The Saboteur
45 Achievements
1,000
40-50h
Xbox 360
Solid Gold
You completed all gold level perks.
50
How to unlock the Solid Gold achievement in The Saboteur - Definitive Guide
A quick tip before you read on, you have a free perk unlock for a silver and gold perk of your choice. I suggest using them on Mechanics unless you plan on collecting every type of vehicle in the game. Using the free perk unlocks does NOT disable the achievement.
*As pointed out by Jayour, this achievement is missable if you kill all generals before getting the "Brawling III - Grim Reaper" perk.*
This map should prove useful while going for the perks:
*link broken, not found a replacement yet. If you find one please comment, thanks!*
--------------------------------
Complete Perks Guide:
Brawling I - Fightin' Irish
Objective - Knockout 2 Nazi's.
Reward - Unlock 'Haymaker' attack.
How: Just hold and hit , or to attack someone.
----------
Brawling II - Sucker Punch
Objective - Execute 10 stealth kills from behind.
Reward - Unlock 'Sucker Punch' attack.
How: Sneak (hold ) behind a nazi and hit or when prompted.
----------
Brawling III - Grim Reaper
Objective - Stealth kill 5 generals. - MISSABLE
Reward - Unlock 'Touch of Death' attack.
How: Sneak up behind 5 generals and hit or when prompted.
----------
Hardware I - Gunslinger
Objective - Kill 5 Nazi's using bullets.
Reward - Reduced recoil for automatic weapons.
How: Kill 5 nazi's with guns.
----------
Hardware II - War of Terror
Objective - Kill 5 Terror Squad Nazi's.
Reward - Unlock .44 Pistol in the shop.
How: You should get this by doing story missions, or you could raise the alarm up to 4/5 to encounter some. These guys are the big ones who carry Terror Shotguns/MG/Flamethrowers and can take more damage before dying.
----------
Hardware III - Paint the Town Red
Objective - Destroy a Zeppelin and a Wulf tank during the same Nazi alarm.
Reward - Unlock Panzershrek in the shop.
How: Progress through the story until you get the Siegfaust Mk2 or the Panzershrek (Perk reward). Its also a good idea to have the Terror Scoped Rifle (Perk reward) with the full 200 ammo.
Now you need to find an AA gun of some sorts, preferably on a rooftop. Take control of the gun and raise the alarm. Use the AA gun to take out Zeppelins and when Wulf tanks appear at alarm level 5, take one out with the Siegfaust Mk2 or the Panzershrek. Make sure you hit though.
Warboy925 recommends doing this with the AA gun on the SW corner of the big building in Palais Royal.
Pystynen gives us his take on completing this perk:
Enter a wulf tank, get an alarm going and blow up the tank. Next drive with alarm on (should not be too much a problem with lvl 1 or 2) to a location you know has anti-air gun and blow up a zeppelin.
----------
Sniping I - Marksman
Objective - Kill 5 Nazi's with a sniper scope.
Reward - Reduced drift while using a scoped rifle.
How: When you get a scoped rifle, kill 5 nazi's with it.
----------
Sniping II - Eagle Eye
Objective - Score 15 headshots using a sniper scope.
Reward - Reduced recoil while using a scoped rifle.
How: Use a scoped rifle to kill 15 nazi's with headshots.
----------
Sniping III - Longshot
Objective - Score 10 'Double Kills' using a sniper scope.
Reward - Unlock Terror Scoped Rifle in the shop.
How: Line up 2 nazi's that are standing close together and shoot them with a scoped rifle. If you do it right one bullet will kill both.
----------
Explosives I - Cheap Thrill
Objective - Kill 10 Nazi's using grenades.
Reward - Carry additional grenades.
How: Kill 10 nazi's using grenades. Does not have to be 10 at once.
----------
Explosives II - More Bang For Your Buck
Objective - Kill 5 Nazi's in one explosion.
Reward - All explosives half price.
How: This should not be any trouble. Just look for groups of 5.
An easy way is to rig a car with explosives and drive it into a group of enemies. Checkpoint bridges usually have 5 guards on every side.
----------
Explosives III - A Real Hellion
Objective - Kill 10 Nazi's in 10 seconds with RDX or dynamite.
Reward - No knockdown from explosions.
How: Can be a bit tricky.
When you get the book burning mission from Margot (Ma on the map), rig a car with explosives and drive it into the large number of nazi's. You might even be able to sneak up behind them and plant a bomb on the ground (i never did that).
It can also be obtained on the mission 'Loose Lips' where you are sent to kill an ex-girlfriend turned nazi informant and collect a locket. Disguise yourself as a Nazi and slowly walk around planting bombs in the crowd in front of the stage. After you have placed a few bombs, get to a safe distance and set them off. You need to have done the perk 'Sabotage III - Urban Renewal' to plant bombs without being suspicious.
If you have progressed past those missions you could look for places with at least 10 nazi's that are not too far from each other. An example of that is yellow checkpoint bridges (shorter bridge is better). Just rig RDX on the outside of 2-3 cars and place them close to the soldiers, then take another car to go through the chechpoint and do the same on the other side. Finally boost another car (never tried to pass a checkpoint without a car) and go back but stop in the middle of the bridge. Now you just have to plant another RDX somewhere there and then trigger the explosion.
Suggested by MacDOfGlasgow:
I got this easy by going to the River between the Isle de La Cite and Marais. Set up 16 RDX near the bunker at the bridge. Put them all so you will probably cause a cascade of explosions. Then kill some folk and get at least Alarm 2. Go inside the bunker and wait until you see a lot of dots, or a few dots and a truck. Detonate it and easy perk. This is probably a fair bit of overkill, but it got the job done for me.
----------
Demolitions I - A Nasty Surprise
Objective - Blow up 3 Nazi vehicles using dynamite.
Reward - Unlock trap functionality for dynamite.
How: Use dynamite to blow up 3 nazi vehicles.
----------
Demolitions II - Mad Bomber
Objective - Destroy 5 Nazi vehicles with dynamite in 300 seconds.
Reward - Unlock RDX in the shop.
How: Collect a nazi vehicle so you can spawn it at the garage. Blow it up and get a new one at the garage. Repeat.
Or just drive around and plant dynamite on 5 nazi vehicles (easier if they are standing still) within 5 minutes.
----------
Demolitions III - Blockbuster
Objective - Destroy 3 Wulf tanks using RDX or dynamite.
Reward - Unlock Super RDX upgrade.
How: Go to the location on the map at the top of this solution (red dot to the south east), drive the tank back to a garage to collect it. Blow it up, get a new one from the garage and repeat.
IMPORTANT: To be able to store tanks you have to unlock the "Mechanics III - Wheelman" perk.
----------
Sabotage I - Short Fuze
Objective - Destroy 2 Nazi installations.
Reward - Improved planting speed for explosives.
How: When you recieve the dynamite just go around blowing up the 'Freeplay Events' (white dots on the map).
----------
Sabotage II - I Fell Towers
Objective - Destroy 10 Nazi towers.
Reward - Carry additional explosives.
How: Blow up 10 nazi towers.
----------
Sabotage III - Urban Renewal
Objective - Destroy 4 Nazi train bridges.
Reward - Planting explosives while disguised is not suspicious.
How: This can only be done after the misson 'Rolling Thunder'. That mission will unlock the special bridge-kit explosives. Once you have finished the mission you will only need to blow up 3 more.
The bridges you can blow up are surrounded by barb wire on your map.
*It seems that for some the see-through icon of where to plant the explosives doesnt always show up. If this happens to you, try reloading the game and make sure you have the special bridge-kit explosives.
----------
Mayhem I - Throwing A Party
Objective - Throw 5 Nazi's to their death.
Reward - Unlock 'Crowd Clearer' throw.
How: Just hold and press to grab an enemy, then just move the right analogue stick in any direction to throw him. If he doesnt die the first time, repeat. Remember that you cant grab/throw stronger enemies. If youre having trouble grabbing enemies, try sneaking up on them from behind.
----------
Mayhem II - Road Rage
Objective - Run over 20 Nazi's with a vehicle.
Reward - Unlock Aurora nitrous upgrade.
How: Run over 20 nazi's with any vehicle you feel like.
----------
Mayhem III - The Right of Way
Objective - Destroy 20 Nazi vehicles with 1 vehicle.
Reward - Unlock Aurora machine gun.
How: Get a tank from the map at the top of this solution. I recommend the wulf tank, or if you dont want to get it, the Panther mk. III.
Now destroy 20 nazi vehicles. If you keep getting blown up before your goal, try an area where you can easily escape the alarm, like the countryside. That way you dont have to deal with heavier enemies.
* Quarantane reports that AA guns count as vehicles, which might make this one a bit easier. I can not confirm it though. You could go for destroying a wulf tank and a zeppelin while you're at it.
* Rhyolitic adds: It can also be done pretty easily in the bit where you rescue Veronique from execution. When you get down to her, you'll get into the back of an armed Bauer. You'll go through quite a distance shooting vehicles. If you think you are getting close to the end (there'll be several fighter planes strafing you), go into the menu and go back to the last checkpoint. You'll start at the beginning of the truck run, BUT you'll keep your # of kills and can continue to get more towards the 20.
I'm not sure why it works, but I THINK it's because you never exit the vehicle even though you are redoing the check point. The check point is when you are in the back of the vehicle and not on the ground. I'm also thinking that you have to keep firing at the vehicle until it explodes, not just when it catches on fire.
----------
Racing I - Leadfoot
Objective - Win the time trial.
Reward - Unlock Silver Claw in the garage.
How: Some time after missions take you into area 2 you will recieve a message saying there is a race available. Check your map and its a checkered flag outside Margots (Ma) hideout. This is a simple point A to point B race with a time limit. Be sure to have a fast car, i used the altair.
----------
Racing II - Speed Demon
Objective - Win Country Race 1.
Reward - Unlock Skylar's Drake Custom in the garage.
How: You should be able to start this race when you have completed the first race, this one is a two lap race againts opponents. To make it real easy, before placing your car at the starting line, point your gun at each of the other drivers and they will get out of their cars.
Another way to get them out of their cars is to enter them yourself, just make sure to save the car in front of your intended position for last since entering that car will start the race. However pointing your gun is a faster way.
----------
Racing III - Godspeed
Objective - Win Country Race 2.
Reward - Unlock Silver Claw Mk II in the garage.
How: Same as the last race but 5 laps. If you want an easy race just point your gun at the other drivers and they will get out of their cars.
----------
Mechanics I - Joy Rider
Objective - Collect 5 different Civilian vehicles.
Reward - Unlock a race car in the garage.
How: To collect a car, steal it, drive it to a garage and exit. It should now say that a new car was collected.
----------
Mechanics II - Hijacker
Objective - Collect every Nazi vehicle.
Reward - Free vehicle repairs in the garage.
How: Very time consuming and boring. I recommend using the 'unlock silver perk' from gun shop. If you want to collect everything, check the video with locations at the bottom of the solution.
Thanks to TheRoyandre for the video.
----------
Mechanics III - Wheelman
Objective - Collect and store all Civilian, Race and Military vehicles.
Reward - Garages can collect and store APC's and tanks.
How: Very time consuming and boring. I recommend using the 'unlock gold perk' from a gun shop. If you want to collect everything, there is a video at the bottom of this solution to help you out.
Thanks to TheRoyandre for the video.
----------
Evasion I - Fugitive
Objective - Escape from Level 2 Alarm 5 times.
Reward - Unlock Getaway Strike.
How: You will either get this while doing the storyline or just causing chaos. You should easily be able to outrun a Level 2 alarm. If not, use hiding spots dotted around the map or use a car and drive to the countryside to easily escape the Nazi's.
You will escape well over five alarms while playing the game so this should come naturally.
----------
Evasion II - Escape Artisit
Objective - Escape from Level 3 Alarm.
Reward - Ability to select Getaway Car at any garage.
How: Again this will come while you are playing the story or just causing chaos. To make it easier, use hiding spots dotted around the map or use a car and drive to the countryside to easily escape the Nazi's.
----------
Evasion III - Europe's Most Wanted
Objective - Escape from Level 5 Alarm.
Reward - You can use hiding places at Alarm levels 4 and 5.
How: An easy way is to go up the first elevator of the Eiffel tower with a lot of ammo and preferably a scoped rifle (Terror scoped is the best). Now get the alarm going and get it up to level 5. Then simply take the next elevator further up and inside the bar you will be able to escape the alarm.
----------
I strive to make my solutions the best they can be so please leave a comment if you have any feedback, good or bad, and i will try to improve it. And again, thanks to TheRoyandre for the video.
*As pointed out by Jayour, this achievement is missable if you kill all generals before getting the "Brawling III - Grim Reaper" perk.*
This map should prove useful while going for the perks:
*link broken, not found a replacement yet. If you find one please comment, thanks!*
--------------------------------
Complete Perks Guide:
Brawling I - Fightin' Irish
Objective - Knockout 2 Nazi's.
Reward - Unlock 'Haymaker' attack.
How: Just hold and hit , or to attack someone.
----------
Brawling II - Sucker Punch
Objective - Execute 10 stealth kills from behind.
Reward - Unlock 'Sucker Punch' attack.
How: Sneak (hold ) behind a nazi and hit or when prompted.
----------
Brawling III - Grim Reaper
Objective - Stealth kill 5 generals. - MISSABLE
Reward - Unlock 'Touch of Death' attack.
How: Sneak up behind 5 generals and hit or when prompted.
----------
Hardware I - Gunslinger
Objective - Kill 5 Nazi's using bullets.
Reward - Reduced recoil for automatic weapons.
How: Kill 5 nazi's with guns.
----------
Hardware II - War of Terror
Objective - Kill 5 Terror Squad Nazi's.
Reward - Unlock .44 Pistol in the shop.
How: You should get this by doing story missions, or you could raise the alarm up to 4/5 to encounter some. These guys are the big ones who carry Terror Shotguns/MG/Flamethrowers and can take more damage before dying.
----------
Hardware III - Paint the Town Red
Objective - Destroy a Zeppelin and a Wulf tank during the same Nazi alarm.
Reward - Unlock Panzershrek in the shop.
How: Progress through the story until you get the Siegfaust Mk2 or the Panzershrek (Perk reward). Its also a good idea to have the Terror Scoped Rifle (Perk reward) with the full 200 ammo.
Now you need to find an AA gun of some sorts, preferably on a rooftop. Take control of the gun and raise the alarm. Use the AA gun to take out Zeppelins and when Wulf tanks appear at alarm level 5, take one out with the Siegfaust Mk2 or the Panzershrek. Make sure you hit though.
Warboy925 recommends doing this with the AA gun on the SW corner of the big building in Palais Royal.
Pystynen gives us his take on completing this perk:
Enter a wulf tank, get an alarm going and blow up the tank. Next drive with alarm on (should not be too much a problem with lvl 1 or 2) to a location you know has anti-air gun and blow up a zeppelin.
----------
Sniping I - Marksman
Objective - Kill 5 Nazi's with a sniper scope.
Reward - Reduced drift while using a scoped rifle.
How: When you get a scoped rifle, kill 5 nazi's with it.
----------
Sniping II - Eagle Eye
Objective - Score 15 headshots using a sniper scope.
Reward - Reduced recoil while using a scoped rifle.
How: Use a scoped rifle to kill 15 nazi's with headshots.
----------
Sniping III - Longshot
Objective - Score 10 'Double Kills' using a sniper scope.
Reward - Unlock Terror Scoped Rifle in the shop.
How: Line up 2 nazi's that are standing close together and shoot them with a scoped rifle. If you do it right one bullet will kill both.
----------
Explosives I - Cheap Thrill
Objective - Kill 10 Nazi's using grenades.
Reward - Carry additional grenades.
How: Kill 10 nazi's using grenades. Does not have to be 10 at once.
----------
Explosives II - More Bang For Your Buck
Objective - Kill 5 Nazi's in one explosion.
Reward - All explosives half price.
How: This should not be any trouble. Just look for groups of 5.
An easy way is to rig a car with explosives and drive it into a group of enemies. Checkpoint bridges usually have 5 guards on every side.
----------
Explosives III - A Real Hellion
Objective - Kill 10 Nazi's in 10 seconds with RDX or dynamite.
Reward - No knockdown from explosions.
How: Can be a bit tricky.
When you get the book burning mission from Margot (Ma on the map), rig a car with explosives and drive it into the large number of nazi's. You might even be able to sneak up behind them and plant a bomb on the ground (i never did that).
It can also be obtained on the mission 'Loose Lips' where you are sent to kill an ex-girlfriend turned nazi informant and collect a locket. Disguise yourself as a Nazi and slowly walk around planting bombs in the crowd in front of the stage. After you have placed a few bombs, get to a safe distance and set them off. You need to have done the perk 'Sabotage III - Urban Renewal' to plant bombs without being suspicious.
If you have progressed past those missions you could look for places with at least 10 nazi's that are not too far from each other. An example of that is yellow checkpoint bridges (shorter bridge is better). Just rig RDX on the outside of 2-3 cars and place them close to the soldiers, then take another car to go through the chechpoint and do the same on the other side. Finally boost another car (never tried to pass a checkpoint without a car) and go back but stop in the middle of the bridge. Now you just have to plant another RDX somewhere there and then trigger the explosion.
Suggested by MacDOfGlasgow:
I got this easy by going to the River between the Isle de La Cite and Marais. Set up 16 RDX near the bunker at the bridge. Put them all so you will probably cause a cascade of explosions. Then kill some folk and get at least Alarm 2. Go inside the bunker and wait until you see a lot of dots, or a few dots and a truck. Detonate it and easy perk. This is probably a fair bit of overkill, but it got the job done for me.
----------
Demolitions I - A Nasty Surprise
Objective - Blow up 3 Nazi vehicles using dynamite.
Reward - Unlock trap functionality for dynamite.
How: Use dynamite to blow up 3 nazi vehicles.
----------
Demolitions II - Mad Bomber
Objective - Destroy 5 Nazi vehicles with dynamite in 300 seconds.
Reward - Unlock RDX in the shop.
How: Collect a nazi vehicle so you can spawn it at the garage. Blow it up and get a new one at the garage. Repeat.
Or just drive around and plant dynamite on 5 nazi vehicles (easier if they are standing still) within 5 minutes.
----------
Demolitions III - Blockbuster
Objective - Destroy 3 Wulf tanks using RDX or dynamite.
Reward - Unlock Super RDX upgrade.
How: Go to the location on the map at the top of this solution (red dot to the south east), drive the tank back to a garage to collect it. Blow it up, get a new one from the garage and repeat.
IMPORTANT: To be able to store tanks you have to unlock the "Mechanics III - Wheelman" perk.
----------
Sabotage I - Short Fuze
Objective - Destroy 2 Nazi installations.
Reward - Improved planting speed for explosives.
How: When you recieve the dynamite just go around blowing up the 'Freeplay Events' (white dots on the map).
----------
Sabotage II - I Fell Towers
Objective - Destroy 10 Nazi towers.
Reward - Carry additional explosives.
How: Blow up 10 nazi towers.
----------
Sabotage III - Urban Renewal
Objective - Destroy 4 Nazi train bridges.
Reward - Planting explosives while disguised is not suspicious.
How: This can only be done after the misson 'Rolling Thunder'. That mission will unlock the special bridge-kit explosives. Once you have finished the mission you will only need to blow up 3 more.
The bridges you can blow up are surrounded by barb wire on your map.
*It seems that for some the see-through icon of where to plant the explosives doesnt always show up. If this happens to you, try reloading the game and make sure you have the special bridge-kit explosives.
----------
Mayhem I - Throwing A Party
Objective - Throw 5 Nazi's to their death.
Reward - Unlock 'Crowd Clearer' throw.
How: Just hold and press to grab an enemy, then just move the right analogue stick in any direction to throw him. If he doesnt die the first time, repeat. Remember that you cant grab/throw stronger enemies. If youre having trouble grabbing enemies, try sneaking up on them from behind.
----------
Mayhem II - Road Rage
Objective - Run over 20 Nazi's with a vehicle.
Reward - Unlock Aurora nitrous upgrade.
How: Run over 20 nazi's with any vehicle you feel like.
----------
Mayhem III - The Right of Way
Objective - Destroy 20 Nazi vehicles with 1 vehicle.
Reward - Unlock Aurora machine gun.
How: Get a tank from the map at the top of this solution. I recommend the wulf tank, or if you dont want to get it, the Panther mk. III.
Now destroy 20 nazi vehicles. If you keep getting blown up before your goal, try an area where you can easily escape the alarm, like the countryside. That way you dont have to deal with heavier enemies.
* Quarantane reports that AA guns count as vehicles, which might make this one a bit easier. I can not confirm it though. You could go for destroying a wulf tank and a zeppelin while you're at it.
* Rhyolitic adds: It can also be done pretty easily in the bit where you rescue Veronique from execution. When you get down to her, you'll get into the back of an armed Bauer. You'll go through quite a distance shooting vehicles. If you think you are getting close to the end (there'll be several fighter planes strafing you), go into the menu and go back to the last checkpoint. You'll start at the beginning of the truck run, BUT you'll keep your # of kills and can continue to get more towards the 20.
I'm not sure why it works, but I THINK it's because you never exit the vehicle even though you are redoing the check point. The check point is when you are in the back of the vehicle and not on the ground. I'm also thinking that you have to keep firing at the vehicle until it explodes, not just when it catches on fire.
----------
Racing I - Leadfoot
Objective - Win the time trial.
Reward - Unlock Silver Claw in the garage.
How: Some time after missions take you into area 2 you will recieve a message saying there is a race available. Check your map and its a checkered flag outside Margots (Ma) hideout. This is a simple point A to point B race with a time limit. Be sure to have a fast car, i used the altair.
----------
Racing II - Speed Demon
Objective - Win Country Race 1.
Reward - Unlock Skylar's Drake Custom in the garage.
How: You should be able to start this race when you have completed the first race, this one is a two lap race againts opponents. To make it real easy, before placing your car at the starting line, point your gun at each of the other drivers and they will get out of their cars.
Another way to get them out of their cars is to enter them yourself, just make sure to save the car in front of your intended position for last since entering that car will start the race. However pointing your gun is a faster way.
----------
Racing III - Godspeed
Objective - Win Country Race 2.
Reward - Unlock Silver Claw Mk II in the garage.
How: Same as the last race but 5 laps. If you want an easy race just point your gun at the other drivers and they will get out of their cars.
----------
Mechanics I - Joy Rider
Objective - Collect 5 different Civilian vehicles.
Reward - Unlock a race car in the garage.
How: To collect a car, steal it, drive it to a garage and exit. It should now say that a new car was collected.
----------
Mechanics II - Hijacker
Objective - Collect every Nazi vehicle.
Reward - Free vehicle repairs in the garage.
How: Very time consuming and boring. I recommend using the 'unlock silver perk' from gun shop. If you want to collect everything, check the video with locations at the bottom of the solution.
Thanks to TheRoyandre for the video.
----------
Mechanics III - Wheelman
Objective - Collect and store all Civilian, Race and Military vehicles.
Reward - Garages can collect and store APC's and tanks.
How: Very time consuming and boring. I recommend using the 'unlock gold perk' from a gun shop. If you want to collect everything, there is a video at the bottom of this solution to help you out.
Thanks to TheRoyandre for the video.
----------
Evasion I - Fugitive
Objective - Escape from Level 2 Alarm 5 times.
Reward - Unlock Getaway Strike.
How: You will either get this while doing the storyline or just causing chaos. You should easily be able to outrun a Level 2 alarm. If not, use hiding spots dotted around the map or use a car and drive to the countryside to easily escape the Nazi's.
You will escape well over five alarms while playing the game so this should come naturally.
----------
Evasion II - Escape Artisit
Objective - Escape from Level 3 Alarm.
Reward - Ability to select Getaway Car at any garage.
How: Again this will come while you are playing the story or just causing chaos. To make it easier, use hiding spots dotted around the map or use a car and drive to the countryside to easily escape the Nazi's.
----------
Evasion III - Europe's Most Wanted
Objective - Escape from Level 5 Alarm.
Reward - You can use hiding places at Alarm levels 4 and 5.
How: An easy way is to go up the first elevator of the Eiffel tower with a lot of ammo and preferably a scoped rifle (Terror scoped is the best). Now get the alarm going and get it up to level 5. Then simply take the next elevator further up and inside the bar you will be able to escape the alarm.
----------
I strive to make my solutions the best they can be so please leave a comment if you have any feedback, good or bad, and i will try to improve it. And again, thanks to TheRoyandre for the video.
28 Comments
This guide is much better and more concise than on Xbox Achievements. Plus more alternatives here. I only need 8 more perks, and this will provide ample help. Just need the RDX explosives to crack on with it.
By FullMoonBeaver on 07 Mar 2014 18:22
For Brawling III, do you have multiple chances for this in story missions or do generals spawn in known locations on the map?
Also, can you grind it out if there is a spot in free play?
Also, can you grind it out if there is a spot in free play?
By Rowdawg88 on 24 Apr 2015 02:30
most of the perks are easy to achieve.
for the racing gold perk you need to collect all the citizen, military and racing cars, 38 in total.
you do not need any tanks.
the citizen are all to find in the streets (tractor in normandie),
the military cars;
zp750 - countryside
armed zp750 - raise alarm and hijack it.
sturmwagen - paris area 3.
armed sturmwagen - raise alarm 2 and hijack it.
bauer - paris area 3 / when you see someone to be deported, hijack it.
armed bauer - in the dark square in picardie.
bauer fuel truck - West Picardie, go north into a rocket base.
gestapo cruiser - raise alarm 3.
gestapo gs - left of gare saint lazarre, near the station.
kaiser - in the area between champs elysees and opera district occupation.
kaiser convertible - in the area between champs elysees and opera district occupation.
kaiser bulletproof - in the middle / north area of trocadero.
the racing cars;
all racing cars are to get by doing the 'quest' races, but there are 3 cars, beta romero, beta romero 12c and delgado, to be found in saarbrucken, near the start of the race track.
hopefully this will help some people.
for the racing gold perk you need to collect all the citizen, military and racing cars, 38 in total.
you do not need any tanks.
the citizen are all to find in the streets (tractor in normandie),
the military cars;
zp750 - countryside
armed zp750 - raise alarm and hijack it.
sturmwagen - paris area 3.
armed sturmwagen - raise alarm 2 and hijack it.
bauer - paris area 3 / when you see someone to be deported, hijack it.
armed bauer - in the dark square in picardie.
bauer fuel truck - West Picardie, go north into a rocket base.
gestapo cruiser - raise alarm 3.
gestapo gs - left of gare saint lazarre, near the station.
kaiser - in the area between champs elysees and opera district occupation.
kaiser convertible - in the area between champs elysees and opera district occupation.
kaiser bulletproof - in the middle / north area of trocadero.
the racing cars;
all racing cars are to get by doing the 'quest' races, but there are 3 cars, beta romero, beta romero 12c and delgado, to be found in saarbrucken, near the start of the race track.
hopefully this will help some people.
39 Comments
where is the zp750 in the countryside?
By Knoell on 19 Dec 2009 02:18
you can also go to the northern controlpoint (the one in the west, leftmost) in champs elysees, there is a tower to the right of the soldiers, the zp750 should be there. but i found it in the countryside as well, i just drove around and found it.
By DUTCHY xgx on 19 Dec 2009 17:53
Just some tips for a couple of the Gold perks.
For the "Score 10 double kills with a sniper scope" perk:
Go to La Havre and head to the docks. On the last dock there will be 2 Nazi's standing guard. There are also 2 more on the dock itself that are standing right next to each other. Just line them up in your scope and shoot. I recommend using the scoped Steiner.
Escape the alarm, rinse and repeat. You'll get it in no time.
For the "Escape from a Level 5 Alarm" gold perk:
I waited until just before I went to the final area in the north eastern portion of the map Because I think u have to be so far in the game before u can get a level 5 alarm.
Go to the South Eastern part of the map where there is a small grey area. You will find an empty Wulf Tank. Take the tank to a garage so u have it stored and then head towards the Eiffel Tower area. Then just start blasting away. Once u hit level 4 and the Zeppelins start coming, takr a Panzerschrek Rocket launcher OR an AA turret and shoot them out of the sky. I only had to shoot down 2 Zeppelins before I hit level 5. After u reach level 5, immediately run to the elevator and go into the Eiffel tower. Go up until you reach the bar. Hit Y by the green marker and BAM, you escaped a level 5 alarm. EASY!
For the "Kill 10 Nazi's in 10 seconds with Dynamite or RDX" gold perk:
During the mission when u have to assassinate the General under the Arch de Triumph, there will be a ton of Nazi's standing in rows in front of the General. Well over 10 of them.
Just run up behind them, plant an RDX and blow it up. They will all die.
For the "Score 10 double kills with a sniper scope" perk:
Go to La Havre and head to the docks. On the last dock there will be 2 Nazi's standing guard. There are also 2 more on the dock itself that are standing right next to each other. Just line them up in your scope and shoot. I recommend using the scoped Steiner.
Escape the alarm, rinse and repeat. You'll get it in no time.
For the "Escape from a Level 5 Alarm" gold perk:
I waited until just before I went to the final area in the north eastern portion of the map Because I think u have to be so far in the game before u can get a level 5 alarm.
Go to the South Eastern part of the map where there is a small grey area. You will find an empty Wulf Tank. Take the tank to a garage so u have it stored and then head towards the Eiffel Tower area. Then just start blasting away. Once u hit level 4 and the Zeppelins start coming, takr a Panzerschrek Rocket launcher OR an AA turret and shoot them out of the sky. I only had to shoot down 2 Zeppelins before I hit level 5. After u reach level 5, immediately run to the elevator and go into the Eiffel tower. Go up until you reach the bar. Hit Y by the green marker and BAM, you escaped a level 5 alarm. EASY!
For the "Kill 10 Nazi's in 10 seconds with Dynamite or RDX" gold perk:
During the mission when u have to assassinate the General under the Arch de Triumph, there will be a ton of Nazi's standing in rows in front of the General. Well over 10 of them.
Just run up behind them, plant an RDX and blow it up. They will all die.
5 Comments
"For the "Score 10 double kills with a sniper scope" perk:
Go to La Havre and head to the docks. On the last dock there will be 2 Nazi's standing guard. There are also 2 more on the dock itself that are standing right next to each other. Just line them up in your scope and shoot. I recommend using the scoped Steiner or the Terror scoped rifle.
Escape the alarm, rinse and repeat. You'll get it in no time."
Considering this perk unlocks the Terror scored rifle, I don't know how you can use it to unlock this achievement.
Go to La Havre and head to the docks. On the last dock there will be 2 Nazi's standing guard. There are also 2 more on the dock itself that are standing right next to each other. Just line them up in your scope and shoot. I recommend using the scoped Steiner or the Terror scoped rifle.
Escape the alarm, rinse and repeat. You'll get it in no time."
Considering this perk unlocks the Terror scored rifle, I don't know how you can use it to unlock this achievement.
By Escalotes on 31 May 2010 02:50
U are quite right. Guess i just had a brain fart. Just rule out the terror rifle and use the scoped steiner. My bad.
By Nihilist Mike on 31 May 2010 20:15
img403.imageshack.us/img403/8120/thesaboteurmap.jpg
This map should help you with the location of some rarer vehicles. I didn't make it, I only found it on google.
Hope you find it useful.
This map should help you with the location of some rarer vehicles. I didn't make it, I only found it on google.
Hope you find it useful.
Here's a Solution for the sniping gold perk - it will help people like me that have played the storyline first.
Between Eiffel and Trocadero is a Bridge with 3 or 4 guards. Just take a fast car and park right in front of them. Shoot the two that are standing behind each other and jump in your car. Drive south until the road goes sharp left. There is a hideout in the corner. Hide and wait until the alarm is over and then start it again.
The good thing is that there are more of this guarded bridges if you drive along north that road. You can start at one bridge - drive south to the next to escape the alarm - and then simply do the next bridge.
Hope this will help!
A little hint from "rockinroosters": sometimes the hideout has been spotted so you can not use it, if however you travel straight ahead onto the field (at the sharp turn), in your car the Nazis never follow.
Between Eiffel and Trocadero is a Bridge with 3 or 4 guards. Just take a fast car and park right in front of them. Shoot the two that are standing behind each other and jump in your car. Drive south until the road goes sharp left. There is a hideout in the corner. Hide and wait until the alarm is over and then start it again.
The good thing is that there are more of this guarded bridges if you drive along north that road. You can start at one bridge - drive south to the next to escape the alarm - and then simply do the next bridge.
Hope this will help!
A little hint from "rockinroosters": sometimes the hideout has been spotted so you can not use it, if however you travel straight ahead onto the field (at the sharp turn), in your car the Nazis never follow.
*MISSABLE*
You can earn your perks by fulfilling certain requirements or by buying "upgrades" from your weapon dealer to instantly unlock a silver and/or gold perk which cost 2000 and 3000 of contraband. Lima suggested buying the silver and gold perk of the mechanics tree, since finding all standard Nazi Vehicles and civilian cars is too random, takes an eternity, and is no fun at all. Since you can buy only one silver/gold perk this is the best way to use the upgrades.
Brawling
- Knockout 2 Nazis
- Unlocked through natural story progression.
- Kill 10 Nazi with Stealth Kills
- Self explanatory. Refer to Silent Death.
- Stealth kill 5 Nazi Generals
- MISSABLE - There are only 18 generals in the game, so knock this out ASAP. Every general has 2 bodyguards. Simply kill them both with the silenced pistol or however else you see fit. Then approach the general from behind, hold and then . Repeat 4 more times for the achievement. Remember to do at least one with a disguise for the "Trick or Treat" achievement.
Sabotage
- Destroy 2 Nazi Installations
- Self explanatory. Destroy two of anything for this to unlock.
- Destroy 10 Nazi Occupation Towers
- A little more specific than the last but still very easy. Simply destroy 10 sniper nests, watchtowers, etc. and this will unlock. You will unlock these while going for freeplay events.
- Destroy 4 Train Bridges
- Not possible until later in the story. You'll earn one naturally, then the rest you have to do on your own. Open up your map and look for bridges that have the black fence pattern around it (signaling a restricted area). Go there and you'll see the objectives pop up to plant bombs on critical points of the bridge. Once you plant the one on top of the bridge, a cutscene will play. Repeat until you have this perk.
Hardware
- Kill 5 Nazis using Bullets
- Unlocked through natural progression
- Kill 5 Terror Squad Nazis
- Terror Squad Nazis don't appear until Alarm Level 4 and 5. Just keep killing and causing chaos and you'll see them (they are wearing black uniforms and masks and use panzerschreks and flamethrowers).
- Destroy a Zeppelin and a Wulf Tank during the same alarm
- Not as hard as it sounds. To make it as easy as possible, find an AA gun and start blasting away. When you get to Alarm level 5, Wulf Tanks will start coming after you. Blow it up with the AA gun or if you're daring you can run up and plant a bomb on it. Zeppelins will also start to show up so you'll need either a panzerschrek or an AA gun. You can also start by shooting the zeppelin down and getting to alarm level 5. You can also find a tank that is stationary, blow it up with a bomb, and then look for the zeppelin in the sky. However you do this, once you blow both up in the same alarm, the achievement will unlock.
Mayhem
- Throw 5 Nazis to their Death
- Climb to the top of Nazi sniper towers and hold and press to grab him. Move the analog stick to the side and you'll throw him over the side to his death. This is possibly missable if you don't do this before destroying all sniper towers, so try to get this done sooner rather than later.
- Overrun 20 Nazis with Cars
- Self explanatory. Get in any car and just start running Nazis over.
- Destroy 20 Nazi Vehicles with 1 Vehicle
- Not as hard as it sounds but definitely try to get this done sooner rather than later. A really easy way to do this is to get into an AA gun and just start causing chaos. As Nazi vehicles show up, keep firing away and you'll get this quickly.
Sniping
- Kill 5 Nazis with scoped weapons
- Simple. Grab a sniper rifle and just go to town.
- Score 15 Headshots with a scoped weapon:
- Similar as above, but you must go for headshots.
- Score 10 "double Kills" using a sniper scope
- This is referring to killing two people with one bullet. Not as difficult as it sounds. Find two Nazis and stand at an angle so they are in front of one another, and open fire. It should kill both of them with one shot. Repeat until you unlock this.
Racing
- Win the Time Trial
- See below.
- Win Country Race 1
- See below.
- Win Country Race 2
- These will unlock in order, with the first one being unlocked during the story. None of these are missable so you can do this whenever you want. I highly recommend putting on a disguise before you do one of these so you can take care of the "Master of Disguise" achievement if you haven't already.
Explosives
- Kill 10 Nazis with Grenades
- Self explanatory. Run around pressing to throw grenades at Nazis. You'll likely unlock this naturally.
- Kill 5 Nazis with one Explosion
- Not as difficult as it seems. There is a mission that tasks you with blowing up three trucks before they escape. Plant the dynamite right in the center and then run away. I'd recommend letting yourself die in the explosion that way if you didn't kill everyone, you'll be restarted at the checkpoint. There are other opportunities to unlock this. See below.
- Kill 10 Nazis within 10 seconds with Dynamite or RDX
- Similar to above, except you must kill 10 enemies in 10 seconds. You might be able to unlock this in the above mission, but if not, don't worry. Get yourself up to heat level 5 and then let the enemies and vehicles clump around you. Plant the dynamite and run.
Mechanics
- Collect 5 different civilian cars
- Get in 5 random cars and take them back to a garage. Really simple, fast and easy.
- Collect every Nazi Vehicle
- See below.
- Collect all civilian, race and military vehicles
- There are 35+ vehicles in the game. This is a major headache as the vehicles do not spawn in exact locations. Some also don't appear until you're almost done or finished with the story. To save you this headache, I STRONGLY, STRONGLY recommend buying the instant silver and gold perk from a weapons dealer for this one just to save you the trouble.
Demolitions
- Blow up 3 Nazi Vehicles with Dynamite
- Self explanatory. Select the dynamite and plant it on red vehicles on minimap. You will unlock this naturally.
- Destroy 5 Nazi Vehicles within 300 Seconds with Dynamite
- Not as hard as it may seem. You must destroy 5 vehicles in 5 minutes. Get an alarm level and just start planting dynamite on the vehicles as they come by.
- Destroy 3 Wulf Tanks with Dynamite or RDX
- You can do this by getting to alarm level 5 or by clearing freeplay events. Wulf tanks don't blow up instantly, so stand clear until it blows up completely. Once you blow up 3 tanks, this will unlock.
Evasion
- Evade alarm level 2 five times
- Simple. Get to alarm level 2 and then use either a hiding spot or run out of the circle on the map.
- Evade alarm level 3
- Also self explanatory. Get to alarm level 3 and escape the circle. See below for an even easier way to do this.
- Evade alarm level 5
- Some missions end with you in alarm level 5. But don't worry, you can do this whenever you want. You can drive to the northern section of the map and climb into the well when no enemies are looking, or you can wait until after the story is complete, and go to the restaurants on the upper level of the Eiffel Tower to instantly get rid of the alarm.
When you unlock your last perk, the achievement will unlock.
There are a total of 10 perks that will need to be upgraded three times each to get this trophy. Each level on each perk has a task that has to be completed, except for the Mechanic perks because most of them are pretty easy to obtain. There are ten categories:
Brawling
Hardware
Sniping
Explosives
Demolitions
Sabotage
Mayhem
Racing
Mechanics
Evasion
For the Mechanic perks, I highly recommend that you use the silver and gold upgrades from the black market store for the silver and gold levels of the Mechanic perk as it will save you time and frustration while searching vehicles.There are a total of 10 perks that will need to be upgraded three times each to get this trophy. Each level on each perk has a task that has to be completed, except for the Mechanic perks because most of them are pretty easy to obtain. There are ten categories:
For the Mechanic perks, I highly recommend that you use the silver and gold upgrades from the black market store for the silver and gold levels of the Mechanic perk as it will save you time and frustration while searching vehicles.
BRAWLING
Bronze Perk: Fightin' Irish
Criteria: Knockout 2 Nazis:
Reward: The Haymaker Attack.
You can get this early in the game during the bar fight in Saarbrucken, all you have to do is keep punching the Nazi drivers until they stay down. You only need two so no biggie.
Just like in Silent Death, you will more than likely get this trophy or through normal play. You should be stealth killing all lone enemies you come across. To perform a stealth kill, hold to enter sneak mode, come up behind the enemy and press or but be careful that nobody is watching you. Unlocking a few of the perk gives you the 'Touch of Death' ability, which gives you a quicker and less conspicuous kill action.
There are maybe a couple dozen generals spread across the map. You should try to take out every General you come across with a stealth kill until you get the Grim Reaper perk. Just make sure you get the Bronze and Silver brawling perks before you start wasting General killing opportunities.
You can tell a General on the map as their white dots are surrounded by a yellow suspicion zone circle. They will always have two soldiers acting as bodyguards. They need to be taken care of first. Shoot one of them with a silenced pistol or rifle. Make sure you do it unseen. Suspicion will go up when you kill him. Just get out of sight and wait fro it to return to normal. (This is a good time to smoke a few cigarettes). Once it does, repeat on goon number two. When the General relaxes once he is on his own, sneak up on him from behind and take him out.
Shoot any five Nazis, any gun will do the trick.
These only appear when the alarm level reaches four or above, they will not arrive on their own so you will have to pick them out of the crowd of accompanying regular SS. The Terror Squads wear a gas mask and heavy black uniforms. They also carry heavier firepower than usual grunts: Heavy Machine Guns, Flame Throwers or Panzershreks and go down harder but they do go down so have at 'em!
This one can be difficult for some. Wulf Tanks don't appear on the streets until alarm level 5 and Zeppelins can prove elusive. You can try going mental on the SS and seeing how far you get but there is an easier way:
Go and retrieve the Wulf located southeast of the city. Go to the location shown in the map above. Bring it back to the Palais Royal without raising the alarm and park it just outside the southwest corner, position shown in the map below. Rig it with RDX. Now head up to the AA Gun located on the roof of the same corner. Raise a ruckus! As soon as the alarm starts, set off the RDX. That’s the Wulf taken care of. Now use the AA Gun to hunt for a Zeppelin. Sooner or later, one will float by, Easy pickings.
SNIPING
Bronze Perk: Marksman.
Criteria: Kill 5 Nazis with scoped weapons.
Reward: Reduced Scope Drift.
To get a Sniper Rifle early, take out any soldier in a Sniper Nest tower. Use it to kill 5 Nazis.
As before, to get a Sniper Rifle early, take out any soldier in a Sniper Nest tower only this time you are looking for headshots so aim high.
All you have to do is line up 2 or more Nazis and put a bullet through both of them. This is easier than it sounds. They often patrol in pairs one in front of the other. Simply come up behind them, take your time to line up and away you go. Repeat ten times and you’re done.
Alternate Method: Just east of the club you start at, you will find two guards standing side by side outside a building. You should be easily able to make the double kill. Then just run back to the club and when you come back out, they'll be there again. Credit: Mendel.
Simple enough really, just kill 10 Nazis with grenades. Snipers in Sniper Nests are sitting ducks by the way, just lob in a Grenade at their feet and they have nowhere to go.
Raise alarm to level 2 or 3 and hide atop a building and wait for the Nazis to clutter down the street and lop a grenade and hope it kills them. I recommend buying the blast upgrade from the weapon dealer.
Option A: In Act 2, Santos gives you a mission called ‘A Whisper or a Roar’ in which you have to blow up 3 liqueur filled army trucks so you can get your travel papers. If you set a trap in a car (obviously you have to have unlocked that particular ability), you can create yourself a rolling bomb. Aim for the centre truck and bail out before you hit. KABLOW!
Option B: Head to the AA Gun shown in the map below. Carpet the junction directly below with a grid of RDX, spaced 10 feet from each other. Head up to the gun turret. Keep firing till you get to Alarm level 4 or so. By then you should have a large crowd of SS milling around in your death grid. Push the button and watch the fireworks.
Alternate Method: Rig a car bomb while playing the mission where the Nazis are burning books at the Arc de Triomphe. It can take a few tries, but if you run the car into the crowd of Nazis just right, it is doable. Credit: Mendel.
DEMOLITIONS
Bronze Perk: A Nasty Surprise
Criteria: Blow up 3 Nazi Vehicles with Dynamite.
Reward: Unlock Trap Function.
A large percentage of the ambient freeplay events are vehicles. Each of the Fuel Stations will have a Nazi vehicle as well so there are no shortages of targets out there.
The easiest way to get this is to spawn a collected German army vehicle from one of your garages, blow it up and repeat. Takes about five minutes tops. Go nick a Sturmwagen!
There are several Wulf Tanks dotted around the map. The long method involves working through these until you get three. Alternatively, you can retrieve the Wulf Tank shown in the map below, collect it, and use the same method as shown above for ‘Mad Bomber’.
SABOTAGE
Bronze Perk: Short Fuse.
Criteria: Destroy 2 Nazi Installations.
Reward: Faster Planting Speed.
An easy one to start off; search out the nearest Ambient Events, set a charge and enjoy.
Occupation Towers are larger versions bedecked in Nazi finery. You know the drill, look for them, add a little dynamite, sit back and watch them fall.
You can do this once you receive bridge killer charges. There are several rail bridges to blow, (all north of the city if I remember correctly). They each have a rectangular area surrounding them. Once you enter it, you are given the option to use your bridge charges.
Just follow the railroads to find each bridge. They lose their rectangular marker boxes once you have blown them up so you know which ones to seek out.
There are plenty of soldiers high up in towers and on rooftop gun emplacements so grab them and throw them out into the beyond, they don't bounce.
Go all GTA on the Nazi hoard. Smashy, smashy!
This can be done in a decent tank, say Wulf or Panther III but using an AA Gun is far easier. Go to the location shown on the map below, it has a position which overlooks four or five different roads and you can easily get up to twenty vehicles.
RACING
Bronze Perk: Lead Foot.
Criteria: Win the Time Trial.
Reward: Unlocks Silver Claw.
This race becomes available at some stage during Act 2.
The Icon appears for this race right after finishing the time trial, and in the same area. If you are having trouble with it, boot the other racers out of their cars. A one horse race is as easy as it comes.
This will be become available during Act 3. If you are having trouble with it, boot the other racers out of their cars. A one horse race is as easy as it comes.
The first five cars should be easy. Find 5 different random cars, you should be easily be able to find them around any garage.
This is where the one time only Silver Perk buy-out from the weapons dealer comes in handy. Use it to bypass this perk altogether. Otherwise, prepare to grind it out, moving from car to car, always coming and going to the nearest garage.
This is where you use the other freebie where the one time only Gold Perk buy-out comes in handy. As before, use it to bypass the perk. Much quicker, much easier.
Trust me, you won’t have any trouble with this. You won’t even have to try.
At level 3, there will be regular patrols and the hiding spots on ground level will not work. Head for a hiding spot on a rooftop.
To do this the easy way get to the Eifel Tower, fight until you are in alarm level 5 and take the elevators up to the restaurant. Once you take that drink at the bar, your there.
Also, there is a well on a farm in the northern countryside. If you get your alarm up to the highest level, you could make a run for it. Harder than the Eiffel Tower solution perhaps, but it is do-able.
Brawling
Hardware
Sniping
Explosives
Demolitions
Sabotage
Mayhem
Racing
Mechanics
Evasion
For the Mechanic perks, I highly recommend that you use the silver and gold upgrades from the black market store for the silver and gold levels of the Mechanic perk as it will save you time and frustration while searching vehicles.There are a total of 10 perks that will need to be upgraded three times each to get this trophy. Each level on each perk has a task that has to be completed, except for the Mechanic perks because most of them are pretty easy to obtain. There are ten categories:
Brawling
Hardware
Sniping
Explosives
Demolitions
Sabotage
Mayhem
Racing
Mechanics
Evasion
Hardware
Sniping
Explosives
Demolitions
Sabotage
Mayhem
Racing
Mechanics
Evasion
For the Mechanic perks, I highly recommend that you use the silver and gold upgrades from the black market store for the silver and gold levels of the Mechanic perk as it will save you time and frustration while searching vehicles.
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BRAWLING
Bronze Perk: Fightin' Irish
Criteria: Knockout 2 Nazis:
Reward: The Haymaker Attack.
You can get this early in the game during the bar fight in Saarbrucken, all you have to do is keep punching the Nazi drivers until they stay down. You only need two so no biggie.
Silver Perk: Sucker Punch
Criteria: Kill 10 Nazi with Stealth Kills.
Reward: Sucker Punch Attack.
Criteria: Kill 10 Nazi with Stealth Kills.
Reward: Sucker Punch Attack.
Just like in Silent Death, you will more than likely get this trophy or through normal play. You should be stealth killing all lone enemies you come across. To perform a stealth kill, hold to enter sneak mode, come up behind the enemy and press or but be careful that nobody is watching you. Unlocking a few of the perk gives you the 'Touch of Death' ability, which gives you a quicker and less conspicuous kill action.
Gold Perk: Grim Reaper
Criteria: Stealth Kill 5 Nazi Generals.
Reward: Touch of Death.
Criteria: Stealth Kill 5 Nazi Generals.
Reward: Touch of Death.
There are maybe a couple dozen generals spread across the map. You should try to take out every General you come across with a stealth kill until you get the Grim Reaper perk. Just make sure you get the Bronze and Silver brawling perks before you start wasting General killing opportunities.
You can tell a General on the map as their white dots are surrounded by a yellow suspicion zone circle. They will always have two soldiers acting as bodyguards. They need to be taken care of first. Shoot one of them with a silenced pistol or rifle. Make sure you do it unseen. Suspicion will go up when you kill him. Just get out of sight and wait fro it to return to normal. (This is a good time to smoke a few cigarettes). Once it does, repeat on goon number two. When the General relaxes once he is on his own, sneak up on him from behind and take him out.
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HARDWARE
Bronze Perk: Gun Slinger
Criteria: Kill 5 Nazis using Bullets.
Reward: Reduced Recoil.
HARDWARE
Bronze Perk: Gun Slinger
Criteria: Kill 5 Nazis using Bullets.
Reward: Reduced Recoil.
Shoot any five Nazis, any gun will do the trick.
Silver Perk: War on Terror
Criteria: Kill 5 Terror Squad Nazis.
Reward: Unlocks .44 Pistol.
Criteria: Kill 5 Terror Squad Nazis.
Reward: Unlocks .44 Pistol.
These only appear when the alarm level reaches four or above, they will not arrive on their own so you will have to pick them out of the crowd of accompanying regular SS. The Terror Squads wear a gas mask and heavy black uniforms. They also carry heavier firepower than usual grunts: Heavy Machine Guns, Flame Throwers or Panzershreks and go down harder but they do go down so have at 'em!
Gold Perk: Paint the Town Red
Criteria: Destroy a Zeppelin and a Wulf Tank during the same alarm
Reward: Unlocks Panzershrek.
Criteria: Destroy a Zeppelin and a Wulf Tank during the same alarm
Reward: Unlocks Panzershrek.
This one can be difficult for some. Wulf Tanks don't appear on the streets until alarm level 5 and Zeppelins can prove elusive. You can try going mental on the SS and seeing how far you get but there is an easier way:
Go and retrieve the Wulf located southeast of the city. Go to the location shown in the map above. Bring it back to the Palais Royal without raising the alarm and park it just outside the southwest corner, position shown in the map below. Rig it with RDX. Now head up to the AA Gun located on the roof of the same corner. Raise a ruckus! As soon as the alarm starts, set off the RDX. That’s the Wulf taken care of. Now use the AA Gun to hunt for a Zeppelin. Sooner or later, one will float by, Easy pickings.
Alternative Method: You go get the tank shown in the map and drive to the Eiffel Tower. Make sure you have a rocket launcher. Open fire to raise the alarm, then get out and stick RDX on the tank to blow it up. Now climb the tower. You'll be safe from enemy fire, and there should be a Zeppelin above. Blow it up with the rocket launcher, and you're done. Credit: Mendel.
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SNIPING
Bronze Perk: Marksman.
Criteria: Kill 5 Nazis with scoped weapons.
Reward: Reduced Scope Drift.
To get a Sniper Rifle early, take out any soldier in a Sniper Nest tower. Use it to kill 5 Nazis.
Silver Perk: Eagle Eye.
Criteria: Score 15 Headshots with a scoped weapon.
Reward: Reduced Scoped Recoil.
Criteria: Score 15 Headshots with a scoped weapon.
Reward: Reduced Scoped Recoil.
As before, to get a Sniper Rifle early, take out any soldier in a Sniper Nest tower only this time you are looking for headshots so aim high.
Gold Perk: Longshot.
Criteria: Score 10 "double Kills" using a sniper scope.
Reward: Unlock Terror Scoped Rifle.
Criteria: Score 10 "double Kills" using a sniper scope.
Reward: Unlock Terror Scoped Rifle.
All you have to do is line up 2 or more Nazis and put a bullet through both of them. This is easier than it sounds. They often patrol in pairs one in front of the other. Simply come up behind them, take your time to line up and away you go. Repeat ten times and you’re done.
Alternate Method: Just east of the club you start at, you will find two guards standing side by side outside a building. You should be easily able to make the double kill. Then just run back to the club and when you come back out, they'll be there again. Credit: Mendel.
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EXPLOSIVES
Bronze Perk: Cheap Thrill.
Criteria: Kill 10 Nazis with Grenades.
Reward: Additional Grenade Ammo Space.
EXPLOSIVES
Bronze Perk: Cheap Thrill.
Criteria: Kill 10 Nazis with Grenades.
Reward: Additional Grenade Ammo Space.
Simple enough really, just kill 10 Nazis with grenades. Snipers in Sniper Nests are sitting ducks by the way, just lob in a Grenade at their feet and they have nowhere to go.
Silver Perk: More Bang For Your Buck.
Criteria: Kill 5 Nazis with one Explosion.
Reward: Half Price Explosives.
Criteria: Kill 5 Nazis with one Explosion.
Reward: Half Price Explosives.
Raise alarm to level 2 or 3 and hide atop a building and wait for the Nazis to clutter down the street and lop a grenade and hope it kills them. I recommend buying the blast upgrade from the weapon dealer.
Gold Perk: A Real Hellion.
Criteria: Kill 10 Nazis within 10 seconds with Dynamite or RDX.
Reward: No Knockdown From Explosions.
Criteria: Kill 10 Nazis within 10 seconds with Dynamite or RDX.
Reward: No Knockdown From Explosions.
Option A: In Act 2, Santos gives you a mission called ‘A Whisper or a Roar’ in which you have to blow up 3 liqueur filled army trucks so you can get your travel papers. If you set a trap in a car (obviously you have to have unlocked that particular ability), you can create yourself a rolling bomb. Aim for the centre truck and bail out before you hit. KABLOW!
Option B: Head to the AA Gun shown in the map below. Carpet the junction directly below with a grid of RDX, spaced 10 feet from each other. Head up to the gun turret. Keep firing till you get to Alarm level 4 or so. By then you should have a large crowd of SS milling around in your death grid. Push the button and watch the fireworks.
Alternate Method: Rig a car bomb while playing the mission where the Nazis are burning books at the Arc de Triomphe. It can take a few tries, but if you run the car into the crowd of Nazis just right, it is doable. Credit: Mendel.
DEMOLITIONS
Bronze Perk: A Nasty Surprise
Criteria: Blow up 3 Nazi Vehicles with Dynamite.
Reward: Unlock Trap Function.
A large percentage of the ambient freeplay events are vehicles. Each of the Fuel Stations will have a Nazi vehicle as well so there are no shortages of targets out there.
Silver Perk: Mad Bomber.
Criteria: Destroy 5 Nazi Vehicles within 300 Seconds with Dynamite.
Reward: Unlock RDX.
Criteria: Destroy 5 Nazi Vehicles within 300 Seconds with Dynamite.
Reward: Unlock RDX.
The easiest way to get this is to spawn a collected German army vehicle from one of your garages, blow it up and repeat. Takes about five minutes tops. Go nick a Sturmwagen!
Gold Perk: Blockbuster.
Criteria: Destroy 3 Wulf Tanks with Dynamite or RDX.
Reward: Unlock Super RDX Upgrade.
Criteria: Destroy 3 Wulf Tanks with Dynamite or RDX.
Reward: Unlock Super RDX Upgrade.
There are several Wulf Tanks dotted around the map. The long method involves working through these until you get three. Alternatively, you can retrieve the Wulf Tank shown in the map below, collect it, and use the same method as shown above for ‘Mad Bomber’.
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SABOTAGE
Bronze Perk: Short Fuse.
Criteria: Destroy 2 Nazi Installations.
Reward: Faster Planting Speed.
An easy one to start off; search out the nearest Ambient Events, set a charge and enjoy.
Silver Perk: I Fell Towers.
Criteria: Destroy 10 Nazi Occupation Towers.
Reward: Additional Explosive Slots.
Criteria: Destroy 10 Nazi Occupation Towers.
Reward: Additional Explosive Slots.
Occupation Towers are larger versions bedecked in Nazi finery. You know the drill, look for them, add a little dynamite, sit back and watch them fall.
Gold Perk: Urban Renewal.
Criteria: Destroy 4 Train Bridges.
Reward: Disguised Planting = No Suspicion.
Criteria: Destroy 4 Train Bridges.
Reward: Disguised Planting = No Suspicion.
You can do this once you receive bridge killer charges. There are several rail bridges to blow, (all north of the city if I remember correctly). They each have a rectangular area surrounding them. Once you enter it, you are given the option to use your bridge charges.
Just follow the railroads to find each bridge. They lose their rectangular marker boxes once you have blown them up so you know which ones to seek out.
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MAYHEM
Bronze Perk: Throwing a Party.
Criteria: Throw 5 Nazis to their Death.
Reward: Unlock Crowd Clearer Throw.
MAYHEM
Bronze Perk: Throwing a Party.
Criteria: Throw 5 Nazis to their Death.
Reward: Unlock Crowd Clearer Throw.
There are plenty of soldiers high up in towers and on rooftop gun emplacements so grab them and throw them out into the beyond, they don't bounce.
Silver Perk: Road Rage.
Criteria: Overrun 20 Nazis with Cars.
Reward: Unlocks Aurora Nitrous Upgrade.
Criteria: Overrun 20 Nazis with Cars.
Reward: Unlocks Aurora Nitrous Upgrade.
Go all GTA on the Nazi hoard. Smashy, smashy!
Gold Perk: The Right of Way.
Criteria: Destroy 20 Nazi Vehicles with 1 Vehicle.
Reward: Unlocks Aurora Machine Guns.
Criteria: Destroy 20 Nazi Vehicles with 1 Vehicle.
Reward: Unlocks Aurora Machine Guns.
This can be done in a decent tank, say Wulf or Panther III but using an AA Gun is far easier. Go to the location shown on the map below, it has a position which overlooks four or five different roads and you can easily get up to twenty vehicles.
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RACING
Bronze Perk: Lead Foot.
Criteria: Win the Time Trial.
Reward: Unlocks Silver Claw.
This race becomes available at some stage during Act 2.
Silver Perk: Speed Demon.
Criteria: Win Country Race 1.
Reward: Unlock Skylar’s Drake Custom.
Criteria: Win Country Race 1.
Reward: Unlock Skylar’s Drake Custom.
The Icon appears for this race right after finishing the time trial, and in the same area. If you are having trouble with it, boot the other racers out of their cars. A one horse race is as easy as it comes.
Gold Perk: Godspeed.
Criteria: Win Country Race 2.
Reward: Unlocks Silver Claw Mark II.
Criteria: Win Country Race 2.
Reward: Unlocks Silver Claw Mark II.
This will be become available during Act 3. If you are having trouble with it, boot the other racers out of their cars. A one horse race is as easy as it comes.
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MECHANICS
Bronze Perk: Joy Rider.
Criteria: Collect 5 different civilian cars.
Reward: Unlocks Altair.
MECHANICS
Bronze Perk: Joy Rider.
Criteria: Collect 5 different civilian cars.
Reward: Unlocks Altair.
The first five cars should be easy. Find 5 different random cars, you should be easily be able to find them around any garage.
Silver Perk: Hijacker.
Criteria: Collect every Nazi Vehicle.
Reward: Free Car Repairs.
Criteria: Collect every Nazi Vehicle.
Reward: Free Car Repairs.
This is where the one time only Silver Perk buy-out from the weapons dealer comes in handy. Use it to bypass this perk altogether. Otherwise, prepare to grind it out, moving from car to car, always coming and going to the nearest garage.
Gold Perk: Wheelman.
Criteria: Collect all civilian, race and military vehicles.
Reward: Ability to Collect APC’s and Tanks.
Criteria: Collect all civilian, race and military vehicles.
Reward: Ability to Collect APC’s and Tanks.
This is where you use the other freebie where the one time only Gold Perk buy-out comes in handy. As before, use it to bypass the perk. Much quicker, much easier.
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EVASION
Bronze Perk: Fugitive.
Criteria: Evade alarm level 2 5 times.
Reward: Unlocks Getaway Strike.
EVASION
Bronze Perk: Fugitive.
Criteria: Evade alarm level 2 5 times.
Reward: Unlocks Getaway Strike.
Trust me, you won’t have any trouble with this. You won’t even have to try.
Silver Perk: Escape Artist.
Criteria: Evade alarm level 3.
Reward: Select Getaway Car Ability.
Criteria: Evade alarm level 3.
Reward: Select Getaway Car Ability.
At level 3, there will be regular patrols and the hiding spots on ground level will not work. Head for a hiding spot on a rooftop.
Gold Perk: Europe’s Most Wanted.
Criteria: Evade alarm level 5.
Reward: Use Hiding Places at Level 4 and 5.
Criteria: Evade alarm level 5.
Reward: Use Hiding Places at Level 4 and 5.
To do this the easy way get to the Eifel Tower, fight until you are in alarm level 5 and take the elevators up to the restaurant. Once you take that drink at the bar, your there.
Also, there is a well on a farm in the northern countryside. If you get your alarm up to the highest level, you could make a run for it. Harder than the Eiffel Tower solution perhaps, but it is do-able.
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This guide was translated automatically.
You can earn skills by fulfilling certain requirements or purchasing upgrades. It would be best to buy a silver and gold ability and spend them on mechanics, since the cars in the game come across randomly and this can take a lot of time.
Fight:
• Knock out 2 Nazis (kill 2 Nazis in hand-to-hand combat)
• Silently kill 10 Nazis (See Silent Death achievement)
• Quietly kill 5 generals (See Trick or Treat achievement) (you don't have to be disguised here)
Sabotage:
• Destroy 2 Nazi installations (blow up any 2 objects of sabotage, such as a sniper tower and air defense)
• Destroy 10 Nazi occupation towers (these are buildings with Nazi flags, just blow up 10 of these towers)
• Destroy 4 railway bridges (this can be done after completing the story mission, in which you will receive a charge to destroy bridges. After that, look for railway bridges on the map and blow up their supports.
Technique:
• Shoot 5 Nazis (Everything is already clear)
• Kill 5 Terror Company Nazis: These stalker-like creatures only appear during alarm levels of 4 and 5. They look like this:
• Gas masks are worn on the muzzle
• armed with MGshki, flamethrowers, panzershrek (bazooka).
The distinctive feature is that you make a sieve out of them, and they still continue to push on you.
• Destroy Zeppelin and Wulf Tank in one alert: Wulf Tank (a tank with two guns), (It’s most convenient to get it at the station near Montmarte, there is a Wolf tank and three Nazis in a building to the west of the station, there is an anti-aircraft gun on the roof of the station itself, we quietly kill the Nazis , in the barn we mine the Wolf (tank) (we mine with hexogen), now we go to the station... you can get to the anti-aircraft gun by jumping from the roof of the car (we drove the car, climbed onto its roof and climbed from it further) we sit down at the anti-aircraft gun, raise the alarm, remove the hover There’s a zeppelin in the sky (or an airship), then we detonate a mine on the tank and voila, your little piece of gold.
Mayhem:
• Throw 5 Nazis from a height (we climb onto the sniper’s tower and simply throw him out of the tower, just don’t kill him on the tower itself)
• Run over 20 Nazis (run over 20 Nazis in any car and you will be happy)
• Destroy 20 Nazi vehicles with one vehicle first buy in the garage, improve car armor to the maximum and after that get into the tank (one is in the ruins behind the cathedral in Montmartre) and you can also use air defense, although this is not a transport, but cars count, I advise it’s better on a tank.
Sniper:
• Kill 5 Nazis using a rifle with a scope (kill the sniper on the tower, take the rifle and kill 5 Nazis with it)
• Take 15 headshots using a rifle with a scope (the same as in the first perk, just shoot in the head through the scope)
• Kill 2 Nazis with one shot 10 times (See Gold Medalist achievement (point 3)
Race:
• Win a time trial (as you progress through the game, flags will appear on your map, drive your car towards them and win the race)
• Win your first city race
• Win the second city race
Explosives:
• Kill 10 Nazis with grenades (Everything is clear)
• Kill 5 Nazis with one grenade (we cause a level 2 alarm, help starts arriving in trucks, we blow it up while the Germans are unloading)
• Kill 10 Nazis in 10 seconds with dynamite or RDX (It’s better to take RDX because it can be blown up at our request. We disguise ourselves as a German, go to the countryside, there are a lot of different bases there, we go to the one with the most Germans, we mine everything !!! Without touching the guards, we stand in the center of the base and detonate (since the detonator has a limited range of action and some charges may not explode).
Mechanic:
• Steal 5 civilian cars and put them in the garage (everything is clear)
• Steal all the Nazis' cars: This is where it's better to spend the silver skills you bought
• Steal all civilian, racing and military cars: Spend gold skill here
Destructions:
• Blow up 3 Nazi cars with dynamite (Everything is clear)
• Blow up 5 Nazi cars with dynamite in 300 seconds (this time is quite enough to blow up 5 cars, I think there will be no difficulty here, the main thing is to remember that Nazi cars need to be destroyed, and not just any random ones)
• Blow up 3 Wulf Tank (as already mentioned in the paragraph (Technique), these are such healthy, slow-moving crap with 2 guns that appear at the 5th alarm level, destroy 3 of these tanks and the gold is yours, you don’t have to run away from the alarm if the tank is blown up and died, no big deal, it counts (you can try to destroy this tank near Montmartre, as stated in the paragraph (Technique), it seems to me that after destruction, after some time it will appear there again and blow it up again, but I can’t say for sure, I I haven’t tested it this way)
Escape:
• Avoid level 2 alarm 5 times Everything is already clear).
• Avoid level 3 alarm: You won't be able to hide on the ground (Hide somewhere on the roofs of buildings).
• Avoid Level 5 Alarm There are only two shelters, they will be marked on the map, one at the very top of the Eiffel Tower in a restaurant, the second in the suburbs in the northeast in a well. Go to the Eiffel Tower, accumulate level 5 and take the elevator to the restaurant (this is the most convenient option).
Fight:
• Knock out 2 Nazis (kill 2 Nazis in hand-to-hand combat)
• Silently kill 10 Nazis (See Silent Death achievement)
• Quietly kill 5 generals (See Trick or Treat achievement) (you don't have to be disguised here)
Sabotage:
• Destroy 2 Nazi installations (blow up any 2 objects of sabotage, such as a sniper tower and air defense)
• Destroy 10 Nazi occupation towers (these are buildings with Nazi flags, just blow up 10 of these towers)
• Destroy 4 railway bridges (this can be done after completing the story mission, in which you will receive a charge to destroy bridges. After that, look for railway bridges on the map and blow up their supports.
Technique:
• Shoot 5 Nazis (Everything is already clear)
• Kill 5 Terror Company Nazis: These stalker-like creatures only appear during alarm levels of 4 and 5. They look like this:
• Gas masks are worn on the muzzle
• armed with MGshki, flamethrowers, panzershrek (bazooka).
The distinctive feature is that you make a sieve out of them, and they still continue to push on you.
• Destroy Zeppelin and Wulf Tank in one alert: Wulf Tank (a tank with two guns), (It’s most convenient to get it at the station near Montmarte, there is a Wolf tank and three Nazis in a building to the west of the station, there is an anti-aircraft gun on the roof of the station itself, we quietly kill the Nazis , in the barn we mine the Wolf (tank) (we mine with hexogen), now we go to the station... you can get to the anti-aircraft gun by jumping from the roof of the car (we drove the car, climbed onto its roof and climbed from it further) we sit down at the anti-aircraft gun, raise the alarm, remove the hover There’s a zeppelin in the sky (or an airship), then we detonate a mine on the tank and voila, your little piece of gold.
Mayhem:
• Throw 5 Nazis from a height (we climb onto the sniper’s tower and simply throw him out of the tower, just don’t kill him on the tower itself)
• Run over 20 Nazis (run over 20 Nazis in any car and you will be happy)
• Destroy 20 Nazi vehicles with one vehicle first buy in the garage, improve car armor to the maximum and after that get into the tank (one is in the ruins behind the cathedral in Montmartre) and you can also use air defense, although this is not a transport, but cars count, I advise it’s better on a tank.
Sniper:
• Kill 5 Nazis using a rifle with a scope (kill the sniper on the tower, take the rifle and kill 5 Nazis with it)
• Take 15 headshots using a rifle with a scope (the same as in the first perk, just shoot in the head through the scope)
• Kill 2 Nazis with one shot 10 times (See Gold Medalist achievement (point 3)
Race:
• Win a time trial (as you progress through the game, flags will appear on your map, drive your car towards them and win the race)
• Win your first city race
• Win the second city race
Explosives:
• Kill 10 Nazis with grenades (Everything is clear)
• Kill 5 Nazis with one grenade (we cause a level 2 alarm, help starts arriving in trucks, we blow it up while the Germans are unloading)
• Kill 10 Nazis in 10 seconds with dynamite or RDX (It’s better to take RDX because it can be blown up at our request. We disguise ourselves as a German, go to the countryside, there are a lot of different bases there, we go to the one with the most Germans, we mine everything !!! Without touching the guards, we stand in the center of the base and detonate (since the detonator has a limited range of action and some charges may not explode).
Mechanic:
• Steal 5 civilian cars and put them in the garage (everything is clear)
• Steal all the Nazis' cars: This is where it's better to spend the silver skills you bought
• Steal all civilian, racing and military cars: Spend gold skill here
Destructions:
• Blow up 3 Nazi cars with dynamite (Everything is clear)
• Blow up 5 Nazi cars with dynamite in 300 seconds (this time is quite enough to blow up 5 cars, I think there will be no difficulty here, the main thing is to remember that Nazi cars need to be destroyed, and not just any random ones)
• Blow up 3 Wulf Tank (as already mentioned in the paragraph (Technique), these are such healthy, slow-moving crap with 2 guns that appear at the 5th alarm level, destroy 3 of these tanks and the gold is yours, you don’t have to run away from the alarm if the tank is blown up and died, no big deal, it counts (you can try to destroy this tank near Montmartre, as stated in the paragraph (Technique), it seems to me that after destruction, after some time it will appear there again and blow it up again, but I can’t say for sure, I I haven’t tested it this way)
Escape:
• Avoid level 2 alarm 5 times Everything is already clear).
• Avoid level 3 alarm: You won't be able to hide on the ground (Hide somewhere on the roofs of buildings).
• Avoid Level 5 Alarm There are only two shelters, they will be marked on the map, one at the very top of the Eiffel Tower in a restaurant, the second in the suburbs in the northeast in a well. Go to the Eiffel Tower, accumulate level 5 and take the elevator to the restaurant (this is the most convenient option).
This guide was translated automatically.
To get the "Mayhem" gold bonus, it is best to use the Wolf tank, which can be found here.
You can also use it to destroy 50 vehicles, if you did not do this during the campaign. In addition, the tank will be useful for most sabotages in rural areas and will significantly speed up the process of completing all sabotages.
You can also use it to destroy 50 vehicles, if you did not do this during the campaign. In addition, the tank will be useful for most sabotages in rural areas and will significantly speed up the process of completing all sabotages.