Titan Quest
39 Achievements
97,500 XP
Google Play
God Savior
Defeat the Titan.
5,000 XP
10.07%
How to unlock the God Savior achievement in Titan Quest - Definitive Guide
This guide was translated automatically.
Typhon is perhaps one of the strongest bosses, baffling many newbies. Almost all of his attacks are destructive and deadly:
1. Meteor shower - physical damage + burning (a direct hit usually kills, so as soon as he raises his hands to the sky, you know that meteorites will fly to the place where you are standing now)
2. Fire breath - fire + burning (has an attack cone, you can run to the side)
3. Green arrow throw - poison (can be dodged, rarely attacks)
4. Throw with lightning - it’s clear here, the corresponding resistance (attacks rarely and only when you are at a great distance)
5. Stealing health and mana - pulls HP and mana out of you in huge quantities, and unlike fire breath, has a wider cone. Resistance against health damage will help.
6. Punches - physical damage, not particularly dangerous, but characters with low Defensive Ability will receive significant crits, usually magicians
7. Covered in Spikes - the boss's nastiest ability, during which all your damage inflicted on the boss is reflected back at you. Remember, while it is covered with thorns, do not attack it under any circumstances.
The most effective way to kill a boss is with a kite, i.e. dancing around. Slowly but surely. The boss cleverly shuffles his attacks and you need to learn to dodge them. Of course, all the resists on the cap (80% each) will significantly help you. Any class has tricks up its sleeve to defeat it - Warfare relies on unslot and flag, Defense on the Colossus form, Rouge on the killing blow. Mages can use summoning creatures, although they have low efficiency, because... pets do not know about reflecting damage and continue to attack the boss when he is covered with spikes. In the arena where the battle takes place, all the altars that exist in the game are placed around the perimeter - the altar of battle, the altar of experience, the altar of mastery, the altar of elemental damage, the altar of restoration, so do not hesitate to use them.
1. Meteor shower - physical damage + burning (a direct hit usually kills, so as soon as he raises his hands to the sky, you know that meteorites will fly to the place where you are standing now)
2. Fire breath - fire + burning (has an attack cone, you can run to the side)
3. Green arrow throw - poison (can be dodged, rarely attacks)
4. Throw with lightning - it’s clear here, the corresponding resistance (attacks rarely and only when you are at a great distance)
5. Stealing health and mana - pulls HP and mana out of you in huge quantities, and unlike fire breath, has a wider cone. Resistance against health damage will help.
6. Punches - physical damage, not particularly dangerous, but characters with low Defensive Ability will receive significant crits, usually magicians
7. Covered in Spikes - the boss's nastiest ability, during which all your damage inflicted on the boss is reflected back at you. Remember, while it is covered with thorns, do not attack it under any circumstances.
The most effective way to kill a boss is with a kite, i.e. dancing around. Slowly but surely. The boss cleverly shuffles his attacks and you need to learn to dodge them. Of course, all the resists on the cap (80% each) will significantly help you. Any class has tricks up its sleeve to defeat it - Warfare relies on unslot and flag, Defense on the Colossus form, Rouge on the killing blow. Mages can use summoning creatures, although they have low efficiency, because... pets do not know about reflecting damage and continue to attack the boss when he is covered with spikes. In the arena where the battle takes place, all the altars that exist in the game are placed around the perimeter - the altar of battle, the altar of experience, the altar of mastery, the altar of elemental damage, the altar of restoration, so do not hesitate to use them.
1 Comment
I'll add a little:
- after our death, the part of health that we took from Typhon is not restored. So while we’re running towards him from the fountain, we’re getting used to it, but we’ll still take away his little life.
- we constantly run around and constantly monitor our health - we need a lot of treatments!
- I used “ancient warriors”, but it doesn’t really give you any chance to summon them - it constantly steals mana, you bastard! In principle, when the time to call comes, you can run to the path near the arena, restore mana with a bottle, call the warriors and then go with them to soak it. They don't annoy him very much, but they distract him - it's normal, you can beat him from behind a little during this time.
- It is best to attack at the moment of “breathing fire past” or immediately after the stones. We watch out for the spikes on our legs as soon as they appear - we don’t attack, we just run around and drink bottles of health.
- after our death, the part of health that we took from Typhon is not restored. So while we’re running towards him from the fountain, we’re getting used to it, but we’ll still take away his little life.
- we constantly run around and constantly monitor our health - we need a lot of treatments!
- I used “ancient warriors”, but it doesn’t really give you any chance to summon them - it constantly steals mana, you bastard! In principle, when the time to call comes, you can run to the path near the arena, restore mana with a bottle, call the warriors and then go with them to soak it. They don't annoy him very much, but they distract him - it's normal, you can beat him from behind a little during this time.
- It is best to attack at the moment of “breathing fire past” or immediately after the stones. We watch out for the spikes on our legs as soon as they appear - we don’t attack, we just run around and drink bottles of health.
By Kazuma-2 on 09 Apr 2018 20:27
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