Tom Clancy's The Division
65 Achievements
1,450
75-91h
Xbox One
Xbox Series
Objectively Good
Capture an objective, build both Fortifications and unlock both Perks. Details for this achievement will be revealed once unlocked
25
0.69%
How to unlock the Objectively Good achievement in Tom Clancy's The Division - Definitive Guide
These actions can be done over multiple matches, you just need to do one of each action at some point in your Last Stand career for this achievement to unlock.
- Objective: To get credit for capturing an objective, you must be inside the zone when your team captures it. You should always get credit for your starting zone unless you race ahead to B, so this will come along with your 50 wins (realistically well before then, unless you somehow win 50 straight matches).
- Fortifications: Also in your starting area will be the two types of fortifications you need to activate (the Turret and Pulse Beacon), both of which will cost 250 SHD to activate. You should have enough right in the beginning to grab one.
- Perks: The two Perks will spawn in the same locations on the map, so after your first time playing you should be able to anticipate where to go at the 13:00 mark when they activate for claiming. These cost 2000 SHD each, so spend the beginning of the match killing NPCs to fund the upgrade. They also only last four minutes, so you'll have extra chances grab them later in each match.
Note that the requirements can be spread out over multiple matches and do NOT have to be done in a single sitting:
- Capture an Objective: You have to capture at least 1 of the 3 Objective Terminals in a single zone AND that zone has to placed under your team's control. You do not have capture all 3 Terminals yourself but if the zone comes under enemy control instead of yours, it will not count and you will have to capture a Terminal again. This is easily done at the start of a match.
- Build both fortifications: Besides the standard 3 Terminals, each teams starting zone has one "Pulse Beacon"-fortification and multiple "Turret"- fortifications. Build at least one of each (costs 250 SHD Tech per fortification).
- Unlock both perks: As soon as the timer has only 13 minutes left, perks will become available to unlock for 2000 SHD Tech. On the map, the "Points for Kills" perk has a skull icon and the "Victory Points Multiplier" perk looks like a (Playstation!) trophy. It takes 20-30 seconds to "inject" the required Tech, so watch your back! You don't want to have spent 1950 Tech, only to be killed and have the enemy activate the perk (meaning that 1950 Tech is gone and wasted!).
This guide was translated automatically.
You don't have to do it yourself. The team needs to do these actions and the achievement will come out. I just ran and activated the amplifiers and it fell out, although I did not activate the defensive gadgets.
1 Comment
The hint above is not entirely correct. You need to do all this yourself, it’s just a cumulative trophy, you don’t need to do it in 1 game.
By SantaBaks on 14 Apr 2020 03:40
This guide was translated automatically.
It is not necessary to fulfill all the conditions in one game, the main thing is to fulfill each condition once.
You need to capture the target yourself, build 2 different fortifications (turret and radar) at the beginning at your starting base and activate 2 different amplifiers (you need 2000 points to activate).
You need to capture the target yourself, build 2 different fortifications (turret and radar) at the beginning at your starting base and activate 2 different amplifiers (you need 2000 points to activate).
1 Comment
The team must complete the actions in one game. My trophy dropped on the second activation of the target, before that I activated the cup a couple of times, I never touched the skull in all the games.
By A_Michaelis on 13 Mar 2017 21:40