The Walking Dead
48 Achievements
600
12-15h
Xbox 360
Xbox One
Xbox Series
Support Group
Discovered the refugees in the sewer.
10
How to unlock the Support Group achievement in The Walking Dead - Definitive Guide
After escaping the docks you will find yourself in the sewers. Keep moving forward and you will see a grate in the wall to the left, which you can't open yet. Ahead and to the right is a valve with the wheel part missing. The corridor continues round to the left.
As you round the corner you will see a group of walkers ahead of you, and one at the far end of the corridor. Move ahead towards the group of walkers and take the tunnel to the left just in front of them. There is a valve there with a wheel. Turn it to the right and it will release some water. You can then remove the wheel. Keep following the tunnel round and you will be at the other side of the grate you couldn't open earlier. You can open it from this side using the pickaxe. Go through and walk over to the first valve you saw that was missing the wheel. Put the wheel on and turn on the water. Then go back into the tunnel you came out of before the walkers come.
Wait until they have all passed you and exit the tunnel.
Move towards the walker at the far end of the corridor. Just before you reach it you will be grabbed through one of the floor grates and the walker at the end will turn round and come towards you. Quickly hit the hand in the grate with the pickaxe, then hit the walker in the head. You can also use the gun here but the noise will attract the other walkers.
In the centre of the next area towards the top of the screen you will notice a ladder. Try using the pickaxe on the ladder and you will fall, knocking the sign. You can then move the sign to go through to a bunker.
Talk to the people in the bunker and tell them that you are not from Crawford. You should take the gun from Vernon and then convince him to show you the way back to the house.
After he agrees, you'll get the achievement.
As you round the corner you will see a group of walkers ahead of you, and one at the far end of the corridor. Move ahead towards the group of walkers and take the tunnel to the left just in front of them. There is a valve there with a wheel. Turn it to the right and it will release some water. You can then remove the wheel. Keep following the tunnel round and you will be at the other side of the grate you couldn't open earlier. You can open it from this side using the pickaxe. Go through and walk over to the first valve you saw that was missing the wheel. Put the wheel on and turn on the water. Then go back into the tunnel you came out of before the walkers come.
Wait until they have all passed you and exit the tunnel.
Move towards the walker at the far end of the corridor. Just before you reach it you will be grabbed through one of the floor grates and the walker at the end will turn round and come towards you. Quickly hit the hand in the grate with the pickaxe, then hit the walker in the head. You can also use the gun here but the noise will attract the other walkers.
In the centre of the next area towards the top of the screen you will notice a ladder. Try using the pickaxe on the ladder and you will fall, knocking the sign. You can then move the sign to go through to a bunker.
Talk to the people in the bunker and tell them that you are not from Crawford. You should take the gun from Vernon and then convince him to show you the way back to the house.
After he agrees, you'll get the achievement.
1 Comment
Great solution ✔️
By on 23 Sep 2023 11:19
I will skip conversation pointers, as those choices are entirely up to you.
Move away from the ladder, down the stairs.
Walk to the right. As soon as the camera changes for a nice view of a tunnel heading down, you should take it. You can only move down the sides of the tunnel.
Once you've dropped into the lower tunnel, walk to the left, take a right turn and a left turn.
Walk towards the group of walkers. After the cutscene, enter the passageway to your left.
You see a pipe. Turn the wheel to the right.
Take the wheel off the pipe.
Move towards the walker behind the grate (with the water). As soon as the camer shifts to another angle, move towards the camera.
Open the passageway using the climbing pick.
Move away from the camera, towards the pipe without a wheel on it.
Put your wheel on the pipe, and turn it to the right. Water starts flowing next to you, and the walkers will move towards you.
Quickly move to the left, and enter the passageway you've just opened.
Move through the passageway, until you've passed the pipe from which you took the wheel. Notice how your screen went red, but is now fading again.
Wait untill you're absolutely positive the last walker has moved past the opening of the passageway. Get out of the passageway, and move towards the lone walker remaining at the end of the tunnel.
After looking at the person who has been eaten by the walkers, keep moving towards the lone walker. You'll get grabbed by a walker from the grate on the ground, and the other walker will notice this.
Take care of the walker grabbing you, and then the walker moving towards you. Note that if you use the climbing pick, the other walkers will stay with the water, but if you use your gun, they'll hear the sound and start moving towards you.
The grate is stuck. Go up the stairs. Try to use the climbing pick on the ladder, like Molly did.
Move the sign.
Walk through the passage.
Open the door.
Next big choice of the episode; how do you respond to Vernon?
After the conversation, take away Vernon's gun.
After some more conversation, you'll receive the trophy.
Move away from the ladder, down the stairs.
Walk to the right. As soon as the camera changes for a nice view of a tunnel heading down, you should take it. You can only move down the sides of the tunnel.
Once you've dropped into the lower tunnel, walk to the left, take a right turn and a left turn.
Walk towards the group of walkers. After the cutscene, enter the passageway to your left.
You see a pipe. Turn the wheel to the right.
Take the wheel off the pipe.
Move towards the walker behind the grate (with the water). As soon as the camer shifts to another angle, move towards the camera.
Open the passageway using the climbing pick.
Move away from the camera, towards the pipe without a wheel on it.
Put your wheel on the pipe, and turn it to the right. Water starts flowing next to you, and the walkers will move towards you.
Quickly move to the left, and enter the passageway you've just opened.
Move through the passageway, until you've passed the pipe from which you took the wheel. Notice how your screen went red, but is now fading again.
Wait untill you're absolutely positive the last walker has moved past the opening of the passageway. Get out of the passageway, and move towards the lone walker remaining at the end of the tunnel.
After looking at the person who has been eaten by the walkers, keep moving towards the lone walker. You'll get grabbed by a walker from the grate on the ground, and the other walker will notice this.
Take care of the walker grabbing you, and then the walker moving towards you. Note that if you use the climbing pick, the other walkers will stay with the water, but if you use your gun, they'll hear the sound and start moving towards you.
The grate is stuck. Go up the stairs. Try to use the climbing pick on the ladder, like Molly did.
Move the sign.
Walk through the passage.
Open the door.
Next big choice of the episode; how do you respond to Vernon?
After the conversation, take away Vernon's gun.
After some more conversation, you'll receive the trophy.
This is story related and cannot be missed. If you want more information, check the spoiler below.
When you make your way through the sewers you will meet the group hiding down in a morgue. Once you leave the morgue, the chapter will end.
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