Tom Clancy's EndWar

Tom Clancy's EndWar

63 Achievements

65-79h

PS3
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Untouchable

Untouchable

Win a Skirmish mission and lose no health.

2.4%

How to unlock the Untouchable achievement in Tom Clancy's EndWar - Definitive Guide

This can be done against the A.I if you are very good, but it will take less than a minute with a boosting partner. Simply start up a Skirmish mission on any map and have your partner evacuate all his units by using the Voice Command "Call all units, evacuate." The trophy will pop once the mission has ended.

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This trophy is difficult to obtain when playing against the computer, but easy to obtain against a friend. At the beginning of the mission, your friend must evacuate all the troops and as soon as the mission is completed, the trophy will open. You must do this in skirmish mode. To get this trophy when playing against the computer, use the following scheme:
Start the game “skirmish” with a normal computer in “Assault” mode (in it you need to destroy all enemy units). When the game starts, create two artillery, one helicopter (it will be needed to detect the enemy on distant lines), two vehicles (to protect against helicopters), one tank and a group of engineers or infantry. After this, send the infantry to capture and improve the “satellite channel” (air strike). Move the main forces a little forward and place them according to the following scheme: Transport - place them in front on the right and left, at a short distance from each other, place a tank between them, and place the helicopter immediately above the group so that it can see the battlefield (you need to use the view from the helicopter to see better and further). Place the artillery immediately behind the tank. This way you will cover your artillery with a “tactical triangle”. Your helicopter will detect the target and destroy the artillery. Please note that the radius of artillery fire is limited to 550-560 meters, so when giving instructions to attack targets, wait until it falls within this radius. Otherwise, your artillery will begin to advance towards the target and may leave its protection.
If enemy helicopters get to you, allow the transport to destroy them. So use it as a safety net in case something breaks through to your position.
When shelling enemy equipment, first destroy vehicles, then tanks. Later you can create two more groups of helicopters, after that do not create anything else. Save your command points to launch air strikes on the enemy. If you see that a group of enemies has broken through to you closer than 200 meters, destroy it with an air strike. Be careful about the points, you can accumulate 12 of them in total, an air strike costs 4, two hits completely disable enemy equipment. As soon as you have 11-12 points, immediately use them for air strikes. However, remember to leave 4 points for an emergency strike.
If I act according to this scheme, the enemy will not be able to approach you and you will win without losses. The main thing is that the equipment is in the formation specified at the beginning, the only thing you can touch is the helicopters, if the enemy comes too close, take them back a little. And if there are no enemies in sight, and you already have around 12 command points, fly close and destroy the enemy with air strikes. As soon as you begin to notice that you can easily cope with enemy forces with the help of artillery alone, send a helicopter for reconnaissance in the direction of the enemy base. When you detect enemy equipment, destroy it with air strikes (first of all, destroy the transport, then the “headquarters vehicle”, and after that the engineers - your helicopters are not afraid of the rest of the troops). If the enemy has withdrawn tanks, artillery or infantry, feel free to destroy them with your three groups of helicopters.
By doing this, you can complete the level by annihilating the enemy - when the enemy does not have time to call his troops. With proper skill and practice, it will take you 3-4 minutes to win.
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06 May 2009 12:56