State of Decay 2: Juggernaut Edition

State of Decay 2: Juggernaut Edition

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I Was All By Myself

I Was All By Myself

You reached the sixth wave in a session of Daybreak in single player.

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1.03%

How to unlock the I Was All By Myself achievement in State of Decay 2: Juggernaut Edition - Definitive Guide

*This was done playing with update 6.0 installed.

The first thing you should do is play the DLC with others and get a feel for it. Keep playing until you unlock the CLEO Blast Rifle. You need to complete any combination of 23 download waves (3, 5, and 7) to unlock the weapon. You will also be using the CLEO Hand Axe and Deployable Mines which unlock along the way.

Once you have those items, start a match and make sure your game has the network/matchmaking settings turned off.

***The first very important thing you need to look out for when starting a match is to make sure the two AI have rifles and not shotguns. If they have a shotgun, they will be worthless. This is one of the most helpful tips when I got the achievement. You do this by quitting the match and starting a new one until they both have rifles.***

The setup will be similar to other methods. Put bandages near the technician, repair kits near the barriers, first aid kits (all but one) in front of the wall at the middle, mines somewhere behind the wall, and put your CLEO Blast Rifle with ammo to the left outside the wall where you can pick it up quickly later.

For waves 1-3, grab the shotgun in the first chest and use it. When the CLEO drops come down, focus on repair kits and bombs first. First Aid kits and CLEO ammo are good to have and drop them with your other reserves, but make sure you have time to repair the walls. Use fire bombs if too many gather up on a barrier.

One wave 4, drop your shotgun and grab your blast rifle and ammo. It works wonders on armored zombies and juggernauts. It can have poor accuracy at long range, but if you click RS while aiming, you will zoom in a little and that will improve.

On wave 5, deploy some mines behind the wall so that the technician is covered, and save your other one for when things get hairy (and they will). The wall came down about half way through the wave on my run. When this happens, keep shooting. I had the blast rifle aimed at the technician and fired away until the round was over. Don't let juggernauts get too close. The rifle can stagger them in a few shots. When they kneel, just shoot them in the head instead of doing a takedown.

The achievement will pop when the CLEO drops come down before wave 6.

I was able to keep going and use more mines to complete wave 7 solo. It's a good bit easier after wave 5. I had one wall down all of wave 7 and still made it through ok.
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19 Feb 2019 16:08

19 Comments
Wow. I must be a real Noob. I am stuck on this in a big way. 100 Days in a Dread zone - easy.... Level 6 Daybreak Solo - Impossible.

I have restarted many times to make sure my AI mates get AR's. I have tried Cleo Shotgun and it doesn't kill juggs fast enough - the assault version even eats through ammo and doesn't seem to stop juggs. I often get caught trying to reload and avoid zeds to complete the animation.

I tried taking rocket pods and mine fields and I cannot stop Juggs taking down the wall and my geek getting swamped on Round 5.

Round 1+2 with a Shotty - no problem.
Round 3 with a Hordebreaker - no problems.

I get through Round 4 easy enough with Cleo ammo and save my explosives for round 5 but I just get bogged down trying to execute armoured Zeds as my AI cannot kill them (even after I cleo their legs to try and save the wall). Even the mine field and/or rocket pods doesn't save y geek once the walls come down...

What am I doing wrong here - I just cannot get it?
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By MasterCrafty77 on 25 Jul 2021 04:09
How do you change out their weapons if they have a shotgun?
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By ColumnedJet9 on 07 Jul 2019 06:00
Quit and start over. I've updated the guide to make that more clear.
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By Fuzzmeister J on 07 Jul 2019 20:20
***The first very important thing you need to look out for when starting a match is to make sure the two AI have rifles and not shotguns. If they have a shotgun, they will be worthless. This is one of the most helpful tips when I got the achievement. You do this by quitting the match and starting a new one until they both have rifles.***

Can I re-emphasize this? This was so helpful in getting this completed...

The bots like to hide their gun when approaching, so a good, fast way to tell if its a rifle over a shotgun is that the rifle has a red band along the butt of the gun (which you can see if you get real close to the bot). Shotguns have a green patch on the gun body.
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By JohnnyInterfnk on 05 Oct 2019 16:30
Also, a good tip is to save ALL explosives for round 5. Make sure to pick ALL of them up from round 2 on... you'll need them to clear the mobs off of the technician, and I promise you you'll use every single one.
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By JohnnyInterfnk on 05 Oct 2019 16:33
As Lefty24 and others have said, USE THE CLEO SHOTGUN. I can't stress this enough. I grinded with the CLEO blast rifle and could never make it through wave 5, but with the shotgun I made it through all 7 waves on my first attempt. This weapon is highly underrated and can kill a Jug in 2 reloads. I didn't even have to save my explosives, just used them when needed and made sure I never ran out of CLEO rounds. Good luck to anyone still working on this one!
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By Sir Lagselot on 24 Mar 2021 13:01
Can confirm best way to finish this is cleo shotgun done IT in second try
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By Mariano80PL on 11 Jul 2021 23:02
*Update* nailed it!

Cleo Sharpshooter then on wave 5 I draw in all the mob and a jugg through a broken wall and let off a rocket pod....

Reload, Heal the Tech, set another rocket pod and wait for another crowd - repeat....

Now for a team mate to carry through 7 rounds and let me get all the Cleo drops...
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By MasterCrafty77 on 26 Jul 2021 03:00
Finally got it after several tries. Blast rifle was easier than the Heavy sniper.
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By wes coasn on 26 Oct 2021 12:20
Anyone ever tried this with another player there through half of wave 5 and then quitting before the time is up? Cheese I know, but Daybreak is so hard it justifies cheeses.
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By ACESandElGHTS on 26 Dec 2021 21:04
+1 for recommending the blast rifle. Love that thing
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By vShockzi on 24 Mar 2022 07:41
Anyone ever tried this with another player there through half of wave 5 and then quitting before the time is up? Cheese I know, but Daybreak is so hard it justifies cheeses.
Did you ever figure out if this works?
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By Friggin Grease on 04 Jun 2022 04:32
Tried it with the cleo shotgun. Sure it's veen a few months. No better results. Is it considered cheating to mod this? Lol
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By Friggin Grease on 05 Jun 2022 11:47
Tried it with the cleo shotgun. Sure it's veen a few months. No better results. Is it considered cheating to mod this? Lol
It's not ok to mod any achievements. Just keep playing. The mode might feel impossible at first, but you will get better at it.
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By Fuzzmeister J on 05 Jun 2022 12:04
I figured as much
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By Friggin Grease on 12 Jun 2022 03:17
@Friggin Grease

I'm going to sound like an echo chamber but the CLEO Shotgun is the way to go. Here's a video of a recent run I did while also going for the Horde mode Achievement.

https://www.youtube.com/watch?v=0Vz9Mlt3Imo
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By Mechsican on 17 Jun 2022 13:51
I have been recently using the Cleo Shotgun, and I'm not better, no worse. I think I just need to accept that I will forever have 99% completion on this game.

Great video by the way, it could be possible my problem is I never drop the melee weapon, I like the speed of killing downed armour zeds with it. I may need to pile up more explosives though. It feels like you have way more of them than I do. I'll just have to keep trying. One time my guy died because I blew myself up with like 13 seconds left. I spawned back in, just in time to see the tech die. That's as close as I've ever gotten
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By Friggin Grease on 19 Jun 2022 16:48
ive gotten to 30 seconds 3 times....gddamn
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By LanceX2 on 29 Oct 2023 03:09
I had a much easier time using the Cleo Shotgun than the Cleo Blast Rifle. Use the starter shotgun for waves 1-2. Use the starter AR for the Jug at the end of wave 2. Then drop the starter guns and ammo for the Cleo Shotgun for waves 3-5.

Bring in Deployable Minefield. Drop them by the Tech at the start and deploy them at the end of wave 4. Save all other grenades and explosives for use during wave 5. Firebombs clear bloater gas instantly. Very helpful.

I even had enough Cleo ammo left to finish wave 7 easily. Ran out of wall kits though. Did all of wave 7 without 2 or 3 walls.

Completed it with the Cleo shotgun first try. Failed at least a dozen times with the Cleo Blast Rifle.
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By Lefty24 on 28 Nov 2020 20:17
View all 19 comments Show less comments
I used this video guide from mattskx (who I'm not affiliated with) for this achievement:


Followed all of his advice, and completed it first try. Just to clarify: this achievement is for reaching the beginning of wave 6, not for finishing wave 6 as I thought. Regardless, I followed the principles in his video and completed it with no worries.
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13 Jan 2019 15:33

2 Comments
The game won't drop anything decent in the CLEO drops like happens in that video. I have 2 mines to last the whole match and fail with 30 seconds left. :/
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By Fuzzmeister J on 13 Feb 2019 04:18
Drops are now fairly consistent across all games. Like noted in the video, you have to collect and SAVE EVERY explosive for round 5. You will use absolutely all of them.
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By JohnnyInterfnk on 02 Oct 2019 21:46