The Outfit

The Outfit

41 Achievements

1,000

60-80h

Xbox 360
Xbox One
Xbox Series
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Victories Keep Piling Up

Victories Keep Piling Up

Awarded for winning 500 Ranked Quick Match games.

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How to unlock the Victories Keep Piling Up achievement in The Outfit - Definitive Guide

All ranked matches count toward these achievements.

I became bored one day and dedicated some time to the math behind the various methods proposed to finish as quickly as possible.

For all of the following data, these are the conditions:
a) I was double boxing so it was all business by readying up immediately, not watching YouTube between matches or talking to a boosting partner, etc -- your mileage may vary;
b) I used a stopwatch to record all time, and did not rely on what the game told me;
c) all time recorded is lapse between victory screens, since the loading and lobbying in between counts!

Be aware at the outset that the other solutions only detail how to win matches for this achievement without any consideration for the partner achievement Prisoner of War for losing 200 matches. Their suggestions are all well and good, but the problem is that, without considering both achievements at once, you're adding extra time to your boost for no good reason. I'll get into the specifics as the solution continues.

There are three total methods for burning through the boost on this game.

Quitting out
What it says on the tin -- the designated loser simply quits the match from the pause menu and is returned to the main menu. The average time for a quit-out is 29.301 seconds and clocks in as the fastest of all proposed methods by a long shot, but carries the distinct disadvantage of not counting losses for the person quitting out. It makes a great secondary method in the interest of time once the quitter has his Prisoner of War achievement, but they will ultimately need to do one of the following two methods for that achievement.

Suiciding
Set the match to 50 Command points, and Respawn Delay to None. All other settings do not matter. As soon as the players spawn, the loser will repeat the pattern cn_back cn_X cn_A cn_A cn_A to run down their respawns until the match ends. This method takes an average of 54.609 seconds per match to accomplish but is the most involved, taking 30+ solid seconds of button mashing to end the game.

Running
Set the Starting Resources to 200. All other settings do not matter. Use the Blood Valley or Urban Combat map because these are the only two small maps with no default AI spawns, and it's a crap shoot on maps like Estate Assault because you risk an RPG or grenade obliterating your attempt at being speedy. Spawn the cheapest car/jeep available (character does not matter), then drive to the other flag and simply wait for the match to end for an average of 57.856 seconds each time.

So how does this pan out?
Over an entirety of 500 matches, you're looking at the following for a single person using the average times:

Quitting out: 4.07 hours
Suiciding: 7.58 hours
Running: 8.04 hours

It may seem pretty obvious from these stats which of these you want to do, but do not forget that quitting out does not count a loss for the quitter. You are therefore required to finish 200 matches either by suiciding or running.

200 matches of suiciding: 3.03 hours
200 matches of running: 3.21 hours
300 matches of quit outs: 2.44 hours

Career boost quit outs+suiciding: 5.47 hours
Career boost quit outs+running: 5.65 hours

The difference between suiciding and running a jeep to the enemy flag has a total difference of 10.8 minutes over the entirety of your boost, which makes for an almost insignificant difference. I personally went for driving the jeep because it's much less difficult than button-spamming for suiciding, and it's also slightly more entertaining to go for a leisurely drive instead of watching your group of soldiers collapse over and over.

But wait, there's more
Unless you're fortunate enough to have a dual box setup, you must double all of the provided projections. Let's take a look at how this works:

Player A runs 200 matches.
Player A has 200 wins, 0 losses.
Player B has 0 wins, 200 losses. (+Prisoner of War)

Player A quits out 300 matches.
Player A has 200 wins, 0 losses.
Player B has 300 wins, 200 losses.

This concludes Player A's contributions for a total of 5.65 hours. This must now be doubled:

Player B runs 200 matches.
Player A has 200 wins, 200 losses. (+Prisoner of War)
Player B has 500 wins, 200 losses. (+Victories Keep Piling Up)

Player B quits out 300 matches.
Player A has 500 wins, 200 losses. (+Victories Keep Piling Up)
Player B has 500 wins, 200 losses.

This scenario takes a total of 11.3 hours.
33
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01 Jan 2013 13:23

14 Comments
Also, you can disable the vibration when your doing suicides. Xbox guide button >> Preferences >> Vibration wink
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By BRITISHLEGION93 on 19 Jun 2013 18:29
Well crap, you learn something new every day. I turn vibration off in every single game that allows it, and I wasn't even aware it had a system setting.
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By Mobius Evalon on 19 Jun 2013 20:03
Indeed lol. It's a +1 for me mate. Very detailed solution.
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By BRITISHLEGION93 on 20 Jun 2013 08:24
Excellent solution. Im assuming these 2 achievements can be done in either online mode (Quick match or Custom match)?
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By MegaManSurvives on 22 May 2016 15:38
As long as it is ranked then it counts. If I remember though, quick matches are tracked on the leaderboards and custom matches aren't.
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By Mobius Evalon on 22 May 2016 17:20
I still need to do this and the servers seem to be active. Anybody want to team up?
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By CrystalWebb on 20 Jun 2016 17:53
I still need to do this and the servers seem to be active. Anybody want to team up?
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By CrystalWebb on 20 Jun 2016 17:56
Hello Mobius,

I'm on my way to get this achievement with a boosting partner, and I'd like you to confirm one thing, please, if you remember well, 5 years later! ^^

For the 'Running' part, you don't say what the other person is doing during the time the player going for the wins captures the enemy flag. Are we agree that if the boosting partner never pushes the button to spawn on the map at the start, and the other player wins, it counts? It counts a win for one and a loss for the other? Because that's what we actually do right now. I just wanted to be sure we're on the right way.

Thanks.
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By vegansound on 09 Jan 2018 17:38
I'm reasonably certain that when I was boosting this, I never spawned myself in when it was the other person's turn to run to the flag. I typed up most of the details of this guide while the other person was doing the work.
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By Mobius Evalon on 14 Jan 2018 00:15
Edit 9/9/21: Just came back to say excellent solution, thumbs up +1 from me.

Edit 11/14/20: I ended up trying to double-box the final stretch with two digital copies, and let me say that I still ended up with the same results. I can now firmly say that the issues arise typically for the Winner, especially when using the quit out method. My console literally FROZE after the "Victories Keep Piling Up" achievement popped.

Before you read on, I just want to say: "DOUBLE-BOX THIS GAME AT YOUR OWN RISK!!"

I recommend double-boxing with two digital copies of the game instead of disc copies. I have run into nothing but problems while trying to boost with one console running a disc copy & one running digital.

The Xbox running the digital copy has had almost zero issues. I'd say 99% uptime. The problem lies with the console running the disc copy. I'd say uptime is nearly 75% if you're not slow with your menuing. When said issues occur, it usually happens after leaving the post-game stat screen too quickly.


Symptoms of this seemingly disc-based issue are inability to see/join/host a lobby in Custom Match. (Alternatively, you might be able to join a match but after readying up you will be kicked out)

You can check if you're experiencing this issue 100% by having the symptoms above OR by hosting a lobby in Custom Match and seeing: "Map: <-MapName-> Win Condition: <-WinCondition->"

The solution to this issue is:
• Backing out to the main menu and waiting through 15-30 seconds of frozen screen/lag during the transition from the "Xbox Live" menu to the "Multiplayer" menu.

• Hard reset of the console altogether if the screen mentioned above stays frozen for over 45 seconds.

I just had to come in here and mention this as a warning to anyone that's thinking of taking up the challenge of boosting the Multiplayer achievements of this game. It was a true headache and I would have easily ran digital copies instead of any physical (edit) went outside (edit) if I had known I'd have to restart my Xbox this many times.

Image of freeze screen mentioned in solution #1 (between "Xbox Live" menu and "Multiplayer" menu):
https://cdn.discordapp.com/attachments/6940982053059953....jpg

Image of hosting lobby symptom:
https://cdn.discordapp.com/attachments/6940982053059953....jpg
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By iDuL on 08 Nov 2020 07:25
Having same problems double boxing this. It seems to help a lot if you wait for some time right after starting a match while in game, right after quitting out of the match, and right after the first person joins the searching lobby in quick match. I was using the loser to start searching first, which had the disc version and the winner to join second which had a digital copy. Maybe 5-10 seconds at least at each step of waiting but I was probably waiting even longer while just binging some tv. Seems like it take quite a bit longer than estimated but it beats having to get up and restart an xbox after every 3 or so matches.
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By Murmaider on 22 Jun 2022 11:31
If you're double boxing then use the suicide method to avoid having loads of problems. It seems the quitting out messes with the game.
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By on 08 Apr 2023 22:56
Double box it with Xbox Ones/Series, not Xbox 360s and be prepared to close and restart the game every 5-10 games because of all the freezing/connection issues. I did about half the games in quick matches and half in customs. I'd say more in the 12-15 hour range to knock out 700 games for the wins/losses altogether.
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By ApolloNeonx on 17 Jul 2023 08:38
Really decent method. Me and my friend were experimenting with this and starting with the 'Suicide' method, we can on average, start a match and finish it in 18-25 seconds.

Below links is a video on the fastest of 16 seconds (which I think is the quickest you can get) and a screenshot of one extra death in a 17 death game (which is why this will get the 1000 deaths achievement no problem):

https://old.reddit.com/user/xblood_raven/comments/1eoqidi/th...

https://old.reddit.com/user/xblood_raven/comments/1eoqfuf/th...

We do crash sometimes due to the speed that we're doing it or just the general janky nature of the game but hoping we can complete it soon.
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By xBlood Raven on 10 Aug 2024 11:19
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The easiest way to get this achievement is by boosting with a friend. Take it in turns to quit out of the match in lots of 10 games at a time, or something that can be agreed upon, and quit out as soon as the game starts.

This counts for victories, but not defeats.
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26 Dec 2008 14:47

1 Comment
Anyone wanna Boost it? I Almost have all the Achievements except this one. I Have 200+ wins.
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By HaloGuy12 on 25 Oct 2011 17:21
I just did this last night, and all I can say is it's very time consuming. As long as the other player quits, you get a win, regardless what the leaderboards say.

This can be done in quick or custom match, HOWEVER it must be ranked. I did it on quick match to get a rough estimate (via the leaderboards) of how close I was.

In short, the VICTORY screen must appear 500 times and the achievement is yours... is a long haul though.

Interestingly enough, when you do the "quit out" method, for some reason your losses on the leaderboards go up. (When I unlocked this I had 687 total games, 245 wins and 442 losses, but we did some custom games too) Since you dont get losses for quitting out, I suggest you get the "200 losses" achievement first, then subtract 200 from your total games played. That will give a rough estimate of how close you are to the 500.

Or you could just do it on custom match, that way you won't be bothered by the 5 people that still play this game online.
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5 Comments
So custom ranked matches do count towards wins and losses even though they don't show up on the leaderboards?
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By M1 462 on 06 Dec 2010 02:40
Yay I'm actually 1 of 5 people in something!!!(even if its just for boosting)
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By Titainium QB on 23 May 2011 22:08
if anybody wants to boost this message me
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By Evaroooooo on 14 Dec 2011 20:12
Are you 100% sure custom works too? We've been doing custom for weeks now and no achievement.
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By Draco719 on 30 Nov 2014 04:19
Does being the host or not in any way affect the count towards the 500 wins? I'm thinking if it affect if it's the host quitting or the non-host?
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By Jacke87 SWE on 16 Mar 2015 20:37
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Thanks xOBKx! This method works.

But if you want to cut the time in half to unlock this terrible achievement, it is possible to boost this game using double-box boosting. Here's what you'll need:

-2 Xbox 360
-2 Xbox Live Gold accounts (or a free gold weekend)
-2 copies of the game (you can easily find 1 for 5$)
-1 Hori turbo controller

With your main account (the one you want to unlock the achievement with), start the game and go into Multiplayer - Xbox Live - Ranked Game - Custom Game and stay there. Using your turbo controller, keep pressing the A button.

Now with your second account, go to Multiplayer - Xbox Live - Ranked Game - Custom Game and create a new game. Your main account will join and ready up. Start the game, wait for the loading screen to pass, and when you see the character selection screen, press Start and Quit. You don't have to advance into the character selection screen and spawn location at all. Just quit.

Now repeat the last step ... 499 times...

I was averaging 2 games a minute with this method, hence 120 games/hour, and 500 in 4 hr 10min. However, it took >5 hours for the achievement to unlock. I don't know why, I think the game is a bit glitched, so don't panic if you get to 500 and the achievement doesn't unlock.

Good luck!

P.S. You can also unlock all online achievements with this setup.
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03 Apr 2012 15:25

The easiest way to get this achievement is by boosting it.

Now it says 500 but it took me 16hours non stop with. a mate.

Now The Leader Borad dont take any notice of it, as it sead i had only won 34 games. ( For Some Resson it wont update wins/loses)

now i did well over 500 wins for it to unlock round 600/700.

and have seen ppl saying it has taken them up 900 to get the achievement witch i can belive it.

its a hell of a grind. find someone that wont mess about.

Take it in turns to quit out of the match in lots of 50 or 100 games at a time, and quit out as soon as the game starts.

This counts for victories, but not loses.

But when i did it i got 600/700 wins a row. and my mate was going for loses , all tho it wont count for loses what we did was if it was a short map like blood vaile ther are 2 other maps i forgot the name of that we did as well. i would take his base as it takes 10/20secs more.

he got his 200loses about 30/40 games before i pop my 500.

all so take note the 200 loses is all so bugged taken my mate 426 loses before it unlocked
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07 Dec 2011 05:14

Just a comment/tip for boosters - for two players with no MP play at all, it took 8 x 3 hour sessions to knock out all the MP achievements and you'll probably unlock this last of all (frankly you would have done something bizzare if this isn't your last one).

The walkthrough guide isn't quite explicit enough and you do need to suicide out for losses, but the match quit method is fine after that for the remaining victories. However xbox live (or the game itself) is very flakey.. you cannot go for speed, you will just crash and hang the game regularly during the quit out process (specifically, when trying to match up again). I suspect that the previous games are not removing themselves from either the game or XBL properly and thus a little bit of time is needed to flush it all through. Anyway, let all the screens display naturally and always count a second after every menu press - quit the game after the last pop-up menu, about 6 or so seconds into the game. You'll get a genuine 38 or 39 per hour each - and we even achieved a run of 43 victories each before the first crash on the final session, in fact there were only two crashes and one game reset in a session of 110 matches or so. That was excellent compared to the previous ones! It is best to be patient than to race - Good luck out there!
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18 Sep 2018 21:48

Repeat process in “Lightning Victory”. This takes a really long time, but keep at it and you’ll get it.

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