Stormrise

Stormrise

43 Achievements

1,000

Xbox 360
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Telepathic

Telepathic

You established a portal in Mission 3: Double Jeopardy

20

How to unlock the Telepathic achievement in Stormrise - Definitive Guide

Telepathic

This solution is to beat this mission on hard, the achievement will be obtained

First off this mission was annoying the first time, but when you know how to do it, incredibly easy.

After getting your base make some infiltrators and put them into groups by using LB. Take the infiltrators and send them to the first Node to your right, when they take it make sure to put them on the edge of the broken road at the top so they can shoot down at any units. Make sure to upgrade the node for Resources no need to make the turret or shield.

Take your hero and some infantry and send them to the next node which will be easy also with the infiltrators giving cover fire. After you capture this node fully upgrade it to make more resources, have a turret, and shield. Then build more units at your main base, all infantry, make sure to max out infiltrators(6 maximum).

Once you have an army send them all to the next point by clicking on the Green target ahead. You will capture a node that you can upgrade to a Warp, immediately do this. Make sure to put all your men next to the Node in the middle of the broken ground. This node should also be fully upgraded to give resources and hold the line.

Once you have both nodes upgraded make sure you have max infiltrators and max infantry. Put them all in groups, make sure to save and send them all and the next node in view. Once you capture this node it is over. Upgrade the node while sending your army to the Green Target.

After the green target is captured you will have 1 more node to capture. Just send the army(if almost dead build with the new Node more infantry) to the final node marked with a Green marker. If you capture it too fast like it did you will wait for the other 2 AI's to capture theirs so don't freak out. After thats done the mission will be over.

This mission was simple when I knew what I was doing, just follow my strategy and save alot, in good moments. GL Have fun!
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28 Jul 2012 10:19

3 Comments
This(and all your solutions) need information on how to kill turrets. I have spent HOURS sending everything I had at them only to have everything die before even taking the SHIELDS down! And this INCLUDES hero units! It becomes downright IMPOSSIBLE in certain areas like at the end of Mission 3, when you have to destroy one at the top of a slope!
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By MetaGame on 05 Aug 2012 03:45
I used the exact units mentioned. First Turret is a joke, just use some infantry, then the turrets im sure you are getting stuck on USE MAX POPULATION infantry. Put all the Infantry into groups and just mass at the turrets and they will be demolished.
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By Strategy One on 05 Aug 2012 05:15
To clarify - to take the turrets down once they have red shields, you need to throw a ton of guys onto the turret - once they finish their little ritual dance around it to get the exact position Sgt. Dumbfuck told them to go to, then they will start shooting, first at enemy units and then the turret itself. Prepare to lose a lot of guys, but you basically need to brute force this. I tried using grenades and explosives and whatnot but just couldn't get the guys to actually use them on a shielded turret for reasons that are unclear to me.
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By The Globalizer on 22 Dec 2022 19:30
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This is story related.

In mission 3, you start on a broken bridge. First, walk to the command center with your commander and establish a base with some troops. Then walk north with your commander to take down the 2 control nodes (1 in front on the large path, and 1 on the rubbles). Once you have them both, proceed to cross the broken bridge.

On the other side, you'll see the node you need to capture for the achievement. If you went over the bridge, it will be behind you when you get down the slope (there's also a node in front of you with a turret, but you'll capture it later). If you went under the bridge, it will be the first node you see.

Once you capture it, the game will ask you to make a warp. Select the node and build the warp (4th option, at the bottom). You can use the warp to bring troops from this node.
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27 Jun 2012 16:46

In Mission 3, you have to capture the third node which is located under the collapsed building which serves as a bridge and build a teleporter to it. Again this is practically missable if you don't do it but considering the extreme flow of enemies in this part of the mission, not building a teleporter and relying solely on spawning troops from your main camp would be suicide.

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