Total War: THREE KINGDOMS
99 Achievements
1,441
0-0h
PC
Here Comes the Sun (Jian)
Playing as any faction, maintain 8 trade routes.
20
2.45%
How to unlock the Here Comes the Sun (Jian) achievement in Total War: THREE KINGDOMS - Definitive Guide
From what I can tell, you trade agreements have to be active to get this achievement. So if any of your existing trade routes get cut off due to shifting borders or whatnot, it'd be better for this achievement to break your agreement and find someone else to trade with (make sure you let a certain number of turns run out before doing this to not gain treachery. The game will warn you when breaking any agreements if it's too soon). You can see all of your trade agreements in the diplomacy menu. If you got cut off with a certain faction, their flag will be greyed out and have the red error circle over it. You may also be able to see your trade route status through the treasury menu.
If you're having trouble finding people to trade with, you can grant your administrators independence to create new factions. They'll always become your vassal upon independence, and they'll usually have an opinion bonus towards you too. If you chose administrators of territories within your main body, you usually don't have to worry about sharing borders or sea routes either. You may want to avoid Nanman territory, though. Interestingly, I had a Han or Bandit administrator in the southwest turn into I think a Nanman faction after granting them independence, which prevents them from signing trade agreements or doing most diplomatic things.
Shi Xie gets an extra trade agreement, and his unique resource basically revolves around making family members administrators and turning them into vassals (one of his splendor chests also increases relations with other Han factions). I've also heard Kong Rong starts with extra trade agreement slots, but I haven't played him yet and it's not listed in his character details on the faction selection menu, so I'm not sure exactly where the extra trade routes come from, which might make hitting the target of 8 easier or harder depending. The Foreign Envoys line of reforms (bottom blue line if I remember correctly) gives trade agreements. Strategists also have a skill that gives the faction one more trade route if they're the faction leader, heir, or prime minister.
If you're having trouble finding people to trade with, you can grant your administrators independence to create new factions. They'll always become your vassal upon independence, and they'll usually have an opinion bonus towards you too. If you chose administrators of territories within your main body, you usually don't have to worry about sharing borders or sea routes either. You may want to avoid Nanman territory, though. Interestingly, I had a Han or Bandit administrator in the southwest turn into I think a Nanman faction after granting them independence, which prevents them from signing trade agreements or doing most diplomatic things.
Shi Xie gets an extra trade agreement, and his unique resource basically revolves around making family members administrators and turning them into vassals (one of his splendor chests also increases relations with other Han factions). I've also heard Kong Rong starts with extra trade agreement slots, but I haven't played him yet and it's not listed in his character details on the faction selection menu, so I'm not sure exactly where the extra trade routes come from, which might make hitting the target of 8 easier or harder depending. The Foreign Envoys line of reforms (bottom blue line if I remember correctly) gives trade agreements. Strategists also have a skill that gives the faction one more trade route if they're the faction leader, heir, or prime minister.