Styx: Master of Shadows

Styx: Master of Shadows

33 Achievements

25-30h

GOG
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Sticky-fingered

Sticky-fingered

Pick pocket 15 guards

0.1%

How to unlock the Sticky-fingered achievement in Styx: Master of Shadows - Definitive Guide

Eventually, you'll come across guards carrying items on their belts, for example throwing knives and potions. They are not very common, however, but the items tend to shimmer, so you can't miss them.

What you need to do is find a guard with something on his belt. Save the game. Now sneak up to the guard and when you get close press cn_Y to remove the merchandise. Wait a couple of secs. Now reload the saved game. Rinse and repeat.
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10 Oct 2014 05:09

3 Comments
good idea mayne thumbs up
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By Straight Blazen on 24 Oct 2014 04:00
I popped mine when I took some throwing knives off of a dead body. So I'm assuming it counts as a pickpocket if you do it when they're dead! Good to know if you don't want to grind, since it'll probably come through natural gameplay.
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By xTMx Voytek on 13 Mar 2015 18:59
As @xTMx Voytek pointed out that you can get these off a dead guards. You can simply find a guard, save, then continuously kill / grab whatever is on him then reload.
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By Golden Sequence on 22 Nov 2022 10:48
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I was able to get this off of the guy who opens the door for you later on in the prologue. You can pickpocket some health off of him. You must have room to pickpocket the health. I simply used one of my health potions to make room and then saved my game. Then I pressed cn_Y behind him to take it. Once you do, you can reload your save and do this until you get your achievement. Easy 90G achievement. smile

NOTE: You do have to wait a second or two for the pickpocket to register. Simply snap your achievements and go back to the game with the achievements still snapped. Once you pickpocket, wait for your progress to go up. Sometimes the progress won't go up until you move your character.
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18 Feb 2016 20:05

Here is a video guide on exactly how to unlock the Sticky-Fingered achievement on the first level.

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01 Mar 2016 16:34

As you progress through missions, some guards will be carrying an item on their belt that can be pick-pocketed. You will visually be able to see the item on their belt, such as a single throwing knife or a vial. As you sneak up behind them, you will be shown an additional option: (Pickpocket). If you successfully acquire the item, it counts for this trophy. After the 15th time, the trophy will pop. Any successful pick-pocket is immediately saved and counted in your game data. If you die or simply restart, then it is still counted.

I found this ability useless because half the time I wouldn't even notice that the guard had an item before taking them out. The other half of the time I wouldn't be able to perform the pick pocket because I was already maxed for that item. For example: If Styx was already carrying 2 throwing knives and he tried to pick pocket a third, the game will tell you that you cannot do it because your inventory is full. It became annoying enough that I eventually made a save before a guard and repeatedly did the pick-pocket-then-reload trick to close out the trophy.

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The trophy is simple. As soon as you see a bottle or a throwing knife on the enemy’s belt, sneak up to the enemy and press . Theft does not count if you currently have the item in excess, drink a flask or use a knife.
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04 Apr 2015 19:15

1 Comment
The dead are also taken into account, but only knives can be removed from them. If an enemy is carrying a bottle and you hit him, the bottle breaks.
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By So1idus on 23 Aug 2015 02:07