The Dark Pictures Anthology: House of Ashes
31 Achievements
15-20h
PS5
Let Me Have a Go!
Three characters used the UV wand to attack the creatures Details for this achievement will be revealed once unlocked
1.1%
How to unlock the Let Me Have a Go! achievement in The Dark Pictures Anthology: House of Ashes - Definitive Guide
The following steps must occur for this trophy to unlock (make sure you keep the relationship between Eric and Nick positive throughout your playthrough):
- Complete the steps required for Illuminating Evidence , to ensure that Eric uses the wand. He'll also use the wand shortly after the autopsy, so between the two instances, that's Eric covered.
- During the big battle with every character and the monsters in the catacombs, have Nick choose to use his crucifix against Balathu or Kurum, which will lead to Eric being attacked. Next, have Salim rescue Rachel when he has the option of attacking one of two monsters. Finally, have Rachel save Eric instead of running away.
- At the end of the game, if their relationship is strong enough, Eric will give the UV wand to Nick when he goes to set the dynamite on the cocoons. During the first heartbeat QTE, fail on purpose, and choose to retreat. Successfully complete the next QTE, but fail the one after that, and Nick will use the UV wand, hopefully for the trophy.
This guide was translated automatically.
100% verified.
To get this trophy, you need to have 9 points in the “ Ultraviolet ” tab (see below) + burn the monster with Nick in the final.
Eric must be on good terms with Nick until the end of the game, otherwise Eric will not give Nick the lamp.
At the beginning, we throw Nick behind Rachel (we need to pause). Throughout the game, do not give Rachel reasons for a relationship with Eric, do not flirt, admit that she already has someone.
For Eric, agree to air support and allow him to take grenades at the Briefing; these two points will not be a plus at first, but they will not be a minus either. As a result, you will have neither pros nor cons between Nick and Eric at first. The only plus will be in the mix when Nick is attacked by a monster and Eric saves him with a lamp (automatically), this is the only plus - the green arrow in their relationship, which will become the trigger for giving Nick the lamp.
1. Do not shoot at the soldier for Jason after the Briefing, so that Salim does not kill Eric later, when you ask him to surrender for Nick so that he can help Eric at the autopsy of the monster (by telling about ultraviolet light).
2. Study the monster under the car as Salim (clear the rubble), successfully complete the QTE to see how the light affects them.
3. For Nick, help Salim take down the monster.
4. Rachel choose to save Eric and grab the lamp. When he throws both of them, we choose the answer option - What was that?
5. Eric gives Nick a lamp. We choose to follow Nick to go deep into the cocoons and fail the first QTE (pulse), then we fail the QTE so that the monster attacks you and you use the lamp.
For a more visual picture, I am attaching a list of what should happen in the end:
Relationships tab:
Nick and Rachel (2):
Rachel decided to leave her relationship with Nick in the past.
Rachel told Nick that they needed to take a break from their relationship.
Eric and Nick (1):
Eric pointed an ultraviolet lamp at the creature and saved Nick.
Nick and Salim (3):
Nick treated Salim's wounds
Salim managed to hit the creature with a stake.
Nick agreed to team up with Salim.
Tab "Moral principles" according to the result (Ultraviolet) (9):
Salim learned that creatures are afraid of sunlight.
Nick and Salim killed one of the creatures together.
After meeting with Nick, Salim surrendered to the Americans.
Salim told Eric that the creature was afraid of sunlight.
Eric burned one of the creatures with an ultraviolet lamp during the dissection.
Eric burned Joey in the morning with a purple lamp when he rose from the dead.
Rachel saved Eric from the creatures using an ultraviolet lamp.
Eric removed the parasite from Rachel's body using an ultraviolet lamp.
Eric lent the ultraviolet lamp to Nick before he entered the cocoon room.
To get this trophy, you need to have 9 points in the “ Ultraviolet ” tab (see below) + burn the monster with Nick in the final.
Eric must be on good terms with Nick until the end of the game, otherwise Eric will not give Nick the lamp.
At the beginning, we throw Nick behind Rachel (we need to pause). Throughout the game, do not give Rachel reasons for a relationship with Eric, do not flirt, admit that she already has someone.
For Eric, agree to air support and allow him to take grenades at the Briefing; these two points will not be a plus at first, but they will not be a minus either. As a result, you will have neither pros nor cons between Nick and Eric at first. The only plus will be in the mix when Nick is attacked by a monster and Eric saves him with a lamp (automatically), this is the only plus - the green arrow in their relationship, which will become the trigger for giving Nick the lamp.
1. Do not shoot at the soldier for Jason after the Briefing, so that Salim does not kill Eric later, when you ask him to surrender for Nick so that he can help Eric at the autopsy of the monster (by telling about ultraviolet light).
2. Study the monster under the car as Salim (clear the rubble), successfully complete the QTE to see how the light affects them.
3. For Nick, help Salim take down the monster.
4. Rachel choose to save Eric and grab the lamp. When he throws both of them, we choose the answer option - What was that?
5. Eric gives Nick a lamp. We choose to follow Nick to go deep into the cocoons and fail the first QTE (pulse), then we fail the QTE so that the monster attacks you and you use the lamp.
For a more visual picture, I am attaching a list of what should happen in the end:
Relationships tab:
Nick and Rachel (2):
Rachel decided to leave her relationship with Nick in the past.
Rachel told Nick that they needed to take a break from their relationship.
Eric and Nick (1):
Eric pointed an ultraviolet lamp at the creature and saved Nick.
Nick and Salim (3):
Nick treated Salim's wounds
Salim managed to hit the creature with a stake.
Nick agreed to team up with Salim.
Tab "Moral principles" according to the result (Ultraviolet) (9):
Salim learned that creatures are afraid of sunlight.
Nick and Salim killed one of the creatures together.
After meeting with Nick, Salim surrendered to the Americans.
Salim told Eric that the creature was afraid of sunlight.
Eric burned one of the creatures with an ultraviolet lamp during the dissection.
Eric burned Joey in the morning with a purple lamp when he rose from the dead.
Rachel saved Eric from the creatures using an ultraviolet lamp.
Eric removed the parasite from Rachel's body using an ultraviolet lamp.
Eric lent the ultraviolet lamp to Nick before he entered the cocoon room.
10 Comments
To get the trophy you need to complete all the kills in one playthrough!
Don't leave the game, don't close the game, I didn't even press pause.
You don’t have to start from the very beginning, I started from the chapter where Eric performs the autopsy.
The trophy is still buggy, I seemed to do everything the same way every time, but it only happened on the third try.
I had the last trophy, everyone survived until I received the trophy, while playing through the game I made decisions with my head everywhere. This gives 100% confidence that Eric and Nick will have a good relationship and he will give the UV lamp.
Don't leave the game, don't close the game, I didn't even press pause.
You don’t have to start from the very beginning, I started from the chapter where Eric performs the autopsy.
The trophy is still buggy, I seemed to do everything the same way every time, but it only happened on the third try.
I had the last trophy, everyone survived until I received the trophy, while playing through the game I made decisions with my head everywhere. This gives 100% confidence that Eric and Nick will have a good relationship and he will give the UV lamp.
By riv666 on 26 Oct 2021 23:23
Do not pick up the metal crutch from the corpse in the hat, so as not to injure the rebel Joey. Otherwise, the burn from Eric's UV lamp will not be counted. I strongly recommend checking the ultraviolet tab according to the order in which achievements appear.
By Leksich on 03 Nov 2021 17:33
This guide was translated automatically.
I did everything as VARRVELL wrote except for the 5th point, I found a cocoon where a vampire hatches, went to the right, failed the pulse, chose to retreat, completed the first QTE, failed the second, received a trophy.
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