Tales of Arise

Tales of Arise

59 Achievements

75-100h

PS4
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Encyclopedia Zeuglica

Encyclopedia Zeuglica

Encounter 120 types of non-DLC enemies in the Tales of Arise™ main game story.

45.6%

How to unlock the Encyclopedia Zeuglica achievement in Tales of Arise - Definitive Guide

This should come naturally while you go for all Sub-Quests and Collectibles. There are 181 Enemies in total (110 Normal Enemies, 51 Unique Enemies, 20 Gigants).

Different areas have different types of enemies. All you have to do is enter combat with each of them. Refer to the Field Guide to see if you're missing normal/unique/Gigant enemies.

All the Unique enemies should be encountered during the main story. Gigant enemies are displayed on your map as the red diamond icon, many of these are unlocked during sub-plots.

The only areas you don’t go to during the story which contain enemies are:

Uninhabited Island
Fogwharl Limestone Caverns
The Otherworld / Earth Spirit Temple
Tower of the Wind Spirit
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19 Sep 2021 08:24

This should come naturally while you go for all Sub-Quests and Collectibles. There are 181 Enemies in total (110 Normal Enemies, 51 Unique Enemies, 20 Gigants).

Different areas have different types of enemies. All you have to do is enter combat with each of them. Refer to the Field Guide to see if you're missing normal/unique/Gigant enemies.

All the Unique enemies should be encountered during the main story. Gigant enemies are displayed on your map as the red diamond icon, many of these are unlocked during sub-plots.

The only areas you don’t go to during the story which contain enemies are:

Uninhabited Island
Fogwharl Limestone Caverns
The Otherworld / Earth Spirit Temple
Tower of the Wind Spirit
0
0

13 Dec 2022 18:15

There is a total of 181 enemy types in the game, you will need to see 120 of them. This counts for standard enemies, unique enemies, and gigant enemies. Will come either in the story or when doing side quests post game.
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There are a total of 130 enemies that count toward this achievement, but only 120 are required. Enemies in the "Normal" and "Elite/Gigant" sections all count for this, while the 51 inside the "Unique" section do not. You only have to fight and defeat each enemy type once to get credit toward this achievement, there is no "scan" of any kind required like in Tales of Vesperia. Sadly, this game has very few enemy model types, so you'll be fighting the same handful of enemies in different colors throughout the game. A full list of all the enemies and their locations can be found HERE. If for some reason after completing the story and all of the subquests you have not unlocked this and need to find an enemy, use the guide HERE for their locations.
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There are a total of 130 enemies that count toward this achievement, but only 120 are required. Enemies in the "Normal" and "Elite/Gigant" sections all count for this, while the 51 inside the "Unique" section do not. You only have to fight and defeat each enemy type once to get credit toward this achievement, there is no "scan" of any kind required like in Tales of Vesperia. Sadly, this game has very few enemy model types, so you'll be fighting the same handful of enemies in different colors throughout the game. A full list of all the enemies and their locations can be found HERE. If for some reason after completing the story and all of the subquests you have not unlocked this and need to find an enemy, use the guide HERE for their locations.
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