The Long Dark
56 Achievements
1,215
228-278h
The Will to Live
Survive 500 days in a single Survival Mode game.
90
0.04%
How to unlock the The Will to Live achievement in The Long Dark - Definitive Guide
Edit #2: As of the June 2018 update, there is now a signal fire in the new Hushed River Valley region. Next to the fire is a Moose backpack that increases your carry capacity from 66 lbs to 77 lbs. I'm sure I don't need to tell you how important that is.
Edit #3: There is a Custom difficulty that I haven't mentioned. You can turn off blizzards, and cause animals to leave you alone. This makes everything super easy, not just for this achievement.
Turns out this is really super easy, just long. You obviously need to prepare. I would suggest leaving this method for the end once you've explored and such.
1) Firstly, one big hint is that you need to keep your hatchet in good shape. I found myself worried at the end that I would run out of firewood. You can obviously wander out, but I wanted to hunker down to finish this. After I hit 500 days, and ventured out, it's not so much of an issue, but if you're hunkering for this, make sure you keep your hatchet handy. Limbs do regenerate. (One time I cut a limb and found two more show up behind me.)
2) Do this on Pilgrim. I didn't want to run the risk of investing 50 hours to lose it in a bear attack at the end. Animals don't attack unprovoked on Pilgrim. Your call. Things may be the same on harder difficulties. Food also spoils much less/day than other difficulties.
3) You should have warm clothing, but you're not going to need it too much here. Leave the majority of weight for food and water.
4) I suggest doing this on Coastal Highway. If you are scaling the mountain on this run, do it first. There are two spots you want to focus on: the Quonset Garage and the fishing hut closest to the Garage (which has a door). You're going to want to run back and forth between these. As stated in the comments, a garage/house is safer, uses less wood than a fishing hut, and has a bed so you don't wear out your bedroll. You will need to stay warm: the garage NEVER gets cold. You will need more wood at the hut.
5) You can use any hut you like, but I strongly suggest the one with the door (see the video below). The door cuts off the wind, although you will still have to deal with extreme cold if you stay there for a while. You'll want to save your wood for melting and boiling water at the stove in the hut.
Edit: A later update removed the door. Garage might be better.
6) Never have to light a fire outside. You shouldn't have to. Get to the Garage or a hut at all times. Those won't go out in wind.
7) Whenever you build a fire, BOIL WATER. Don't waste any wood on a fire just for warmth. You're obviously going to need water anyway.
8) For food: fish, fish, fish. Easy pickings. Take a lot of fishing tackles and as much wood as you can carry out to one of them. Hooks can be made with scrap metal; fishing line can be made with cured guts.
9) Immediately cook the fish when you feel like you have enough. Larger fish have great kcal/weight ratio. Cooked fish weigh less, increasing the kcal/kg. Salmon (which is only found at Coastal Highway) is better than most other fish, 455 kcal/kg. (Smallmouth bass can be found elsewhere, and is just as good.)
10) Cooked fish also last longer. On Pilgrim, a cooked fish kept outside decays 0.3125%/day. (320 days for a full decay.) Raw fish decays 0.8333%/day, so COOK YOUR FISH. (By comparison, cooked fish on Stalker decays 1.250%/day, and on Interloper decays 2.500%/day. Difficulty changes things a lot.) Remember, this for outdoor fish. When you go inside, leave the fish outside. While you fish you are outside, so it decays slower.
11) There are a lot of limbs lying around on shore and the islands, and you can raid a house for more wood.
12) Keep your clothes in good shape. Make sure you have a couple of sewing kits, and grab cloth from the curtains in the houses. If you run out of sewing kits, you can use fishing tackles. I've never had to do that.
13) When going to the fishing huts, don't forget the hunting rifle. There is a bear nearby. That means a LOT of very high calorie food. It can last you for many, many days. Cooked bear meat is the best in the game... but you have to kill the bear. It decays 0.20825%/day, and lasts 480 days. Yep, fully fresh cooked bear meat will last through your whole run, but you'll eat it before then. It's also high calorie: 900 kcal/day. Twice as dense as fish.
14) When hunting bears, take off your clothes. (You can leave them in inventory.) Keep bandages and antiseptic/lichen wraps with you. If the bear gets you, your clothes will be ruined. You can take the clothes off for a little without freezing, for the most part. I also suggest throwing your bedroll down and sleeping an hour first. Wildlife will stay in place, and you just created a save point. Now if you're caught, force quit the game and reload it.
Bears will charge on any difficulty, even Pilgrim. Note that the bear tried to get me, but couldn't because I was in the fishing hut. The bear then started to walk away. Here's the next part:
Seriously wounding a bear will make it crazily run away. You don't need to chase it. Wait about a day, and the bear will be dead. (Yep, the bear will die on its own.) The normal place that wounded but not dead bears will collapse is usually to the left of the view of this video, near the shore. This bear gave me 35 kg (78 lbs) of meat. Your mileage may vary.
13) Now. The main tip that will get you through 500 days, for those of you that actually read down this far.
Hibernation.
You can make it through a day with about 450 calories/day on Pilgrim. (Major thanks to SNAKBYT for your post in the comments.) Do this in warm place, like the Quonset Garage.
Make sure you have plenty of water. Keep the bulk of your excess food outside.
-Start at full warmth, full water, full fatigue.
-Skip 12 hours.
-Drink water (until full).
-Skip 12 hours. Your condition will fall. It's okay.
-Drink water.
-Eat around 300-450 calories.
-Sleep 12 hours. Your condition will improve. You will probably be very hungry. It's okay.
-Drink water.
-Repeat (skip 12 hours...)
This will be boring. Very boring. Boil water when you need to. When you are getting low on all your food, go fishing. Then repeat. It took me several days to get there, but I took breaks.
Hope this helps!
I guess it depends on where you feel most comfortable though. I played most of my game at Mystery Lake and I don't really need a map anywhere there, so I dig the Mystery Lake love :)
Actually I'd think that Mountaneering Hut is even better, if you wouldn't have to climb (i.e. could take all the stuff) from Pleasant Valley :)
Off the topic - any news on the cartographer? I've seen your rather unfruitful enquiries on the Hinterland forum, Sasha :) I'm stuck at 84% and really no clue besides that it can't include Milton, since it has to be done in survival mode. Only thing I can think of is the route I didn't take at Forlorn Muskeg's Waterfall cave (the one in the upper parts of the map) that might lead to, say, Broken Railroad's uncharted regions. But it wouldn't take 15% anyway, so, yeah, I'm stuck.
1. Make sure you have full Warmth, Fatigue, Thirst and 0 calories (Hunger depleted) for the whole night
2. Skip 12 hours of time
3.Drink water
4.Skip 12 hours of time - you should be around 66-70% condition
5. Eat up 300-400 calories (I had tons of cat tails so I popped 2)
6. Drink water
7. Sleep for 12 hours - you should be back to 94-100% condition
8.Repeat from 1
Probably there is a better way and you can push it and spread yourself even thinner.
I did that in Mistery Lake and I had a lot of food in stock - my "base" was in the Mystery Lake camp office so I had fishing huts nearby and plenty of meat outside on the porch - again keep in mind that keeping the cooked meet outside acts like a freezer and keeps the meat fresh longer, at least that was the case in the preview version. Of course there is a mechanic that a wolf or a bear might grab it but that never happens if you keep the food near a buidling.
With the above method you should be able to make 10 game days for about 15-16 minutes. Keep in mind that this does not include the food food scavenging and the water you will need (TONS of water - you need around 0.7L to fill a fully depleted Thirst bar)
For the food the fishing method works best although I am not sure how fast the fish spoils - I need to try that method and see :)
P.S. Certain beds will heal your condition at a faster rate than others - if I remeber correctly the bed in Trapper's Homestead (Mistery Lake) was one of them. Herbal tea also helps with the Fatigue replenish and thus lowering the sleep time.
First 50 days might be a challenge and after 400 days or so, you might start running out of food/tools but in the mean time you should be good. This will take a long time but can be done on any difficulty so Pilgrim is fine and easy (though not very interesting) and maybe a bit boring/grindy, though you don't want to die after 400 days.
If you play on Pilgrim difficulty you can select where you want to start your survival game. Either start in Milton (Mountain Town) or Coastal highway. For the first 50 days, focus on clothing and a safe place to start the two locations named above are good stating points as they have villages with houses, houses have a lot of clothing, beds, canned food and shelter from weather and wildlife.
Once you have your clothing sorted (might take 7 days or so) start mapping in your area, See Faithful Cartographer for details. You want to have tools, at least a knife and hatchet before you move out of town. Once you got warm clothes, basic tools and some food and water to take with you it's not a bad plan to start heading to one of the forges mapping your way there, once there create all tools for the Desolation Point, after the trophy you want to create as many arrow heads as possible as the bow is the best weapon in the game. With a bow (or rifle) you can kill animals, once killed you can retrieve your arrows.
There are certain locations you want to spend time in:
Tail of the airplane on the summit of Tiimberwolf mountain
Take a saw to be sure, even though a lot of the time you can find on in the plane. If you open the cargo containers you find fuel, clothes, tools, crafting material food and water. You can easily stay in the tail for 20-30 days living out of the cargo supplies. In these days, make fires, many fires, cook all food, coffee and tea, mend all clothed you find, harvest them when they are 100% and you don't want to wear them and move to the next clothes piece. This way you gain experience for 3 skills in the safety of the summit (there are no wolfs or bears here and it's fairly warm).
Camp Office mystery or lake cabins
There is a lot of shelter, beds and materials around. Also you can fish here and create a cooking fire inside the camp office. you can survive here for a long period on fish and gain experience in skills.
Milton Town
Any house will do, the gas station is good but a bit far from town. Anyway you want to stay here for a while as there is a huge amount of food and there is no respawning of materials in the game so you don't want to waste it. Also you can go to Hushed River Valley from here, and you need to return here so stock up, map the valley for the Faithful Cartographer and come back. You can also get to Forlorn Muskeg from Milton, there is a forge there.
Gas station Coastal Highway
During the "You'll be here in the Whiteout" challenge, you will realise the town is great but it's also a good stop to hunt and it has all you need, a bed, inside fire and a work bench.
Hibernia Processing in Desolation Point
The Riken is also an option but it's cold and there is not much around except the forge, the Hibernia Processing has trailers next to it with beds, it has an inside fire and wildlife around it to live off.
You also need to be sure to save it in the cloud, if the message “you have gone into darkness” appears, it will not load.
If you want to get “badges”, you must complete a long survival on one of the 4 standard difficulties; “custom difficulty” does not count towards badges.