The Evil Within
71 Achievements
1,735
35-40h
PC
Prank Call
Lured an enemy with a phone call and locked them in a room. (Ch. 1)
20
1.66%
How to unlock the Prank Call achievement in The Evil Within - Definitive Guide
As the achievement description states, this can be acquired in Chapter 1. After you reach the room with the first safe that has a letter piece inside and requires you to push a cart out of the way to continue, you will have to move past an enemy and into a duct. As you are about to exit the vent, you will see a Haunted run past. Exit the vent and enter the room across from you using the keypad.
In this room, you will see a glowing orange phone to the left near a window. Interact with it and it will ring another phone in the next room over. As soon as you do this, exit the room and head down the hall in stealth mode. Be as quick as possible because the enemy who is lured into the room will leave if you take too long.
You should see a green keypad; activate it and it will lock the door and the Haunted inside. It won't be able to get out so continue on worry-free!
In this room, you will see a glowing orange phone to the left near a window. Interact with it and it will ring another phone in the next room over. As soon as you do this, exit the room and head down the hall in stealth mode. Be as quick as possible because the enemy who is lured into the room will leave if you take too long.
You should see a green keypad; activate it and it will lock the door and the Haunted inside. It won't be able to get out so continue on worry-free!
There are two places that this can be done. The first and easiest is the first time you encounter a room with a telephone. Ring the phone and it will lure a haunted into the other room next to the one you're in. Sneak to the door outside and close it while the haunted is inside and the trophy will pop.
The last chance to get this is in the room with two haunted. You need to sneak into the middle of the room and ring the phone which will lure one of the haunted into the room off to the side. Just close the door and the trophy will pop.
I'd recommend the first chance to do it as the second chance is a bit harder to pull off.
The last chance to get this is in the room with two haunted. You need to sneak into the middle of the room and ring the phone which will lure one of the haunted into the room off to the side. Just close the door and the trophy will pop.
I'd recommend the first chance to do it as the second chance is a bit harder to pull off.
In Chapter 1: "An Oath", after you go through the vent avoiding one of your first enemies you'll come out into a hallway across from a hand scanner pad. Use the hand scanner pad to unlock the door and turn the light green. There's no need to enter this room. Move down the hallway to your left towards the room next to it. Be careful not to attract the attention of the enemy patrol down the corridor to your left in front of the next room. Enter the room and on the desk to your left use the phone. This phone will call the phone in the room you opened a moment ago and the enemy will be drawn to the noise of the ringing phone. Wait for the enemy to enter the room and quickly move down the hallway and activate the hand scanner again. When the light turns red, the door will lock, trapping the enemy and unlocking the trophy.
There is another opportunity to earn this trophy later in the chapter after you see Leslie and reach the first save point. Just after this room you'll enter into a room with two enemies. The phone is on the desk to the left of the box nearest you when you enter the room. Throw a bottle to the back left corner of this room and then use the phone to call the cell phone in the room in the back left corner. After the enemy goes into the room to investigate the noise, hit the switch next to the door to trap him inside. Once the door is locked, the trophy will unlock.
For additional assistance refer to the following video;
There is another opportunity to earn this trophy later in the chapter after you see Leslie and reach the first save point. Just after this room you'll enter into a room with two enemies. The phone is on the desk to the left of the box nearest you when you enter the room. Throw a bottle to the back left corner of this room and then use the phone to call the cell phone in the room in the back left corner. After the enemy goes into the room to investigate the noise, hit the switch next to the door to trap him inside. Once the door is locked, the trophy will unlock.
For additional assistance refer to the following video;
This guide was translated automatically.
This seems to need to be done. In the first addition, as Kidman, in the room where the doors are opened with cards, find the phone and call the other room. A zombie will come running, then close it there by pressing the green button.