Total War: THREE KINGDOMS
99 Achievements
1,441
0-0h
PC
Now the Stuff of Dreams
Playing as any faction, complete a campaign on legendary difficulty.
24
0.14%
How to unlock the Now the Stuff of Dreams achievement in Total War: THREE KINGDOMS - Definitive Guide
I was able to get this by only setting the campaign difficulty to legendary and leaving the battle difficulty on easy. I'm not sure how much that affects the game to be honest. On one hand, every battle was still magnitudes harder than any battle I played when I had both set to easy or normal. On the other, I would definitely have lost a majority of the battles I won if the AI played just a bit smarter or their morale broke just a bit slower. My current hypothesis is that it does makes the AI dumber, but not so much so that it undoes the inherent advantage they get from having superior forces, either quantitively or qualifiedly. Either that, or it automatically sets both to legendary without telling you (both sliders are locked in the game options menu if you set campaign difficulty to legendary). Feel free to let me know if I'm wrong.
The first thing you should know about legendary is that it also largely works as this game's ironman mode. You will not be able to save manually, and the game will keep one autosave. It's not full ironman like XCOM, though. From what I've seen, it only saves at the start of a turn, end of a turn, start of a battle, and after a battle. It'll also create a new save every time you rank up (especially useful if you find the two other competing empires get too strong).
Another thing about legendary is that it automatically turns on battle realism mode. So you cannot pause, you get no minimap, and, most annoyingly, you cannot scroll the map outside of where your units are (if you have a reinforcing army coming from the opposite side, you can double click on a unit to jump to their location).
I used Gongsun Zan per the recommendation of this guide - https://steamcommunity.com/sharedfiles/filedetails/?id=17599... - and also because I've never played him before. After doing so, I'm a bit meh on him. I have quite a few reasons for this, but I think the biggest thing is just that his playstyle doesn't mesh as well with mine. He doesn't have any unique faction mechanics outside of the special administrators, and his unique building is mostly useful for raising a lot of armies quickly, something I don't normally do. His White Horse units don't feel as strong as other unique units I'd played with and he doesn't have any unique story characters outside of himself and Zhao Yun (who might also be scripted to leave you for Liu Bei at some point, not 100% sure on this). It was definitely an adjustment, at least. I haven't played every single faction in the game, but based on the ones I have and how I perceive others to play like, as well as the sandbox-y nature of the game, I don't think there's any single faction that will steamroll this achievement for you, so just you probably should choose the one that's most compatible to you instead of looking for the one "best" for this achievement.
General Tips:
If this is your first total war game (it was mine), it's different from most RTSs in that instead of having to fully kill a unit, you can make entire armies run by breaking their morale. Thus, managing both your and your enemy's morale is crucial, especially when up against a numerically superior foe. I learned morale and other mechanics from PartyElite's guides
Don't expand overly aggressively. After taking a certain number of territories, you'll start generating corruption, which decreases the income you get from your commanderies. You also need to make sure you have enough food to support any new commanderies. Getting overly large too quickly will also mark you as an increasing threat to other nations based on relative size. This lowers their opinion of you and makes them more likely to ally against you.
Don't forget your military tech. Imperial and Dragon units are locked by most of the last reforms on a branch. You don't want to do what I did and fight late-game enemy dragon units with peasants and militia. If you're economy is in a good place, start working towards the other unit-based tech (chances are you'll unlock a lot of economy reforms along the way too).
If you have the puppet emperor Xian, when you rank up to emperor you get the option of restoring the Han Empire. If you do so, your current faction leader will step down and the Emperor Xian will take his place. He's a unique character with pretty strong and unique faction-wide skills, including -15% faction-wide corruption. Restoring the Han Empire will also give you bonuses to public order and opinion with other Han factions. The midgame benefits are rather minimal though, and if you're not able to keep imperial favor up, he will slip out and defect to another faction, so don't rush kidnapping him. Probably not necessary if you made it this far, but I think he's still worth nabbing if you get the chance.
Lastly, while it should be easier, a lot of these tips are probably applicable for When the Sun Rises in the West as well.
That should be everything you need to know. Good luck.
The first thing you should know about legendary is that it also largely works as this game's ironman mode. You will not be able to save manually, and the game will keep one autosave. It's not full ironman like XCOM, though. From what I've seen, it only saves at the start of a turn, end of a turn, start of a battle, and after a battle. It'll also create a new save every time you rank up (especially useful if you find the two other competing empires get too strong).
Another thing about legendary is that it automatically turns on battle realism mode. So you cannot pause, you get no minimap, and, most annoyingly, you cannot scroll the map outside of where your units are (if you have a reinforcing army coming from the opposite side, you can double click on a unit to jump to their location).
I used Gongsun Zan per the recommendation of this guide - https://steamcommunity.com/sharedfiles/filedetails/?id=17599... - and also because I've never played him before. After doing so, I'm a bit meh on him. I have quite a few reasons for this, but I think the biggest thing is just that his playstyle doesn't mesh as well with mine. He doesn't have any unique faction mechanics outside of the special administrators, and his unique building is mostly useful for raising a lot of armies quickly, something I don't normally do. His White Horse units don't feel as strong as other unique units I'd played with and he doesn't have any unique story characters outside of himself and Zhao Yun (who might also be scripted to leave you for Liu Bei at some point, not 100% sure on this). It was definitely an adjustment, at least. I haven't played every single faction in the game, but based on the ones I have and how I perceive others to play like, as well as the sandbox-y nature of the game, I don't think there's any single faction that will steamroll this achievement for you, so just you probably should choose the one that's most compatible to you instead of looking for the one "best" for this achievement.
General Tips:
If this is your first total war game (it was mine), it's different from most RTSs in that instead of having to fully kill a unit, you can make entire armies run by breaking their morale. Thus, managing both your and your enemy's morale is crucial, especially when up against a numerically superior foe. I learned morale and other mechanics from PartyElite's guides
, but the most common ways of lowering morale are:
- ranged attacks
- fire
- flanking
- charging
- taking casualties
Don't expand overly aggressively. After taking a certain number of territories, you'll start generating corruption, which decreases the income you get from your commanderies. You also need to make sure you have enough food to support any new commanderies. Getting overly large too quickly will also mark you as an increasing threat to other nations based on relative size. This lowers their opinion of you and makes them more likely to ally against you.
Don't forget your military tech. Imperial and Dragon units are locked by most of the last reforms on a branch. You don't want to do what I did and fight late-game enemy dragon units with peasants and militia. If you're economy is in a good place, start working towards the other unit-based tech (chances are you'll unlock a lot of economy reforms along the way too).
If you have the puppet emperor Xian, when you rank up to emperor you get the option of restoring the Han Empire. If you do so, your current faction leader will step down and the Emperor Xian will take his place. He's a unique character with pretty strong and unique faction-wide skills, including -15% faction-wide corruption. Restoring the Han Empire will also give you bonuses to public order and opinion with other Han factions. The midgame benefits are rather minimal though, and if you're not able to keep imperial favor up, he will slip out and defect to another faction, so don't rush kidnapping him. Probably not necessary if you made it this far, but I think he's still worth nabbing if you get the chance.
Lastly, while it should be easier, a lot of these tips are probably applicable for When the Sun Rises in the West as well.
The When the Sun Rises in the West achievement in Total War: THREE KINGDOMS (Windows) worth 215 pointsPlaying as any faction, win every battle (including auto-resolve battles).
That should be everything you need to know. Good luck.