Time on Frog Island
36 Achievements
7-9h
PS5
Hands on the Helm
Replace your broken wheel with a new one
31.4%
How to unlock the Hands on the Helm achievement in Time on Frog Island - Definitive Guide
Glitched.
This trophy is affected by the game-breaking bug mentioned in the Roadmap. This is also the questline that can potentially break the Mayor's questline (see One with the frogs for more info).
Starting on Day 2, you'll be able to start getting quests from the townsfolk in town. When you first go to town, you should see the Blacksmith and Shopkeeper running around town, both looking for the Blacksmith's doggo. If they are not in town, you won't be able to get the Wheel. Mostly, if the Blacksmith is at his house and the Shopkeeper is stuck standing next to the green fuzzy guy just North of town, the game has bugged out. You'll need to start a new game to get the Wheel (as well as the Rudder for Replace the Rudder ).
To start this questline, you'll first need to retrieve the Blacksmith's doggo from the Eastern Island. Talk with both the Blacksmith and the Shopkeeper before you do (if they didn't bug out, of course), and then head to the Eastern Island. On the Southern shown is a small inlet with the doggo as well as a scarecrow head you need to complete the Farmer's questline. Toss the doggo up to the grass and then take it to town (it may just run on its own). If you don't already have the doggo in your hands, pick it up, then talk with the Blacksmith. Drop the doggo then talk to the Shopkeeper about the wheel. You'll need to get him a lantern from the green fuzzy guy. You can find him by crossing a bridge about halfway up the Northern mountain. Before going to him, make sure you speak with the Mayor in town and get his quest for a cold drink. If you progress too far when the Wheel questline, his quest will bug out (this is a new issue on Patch 1.02, 1.01 does not have this issue). See One with the frogs for more info on his questline.
When you're ready, talk with the green fuzzy guy and he'll complain about the town bell making too much noise. To get rid of the bell, go to the left side of his house and drop down to the ledge below. The belltower will be directly in front of you so hop on over and remove the bell. Talk with the fuzzy green guy again and he'll tell you that he wants a cold drink before he'll give you the lantern. You'll need to brew it yourself, so please see Mad Scientist for all the Tavern recipes. Once you have your drink, give it to him and he'll give you the Lantern. Give the Lantern to the Shopkeeper and he'll give you the Wheel. Attach the Wheel to your boat and the trophy will unlock.
This trophy is affected by the game-breaking bug mentioned in the Roadmap. This is also the questline that can potentially break the Mayor's questline (see One with the frogs for more info).
Starting on Day 2, you'll be able to start getting quests from the townsfolk in town. When you first go to town, you should see the Blacksmith and Shopkeeper running around town, both looking for the Blacksmith's doggo. If they are not in town, you won't be able to get the Wheel. Mostly, if the Blacksmith is at his house and the Shopkeeper is stuck standing next to the green fuzzy guy just North of town, the game has bugged out. You'll need to start a new game to get the Wheel (as well as the Rudder for Replace the Rudder ).
To start this questline, you'll first need to retrieve the Blacksmith's doggo from the Eastern Island. Talk with both the Blacksmith and the Shopkeeper before you do (if they didn't bug out, of course), and then head to the Eastern Island. On the Southern shown is a small inlet with the doggo as well as a scarecrow head you need to complete the Farmer's questline. Toss the doggo up to the grass and then take it to town (it may just run on its own). If you don't already have the doggo in your hands, pick it up, then talk with the Blacksmith. Drop the doggo then talk to the Shopkeeper about the wheel. You'll need to get him a lantern from the green fuzzy guy. You can find him by crossing a bridge about halfway up the Northern mountain. Before going to him, make sure you speak with the Mayor in town and get his quest for a cold drink. If you progress too far when the Wheel questline, his quest will bug out (this is a new issue on Patch 1.02, 1.01 does not have this issue). See One with the frogs for more info on his questline.
When you're ready, talk with the green fuzzy guy and he'll complain about the town bell making too much noise. To get rid of the bell, go to the left side of his house and drop down to the ledge below. The belltower will be directly in front of you so hop on over and remove the bell. Talk with the fuzzy green guy again and he'll tell you that he wants a cold drink before he'll give you the lantern. You'll need to brew it yourself, so please see Mad Scientist for all the Tavern recipes. Once you have your drink, give it to him and he'll give you the Lantern. Give the Lantern to the Shopkeeper and he'll give you the Wheel. Attach the Wheel to your boat and the trophy will unlock.