Stormrise

Stormrise

43 Achievements

1,000

Xbox 360
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Demoraliser

Demoraliser

You destroyed 11 enemy units in the first 5 minutes of a ranked match

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How to unlock the Demoraliser achievement in Stormrise - Definitive Guide

Nobody plays this game online, so you'll probably have to boost to get this achievement. One easy way to do this is to choose the Sai, while your boosting partner picks Echelon, on the Sink Hole Map, High starting resources (RANKED!).

Simply build 3 flying Worms (1200$), group them (LB+ A) and fly near the Echelon's base. Your partner needs to build 11 soldier troops. Make sure he builds only 1 or 2 troops at a time, and that he brings them near your worms (the area next to the first power node near the Echelon's spawn is a great place to do this). Once the 11 troops are dead, you'll get the achievement in-game. Kill the commander to finish the game, and do it again to help your friend.

With resources set to high, you don't even need to capture a power node. You'll get it done in <5 minutes easily. Good luck!
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14 Jun 2012 13:49

To unlock this achievement you must destroy 11 enemy units within 5 minutes, the easiest way to do this is to build a decent sized army and stand near a node where units are being made on the opposite team or you could obviously boost this with a friend.
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Host a multiplayer match on Domestic trouble map and with high starting resources. Both players must take the Echelon faction. The non-boosting player is going to spawn 11 seekers in his main camp and will move his commander far away so he won't get killed, nor will he kill the booster's troops. The booster spawns 3 hunters and fly them to the enemy camp. The 11 seeker units won't stand a chance against the hunters and will most likely die in a minute.

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This works well with the Maximum Firepower achievement. As soon as you spawn capture the node closest to you and upgrade it to level 2 (or 3 if going for Maximum Firepower) turret, and then spawn in a few supporting units as well. In the meantime, have your partner spawn 11 of his weakest and cheapest unit, and then send them at your turret individually. To make the 5 minute cutoff your partner can't wait for a unit to die before sending the next, but he can wait 5 seconds or so between each attack order and that will give your forces plenty of time to destroy the incoming units.

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