The Bureau: XCOM Declassified

The Bureau: XCOM Declassified

41 Achievements

25-30h

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Let the Boys Have Their Fun

Let the Boys Have Their Fun

Complete an entire Operation without the player firing a weapon or using a grenade

1.4%

How to unlock the Let the Boys Have Their Fun achievement in The Bureau: XCOM Declassified - Definitive Guide

This achievement is best undertaken on Rookie difficulty during Minor Operation Grifter, and with a Recon soldier in your squad. Operation Grifter becomes available after Rosemont major operation.

The enemies in the mission are sectoids and outsiders. With careful movement of your companions and judicious use of Lift and Heal, they can easily handle all enemies in the mission except the last fight.

Fortunately, the last fight (against an advanced drone, a muton and an outsider) is glitched.

The enemy group triggers as you are about to go through the mission's second train boxcar. So long as you do not pass through the boxcar (going INTO it is fine), only the advanced drone moves against you. The muton and outsider will just stand there firing ineffectually.

After taking down the drone, you can use the Recon soldier's Critical Shot ability (which can go through walls) to take out the outsider and the muton without ever getting anywhere near them.

The ability has a recharge of approx. 46 seconds, so this method takes some time (the fight will take approximately 6 mins) but it is completely foolproof.

If you have a drone or silacoid, feel free to use them. The only prohibitions are on firing guns or throwing grenades (thanks to Leflues for the confirmation).
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25 Sep 2013 14:57

8 Comments
Can confirm this glitch works great.
Worth adding, if you are starting a new game on rookie.
I first disbanded (or what the game calls it) the recon that was in the rooster.
And created two new recons. When you pick background on the character choose - Technikal Training. That will shorten you waiting for a new critical shot with 5s.
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By x CRP x on 25 Sep 2013 20:27
For the record, you can use your Drone and Silacoid and still get the achievement.
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By Leflues on 15 Nov 2013 07:09
Did not work for me but by the time the Muton moved, I had my Engineer lay enough mines to take him out pretty easily. Also, you can manually load this operation should you have completed it during the campaign.
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By Epsilon Theta on 16 Feb 2014 17:25
Easy. Just got it on commander difficulty with a support level 3 and recon level 3. Take out drone immediately, then outsider. After that fall back to previous area from mention box car and use recon cloak and put him in box car, critical hit followed by attack. Use lift as cloak wears off, pull him back and repeat
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By GRAM71789 on 01 Mar 2014 06:58
I'm not sure, to be honest. I didn't need to on my run through.
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By CovetousCash64 on 12 May 2014 11:43
I can confirm that you can melee as Carter and still get the achievement.
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By Tyrone Honeybee on 21 May 2014 05:09
Thanks! Work the first time I tried it!
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By Lord BaneJ on 30 Nov 2014 13:40
Great! I made following your solution on my first attempt. Thanks!
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By netstryker on 26 Nov 2018 21:41
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One of the toughest achievements in the game, definitely dont try on harder than easy difficulty.

The first chance to do this would be on the University mission. I would recommend you though to wait for the next one (major or minor), as on the University you will face some very tough situations.

The objective is not to shoot any weapons or to use a grenade - duh :) This means that you have to order your guys to do all the dirty jobs, while you are supporting them with melee attacks and your abilities. Against the lesser enemies, you might even get away while completely being in the background, but if you meet Mutons or Sectoids, you have to get close to the fight. Which means, that you not only support them with Lift and Heal, but also keep on actively resurrect them as they will die. A lot.

Whenever you can afford, order you men to retreat to cover and wait for the abilities to recharge. I did it with a Commando and a Recon guy as their abilities seemed to fit the most.
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22 Aug 2013 11:43

4 Comments
Good guide. It's probably best to go for this early, when your guys have gotten an extra skill or two, but before the game advances and scales up too high.

Also, definitely easier on a minor mission rather than a major one. Thanks for the pointers!
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By Dom2096 on 28 Aug 2013 02:21
The trick for me was a level 2 Engineer with the "mine" ability. I did the Operation Grifter minor op on easy, and the only tough enemy was a muton. After quickly disposing the supporting cast, I used Carter's lift, and then used the Engineer's mine on him. One blast, 50% HP gone. I then called for the squaddies to follow me while I circled around a structure, waiting for the mine to recharge. Once it was up, a second lift and a second mine, and he was dead. No healing. No downed agents. Easy.
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By neeker75 on 30 Aug 2013 13:38
I did this on Operation Longsword, which is a minor operation available after Mission 3 (the tower).

Although you'll fight both a muton and a sectopod at different points, it's very easy with a recon and engineer team using a lift / critical strike / mine combo as well as your engineer's turret (if he's at rank 4). Plus, you can carry out those two fights from fairly well covered, elevated locations.
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By m0rph3us17 on 06 Sep 2013 20:35
did this on a lower diff. on one of those sidemissions. my team was rank 5. it was easy as pie ;)
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By Phoenix C64 on 28 Sep 2013 09:13
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I did this on the DLC mission CodeBreakers (that is with new copies and on the marketplace for download if you have a used copy) with little to no effort.

Why? It is a relatively short mission that can be completed within 10 to 15 minutes and has Outsider Elites (3 or 4 I believe) as the highest ranking enemies to face. My guide here isn't a guide as much as it is tips.

The majority of the level is comprised of Outsiders, Sectoids, Drones and and Silacoids.

I did this on Rookie Difficulty and at Rank 2 (only possessing Heal and Lift). Essentially, just use lift to take out the Elites and use your Battle Focus to set up flanking positions for your squad. On Rookie difficulty and flanking, you can easily kill almost every enemy yourself with Melee in one to two hits (which is also towards the Welcome to Earth achievement as well). When your squad is injured, heal them and yourself. Make strategic flanking and cover positions for your squad and you'll be at the final portion of the level in no time. Keep up your guard and pretty much just take your time. Patience is key and if you need an operative or your skills recharged, just hold back. I was expecting this achievement to be a lot more difficult than it was.

Good luck!
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24 Oct 2013 23:57

I did this on the 4th Major Operation where you fight Axis. I also did this on the hardest difficulty. The trick was that you'll become more and more powerful and so will your other squadmembers. I went in with a level 5 Recon and level 5 Support. That way you can take down the minibosses that appear
Also Agent Weaver will help you fight so you'll have an extra Critical Attack in your arsenal.

So this achievement is really not that tough as long as you have enough tricks up your sleave. Make sure to use all abilities at all times and don't run to places where you'll get shot. The minibosses here consist of 1 Droid and a handfull of Mutons. However they appear spread around the level with not too many Outsiders or Commanding Outsiders.

If you think this guide wasn't worth posting leave a comment on how I can change it before voting please :)
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Note: Since you bought this game on Steam you already have Operation: Code Breakers DLC which essentially is just another minor mission.

Just start the mission on Rookie difficulty and complete it without firing a weapon or using a grenade. You can and you must use all of the special abilities of your teammates as well as yours. Moreover you can melee enemies as the last resort if they come too close. It's very easy. I did it with Recon and Commando at Level 3 both of them.

*** Minor Spoiler: What makes this mission very easy to complete (achievement wise) is that this is the only minor mission out there with no BIG enemies like Mutons or Sectopods!!!

Enjoy!
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31 Jan 2016 00:00

2 Comments
To mischievous negative voter. Please explain yourself so I could tweak the guide. But actually, I don't know how it can be tweaked any further; it's ridiculously easy to follow and you get the achievement with no efforts!
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By Serge Goujon on 25 Jun 2017 09:53
Upvoted it, even though didn't do it this way. I'm guessing whoever downvoted it didn't have the Code Breakers DLC, as I didn't either. I dunno if it came free at some point, but not anymore anyway. Honestly I don't even remember where I got my copy of the main game, I think it was free from HumbleBundle at some point without this DLC?
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By prakkeri on 19 Jun 2018 23:31
This is quite easy to do.

While every Minor Operation works for this it is easiest if you have downloaded the Codebreaker mission. It is short and doesn't have any difficult enemies.

Hit cn_O to enter Battle Focus whenever you can and let your teammates do the majority of the work. If you don't feel like hanging back you can also get up close and personal with some of the aliens. When next to them press cn_RS to show them how great your fists work with their faces
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12 Aug 2015 11:51

The best mission for this is Operation: Grifter, a Minor Operation available after completing mission 2. This mission is short, and the enemies are weak for the most part. It’s recommended that this is not done on commander difficulty, as having squadmates incapacitated will make this much more difficult.


If you have already completed the game, go to Load Game and then select either Operation: Grifter or an earlier Base Visit 2 save. Next go to game options and reduce the difficulty if necessary. Recommended squad mates are a Recon, and a Support with the Weaken ability. Note that Carter can still use powers and melee attacks when going for this.

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This is much easier than it sounds during an operation. Let your two agents kill as you assist with melee and heals. If you have the Codebreakers mission, then is fairly quick and easy to get this. Any other Major/Minor Operation will work. If you accidentally shoot or throw a grenade, Reload Last Checkpoint to try again.

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As it is written in the description, the hero cannot shoot or throw grenades, he can use skills, but let the agents taken on the mission deal with shooting aliens.
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09 Sep 2013 10:12

1 Comment
Killing enemies hand-to-hand is allowed. This way you can also get the Welcome to Earth achievement.
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By mad1van on 22 Jun 2014 19:29
The easiest way to do this is on easy mode in one of the first side operations "Grifter" .

A little hint:

  • Carter's abilities make it possible to fight hand-to-hand!! !
  • At the end, when you need to fight with the muton, we place partners behind his back (not far from the place from where he came out). And at this time we ourselves are sitting in the carriage, periodically showing ourselves, and attacking him ourselves.
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23 Jun 2014 16:40