The Walking Dead: The Telltale Definitive Series

The Walking Dead: The Telltale Definitive Series

23 Achievements

1,000

40-50h

Xbox One
Xbox Series
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Eye of the Storm

Eye of the Storm

Completed Season 2 Episode 3

30

31.7%

How to unlock the Eye of the Storm achievement in The Walking Dead: The Telltale Definitive Series - Definitive Guide

As you are being transported in the back of a panel truck, Kenny argues with everyone about coming up with a plan to escape. When the truck stops, you all unload and are led to a courtyard to rest for the night. The next morning you are put to work, and throughout the day you perform various "chores". At one point you are sent to Bonnie and asked to run some supplies over to Kenny and Mike. After a predicament with some walkers, on your way back, you are pulled into a store by Luke, and, after a joyful reunion, you agree to steal him a walkie talkie. As you leave the store, you are confronted by Troy and he tells you that Carver wants to speak to you.

You overhear in your meeting with Carver that there is a herd of walkers approaching, so when you are back with the group, everyone decides that it is best to lure them into the community using the P.A. system while you communicate with Luke. It has been decided that you will sneak into the stockroom to steal a couple of walkie talkies.

The next morning the group is separated to do various tasks. After convincing Bonnie to look the other way for a few minutes, you go and search for Luke to give him a stolen walkie talkie. You are caught by Troy and returned to the courtyard where Carver speaking to the rest of the group. When Kenny takes the blame for stealing the walkies, Carver beats him down.

That night the group discusses continuing on with the plan of using the P.A. system to lure the walkers into the community. Again, you volunteer to break into Carver’s office to turn on the system. When you have completed the task, you return to the stockroom to find out that Carver is once again wise to your plan. Gaining the upper hand and after some decisions, you and the group walk out of the building and into the herd.

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