The Riftbreaker

The Riftbreaker

47 Achievements

1,310

32.5-40h

Xbox Series
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Swiss Bank Account

Swiss Bank Account

Create enough storage for 50 000 carbonium.

30

4.08%

How to unlock the Swiss Bank Account achievement in The Riftbreaker - Definitive Guide

Note: you do not need 50,000 Carbonium, just the Solid Material Storage Buildings that could house that much.

You’ll need 63 Solid Material Storage Level 3 buildings for this. Ironically this will cost about 45,000 Carbonium to build (though you’ll build many over time).

This is an end game goal for campaign (or in survival just toss up an extra 30-40 of these at the end?). I actually built these naturally over time but you might find yourself 10-20 shy depending on how you play.

Just save, build a block of these buildings, even outside your walls (they might need power to be counted so connect them), and you can just reload once this pops.
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23 Oct 2021 01:19

7 Comments
Do you only need to build these or do you actually need a balance of 50k carbonium?
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By Hammerlore on 24 Oct 2021 11:55
Just build them, sorry I meant to say that.
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By TymanTheLong on 24 Oct 2021 18:10
This achievement is not unlocking for me.
Have more then 50k storage space, and filled with carbonium.
Anyone else having the same problem?
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By BrutexCHieftain on 28 Jul 2022 15:07
Okay! Great news, I noticed in the Steam patch notes today that the devs have fixed Swiss Bank Account (along with several other achievements). This same patch is rolling out in August on XBox (I apologize they haven’t given a precise date). So your achievement should pop normally if you load up a save after this time.
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By TymanTheLong on 29 Jul 2022 18:06
Yeah, got a forced update last night and as soon as I loaded in all bugged achievements unlocked, a.k.a. 50k storage, 100 AI cores and 5000 liquid compression. They haven't fixed the save issue though. Still get corrupted save files. :(
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By BrutexCHieftain on 30 Jul 2022 11:53
The save issue is in the later August update. They switched to the new XBox save API that allowed them to have more buildings in a single save and exposed a bug in the API, so MS and EXOR have to roll out a patch together.
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By TymanTheLong on 30 Jul 2022 18:00
They’ve had so many problems with the latest updates I’m not entirely certain what could be going on. This solution was from shortly after it launched. Maybe someone who’s recently got it can chime in but here’s some things that have been working for people having problems in other games lately. 1) load your game on cloud (use a tablet, PC, phone or whatever), you don’t have to stay there but this seems to unstick some tracking various games do. 2) reset your console (but don’t delete local data or games). 3) if you’re confident your giant blob of game saves has had time to upload to the cloud you could delete your local save game data and the next time you start your saves will download, don’t ask me why this works for some games, it shouldn’t. Also if you screw it up and delete the cloud data too you’ve deleted everything, so read the dialogues closely.
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By TymanTheLong on 28 Jul 2022 18:50
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