Super Lucky's Tale

Super Lucky's Tale

58 Achievements

2,000

11-13h

PC
Xbox One
Xbox Series
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Thinking Outside The Box

Thinking Outside The Box

Beat Stuck in Paradise without flipping a switch and without dying

15

0.56%

How to unlock the Thinking Outside The Box achievement in Super Lucky's Tale - Definitive Guide

This achievement is known to unlock even if you flip a switch, so just complete it as normal. If by chance this ever gets patched or doesn’t unlock for you. Here’s how to do it without flipping a switch. This was simply my method of working it out, but feel free to take other routes.

The first thing to take note of is the we’ll be using the umbrellas, enemies and objects to get to better heights so we can jump over/on the fences and into new sections. If you do get stuck at any point and can spare a life, just die to spawn back at the starting point.

  • 1: First umbrella is just ahead of you as you start the level.
  • 2: Now jump onto this unbrella and go into the right side pen with the caterpillar enemy. Now work your way around (note you can dig under some of the fences) to the right and across the wooden bridge. Now jump on the onion enemies head and over into the large pen to your right which should have Lady Meowmalade in it. Here is your 2nd umbrella.
  • 3: Now head to the right, down and back around. You should pass two onion enemies and once across another small wooden bridge, you should see your 3rd umbrella. From here, jump on the now open umbrella and land into the pen to your left which has a switch. Jump on the pot of fruit, jump up onto the fence itself and now walk/jump back into the spawn area.
  • 4: This one can be tricky, but jump on the 1st umbrella and try and land on the fence to your left with the diamonds below you. Making sure you’re in-line with the large diamond at the bottom, jump across to the other side and down. You should now be able to hit the 4th umbrella.
  • 5: From here, head left, past one onion enemy and keep going until you see another. Now jump on his head and use the height to launch over into the fence section next to the switch. The final umbrella is in this area.
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