STREET FIGHTER X TEKKEN

STREET FIGHTER X TEKKEN

50 Achievements

1,000

50-60h

Xbox 360
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Anything Goes

Anything Goes

Activate Cross Assault 500 times.

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How to unlock the Anything Goes achievement in STREET FIGHTER X TEKKEN - Definitive Guide

To Cross Assault you perform the backwards Hadoken motion and then press Medium Punch and Medium Kick. In other words that's 214+mp+mk, or d, d/b, b+ y + b (default controls.

#################Another update ##################

As Yoshimitsus windmill attack seems to gain less meter, here is a suggestion from Jo3y Ban3s:

Please note that anyone trying this now, will be SOL as Yoshimitsus gauge gain was reduced for sword poke windmill and while I can't find documentation on it, seems Akumas HP is lower now. Unpatch or use onslaught L1 (gain after 3 specials hit) plus super easy input gems and use a bigger opponent. Same overall tactic but takes 9 sword poke windmills to fill the gauge.
Personally I used Hugo as my opponent.

Further to this, Zalexzy has confirmed that Hugo has enough HP to gain full meter with the Windmill technique.


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A fair few months late (apologies Dennoman!) here's an alternative method from Dennoman, which appears to be a bit more than twice as quick as mine. I haven't been able to test it as i've not owned the game in some time, but anyway:

"This solution courtesy of my pal FL Trooper BE.

Go to Versus with 2 controllers, pick Yoshimitsu, any partner, 75% handicap. Opponent should be Akuma at 100% health, as he has the lowest health in the Xbox 360 version of the game at 850.

Just spam Swordpoke Windmill (63214 + any punch). It takes 7 to completely fill up your meter. After the 7th, simply activate Cross Art. Akuma should only have the tiniest sliver of health left after the 7th and last Swordpoke Windmill, so the first hit of the Cross Art K.O.'s him. This shaves A LOT of time off your total spent to grind this, should be able to get an average of roughly 3 wins per minute, maybe 150-160 an hour.

Also, default or no gems equipped for both your and the enemy team. Nothing should be triggered during this. And make that a realistic number of 150-160 an hour if you're doing it very efficiently."

Here's the quickest method I found.

With Ken, equip the following gems:
#207 Onslaught lv.1 - Connect with 3 special moves
#212 Onslaught lv.2 - Connect with 1 launcher
#214 Onslaught lv.2 - Your partner connects with 1 launcher

Set up a versus game, best of 7 rounds, unlimited time (just incase you get sidetracked by watching tv, because this is really boring to do whilst not having a distraction).

Your team should be Ken first, and Ryu second. The opposing team should be Hugo first, and whoever you want second as they're irrelevant. Make sure Hugo has no defence gems equipped otherwise that might cock things up a bit.

Anyway, at the start of the fight jump to Hugo, hit him with a launcher, and before he hits the ground, hit him with another launcher to bring Ken back in. That's 2 "Cross Gauge Acquisition Rate + 40%" gems activated immediately. Now start spamming Hadoukens until your cross gauge is full.

Hugo should be down to about 15% hp at this point. Activate Cross Assault. The beauty of this part (which saves a few seconds each round) is that from the full screen distance, 9 times out of 10, Ken will throw an EX Hadouken or a Hadouken. If you do the same, then Hugo dies most of the time. However, if you've done every hadouken perfectly in the build up, he will have a little bit of hp left so you'll have to throw a 2nd one. That said, you don't have to worry about moving across the screen to land anything, you can just do it while watching tv and not paying too much attention.

When I did this I could get about 20 wins an hour, maybe a few more, which is 80 Cross Assault finishes an hour approximately. So to get the achievement you're looking at roughly 6/7 hours grinding.

Please leave feedback if you have anything to add or have found a better method. A thumbs up would be appreciated, and if you leave a thumbs down please leave a comment as to why. Thanks.
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20 Mar 2012 13:21

17 Comments
Thanks for the guide, +1.
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By Whiskey7 on 20 Mar 2012 18:25
As to IHeartParamore said with the gems but use Law with his Half circle forward punch attack builds almost a full bar in one time using so use the two launcher gems:
#212 Onslaught lv.2 - Connect with 1 launcher
#214 Onslaught lv.2 - Your partner connects with 1 launcher
Then weaken the character you fight and activate Cross assault.
I've just started this and i've got 100 so far finishes and 125 activations. Whatever is more efficient for you :) Good luck 'Cheivo Hunters
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By Plusles Claw on 31 Mar 2012 13:16
^ I was about to contest your statement, but the I realized what day you posted this on.
7 swordpoke windmill attacks, and a CA in 20 seconds? Let's be realistic man...

It is a good strategy though, I won't contest that.... Anyone else notice that it says "Activate" and not "Win" or is it just me?
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By ddgv on 17 Apr 2012 06:06
To ddgv, he is being more than realistic, I am using his method to finish these and I get 7 Windmills and 1 CA per round and the clock never drops below 80 seconds, its usually average 85, which is actually 15 seconds!
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By II Kazz II on 18 Apr 2012 08:44
I've not had much time lately to update my solution plus i traded in the game ages ago because i'd rather spend my time getting batteredon Marvel. But yeah, he's probably being realistic unless you did what I did and watched the first Kumate tournament while you ground it.
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By IHeartParamore on 18 Apr 2012 21:35
Please note that anyone trying this now, will be SOL as Yoshimitsus gauge gain was reduced for sword poke windmill and while I can't find documentation on it, seems Akumas HP is lower now. Unpatch or use onslaught L1 (gain after 3 specials hit) plus super easy input gems and use a bigger opponent. Same overall tactic but takes 9 sword poke windmills to fill the gauge.
Personally I used Hugo as my opponent
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By Jo3y Ban3s on 13 Mar 2013 19:24
^Thank you for this. Don't understand why neither of these guides mention HOW to do the Cross Assaults either.
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By WeltallAY on 18 Aug 2013 20:35
I've not owned the game since March 2012. I have recently purchased the PC version though so i'll be taking that out of the plastic in a couple of weeks i'd imagine so i'll actually be able to test things out on the 2013 version. Anyway, i've amended the guide to add how to perform a Cross Assault right at the top.
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By IHeartParamore on 04 Sep 2013 19:45
Perfect, have changed my vote to reflect your dedication to excellence.
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By WeltallAY on 04 Sep 2013 20:27
Also, if you by chance find a good current route for this a PM would be greatly appreciated!
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By WeltallAY on 04 Sep 2013 20:28
I'll have a quick investigate but i'm not sure what else we could try that hasn't been done already. That said, if i do find anything i'll drop you a PM and update the guide. Thanks for the thumbs up!
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By IHeartParamore on 04 Sep 2013 21:01
I seem to remember when I did the PC version I used Yoshimitsus windmill attack and things were ok, albeit I can't remember the settings I used. This would have been back in late 2013. Pretty sure I will have used an opponent with a bit more health, ie Ryu or Ken.
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By IHeartParamore on 09 Aug 2017 20:31
I've updated the solution. If I'm wrong about using Ryu, please correct me and I'll amend it and credit you.
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By IHeartParamore on 09 Aug 2017 20:35
Solution should be updated, as Yoshimitsu's 7 windmills is not enough to fill meter. As mentioned in comments years ago.
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By Zalexzy on 09 Aug 2017 20:56
Takes 9 without boosts, Hugo has enough health for that. Now tested with Ruy with boost (3 & 4 special hits), takes 8 windmill for energy so slightly faster. Ruy has not enough health to take 9 windmills and stay up.
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By Zalexzy on 10 Aug 2017 08:41
I will have forgotten to do it when I went through the PC version. Honestly can't remember exactly what I did on that ver, I mean, it could be that it wasn't patched as far and Yoshimitsu still had the same meter gain as on the older version. This has now been updated. Thanks.
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By IHeartParamore on 10 Aug 2017 20:03
This solution courtesy of my pal FL Trooper BE.

Go to Versus with 2 controllers, pick Yoshimitsu, any partner, 75% handicap. Opponent should be Akuma at 100% health, as he has the lowest health in the Xbox 360 version of the game at 850.

Just spam Swordpoke Windmill (63214 + any punch). It takes 7 to completely fill up your meter. After the 7th, simply activate Cross Art. Akuma should only have the tiniest sliver of health left after the 7th and last Swordpoke Windmill, so the first hit of the Cross Art K.O.'s him. This shaves A LOT of time off your total spent to grind this, should be able to get an average of roughly 3 wins per minute, maybe 150-160 an hour.

Also, default or no gems equipped for both your and the enemy team. Nothing should be triggered during this. And make that a realistic number of 150-160 an hour if you're doing it very efficiently.
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By dennoman on 01 Apr 2012 15:01
View all 17 comments Show less comments
Sadly, these are a bit more annoying than super arts and Pandora activation. It will require you to equip whatever gem units you can to boost your cross meter, ideally by landing special moves if you can. Either way, the character you'll be using is Yoshimitsu. The move you'll be using is half-circle backwards + punch. This is the best meter bolstering move in the game and you'll need to do it for both Cross Assaults and Cross Arts.

Cross Assaults are activated by pressing quarter-circle back + Medium Punch and Kick. This should call in your partner and you'll see both characters on-screen attacking your foe. Be careful, if your characters are on opposite sides of the foe they'll auto-block most of your attacks making it difficult to finish them off in time.

If you'd like to switch characters to get two activated assaults rather than one, that should save you a few loading screens. This shouldn't be done until after your 300 wins, however.
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30 Mar 2014 05:29

See Sturm und Drang.

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To activate Cross Assault you must use 3 bars of meter and input +. Cross Assault brings out your partner for a simultaneous assault of both of your characters. When playing with only 1 player the partner will be A.I controlled however if you are playing with a friend he will have control of the other character given you both more mix up and cross up options.

Utilization:
In actual play this may be a viable way of trying to get in on your opponent however at the cost of all of your Cross Gauge it might not be worth it. Keep in mind that when trying to go for unblockables under Cross Assault using a high and a low with both characters, the game will allow your opponent to block both hits.

For a grinding method for this trophy please refer to "The Cross Revolution" for more information. You can keep track of your progress towards this trophy under "Player Data" in the main menu, select Player Records and it will display your overall progress.

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