You'll come out of your boost and you'll drift for about 2-3 seconds.
What I did is I equipped seeker mines to my auxiliary and used an A wing/Tie interceptor. Bombers can work too but I had more luck with the more nimble interceptors. When you drop a seeker mine a icon will appear on the left side of your screen showing the status of the mine. When it's yellow, that indicates it's locked on to an enemy and moving to kill. About 3/4 of the time it'll be a kill if it hits. The goal is to hit a drift while the seeker mine kills the target. I can confirm that there are no bonus points or indicators that you got a "drift kill" so you'll just have to keep track on your own. I'd fly into groups of enemies chasing my allies in a circle (especially enemy interceptors) and drop a mine and immediately begin boosting. You'll more often then not have all of your yellow bars full and can just keep going until you see the icon turn yellow and then begin to drift. That's the best method I was able to come up with. Trying to pick out weak enemies and drift to get kill takes an incredible amount of aim and skill that I didn't possess but that's always an option.
This is only my second guide on the site so if you leave a dislike please let me know what I can do better or what you didn't like
SteveyK21 has a good update from since the patches. Copied from their comment below and from the PS Trophies site:
"I found this really difficult to do using this method. From a ps board i found a solution that worked for me. Use the support class ship with the first turret and seeker mines. Just drop them both and then do the drift a lot. I got it in a handful of dog fights doing this"
35 Comments
Wow, cool tip. Thank you. Hope I can do it.
Edit 1:
Im getting kill assists but no kills yet. I'll keep at it.
Edit 2:
Ha! I think I got a couple during that match. Very luck based. Thanks for the tip.
Edit 1:
Im getting kill assists but no kills yet. I'll keep at it.
Edit 2:
Ha! I think I got a couple during that match. Very luck based. Thanks for the tip.
By Osakamitsu on 05 Oct 2020 02:42
Is this obtainable on Fleet vs AI or campaign or strictly on dogfight or Fleet battles?
By Archangel IX on 05 Oct 2020 07:21
Just adding what worked for me.
Changed the boost button settings from "throttling down will deactivate boost" to just clicking the left analog stick again. I then used practice mode to try it out, I was able to hit drifts very consistently and easily this way.
Then I went to dogfight mode.
I used TIE interceptors and A wings since you can go so fast and get boost, you can do hit and run on dogfight snarls. The quick lock missile was much easier to setup.
TIES and Xwings are okay, but interceptors and Awings are usually very week and easy to kill. Id put a few shots in from 1000m if I could to knock them down and then fire a missile. Watching distance can let you time the drift. Boost after you fire and then hit the drift. Hopefully you get the kill. If not, rinse and repeat.
Esseles and Yavin were the best maps, then Dockyards, Sissubo and Galitan were the hardest since theres so much cover to evade locks and not enough room to boost a lot.
I kept track and I had what I thought were about 20ish drift kills before it popped, so its tough to know if it counted or not.
You will hear a woosh, and usually a voiceline from your pilot (at least the hotshot rebel when I was in the A wing) when in the drift. I was probably drifting a little late on my kills. Dont get sucked into turning dogfights. Hit and run, should be easy if youre moving fast (I also used the propulsion engine to up max speed).
You wont get a lot of kills focusing like this. But of you find a new, bad player that doesnt avoid well and flies straight lines FOCUS on them. Keep trying to find them and setup your scenario.
I had one match where I had 6-7 drift kill scenarios this way.
Changed the boost button settings from "throttling down will deactivate boost" to just clicking the left analog stick again. I then used practice mode to try it out, I was able to hit drifts very consistently and easily this way.
Then I went to dogfight mode.
I used TIE interceptors and A wings since you can go so fast and get boost, you can do hit and run on dogfight snarls. The quick lock missile was much easier to setup.
TIES and Xwings are okay, but interceptors and Awings are usually very week and easy to kill. Id put a few shots in from 1000m if I could to knock them down and then fire a missile. Watching distance can let you time the drift. Boost after you fire and then hit the drift. Hopefully you get the kill. If not, rinse and repeat.
Esseles and Yavin were the best maps, then Dockyards, Sissubo and Galitan were the hardest since theres so much cover to evade locks and not enough room to boost a lot.
I kept track and I had what I thought were about 20ish drift kills before it popped, so its tough to know if it counted or not.
You will hear a woosh, and usually a voiceline from your pilot (at least the hotshot rebel when I was in the A wing) when in the drift. I was probably drifting a little late on my kills. Dont get sucked into turning dogfights. Hit and run, should be easy if youre moving fast (I also used the propulsion engine to up max speed).
You wont get a lot of kills focusing like this. But of you find a new, bad player that doesnt avoid well and flies straight lines FOCUS on them. Keep trying to find them and setup your scenario.
I had one match where I had 6-7 drift kill scenarios this way.
This achievement requires you to attain 10 kills while performing a drift with your starfighter in Dogfight matchmaking. Private matches do not count at time of writing.
The easiest method I have come across for this is equipping a mine and turret mine to the support class fighter, dropping them when near enemies and then just repeatedly drifting until the kills from your mines line up with you drifting, thus counting towards the achievement. This will obviously be somewhat luck based on if the mine/ turret kills line up with you drifting but is much simpler than trying to drift, line a shot and kill an enemy with your lasers while still drifting. Below is some additional information you may find useful.
Make sure to read up on the basics and practice the actual drift mechanic before attempting this achievement as it can be sometimes be tricky to pull off. If performed correctly ‘speed lines’ will be visible through your cockpit windshield as you rapidly turn in one direction and you should see your speedometer drop speed before regaining it automatically. That drop represents the drift. That’s when you need your kills.
The easiest method I found for this was using the Support Ship class in this case the New Republic U-Wing with ‘Seeker Mine’, ‘Turret Mine’, Fortified Deflector’, ‘Deflector Hull’ and ‘Propulsion Engine’ Equipped.
Deflector Hull and Fortified Deflector give your ship some extra durability as you attempt your drifts with Propulsion Engine allowing you to reach top speed faster. These are not atrictly required for drifting but if you’re an absolute rookiee like myself, a bit of extra survivability means everything.
When you spawn into a match, immediately dump all power into engines (this is the blue bar on your cockpit dashboard) this starts to build up boost thrusters. Fly into battle at normal speed and once you reach firing range of opponents, drop your mine and turret mine, firing them off as much as the recharge allows. Everytime you deploy your mines start performing drifts and eventually your mines and turrets will get kills for you and at some point these will likely coincide with you drifting. Repeat as much as required until the achievement pops.
It may take time to get everything to line up, but letting auto turrets and mines do the killing for you makes this achievement a lot easier as you just have to focus on landing a drift, rather than a drift, line up of a shot and kill while drifting. After a few matches I got this achievement and even for those kills that don’t occur while drifting that the turret/mines can get you, add towards your Dogfight kill achievements so that’s a nice bonus too.
The easiest method I have come across for this is equipping a mine and turret mine to the support class fighter, dropping them when near enemies and then just repeatedly drifting until the kills from your mines line up with you drifting, thus counting towards the achievement. This will obviously be somewhat luck based on if the mine/ turret kills line up with you drifting but is much simpler than trying to drift, line a shot and kill an enemy with your lasers while still drifting. Below is some additional information you may find useful.
Make sure to read up on the basics and practice the actual drift mechanic before attempting this achievement as it can be sometimes be tricky to pull off. If performed correctly ‘speed lines’ will be visible through your cockpit windshield as you rapidly turn in one direction and you should see your speedometer drop speed before regaining it automatically. That drop represents the drift. That’s when you need your kills.
The easiest method I found for this was using the Support Ship class in this case the New Republic U-Wing with ‘Seeker Mine’, ‘Turret Mine’, Fortified Deflector’, ‘Deflector Hull’ and ‘Propulsion Engine’ Equipped.
Deflector Hull and Fortified Deflector give your ship some extra durability as you attempt your drifts with Propulsion Engine allowing you to reach top speed faster. These are not atrictly required for drifting but if you’re an absolute rookiee like myself, a bit of extra survivability means everything.
When you spawn into a match, immediately dump all power into engines (this is the blue bar on your cockpit dashboard) this starts to build up boost thrusters. Fly into battle at normal speed and once you reach firing range of opponents, drop your mine and turret mine, firing them off as much as the recharge allows. Everytime you deploy your mines start performing drifts and eventually your mines and turrets will get kills for you and at some point these will likely coincide with you drifting. Repeat as much as required until the achievement pops.
It may take time to get everything to line up, but letting auto turrets and mines do the killing for you makes this achievement a lot easier as you just have to focus on landing a drift, rather than a drift, line up of a shot and kill while drifting. After a few matches I got this achievement and even for those kills that don’t occur while drifting that the turret/mines can get you, add towards your Dogfight kill achievements so that’s a nice bonus too.
BulkGalaxy's guide is great, though I suspect that there was a stealth nerf to the seeker mines. The indicator for when a mine is tracking lags now, so in my experience you can no longer use it to tell when to start drifting.
I've found that jousting can be a useful tactic. Head straight at an enemy unloading lasers to weaken it, drop a mine with enough time for it to arm and then peel away to immediately start drifting. The enemy will head straight into the mine for the kill. I got my last three that way.
Missiles are OK, but players are much better at evading now so more often than not you'll just get a little damage and, because you've started drifting, lost the target...very frustrating. And I've never gotten single kill with cluster-missiles.
Happy hunting!
I've found that jousting can be a useful tactic. Head straight at an enemy unloading lasers to weaken it, drop a mine with enough time for it to arm and then peel away to immediately start drifting. The enemy will head straight into the mine for the kill. I got my last three that way.
Missiles are OK, but players are much better at evading now so more often than not you'll just get a little damage and, because you've started drifting, lost the target...very frustrating. And I've never gotten single kill with cluster-missiles.
Happy hunting!
This Is Cumulative.
- When The Achievement Popped, I Had Killed One Guy For The Current Match.
-------------------------------
Set Up
-------------------------------
I Used The Support Ship. I Do Not Remember The Name Of It, But It's Big And Slow.
- Equip Mines
- Equip Auto-Turrets
The Game Counts Drifting While These Kill, As Drifting Kills.
-------------------------------
In-Game
-------------------------------
Always Start By Switching To Engines (1 On Keyboard) To Build Your Boost Meter.
Space Bar To Boost, And While Boosting - Press Left Shift To Start Drifting.
- This Is Great For 180° Turning, Boosting To An Asteroid Then Turning Behind It, Or Just Useful For Slowing Down.
Take Turns Placing Turrets And Mines, Then Boosting And Drifting Around While They Go Off.
- With Your Auto-Turrets Placed It's Just A Matter Of Being Lucky Enough To Be Drifting At The Correct Times To Get Credit.
----------------------------
There Is No Tracker For The Number Of Kills You Have, But The Achievement Pops Mid-Match Right After You Get Your Tenth One.
Good Luck!
- When The Achievement Popped, I Had Killed One Guy For The Current Match.
-------------------------------
Set Up
-------------------------------
I Used The Support Ship. I Do Not Remember The Name Of It, But It's Big And Slow.
- Equip Mines
- Equip Auto-Turrets
The Game Counts Drifting While These Kill, As Drifting Kills.
-------------------------------
In-Game
-------------------------------
Always Start By Switching To Engines (1 On Keyboard) To Build Your Boost Meter.
Space Bar To Boost, And While Boosting - Press Left Shift To Start Drifting.
- This Is Great For 180° Turning, Boosting To An Asteroid Then Turning Behind It, Or Just Useful For Slowing Down.
Take Turns Placing Turrets And Mines, Then Boosting And Drifting Around While They Go Off.
- With Your Auto-Turrets Placed It's Just A Matter Of Being Lucky Enough To Be Drifting At The Correct Times To Get Credit.
----------------------------
There Is No Tracker For The Number Of Kills You Have, But The Achievement Pops Mid-Match Right After You Get Your Tenth One.
Good Luck!
This guide was translated automatically.
If we boost 5v5, then we modify the 4th ship for each side. by installing an auto turret on it (attacks opponents automatically). Next we do the following:
1. As soon as the battle begins, we fly up to the middle of the map and place a turret.
2. Only one opponent should fly up from the opposite team.
3. While he is flying, you put a mark on him to track his life.
4. As soon as his life reaches 10%, start accelerating and drift.
When turning, you should see a Kill +100 notification in the middle of the screen
There is a drift tutorial at the end of the 3rd story mission. They directly show in detail when and what to press. You can also start a training session in a network game (without detailed instructions, just for yourself) to improve your drifting skills.
How to drift (if settings are default):
1. Press left to transfer all the power to the engines. Your afterburner will begin to build up (the location of the afterburner is different for everyone, but it always looks like light yellow and is located not far from the speed indicator). Example:
2. Increase speed up.
3. Click to activate afterburner.
4. Select the direction to the right where we will turn 360 and HOLD!
5. Click again on and HOLD!
These actions from 1-5 take 5-7 seconds. At the moment of drift, IT IS IMPORTANT TO HOLD And . Otherwise, the drift is not counted. Drifting will be carried out while there is afterburner.
How to understand that drift has started , since there are no notifications.
When you do this, your central crosshair will move strongly towards the edge of the screen. That is, if you HOLD to the left, then the sight will move to the right and vice versa if you HOLD to the right, the sight will move to the left.
I remind you that these actions are performed with DEFAULT settings!
1. As soon as the battle begins, we fly up to the middle of the map and place a turret.
2. Only one opponent should fly up from the opposite team.
3. While he is flying, you put a mark on him to track his life.
4. As soon as his life reaches 10%, start accelerating and drift.
When turning, you should see a Kill +100 notification in the middle of the screen
There is a drift tutorial at the end of the 3rd story mission. They directly show in detail when and what to press. You can also start a training session in a network game (without detailed instructions, just for yourself) to improve your drifting skills.
How to drift (if settings are default):
1. Press left to transfer all the power to the engines. Your afterburner will begin to build up (the location of the afterburner is different for everyone, but it always looks like light yellow and is located not far from the speed indicator). Example:
2. Increase speed up.
3. Click to activate afterburner.
4. Select the direction to the right where we will turn 360 and HOLD!
5. Click again on and HOLD!
These actions from 1-5 take 5-7 seconds. At the moment of drift, IT IS IMPORTANT TO HOLD And . Otherwise, the drift is not counted. Drifting will be carried out while there is afterburner.
How to understand that drift has started , since there are no notifications.
When you do this, your central crosshair will move strongly towards the edge of the screen. That is, if you HOLD to the left, then the sight will move to the right and vice versa if you HOLD to the right, the sight will move to the left.
I remind you that these actions are performed with DEFAULT settings!
1 Comment
If you still do it online with randoms, I recommend the following method.
We are modifying the 4th ship of each faction.
1. We install auto-guided lasers (just in case, to beat up the enemy fighter).
2. Additional weapons: auto turret and bloodhound mine.
3. Shields unchanged.
4. We increase maneuverability.
In general, it all depends on the teams you play with. But the general rules are as follows.
At the beginning of the battle, we shoot a turret and a mine in the middle of the map (after respawning, depending on the circumstances).
If a mine or turret turns yellow, it means it is attacking the enemy. If possible, mark this enemy with to see his life. And when he has only 10% of his lives left, then perform a drift (how to do it is described in detail in my tip above).
But it often happens that you don’t see the enemy’s life because of the chaos of what’s happening, so you simply focus on the color of the turret or mine and drift more often while they are yellow.
If you are destroyed, then after respawning, select the damaged enemy and shoot the turret and mines next to it.
Sometimes you can sit on the tail of a damaged opponent and destroy him.
Assisting on a kill does not count as a kill in drifting.
I got the trophy this way. This method is more difficult than boost.
We are modifying the 4th ship of each faction.
1. We install auto-guided lasers (just in case, to beat up the enemy fighter).
2. Additional weapons: auto turret and bloodhound mine.
3. Shields unchanged.
4. We increase maneuverability.
In general, it all depends on the teams you play with. But the general rules are as follows.
At the beginning of the battle, we shoot a turret and a mine in the middle of the map (after respawning, depending on the circumstances).
If a mine or turret turns yellow, it means it is attacking the enemy. If possible, mark this enemy with to see his life. And when he has only 10% of his lives left, then perform a drift (how to do it is described in detail in my tip above).
But it often happens that you don’t see the enemy’s life because of the chaos of what’s happening, so you simply focus on the color of the turret or mine and drift more often while they are yellow.
If you are destroyed, then after respawning, select the damaged enemy and shoot the turret and mines next to it.
Sometimes you can sit on the tail of a damaged opponent and destroy him.
Assisting on a kill does not count as a kill in drifting.
I got the trophy this way. This method is more difficult than boost.
By Dik_Voker on 26 Nov 2020 07:30
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