The Incredible Adventures of Van Helsing

The Incredible Adventures of Van Helsing

26 Achievements

1,000

20-25h

Xbox One
Xbox Series
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Spotless Defense

Spotless Defense

You have defended the Secret Lair without a single enemy getting in.

30

0.64%

How to unlock the Spotless Defense achievement in The Incredible Adventures of Van Helsing - Definitive Guide

This achievement can only be obtained during the first Lair Defense "Protect the Lair" (main story) and is best done with 2 or more people, but it can also be done solo.

Pre-requisite - Upgrading the Generator (Not needed if doing Co-Op, but i recommend doing anyway to be safe)
After rescuing the engineer he will go back to the Secret Lair and stand by the generator (northwest corner) where you will be able to purchase upgrades and place traps, I highly recommend ONLY upgrading the generator for now as the other upgrades use power which could otherwise be used for traps. To upgrade the generator first you will need a generator plan which can be obtained though the side quest "The Assistant". At the end of the side quest you get to choose your reward from a generator plan, a trap plan, or some ability points, no matter which you choose you can always get the other two from the assistant who resides in the south east corner of the lair after the quest.

Once you have the generator plan, fully upgrade the generator and you can then start placing traps.

Trap Placement

The trick with the traps is to use as many Monster in Box traps as possible, they grab the attention of the enemies giving you plenty of time to run to any part of the map and help, but this isn't needed very often as they are also very good at killing the enemies too! I also place a few spike traps at the parts where the enemies group up.

Machine Parts Required: 126
If you only upgraded the generator you should be able to get something like this:
External image


Machine Parts Required: 96
If you upgraded everything at the engineer you should get something like this:
External image


On Normal (solo) both of the above are fine, higher difficulties might want to play it safe and have more traps covering 3 and 4 so you can exclusively defend 1 and 2 at the Player 1 Co-Op spot.

Co-Op Method

Pretty straight forward, stand at the co op spots shown in the above pictures and don't let anything past, if anything even reaches you that is. You can even go up to the enemy spawns and fight them there but be keep your map up and be ready to run back to defend the other spawn when necessary. After 3 Waves the boss will spawn at 2, simply pull the boss and his minions over to the group of traps at 3/4 (or stay at 2, up to you) and fight them there.

Solo Method

For the most part nothing will get past the first lot of monster in boxes at 3 & 4 so you'll be spending most of your time defending the Player 1 Co-Op spot, but i recommend running back to the Solo area every time it's clear so you can be ready to catch that one sneaky guy that gets past your defenses. After 3 Waves the boss will spawn at 2, simply pull the boss and his minions over to the group of traps at 3/4 (or stay at 2, up to you) and fight them there.

Other Details

There are 3 Waves, each consisting of varied enemies though nothing too difficult. Wave 1 Spawns at (1), Wave 2 Spawns at (2) then (3) and Wave 3 spawns at (1) & (2) then (3) & (4), the boss always spawns at 2.
Once you start the defense there is no way to restart it. Make sure to prepare before going in!
This achievement is Missable, there are two lair defenses in total but the achievement can only be obtained from the first one, if you fail you will need to start a new game or join a friends game to try again.

This is my first solution, be gentle :D
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07 Dec 2015 14:58

27 Comments
i would add some firetraps in combination with monster in the box is ultimate defense! monster in the box stops enemys firetowers kill the enemys works great for me (in accident i let one go throug :( )
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By Sambaweb on 07 Dec 2015 15:33
I did it Co-Op and my co-op partner got it, but I did not. Has this happened to anyone else?
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By folds2008 on 08 Dec 2015 19:05
I have play solo when the game is released ... and achievement dont pop for me... And i'm sure i have kill all ennemy :/
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By Archeur VII on 09 Dec 2015 19:34
worked like a charm :)
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By Davin0th on 09 Dec 2015 20:03
Thank you, worked great! So great in fact, that they never got past their initial spawns. Because of the monster traps I could easily rotate between the four spots and hold em back. Also the boss's minions are thougher than him. lol but they werent too difficult either
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By ClassyWings on 10 Dec 2015 10:59
This worked perfectly. Thank you. While great backup, the secondary layer of defenses at P#1 & P#2 on your maps never were used as no monsters made it out of their starting corridors.

A good note: You can use your AoE heal to heal the werewolves from the Monster-in-a-Box traps. I only lost a couple werewolves the whole fights as I was running back and forth between the spawns to help and healing them every time I could.
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By Dragonling on 11 Dec 2015 17:25
Worked great as a trap layout, but I found it best to recon with the enlarged map on screen with a transparent opacity so I could monitor enemy locations and run to whichever location needed the most assistance. This helps ensure that no enemy gets past the traps because you can see any escaping red dots and cut them off. Not a single enemy evaded the trap rooms at 1, 2, 3, or 4. Fantastic solution, thanks.
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By MudRaVeN on 11 Dec 2015 17:55
@RVNxMud thats a very good advise did this also the hole time :)
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By Sambaweb on 12 Dec 2015 09:05
Can you dashboard if you feel you are not gonna make it?
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By deutschZuid on 16 Dec 2015 01:03
I don't think dashboarding will work, my game crashed on my first attempt during the 3rd wave and when I loaded back in I was exactly where I was in wave 3 before. Might be worth testing but I don't think it'll work :(
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By Infamous on 16 Dec 2015 08:04
Excellent solution. Works just fine, even on heroic difficulty.
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By The Silvatung on 22 Dec 2015 23:46
Works great, i just did "upgraded everything" part. Cheevo popped with no problem.
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By ReniuPL on 28 Dec 2015 22:38
Excellent method, many thank! The monsters never even made it to the backup defense points. This makes the waves a cakewalk.
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By Chefjayman on 20 Jan 2016 05:05
This is an epic solution. Totally owned everything. Thumbs up from me.
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By FullMoonBeaver on 05 Feb 2016 12:59
Maybe try going offline before doing this? If you fail, delete your local save and then go back online to download it from the cloud sync. You might have to do other stuff if your cloud sync is earlier, but I think (NOT positive) that if you save and exit right before, it'll update the cloud save.
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By Rhyolitic on 09 Mar 2016 18:46
Worked great at the first try: I made the mistake of upgrading everything (so there was less generator for the configuration with most traps), but it went just fine. I only keep running between spawn points and used the heal magic (to recover the werewolves - this is important) and did some attacks to help hold the enemies.

Only at the very end, the 1st enemy gate was breached, but I managed to kill the enemies (the 3rd and 4th are just fine by themselves) in time to fight the boss.
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By Born Reborn on 21 Mar 2016 22:23
Solution worked perfectly for me, but the one issue I had was getting enough Machine Parts. I'd been playing with the 'Respawn Enemies' option turned off, so I hadn't gotten enough Machine Parts to place enough traps. I found that once I turned that on (you then have to quit and reload the game), I only had to do one lap of the map 'Dreadworks: Main Square' to get enough parts (in my case 30, but if you need more, just quit and reload again). Might want to add that to the guide in case anyone else is having the same issue.
Regardless, I've thumbs'd up! Great guide!
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By Kooky Cow 32 on 04 Apr 2016 14:38
Does anyone want to attempt this online? Im going to make a session
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By flubberfudge on 26 Sep 2016 02:37
Awesome solution! I let one enemy get by, so I went to the dashboard and then went to the game itself and quit out using the start button. I loaded it back up and it had me starting from the previous wave, so that might work instead of deleting the save.
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By Jroddarkelf on 15 Oct 2016 01:56
Worked perfectly with your map. We have done this in Coop (and unlocked it both at the same time).

Thank you very much!
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By Tyler Kokoro on 04 Mar 2018 14:29
Excellent solution! Worked great! smile
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By Aura Battler on 08 Dec 2018 04:08
How do you get more machine parts?
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By DeeperWhale0626 on 27 Dec 2018 21:36
Great solution. I had stupidly purchased some upgrades other than the generator upgrades and had to use the setup in the second image. I was also playing melee (Musha hardcore guide) and a bit worried since everyone seems to recommend ranged for this.

It went incredibly smoothly even with the above "hiccups". Nothing made it past the initial defense points and I had move than enough time to maneuver between stations and heal the defenders/mow down mobs.

Thanks!
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By eohjay on 08 Jan 2020 13:11
Is it supposed to unlock also when you join someone else's game or only when you're the host?
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By LordSuprachris on 25 Mar 2020 10:19
So this achievement has glitched on me. I received the in-game achievement, but not the Xbox achievement... Super annoying
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By masterelliot994 on 28 Apr 2023 01:36
I also let one through, but also noticed, that those boxed monsters are great, as they pull the attention of enemies. It worked well, to have a bunch of them in the later side mission (which sadly does not get you the achievement).

I also noticed a nice spot, when facing enemies coming from spawn 1 and 2. I played a ranged van helsing and stood northwest of spawn 2 (basically on the upper left monster trap in the above pictures), so I was able to shoot monsters spawning from spot 2 and monster who managed to get past the defense in spot 1 as they proceed to the middle section. With basically covering spot 1 and 2, you could put more traps towards spots 3 and 4.
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By s3bb86 on 08 Dec 2015 08:55
I didn't have enough machine parts for the higher setup so I did the lower setup and then just went to each wave as it spawned and aoe'd the crap out of them with Explosive Shot to thin the numbers and make my monsters last longer. With the map on low opacity and always on you can always see where the enemies are so you can make sure you leave and go to another spawn point as more spawn. Thin some then move on to the next point and let your monsters mop up the rest and keep doing that. They never got past the trap spots the whole time doing it this way and I never had to retreat to the co-op spots during the whole attack. This was on casual.
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By erod550 on 27 Mar 2016 03:46
View all 27 comments Show less comments
*SOLO GUIDE*

Lukledinio's guide is excellent, but makes this achievement sound harder than it actually is. Here's an alternate strategy if you're going for Spotless Defense by yourself. You will know when the defense mini-game is about to start as you play the story and talk to Vladov. You can hold off on starting the defense bit and prepare for it. BTW, there are 2 lair defenses in the game. I'm not certain if you can still get the achievement if you fail Spotless Defense the first time and succeed the second. Be aware, the second defense is more difficult than the first.

If you fail the first round, and are super paranoid it is voided here's what you do: DON'T PANIC AND QUIT THE GAME RIGHT AWAY. Instead, push cn_guide. Navigate to system settings and internet connection. Disconnect from the internet. Quit the game (if you don't know how, go back to the game, hit cn_guide, and with the inset window showing van helsing highlighted, push cn_start and select quit.) Go to the Van Helsing game management and delete your game save. When restarting the game, your Xbox will download a cached save from XBL which ought to give you a second chance at the achievement (this same trick is used to protect your hardcore character if you happen to die)

playing up to the lair defense:

the easier the difficulty, the easier this achievement is to get (duh)

open every dumpster you come across - they frequently contain machine parts used for generator upgrades and traps.

have the generator upgraded as much as possible before starting the defense

prep before starting defense:

set your AI partner's behavior to ranged.

equip the hardest hitting gun you have

skill up and try to max techniques that hit multiple enemies at once. good ones are explosive shot, scatter shot, and flaming sphere. If playing on casual, leveling up your basic shoot skill, you can pretty much stand back and one hit kill enemies as they spawn. If you need to free up additional skill points, don't forget you can reset your skills talking to the gypsy prince.

talk to the engineer and set up your traps. I recommend Luklendinio's second set up, it accounts for upgrades that eat up generator energy and if you happen to be short on machine parts. Here's his set up:
External image

I would recommend only following the lower half of the map in terms of set up. Placing traps on the upper half of the map are not needed. You can also skip placing any spike traps if you wish (or cant afford them). The main most important trap is the Monster In The Boxes, their function is to stop enemies from advancing. That's really all you need for Spotless Defense on easy difficulties.

once lair defense starts:

As soon as the lair defense begins, push cn_down on the D-pad. This will expand the map, and it will show you where every enemy is on the board as a red dot.

it is entirely up to you to run between the 4 choke points and kill the enemy invaders.

as said before, the Monster In The Boxes are merely to distract the enemy hoards. They are extraordinarily effective. You can sit behind them and zap every single enemy that comes out of a gate before moving onto the next. If somehow an enemy bypasses the MITBs, you will be able to see where on the map and catch them in time before they invade your lair.


this isn't that hard on the very first defense. The Monster In The Boxes aren't as effective on the second.
13
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18 May 2016 23:22

1 Comment
This guide really should be number 1. I have played through this game numerous times solo, and never once had an enemy enter the lair even the later waves. There is no need for Co-Op especially now that the game is dead.
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By RCone138 on 29 May 2023 13:28

This achievement is done in the Secret Lair. It is important to do some collecting before accepting this quest, so that you have all the materials you'll need to build the protective traps. Once you have 110 machine parts, which drop from enemies and are found in lootable containers throughout the Dreadworks and other underground areas, build walls of the "Monster-in-the-Box" trap in the formation below, and add spike traps where the red circles are. If you have a ranged build that will help quite a bit as you can quickly address any areas getting overwhelmed (put your combo on explosive shot for even better crowd control).

Move back and forth killing any enemies yourself that to ease the burden on the traps or that may have gotten through (you can use either green line on the map, depending on how close you want to be to the action), then move up during the final wave to take on the boss. You can also move some of the monster traps up (the red lines) if you feel comfortable taking out anything that might get by the initial wall.

It is important to have your map open () while doing this. You will be able to see the red dots of the enemies and know where to help out. If you ever see a red dot get past all your monsters and start heading for the exit, try to catch up and kill it - if you're too far away, immediately hit your home button and exit the app. Then go to "manage game" on the dashboard and delete you save data locally (NOT from "everywhere") which will reset your progress back to the beginning of the quest (the last place it saved to the cloud). On my first attempt, I had one actually reach the exit and this worked.

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Before completing the quest to protect the lair and kill Brida, place as many traps with a werewolf in a cage along the roads to the lair. There is no need to set any other traps. And the blacksmith cannot pump anything other than generator power. This will make it possible to set more traps with werewolves. If there are a lot of such traps, then the werewolves will block the enemies in a crowd and you will have time to run back and forth between the lines and kill the waves.
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15 Mar 2017 16:24

If you see that someone has passed, immediately press the Ps button, close the game, go back in, click continue and continue playing. The result is to roll back to the beginning of the wave that was. Passed it the first time on difficult with a fully upgraded blacksmith!
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05 Jun 2020 01:47