This War of Mine: The Little Ones
28 Achievements
1,000
15-20h
We made a stand
Bandits came in packs like hungry wolves. We beat them back every night. And everyone survived. Details for this achievement will be revealed once unlocked
70
6.97%
How to unlock the We made a stand achievement in This War of Mine: The Little Ones - Definitive Guide
This achievement is unlocked for getting through the "Outbreak of crime period" without being robbed while being raided. This period happens randomly in the game so you cant really dictate when its going to come about, you can only prepare for it and deal with it when it happens.
Note: Getting raided and having things stolen before the outbreak of crime period will not affect this achievement.
A few pointers to consider with this achievement:
When you upgrade your workshop to level 2, there is a board up construction option than can be constructed up to three times. This construction option helps with reducing the frequency of when you are raided. I would suggest getting this early on as it helps when outside the outbreak of crime period.
Have 2 people on guard at night, also a must for the outbreak of crime period. This will leave you with a greater chance of not being robbed when raided. Having 2 people on guard duty will also unlock the following achievement:
Having weapons and armor in your stockpile affect how well your guarding / in base characters defend themselves when being raided. This relates to whether you are robbed when raided as well as characters being injured or not from the raid. Shovels and crowbars count as weapons and are a great option for early game base defense.
In short, you know this period is going to happen at some stage during the game. So you must be prepared for when it hits.
Cheers.
At some point in the game, you will get a message about the outbreak of violence in the city. It's completely random as to when this will happen, though. You will know you are in the outbreak of violence when the photo marking the start of a new day changes from the regular ruined city to a man holding a gun. The radio reports will not be of much help in anticipating this, though, as there are frequent reports of increases in crime throughout the game.
To unlock this achievement, you will need to make it through the outbreak of violence without having anyone die in a raid, and without losing any supplies to theft. You will lose bullets in the defense of the house, but that's fine. To give yourself the best shot at surviving this make sure you have all the holes in your walls repaired at the Level 2 workshop, build an improvised alarm system at a Level 3 workshop, ensure that every person who stays home has a weapon and that there is at least one person on guard every night. When you have the alarm, the description of your house will say that you can repulse most attacks even if you are all caught sleeping. This is not true during the outbreak of violence. Have someone on guard every night or you risk losing supplies in the raids that will occur every night.
The first raid happens BEFORE the image changes, so it is wise to have someone on guard every night regardless of whether or not you are in the outbreak. If you need to mop up this achievement, start a game with a 20 day duration, set winter to mild and early (to prevent the outbreak of violence from happening early in the game) and focus on protecting your house. Fix the holes in the walls, build the alarm, and make sure that you have weapons for everyone as well as enough bullets to keep your guns useful. The achievement will unlock when the outbreak ends.