The Lord of the Rings: Adventure Card Game - Definitive Edition
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Lost in Moria
Complete 100 Quests with 1 Hero defeated
0.2%
How to unlock the Lost in Moria achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition - Definitive Guide
**Expanding on the solution from Dark Marble 2 using the Nuanced Concepts Tutorial quest.**
Several LotR:ACG achievements can be ground out via one simple Tutorial Quest: Nuanced Concepts.
Your deck and heroes are preset making this very simple albeit VERY boring to do repeatedly. Many drawn cards are predictable here though you can get additional unscripted cards by extending play which I will explain later. I've found this quest to be very consistent for achievement progression and takes about 6-8 minutes per quest complete. You may ignore Threat & Threat Events as they pose almost no risk at all (though they can be used to extend the quest and progression on achievements). My general play sequence is as follows:
Encounter 1, Round 1:
-Bilbo's Cloak on Bilbo
-Advance Warning
-Use Bilbo's Power (your first move every opportunity and the only thing Bilbo does ever)
-Generate 3 Fate from Arwen
-Summon Gloin using 3 Fate
-Mithrandir's Advice
*Before ending the round you should've been able to kill 2 of the 2HP spiders (ignore shielded)*
-End Phase
Encounter 1, Round 2:
-Bilbo's Power
-Generate 3 Fate from Arwen
-Play Hobbit Bounder
-Summon Sting using 2 Fate
-Put Sting on Hobbit Bounder
-Gloin Defends
-Kill any enemies you want (likely will complete this Round's requirements here)
*Before Traveling be sure to have at least 5 Fate, Hobbit Bounder with Sting, and play any allies you'd like on the board but with a max of 6 (leaving room for Gandalf next Encounter)*
Optional Extension!!!
-Travel
Encounter 2, Round 1:
-Bilbo's Power
-Stalwart Broach on Arwen
-Defend or Attack with any ally/hero except Arwen to cancel any enemies with "Guard"
-Arwen clears Hazard (ALWAYS "Thick Webs" first)
-Arwen clears Hazard (usually "Uneven Ground" next)
-Use 5 Fate to heal and Ready Arwen
-Arwen clears Hazard (usually "Massing for an Attack")
-Play allies up to 6 spots total
-Kill off enemies as you see fit
-Defend instead of killing to extend play
*Before ending the round you should have a max of 6 allies in play and 3 of 4 Hazards cleared.*
-End Phase
Encounter 2, Round 2:
-Bilbo's Power
*This is where you can work on additional progression or choose to complete the quest, rinse, repeat*
-Be sure to play Gandalf when he is drawn (I usually choose his draw 3 cards ability to help work various progression)
Optional Extension!!!
-Arwen clears final Hazard
Quest complete
Optional Extension
-Rather than Travel (or clearing a 4th Hazard), End Phase instead
-Any time a Shadow Enchantment is played, clear it with Gloin's Power if possible
-Kill off enemies being prejudiced against spiders first
-Play allies then use Rossiel's power to recall
I'm using this short, two encounter quest for completion / major progress on:
Hopefully this makes sense and helps people. I use this site quite a lot but rarely try to contribute as so many others seem to present information much better than I can. Please let me know how I can edit or adjust this for more clarity and I will gladly work to improve it for everyone.
Thanks & Enjoy
KP
Several LotR:ACG achievements can be ground out via one simple Tutorial Quest: Nuanced Concepts.
Your deck and heroes are preset making this very simple albeit VERY boring to do repeatedly. Many drawn cards are predictable here though you can get additional unscripted cards by extending play which I will explain later. I've found this quest to be very consistent for achievement progression and takes about 6-8 minutes per quest complete. You may ignore Threat & Threat Events as they pose almost no risk at all (though they can be used to extend the quest and progression on achievements). My general play sequence is as follows:
Encounter 1, Round 1:
-Bilbo's Cloak on Bilbo
-Advance Warning
-Use Bilbo's Power (your first move every opportunity and the only thing Bilbo does ever)
-Generate 3 Fate from Arwen
-Summon Gloin using 3 Fate
-Mithrandir's Advice
*Before ending the round you should've been able to kill 2 of the 2HP spiders (ignore shielded)*
-End Phase
Encounter 1, Round 2:
-Bilbo's Power
-Generate 3 Fate from Arwen
-Play Hobbit Bounder
-Summon Sting using 2 Fate
-Put Sting on Hobbit Bounder
-Gloin Defends
-Kill any enemies you want (likely will complete this Round's requirements here)
*Before Traveling be sure to have at least 5 Fate, Hobbit Bounder with Sting, and play any allies you'd like on the board but with a max of 6 (leaving room for Gandalf next Encounter)*
Optional Extension!!!
-Travel
Encounter 2, Round 1:
-Bilbo's Power
-Stalwart Broach on Arwen
-Defend or Attack with any ally/hero except Arwen to cancel any enemies with "Guard"
-Arwen clears Hazard (ALWAYS "Thick Webs" first)
-Arwen clears Hazard (usually "Uneven Ground" next)
-Use 5 Fate to heal and Ready Arwen
-Arwen clears Hazard (usually "Massing for an Attack")
-Play allies up to 6 spots total
-Kill off enemies as you see fit
-Defend instead of killing to extend play
*Before ending the round you should have a max of 6 allies in play and 3 of 4 Hazards cleared.*
-End Phase
Encounter 2, Round 2:
-Bilbo's Power
*This is where you can work on additional progression or choose to complete the quest, rinse, repeat*
-Be sure to play Gandalf when he is drawn (I usually choose his draw 3 cards ability to help work various progression)
Optional Extension!!!
-Arwen clears final Hazard
Quest complete
Optional Extension
-Rather than Travel (or clearing a 4th Hazard), End Phase instead
-Any time a Shadow Enchantment is played, clear it with Gloin's Power if possible
-Kill off enemies being prejudiced against spiders first
-Play allies then use Rossiel's power to recall
I'm using this short, two encounter quest for completion / major progress on:
The We Must Go On achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 218 pointsComplete 50 Quests with 1 Hero defeated
The Unexpected Difficulties achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 123 pointsComplete 10 Quests with 1 Hero defeated
The Scribe of Gondor achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 118 pointsDraw 1,000 cards during gameplay (after initial setup)
The Extravagant achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 92 pointsSpend 1,000 Resources
The Wanderer achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 69 pointsTravel 50 times
The Collector achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 63 pointsEnd 100 rounds with at least 1 Resource
The Rune-lore achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 53 pointsUse a Power 25 times
The Traveler achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 35 pointsResolve 25 Objectives
The Lavish achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 30 pointsSpend 100 Resources
The Inquisitive Took achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 27 pointsDraw 50 cards during gameplay (after initial setup)
The Defender achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 24 pointsDeal 100 damage to Enemies
The The Journey Begins achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 14 pointsComplete 1 Quest
The Lost in Moria achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 529 pointsComplete 100 Quests with 1 Hero defeated
The Pioneer achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 496 pointsTravel 5,000 times
The The Greatest Adventure achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 478 pointsComplete 1,000 Quests
The Executioner achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 478 pointsDeal 100,000 damage to Enemies
The Profligate achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 302 pointsSpend 10,000 Resources
The Stalker achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 434 pointsDefeat 5,000 Creatures
The Hunter achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 231 pointsDefeat 1,000 Creatures
The Explorer achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 298 pointsTravel 1,000 times
The You Shall Pass achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 145 pointsDefeat all Enemies 100 times before traveling
The Fly, You Fools achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 143 pointsLeave at least 1 Enemy 100 times when traveling
The Hoarder achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 205 pointsEnd 1,000 rounds with at least 1 Resource
The Phial of Galadriel achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 227 pointsUse a Power 1,000 times
The Istari achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 233 pointsComplete 100 Quests in which you play the Gandalf Ally card
The Strider achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 215 pointsResolve 1,000 Objectives
The Destroyer achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 205 pointsDeal 10,000 damage to Enemies
The Ungoliant Foe achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 390 pointsDefeat 5,000 Spiders
The Enemy of Shelob achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 205 pointsDefeat 1,000 Spiders
The The Fellowship Forms achievement in The Lord of the Rings: Adventure Card Game - Definitive Edition worth 183 pointsComplete 100 Quests
Hopefully this makes sense and helps people. I use this site quite a lot but rarely try to contribute as so many others seem to present information much better than I can. Please let me know how I can edit or adjust this for more clarity and I will gladly work to improve it for everyone.
Thanks & Enjoy
KP
1 Comment
Additional notes:
In Encounter 2 - Round 1, you can complete this on the first turn with any card or ability that will "ready" Arwen OR using attacks with cards that cumulatively will clear a 4th Hazard; for example: Rossiel (2) + Gloin (1). This can speed up the grind slightly though you may not have drawn Gandalf to play for progression on that achievement.
KP
In Encounter 2 - Round 1, you can complete this on the first turn with any card or ability that will "ready" Arwen OR using attacks with cards that cumulatively will clear a 4th Hazard; for example: Rossiel (2) + Gloin (1). This can speed up the grind slightly though you may not have drawn Gandalf to play for progression on that achievement.
KP
By KlumpyPoo on 26 Nov 2019 15:49