The Callisto Protocol
47 Achievements
1750 XP
Epic
It's over, Jacob!
Collect all trophies Details for this achievement will be revealed once unlocked
100 XP
0.1%
How to unlock the It's over, Jacob! achievement in The Callisto Protocol - Definitive Guide
The max difficulty trophy can now be unlocked in N+,just choose max difficulty in newgame selection not sure it can be unlock in first round ,there was also a glitched I.D in chapter 4 not sure if they patched that so be on the lookout, reload checkpoint if you dont got it
Simply grab all the other 26 trophies and this shiny platinum trophy will be all yours!
This guide was translated automatically.
- Trophy difficulty level : 4/10.
- Offline trophies : 27 (10 , 9 , 7 , 1 ).
- Online Trophies : None.
- Approximate time to receive platinum : 10-15 hours.
- Minimum number of completions to reach platinum : 1 on Maximum Security Level difficulty.
- Glitched Trophies : None.
- Number of trophies that can be missed : 2, " Grim reaper " and " The Commonality ".
- Does difficulty level affect trophies? : Yes, you need to go through the "Maximum Security Level" difficulty.
- Do cheats disable trophies? : There are no cheats, but there are special features that do not affect receiving trophies.
- Possibility of obtaining cross-trophies PS4/PS5 : Yes, saves made in the PS4 version are seen as playing the PS5 version and vice versa. When passing on one version and making manual saves before trophies drop (a lot of autosaves allow), you can shorten the process, but you may have to get cumulative trophies in full. How to kill a two-headed man.
10 Comments
I would still recommend playing through the game on medium for fun and then on hard. It is quite short, but during the first playthrough you will definitely learn all the habits of the enemies, you will know where to save ammo for the battle with the two-headed one, etc. Hard will be a cakewalk after this, the game is not difficult at all, and when you learn the gameplay, it is as monotonous as possible. You can, of course, do all this on your first playthrough, but it will be more of a hassle until you get used to the mechanics of the game. I personally collected all the audio recordings without any guides, just carefully searching every corner, there are practically no variations. The game is a corridor game as much as possible, where the light is on, most likely your main path, with 1-2 nooks at most on the right/left. There are two rooms to which you can return with the fuse found, but if you play carefully, you will not forget to do this. There is very little chance of missing a hole in the wall or a ladder with loot. But even if you do this, no one is stopping you from finishing it off with the guide on the second playthrough. I sold all the first aid kits and extra cartridges, the main thing is that the clip was full and the ammunition was pumped, the health of enemies often drops. In general, I would give recommendations for pumping:
1. The starting pistol right away, except for the last improvement, to easily finish off enemies and kill two robots, which by the way is needed for achievements and replenishing finances.
2. The baton is the main weapon in the game, there is always a greater emphasis on it, the right and left halves are at maximum, which will give you damage and good quick combos with chopping off limbs, a block is not needed at all.
3. The third level of the glove is not needed, there are enough batteries for it, in the first playthrough I downloaded it completely, but I don’t see the point in it. On the second playthrough with all the branches for lvl 2 and several batteries, I scattered everyone on the platform with a two-headed one without spending a single cartridge.
4. A completely second shotgun, it has the best alt fire in the game.
5. I didn’t download the skunk shotgun and the tactical pistol at all, in order to save money on the rifle and not fill up my inventory with unnecessary loot.
6. Complete rifle. The ultimate weapon, although it requires 12k, but the last bosfight will become an easy breeze and the tentacles will be shot off with a bang.
7. At the end of the game, after all this I had 4k left, but I searched every corner and killed every mob, returned to the printer, and then sold all the loot when possible. I pumped up the capacity of the glove to the maximum and bought the rest for rifle and shotgun cartridges for the final boss.
That's all. I rarely used weapons, only to finish off enemies and cut off tentacles. Otherwise, the ammunition supply will quickly deplete, and this is an unaffordable luxury. From the end of the sixth chapter, always keep a lot of shotgun cartridges, because there will be as many as 4 battles with the two-headed one, and there the alternative fire will be very useful, so as not to bother with it for a long time. Gloves and explosive tanks will help with small mobs in the battle with him. The game is as simple as possible once you get used to it. Good luck.
1. The starting pistol right away, except for the last improvement, to easily finish off enemies and kill two robots, which by the way is needed for achievements and replenishing finances.
2. The baton is the main weapon in the game, there is always a greater emphasis on it, the right and left halves are at maximum, which will give you damage and good quick combos with chopping off limbs, a block is not needed at all.
3. The third level of the glove is not needed, there are enough batteries for it, in the first playthrough I downloaded it completely, but I don’t see the point in it. On the second playthrough with all the branches for lvl 2 and several batteries, I scattered everyone on the platform with a two-headed one without spending a single cartridge.
4. A completely second shotgun, it has the best alt fire in the game.
5. I didn’t download the skunk shotgun and the tactical pistol at all, in order to save money on the rifle and not fill up my inventory with unnecessary loot.
6. Complete rifle. The ultimate weapon, although it requires 12k, but the last bosfight will become an easy breeze and the tentacles will be shot off with a bang.
7. At the end of the game, after all this I had 4k left, but I searched every corner and killed every mob, returned to the printer, and then sold all the loot when possible. I pumped up the capacity of the glove to the maximum and bought the rest for rifle and shotgun cartridges for the final boss.
That's all. I rarely used weapons, only to finish off enemies and cut off tentacles. Otherwise, the ammunition supply will quickly deplete, and this is an unaffordable luxury. From the end of the sixth chapter, always keep a lot of shotgun cartridges, because there will be as many as 4 battles with the two-headed one, and there the alternative fire will be very useful, so as not to bother with it for a long time. Gloves and explosive tanks will help with small mobs in the battle with him. The game is as simple as possible once you get used to it. Good luck.
By Fanquery on 19 Dec 2022 21:34
Another “Terminated” trophy, I had to replay it until chapter 3, because at maximum speed I didn’t kill robots, unlike the two-headed one, there is no obligatory fight with a robot
By bulld0gear on 03 Jan 2023 12:49