Superliminal
23 Achievements
1,200
9-12h
PC
Xbox One
Xbox Series
Superluminal
Beat the game in under 35 minutes
50
0.33%
How to unlock the Superluminal achievement in Superliminal - Definitive Guide
This is probably the hardest achievement in the game. I’ll provide some tips and resources to make it easier for anyone to get.
First and foremost, beat the game. Get familiar with it. I’d say play from start to finish at least twice before attempting.
Practice chapters you have trouble on. For example, I practiced Induction and Dollhouse over and over because that’s where I had more trouble.
The timer starts when you first see the left stick/right stick controls at the beginning. Time ends when you press the alarm clock at the beginning of Retrospect.
Get a speedrunning application. I used FramePerfect on the Apple App Store. This will help immensely with understanding the pace you should be at during your run.
When creating the splits, these are the ones I used:
Induction - 2:58
Optical - 6:52
Cubes - 9:28
Blackout - 13:15
Clones - 16:23
Dollhouse - 20:40
Labyrinth - 26:50
White space - 33:28
Retrospect - 34:04
When you finish the level, tap as the loading screen starts for the next one.
Also, the loading times are accounted for in this timer. The game doesn’t count the loading screens in the final achievement.
Learn some skips you can do. In chapter two, you can skip getting the second cube (by using the flower pot illusion) and use the original cube to get to where you need. You can climb on top the cube, press A and B quick, stutter a second, and press B again. The cube will be larger; it’s like building straight up in Minecraft. (Obviously, this needs a little practice. It’s not a “first try” trick.)
You can see this happen in the video below.
Get a visual aid. A user by the name of Clockwork d0rk has provided a video of him unlocking this achievement on PlayStation. This video is where I learned some of the tricks to get a better time. I highly recommend giving it a watch.
Those are just the few points I can come up with at the moment.
Hopefully at least one of these help you unlock this tedious achievement.
First and foremost, beat the game. Get familiar with it. I’d say play from start to finish at least twice before attempting.
Practice chapters you have trouble on. For example, I practiced Induction and Dollhouse over and over because that’s where I had more trouble.
The timer starts when you first see the left stick/right stick controls at the beginning. Time ends when you press the alarm clock at the beginning of Retrospect.
Get a speedrunning application. I used FramePerfect on the Apple App Store. This will help immensely with understanding the pace you should be at during your run.
When creating the splits, these are the ones I used:
Induction - 2:58
Optical - 6:52
Cubes - 9:28
Blackout - 13:15
Clones - 16:23
Dollhouse - 20:40
Labyrinth - 26:50
White space - 33:28
Retrospect - 34:04
When you finish the level, tap as the loading screen starts for the next one.
Also, the loading times are accounted for in this timer. The game doesn’t count the loading screens in the final achievement.
Learn some skips you can do. In chapter two, you can skip getting the second cube (by using the flower pot illusion) and use the original cube to get to where you need. You can climb on top the cube, press A and B quick, stutter a second, and press B again. The cube will be larger; it’s like building straight up in Minecraft. (Obviously, this needs a little practice. It’s not a “first try” trick.)
You can see this happen in the video below.
Get a visual aid. A user by the name of Clockwork d0rk has provided a video of him unlocking this achievement on PlayStation. This video is where I learned some of the tricks to get a better time. I highly recommend giving it a watch.
Those are just the few points I can come up with at the moment.
Hopefully at least one of these help you unlock this tedious achievement.
56 Comments
Pausing the game pauses the game timer and does not void the achievement. I can confirm this because I just did it and got the achievement on my first try (after getting all the other achievements so I had some practice).
I pulled up a speed run video and watched them do a few rooms at a time, then did it myself and paused, and so on. This was much easier than trying to memorize the entire run. I did not use any major skips (too hard to do on Console and ends up taking more time). I took the extra time to pick up the red light, get the "stair cube", etc.
Just don’t waste time trying to figure out/remember what to do. The “elevator” path in Labyrinth is RRLRLRR. One thing you may not know is that in the "duplication" sections, you can press LT to kill all the duplicates. So when you drop the green apple to knock the other off the button, you can then hit LT if your duplicate was also on the button. Same with the section where you duplicate the sign -- hit LT after jumping up so you can go straight through the door rather than jumping up again (I didn't realize this at the time, which could have saved more time).
Try to be efficient resizing things, especially looking straight up and dropping them to make them bigger. I messed up several times in the run but still made it. Unfortunately since the on-screen timer doesn’t work I don’t know what my final time was, but you definitely have some leeway.
I pulled up a speed run video and watched them do a few rooms at a time, then did it myself and paused, and so on. This was much easier than trying to memorize the entire run. I did not use any major skips (too hard to do on Console and ends up taking more time). I took the extra time to pick up the red light, get the "stair cube", etc.
Just don’t waste time trying to figure out/remember what to do. The “elevator” path in Labyrinth is RRLRLRR. One thing you may not know is that in the "duplication" sections, you can press LT to kill all the duplicates. So when you drop the green apple to knock the other off the button, you can then hit LT if your duplicate was also on the button. Same with the section where you duplicate the sign -- hit LT after jumping up so you can go straight through the door rather than jumping up again (I didn't realize this at the time, which could have saved more time).
Try to be efficient resizing things, especially looking straight up and dropping them to make them bigger. I messed up several times in the run but still made it. Unfortunately since the on-screen timer doesn’t work I don’t know what my final time was, but you definitely have some leeway.
By Tommy Gun CRG on 22 Sep 2021 02:56
Does being paused count towards the time?
By GalacticBoss306 on 21 Jul 2020 01:47
The above guides are great, I just wanted to clear up a few things and give some tips that make this a lot more manageable.
Firstly do this on pc or the newest xbox you have, I started the game on my original xbox one but the load times and frame rate made me switch to my pc to save the hassle. It's definitely still possible on old xbox ones but more annoying.
You don't have to bother with an external speedrun timer unless you really wanna setup splits as goals for each section, there's a built in timer that you can turn on at the bottom of gameplay settings that'll appear in the top left every time you start a new game. The timer starts when you walk through the first doorway in Introduction and ends when you hit the clock in Retrospective. The timer also pauses when you pause the game so feel free to do so whenever you need a break or check something for an upcoming section.
I got this achievement on stream with a time just over 18 minutes, but that was using some risky/hard tricks for certain sections. I made the video below as an easier guide to follow and it leaves plenty of room for error if you lose time in an area.
Now I'll go over some tricks and if they're worth doing or not.
Chapter 2: I do the trick that CraigTMG talks about in his guide at 3:44, you can practice this but in my opinion it doesn't save much time so you can just grab the second cube as normal.
Chapter 3: I grab the side of a die and place it vertically to get past the puzzle at 7:06, I don't recommend doing this as it saves hardly any time and it's easy to mess up. Just hold it to the ceiling, drop it until it's big enough and use it as a ramp like normal. I also had some trouble with the part right after that but you can use the cube as a step without worrying about the smaller cubes it splits into.
Chapter 4: You may have seen people do the dark section without the red light but it's not worth practicing, it only saves like 5-10 seconds and there's better skips later.
Chapter 7: This is probably the easiest and biggest skip in the game. At 18:35 you'll see me clip through the wall into the elevator that's supposed to be blocked off, for some reason it's still programmed as a normal elevator and will complete the level if you can get in. You'll want to jump on the fire extinguisher, hold forward, and look slightly to the right. You'll know when you're in the right spot because your screen will stutter a bit or you'll feel like you can't move right any more, if you're not in the right spot look and move left then slowly look right while moving forward again. When you're in the right spot you just have to hold forward and TAP jump, if you hold jump you could hit the clip weird where the momentum will send you upward and you can't get into the elevator from there. If that happens just move backwards out of the wall and retry. You have a lot of time to complete this trick before it teleports you where you're supposed to go, but if that happens before you get the clip just pause and reload checkpoint. Even with the time spent walking back to the blocked elevator you'll save more time skipping the entire level.
AzulaReigns in the comments also found this video with a consistent setup if you're having trouble:
Chapter 8: This skip is a little harder to explain but is relatively easy, I do recommend you practice this a few times before your run though. You'll want to go through the first portal once, then make it somewhat small (shown at 19:12). Once it's around the size that you first picked it up, pick it up, make the door of what you're holding face the opposite way as you, and carefully jump on the ladder without putting it through the door you came out of. If you accidentally place it in the door just reload from checkpoint and retry. While you're on the ladder you'll want to jump then drop the building at the apex of your jump once you've seen it has clipped through the wall. (Feel free to jump a few times before dropping it to get a feel for the timing.) Once you've dropped it through the wall, walk back through the door, pick it up and you'll want to find the snowy looking area that's in an oval like shape with a few wood doors around it. If you've walked around for a bit and can't find the area just reload checkpoint and try again. When you're at the right area you have to make the building you're holding pretty small then hold it against the tiny black door (shown at 19:30). This will make you the size you're supposed to be for where you're at. Now you can proceed through the chess puzzle and the last few puzzles normally or you can do the 2nd clip (shown at 19:34). For this you'll have to look at the left side of the doorframe while inside of it, hold forward, and slowly hold right until you see the area to your left is black. Once you see that you can move left and you'll fall until you reach the zone that'll end the chapter. If you've passed the black area on your left just move left and slowly move to the right again by using the steps previous.
After that, the last chapter will start and you just have to click the alarm clock to end the speedrun which will hopefully get your achievement. As long as you use the skip for chapter 7 and the first skip from chapter 8 you should save plenty of time to make the speedrun way easier.
Upvotes are much appreciated and let me know how else I could improve this guide. Happy Hunting!
Firstly do this on pc or the newest xbox you have, I started the game on my original xbox one but the load times and frame rate made me switch to my pc to save the hassle. It's definitely still possible on old xbox ones but more annoying.
You don't have to bother with an external speedrun timer unless you really wanna setup splits as goals for each section, there's a built in timer that you can turn on at the bottom of gameplay settings that'll appear in the top left every time you start a new game. The timer starts when you walk through the first doorway in Introduction and ends when you hit the clock in Retrospective. The timer also pauses when you pause the game so feel free to do so whenever you need a break or check something for an upcoming section.
I got this achievement on stream with a time just over 18 minutes, but that was using some risky/hard tricks for certain sections. I made the video below as an easier guide to follow and it leaves plenty of room for error if you lose time in an area.
Now I'll go over some tricks and if they're worth doing or not.
Chapter 2: I do the trick that CraigTMG talks about in his guide at 3:44, you can practice this but in my opinion it doesn't save much time so you can just grab the second cube as normal.
Chapter 3: I grab the side of a die and place it vertically to get past the puzzle at 7:06, I don't recommend doing this as it saves hardly any time and it's easy to mess up. Just hold it to the ceiling, drop it until it's big enough and use it as a ramp like normal. I also had some trouble with the part right after that but you can use the cube as a step without worrying about the smaller cubes it splits into.
Chapter 4: You may have seen people do the dark section without the red light but it's not worth practicing, it only saves like 5-10 seconds and there's better skips later.
Chapter 7: This is probably the easiest and biggest skip in the game. At 18:35 you'll see me clip through the wall into the elevator that's supposed to be blocked off, for some reason it's still programmed as a normal elevator and will complete the level if you can get in. You'll want to jump on the fire extinguisher, hold forward, and look slightly to the right. You'll know when you're in the right spot because your screen will stutter a bit or you'll feel like you can't move right any more, if you're not in the right spot look and move left then slowly look right while moving forward again. When you're in the right spot you just have to hold forward and TAP jump, if you hold jump you could hit the clip weird where the momentum will send you upward and you can't get into the elevator from there. If that happens just move backwards out of the wall and retry. You have a lot of time to complete this trick before it teleports you where you're supposed to go, but if that happens before you get the clip just pause and reload checkpoint. Even with the time spent walking back to the blocked elevator you'll save more time skipping the entire level.
AzulaReigns in the comments also found this video with a consistent setup if you're having trouble:
Chapter 8: This skip is a little harder to explain but is relatively easy, I do recommend you practice this a few times before your run though. You'll want to go through the first portal once, then make it somewhat small (shown at 19:12). Once it's around the size that you first picked it up, pick it up, make the door of what you're holding face the opposite way as you, and carefully jump on the ladder without putting it through the door you came out of. If you accidentally place it in the door just reload from checkpoint and retry. While you're on the ladder you'll want to jump then drop the building at the apex of your jump once you've seen it has clipped through the wall. (Feel free to jump a few times before dropping it to get a feel for the timing.) Once you've dropped it through the wall, walk back through the door, pick it up and you'll want to find the snowy looking area that's in an oval like shape with a few wood doors around it. If you've walked around for a bit and can't find the area just reload checkpoint and try again. When you're at the right area you have to make the building you're holding pretty small then hold it against the tiny black door (shown at 19:30). This will make you the size you're supposed to be for where you're at. Now you can proceed through the chess puzzle and the last few puzzles normally or you can do the 2nd clip (shown at 19:34). For this you'll have to look at the left side of the doorframe while inside of it, hold forward, and slowly hold right until you see the area to your left is black. Once you see that you can move left and you'll fall until you reach the zone that'll end the chapter. If you've passed the black area on your left just move left and slowly move to the right again by using the steps previous.
After that, the last chapter will start and you just have to click the alarm clock to end the speedrun which will hopefully get your achievement. As long as you use the skip for chapter 7 and the first skip from chapter 8 you should save plenty of time to make the speedrun way easier.
Upvotes are much appreciated and let me know how else I could improve this guide. Happy Hunting!
7 Comments
thanks dude. the 2 last skips are easy with a little bit of practice. Got it on first try.
By T0per Harley on 25 Sep 2022 18:54
level 8 glitch, when i above in the snowy area, too big to enter the wooden door, how to deal with?
By LikingMallard44 on 04 Oct 2022 09:50
Not a guide but forewarning that the achievement is buggy and may not unlock first try
I was streaming when I pulled this off. I managed to do it in 33:09 (with load screens) and the achievement popped. So you have more time than you think. Here's the upload of my path in case it helps anyone. If people are interested in a fully fledged guide with commentary on exactly what I'm doing Vs just the path I'm taking then please let me know.
I personally created a visual guide available on YouTube for this achievement if you'd like to check it out I basically cover exactly what needs to be done to complete it.
(UNCONFIRMED SOLUTION)
Like others have mentioned, this is the hardest achievement in the whole game... if you play fairly. My PB is slightly over 30 minutes one time I did a practice run, restarting from the checkpoint when I made a mistake until I was happy with the segment and even though the total run was way over an hour, I still unlocked this achievement at the end. Might have been a bug but might also mean time spent before reloading the checkpoint isn't counted so you can do like me and get this fairly easily. Would love is someone could confirm if this worked for them.
Little bonus: It's possible to beat the game in under 10 minutes. If you already collected all the chess pieces, you can use the computer at the beginning of chapter 2 to warp near the end of the last chapter. Sadly taking this route also voids both speedrun achievements.
Like others have mentioned, this is the hardest achievement in the whole game... if you play fairly. My PB is slightly over 30 minutes one time I did a practice run, restarting from the checkpoint when I made a mistake until I was happy with the segment and even though the total run was way over an hour, I still unlocked this achievement at the end. Might have been a bug but might also mean time spent before reloading the checkpoint isn't counted so you can do like me and get this fairly easily. Would love is someone could confirm if this worked for them.
Little bonus: It's possible to beat the game in under 10 minutes. If you already collected all the chess pieces, you can use the computer at the beginning of chapter 2 to warp near the end of the last chapter. Sadly taking this route also voids both speedrun achievements.
This achievement is easier than it seems I recommend if you haven't played the game for a long time replay the whole game.
Then to get this easily under 35 minutes watch a youtuber called Easyspeezy. He has a speedrun on this game and he explains everything nice and slow.
Just reminding this has to be done in one sitting or using quick resume so the game doesn't close cause exiting results in the game resetting the timer and you can pause if you don't remember a part.
The time ends in the beginning of 9th chapter after interacting with the alarm clock.
I did some big time losses in my run but still got 32:03 time. If you don't remember a trick than just watch the video again
Link:
Then to get this easily under 35 minutes watch a youtuber called Easyspeezy. He has a speedrun on this game and he explains everything nice and slow.
Just reminding this has to be done in one sitting or using quick resume so the game doesn't close cause exiting results in the game resetting the timer and you can pause if you don't remember a part.
The time ends in the beginning of 9th chapter after interacting with the alarm clock.
I did some big time losses in my run but still got 32:03 time. If you don't remember a trick than just watch the video again
Link:
Hope this helps with the hardest achievement what ain't that bad
The requirements for the trophy are now to finish Levels 1 through 8 in under 35 minutes (not counting any of the loading screens or the opening cutscene). With a little bit of practice, reaching this goal should not be too daunting.
You will want to be familiar enough with how to navigate through the game's various perspective shifting themes so that getting though the later levels can run smoothly for you. I struggled mostly with the few times I needed to make a giant ramp out of a wedge of cheese in the first level or how to turn a flat side of a die into a walkway in Level 3 much more than how to get through most of Level 4 in the dark or where to go in the Labyrinth Level. Working out the route from Level 1 to 8 is just as important as how to manipulate the objects into the shapes you need to platform from one room to the next. it should all prove easy enough with a few practice runs.
I would suggest you select New Game instead of starting with Induction on the Level Select screen, just to make sure you get the full run to count when you do make it under 35 minutes.
Watch my successful sub-35 minute run in the video below for more navigation tips and a quick path through the game:
You will want to be familiar enough with how to navigate through the game's various perspective shifting themes so that getting though the later levels can run smoothly for you. I struggled mostly with the few times I needed to make a giant ramp out of a wedge of cheese in the first level or how to turn a flat side of a die into a walkway in Level 3 much more than how to get through most of Level 4 in the dark or where to go in the Labyrinth Level. Working out the route from Level 1 to 8 is just as important as how to manipulate the objects into the shapes you need to platform from one room to the next. it should all prove easy enough with a few practice runs.
I would suggest you select New Game instead of starting with Induction on the Level Select screen, just to make sure you get the full run to count when you do make it under 35 minutes.
Watch my successful sub-35 minute run in the video below for more navigation tips and a quick path through the game:
This is definitely the hardest achievement in the game, and will take some practice and some skill. The skill required is mainly for being able to manipulate the size of objects quickly and efficiently so you aren't wasting tons of time trying to make some big or small enough.
First, some important facts about this achievement:
My first attempt (meaning my first speedrun attempt, after a blind playthrough and then collectible mopup) took me 44 minutes with loading times (Xbox One loading times seem to be approximately one minute between each level, so subtract 8 minutes), and then my second attempt was 39 minutes, which is when I unlocked the achievement. In both runs, I didn't do anything special: no skips or shortcuts or anything. I played each level as intended. The reason I'm explaining this is just to prove that you don't need to be a speedrunner or learn any crazy strategies to achieve the necessary time. It's really just going to come down to being efficient in each puzzle and having a good memory to remember what to do in each room (but even that isn't strictly required if you follow along with a video to an extent).
Some general tips:
One other random bit of information that will save you a bunch of time: the elevator maze in level 7, Labyrinth, is not random. The fastest way to get out is: Right - Right - Left - Right - Left - Right - Right
Even with all of that information, it's still going to come down partially to practice and largely to execution. As mentioned before, here is a video of a speedrun, if you'd like a reference or to see any ideas for alternative strategies or methods for progression. I personally didn't use any videos and instead just improved upon how I beat the game in my first playthrough, and as I mentioned, it only took me two tries. However, if you are struggling to come even close to the 35 minute cutoff, then it's definitely worth checking out a video for some strategies. Full credit to the creator of the video.
First, some important facts about this achievement:
- You ARE allowed to pause the game. This stops the timer, meaning you can follow along with a video if you prefer.
- You must choose New Game from the main menu to try for this (don't choose level select and start from the first level).
- Contrary to popular belief and much information posted, you do NOT need to delete your save, uninstall and reinstall the game, or jump through any other hoops before attempting your speedrun to make sure it registers. I can confirm this, as I got both achievements without doing anything special other than just choosing New Game for each attempt.
- The timer starts as soon as you see the writing on the wall in the first room of the first level.
- The timer stops as soon as you press the alarm clock at the beginning of the ninth level (right after falling through it at the end of the eighth level).
- Loading times are not factored into the time for this achievement (meaning you don't need to worry about loading times counting against you)
- Sadly, the Speedrun Timer in the options menu is broken and just doesn't work at all, meaning if you want to time yourself you'll need to do it with your own stopwatch, phone, or application.
My first attempt (meaning my first speedrun attempt, after a blind playthrough and then collectible mopup) took me 44 minutes with loading times (Xbox One loading times seem to be approximately one minute between each level, so subtract 8 minutes), and then my second attempt was 39 minutes, which is when I unlocked the achievement. In both runs, I didn't do anything special: no skips or shortcuts or anything. I played each level as intended. The reason I'm explaining this is just to prove that you don't need to be a speedrunner or learn any crazy strategies to achieve the necessary time. It's really just going to come down to being efficient in each puzzle and having a good memory to remember what to do in each room (but even that isn't strictly required if you follow along with a video to an extent).
Some general tips:
- It's far faster and more efficient to use to grab objects instead of . This allows you to keep your thumb on the right thumbstick to move and aim, instead of needing to take your thumb off to press .
- The quickest way to make a very small object very large is to grab it and hold it straight up in the air. Release it, and then before it reaches your head, grab it again. Release and repeat, making it grow more and more each time.
- The quickest way to make a very large object very small is to grab it and look straight down and/or walk into a wall holding it. That will shrink it significantly. You can then either place it down and back up as far as possible to make it very small, or you can jump up above it while looking down at it and grab it at the height of your jump. This latter method might be awkward if you've never done it but it's a quick way to do a quick shrink.
- Any intermediate amount of growing is not done as efficiently as the method described above, especially when some level of precision is involved (for example, making a cube the perfect size so it isn't too big that you can't jump onto it but it's big enough that you'll be able to reach the ledge from the top of it). In these cases, it's quickest to grab the cube (or whatever object), and if it's bigger than you need, walk toward the ledge until the object shrinks to the exact size you want. If it's smaller than you need, back away from the ledge while holding the object toward the ledge, until the object is the size you want (it'll be tougher to judge since it's farther away from you).
- For getting the cheese wedges huge so you can walk up them and jump into doorways, I found the most efficient way to be a combination of the second and fourth bullet points above: first grab the small wedge, hold it straight up, drop and catch it over and over to make it large, then set it down. Grab it while right next to it and back up, facing the doorway, until the back end of the cheese (furthest from you) is right at the bottom of the doorway. Now drop it and it should be big enough.
- Don't forget that your character can do a small mantle to get on top of things. Sometimes ledges may seem too high but you can actually mantle up just enough to get onto them.
One other random bit of information that will save you a bunch of time: the elevator maze in level 7, Labyrinth, is not random. The fastest way to get out is: Right - Right - Left - Right - Left - Right - Right
Even with all of that information, it's still going to come down partially to practice and largely to execution. As mentioned before, here is a video of a speedrun, if you'd like a reference or to see any ideas for alternative strategies or methods for progression. I personally didn't use any videos and instead just improved upon how I beat the game in my first playthrough, and as I mentioned, it only took me two tries. However, if you are struggling to come even close to the 35 minute cutoff, then it's definitely worth checking out a video for some strategies. Full credit to the creator of the video.
The requirements for the trophy are now to finish Levels 1 through 8 in under 35 minutes (not counting any of the loading screens or the opening cutscene). With a little bit of practice, reaching this goal should not be too daunting.
You will want to be familiar enough with how to navigate through the game's various perspective shifting themes so that getting though the later levels can run smoothly for you. I struggled mostly with the few times I needed to make a giant ramp out of a wedge of cheese in the first level or how to turn a flat side of a die into a walkway in Level 3 much more than how to get through most of Level 4 in the dark or where to go in the Labyrinth Level. Working out the route from Level 1 to 8 is just as important as how to manipulate the objects into the shapes you need to platform from one room to the next. it should all prove easy enough with a few practice runs.
I would suggest you select New Game instead of starting with Induction on the Level Select screen, just to make sure you get the full run to count when you do make it under 35 minutes.
Watch my successful sub-35 minute run in the video below for more navigation tips and a quick path through the game:
You will want to be familiar enough with how to navigate through the game's various perspective shifting themes so that getting though the later levels can run smoothly for you. I struggled mostly with the few times I needed to make a giant ramp out of a wedge of cheese in the first level or how to turn a flat side of a die into a walkway in Level 3 much more than how to get through most of Level 4 in the dark or where to go in the Labyrinth Level. Working out the route from Level 1 to 8 is just as important as how to manipulate the objects into the shapes you need to platform from one room to the next. it should all prove easy enough with a few practice runs.
I would suggest you select New Game instead of starting with Induction on the Level Select screen, just to make sure you get the full run to count when you do make it under 35 minutes.
Watch my successful sub-35 minute run in the video below for more navigation tips and a quick path through the game:
This guide was translated automatically.
The trophy will be given after activating the last alarm clock in Chapter 8.
Unfortunately, exiting the secret room where you find yourself for the kasparov trophy and completing the game from this point to the end, and if you exit the window, you will find yourself at the end of the 8th chapter, will not count towards the trophy. You need to complete all levels at once.
It is not necessary to start a new game every time. You can start by choosing a chapter, naturally the first one.
There is no timer in the game. Instead, you can use this video as a time guide. Apparently, the game does not take into account loading times, so the completion time for the trophy is about 34 minutes.
You can probably get lost in only two places, and both of these places are in the 7th chapter.
1) Looped corridor. It is necessary that the exit door spawns where the sign points. But because The dead end will spawn first, depending on which corridor you looked into first, look first in the opposite direction of the corridor exit.
2) Endless elevators. Everything is simple here, after appearing in the elevator, go to the right door, go through 3 elevators, turn right, again 3 elevators, turn right and exit.
Unfortunately, exiting the secret room where you find yourself for the kasparov trophy and completing the game from this point to the end, and if you exit the window, you will find yourself at the end of the 8th chapter, will not count towards the trophy. You need to complete all levels at once.
It is not necessary to start a new game every time. You can start by choosing a chapter, naturally the first one.
There is no timer in the game. Instead, you can use this video as a time guide. Apparently, the game does not take into account loading times, so the completion time for the trophy is about 34 minutes.
You can probably get lost in only two places, and both of these places are in the 7th chapter.
1) Looped corridor. It is necessary that the exit door spawns where the sign points. But because The dead end will spawn first, depending on which corridor you looked into first, look first in the opposite direction of the corridor exit.
2) Endless elevators. Everything is simple here, after appearing in the elevator, go to the right door, go through 3 elevators, turn right, again 3 elevators, turn right and exit.
1 Comment
A timer has appeared in the game; you can set it in the settings and start a new game.
By vika1may on 27 Jul 2023 07:00
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