Toy Soldiers: Cold War

Toy Soldiers: Cold War

26 Achievements

300

8-10h

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Effective Tactician

Effective Tactician

Earned a Platinum medal while playing on General.

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How to unlock the Effective Tactician achievement in Toy Soldiers: Cold War - Definitive Guide

Got this one in co-op with my buddy ShadyShall last night on Jungle Heat. We tried lil devilz method a few times, but always got overrun during the last 2 waves. The method that worked for us was a slight variation on a Gamespot YouTube video by Justin Calvert (linked below). All credit goes to him.

Basically, you use every emplacement. Here was the setup we used (same as the video).

1. Place your Artillary on the big square in the back.
2. Place a machine gun on the circle next to the Toybox entrance on the back right. This is the only unit you need to upgrade.
3. Place 4 Anti-tank Rockets. All four go next to the main road leading to your Toybox, two in the front and two along the left side of the road.
4. Place a Makeshift on the last spot, on the left closest to the rock.
5. Place several pieces of barbwire on the road, right in front of the Toybox entrance (click down on left thumbstick, rotate with RB). This will slow down infantry if they walk through it.

Your build order should be Artillary first, followed by the machine gun and then two Anti-tank rockets. The last two Anti-tank and Makeshift can be built whenever. As far as upgrades, only upgrade the machine gun. The video shows him doing it with only one upgrade. We kept having issues with one or two soldiers getting through on the last infantry wave, so we upgraded it to level 3. The key to the whole thing, as previously stated on the other solutions, is to keep rotating your artillary to where the action is. Also, the two front Anti-tank Rockets will take the brunt of the damage, so repair them when needed. Also, don't forget to hit x to bring in the next wave when prompted to help keep your mission time down. Don't forget that the Final Wave has no infantry, so feel free to sell the Makeshift and machine gun if you are a little short on money. When the achevement popped for us, we actually had not sold anything back, so you you do not have to do that part if you feel you have enpugh money for gold. Basically, it you just follow the video, you should have your achievement in a few tries.
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20 Aug 2011 13:23

26 Comments
Awesome guide ;)

A couple of other noted related to this one... you need to crack 70% for profit. As long as you keep hitting X to spawn the next wave and don't let a single man/truck through... all you need to worry about is spending money. Try to repair only when down to 10% or so (don't wait too long or a tank blast may destroy your turret and it costs way more to build again then to repair). When we got it, I actually had sold 1 or 2 of the turrets, and it makes a difference. It pushed our final up to 72% profit... the game prior we had 68%.

But yeah, the idea here is BLANKET COVERAGE! Don’t build just a few turrets and supe them up, have a bunch of level 1s all over the place pounding the incoming forces.

And use the barbed wire! Spend $300 or so and use it! It WILL save your butt a few times!
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By ShadyShall on 20 Aug 2011 21:40
I just used this method and it worked perfectly first time
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By sureshot93 on 20 Aug 2011 20:55
Excellent guide. I followed the video and got it solo on my third try. There was some room to wiggle when it came to money too: I accidentally built an extra makeshift up front, immediately sold it and replaced it with an anti-tank. I also repaired turrets a bit earlier than he did in the video; I got burned waiting too long on my first two tries. I'd say they still had 15-20% health left when I repaired. I managed to sell three anti-tank turrets and the machine gun right at the end (the makeshift had been destroyed by then). I finished with 72% profit. Thanks for the help.
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By Opto Jock on 06 Nov 2011 05:42
Thanks a ton! I was at this for a long time until I saw your guide. After I made the adjustments and placed several turrets instead of just three and upgrading them (like many of the videos suggest) I got the achievement after only a few tries. Wish I would have looked here sooner.
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By Zymotic on 15 May 2012 22:40
Good strategy but I found it better to:

1) Use the 2 closest emplacements for 2 level 2 machine guns.
2) Place Anti-Tank on everything else (except where artillery goes)

I finished with 77% profit and nothing got close to the toy box and I didn't need to sell any turrets.
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By JMJimmy on 14 Aug 2012 20:37
superb guide worked great
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By jblack000 on 15 Oct 2012 14:29
Great guide got it first try. Thanks for video..
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By ILLMOUNTAINDEWU on 30 Oct 2012 00:50
Thanks JMJimmy great tip got it first time your way
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By DRMRD31 on 19 Jun 2013 05:58
To clear up, JMJimmy means make two Machine Gun II closest to your Toy Box, One artillery (which you will have to adjust using LB and RB), and all other emplacements with Anti-Tank I. During the Final Wave, you can sell off the Machine Gun emplacements to ensure you have enough money. I lost one Anti-Tank and made repairs three times and still got 74% profit.
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By Daeryoon on 08 Aug 2013 21:13
great guide. got it on my first attempt
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By Bears Scare Me on 12 Oct 2013 06:20
First try with this method. I even derped and completely forgot to put down barbed wire, though the only problem I even had doing this was the second-to-last wave of medium tanks. The very last tank was inside the toybox and the klaxon was going off, but the nearby anti-tank emplacement nailed it just in the nick of time.
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By Mobius Evalon on 18 Feb 2014 13:03
I just want to add that after trying this for a few times, for some reason infantary or a vehicle gets through on either wave 19/20/21...
So i used the exact same layout as in the vid, upgraded the Machinegun near the toybox but i also upgraded the Artillery. Made 2 or 3 repairs and even rebuild 2 anti tank turrents back up as they got destroyed in the last waves madness... Still 70% profit :)
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By FuzzedUpCookie on 19 Feb 2014 19:38
oo and +1 for the solution + vid ofcourse :D
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By FuzzedUpCookie on 19 Feb 2014 19:39
Thanks for the Guide Tonedefex clap
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By GS13 ERGO PROXY on 20 Feb 2014 19:47
great guide, although i did upgrade my artillery to get it to work, still passed the profit margin.
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By gazhibs on 22 Feb 2014 16:49
Tried the video...worked first try! Just make sure to keep on top of whee your artillery is pointing at all times
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By SpectreSubZero on 18 Mar 2014 01:33
By far the easiest solution. Tried the others multiple times and faild. Lost 2 anti tanks launchers rebuilt 1 and repaid 2 ans still got it. Plus 1 from me.
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By DjDooksy on 19 Apr 2014 21:18
This guide coupled with JMJimmy's slight changes to it did the trick for me. Excellent info all around!!
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By thunderkiss92 on 19 Jul 2014 13:50
Thank you very much for such a great guide!!!
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By tornprince2012 on 04 Feb 2015 12:30
Great guide. Worked like a charm the second time once I remembered the barbed wire addition. Thanks much.
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By DieseLx12 on 21 Apr 2015 07:15
brilliant guide, way better than the other method on here. thanks. I think I only upgraded once and I didn't sell anything either. the key was moving the artilliary with LB AND RB.
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By Blazing Noble on 13 Jul 2015 23:22
I'm glad that this has been helpful for so many people. Thank you for the positive votes everyone.
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By Tonedefex on 14 Jul 2015 14:32
No. Thank you! toast
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By tornprince2012 on 14 Jul 2015 14:34
Just got this first try solo...I even lost an anti tank and had to rebuild one and still got 77% profit....thanx for the guide!
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By David Connors on 13 Dec 2015 16:52
I only upgraded the anti-infantry once and no enemy made it past. I also sold that and the fog thing and got the platinum. I hit X instantly on infantry and pretty quick on armor unless I was fully engaged. Great layout!
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By mosin360 on 13 Jun 2017 02:45
Useless on the second to last wave all Rockets will be destroyed by the Tanks.
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By My Ringtones on 02 Dec 2022 23:05
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I found it easier to get this achievement on the basic training level as well. Here is my video showing and explaining the easiest way to do it in my opinion.
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20 Aug 2011 15:57

22 Comments
Very great Solution, got in my first run. Thx a lot :-)
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By SKletzi on 28 Aug 2011 18:46
Glad it helped! = )
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By Fliptriq on 28 Aug 2011 21:46
Very good solution, got it in my first try too. However if I could make a suggestion, it would have made it easier for me if you had a quick summary of what turrets to build and how much to upgrade them in the text section above the video.
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By Patsreds on 29 Aug 2011 09:18
Downvoted because the boss adds too much of a random factor. In my attempts he ran over the Anti-Tank turret multiple times (once dropping vehicles right between my artillery!) and the final wave you are not guaranteed to destroy him with 2 artillery - the timing in the video you got lucky.
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By JMJimmy on 14 Aug 2012 20:35
I switched the artillery and the anit-tank turret positions and it worked much better for me with the same tactics you used. There is some randomness and the end since you can't control the firing of the turrets. Expect to play it quite a few times.
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By sonnyforple on 02 Sep 2012 22:00
Awesome guide, got it 2nd try! Thumbs up!
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By MAOraNza on 08 Nov 2012 01:08
I just got this achievement using this method, and have a few tips to add. First, a text summary:

Build an anti-tank at the top, artillery at left, anti-air at right, and machine gun at bottom (closest to toybox). Upgrade ALL to level 2. Use LB/RB to turn the artillery if needed, throughout the game.

After the planes come (the wave right before the boss), sell your anti-air and build an artillery level 2 in its place. Up until now, it should have been pretty easy. The boss is the only tricky part. Here's my tip: in the video, you see he loses his anti-tank gun because the boss rolls over it. It happens around the same time each game, but I'm not sure if the boss literally follows the same path. Anyway, watch for that part to happen, and SELL your anti-tank before it happens. Remember that there's an "are you sure?" prompt, so don't wait too long. Also SELL your machine gun, and in its place you can build another anti-tank gun (level 1)! You will still get a gold medal for currency -- I finished with 71% profit.

You may want to wait until the part with the electric tanks to build that gun, however -- the boss may fire on it and destroy it before then. In any case, make sure you have both artillery cannons pointed straight ahead when the boss drops off the electric tanks -- your guns should destroy most of them as they're driving out (he has bad luck in the video, so he wasn't ready for the second "wave" of them).

I'm not quite sure how the game calculates profit, so maybe you don't actually have to sell those guns, but that's what I did. It's really not too tough as long as you're quick to turn your artillery.
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By Tommy Gun CRG on 24 Dec 2012 23:10
Great solution combined with the tips from Tommy Gun.
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By NBA Kirkland on 08 Jun 2013 20:45
It was all going good until the final boss part. He ran into my toybox... shock
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By schematics on 23 Feb 2014 02:18
Thx got it on my first trysmile
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By My Name is BaRt on 24 Feb 2014 02:48
Nice solution, but please add the text provided by Tommy Gun CRG (not everyone wants to bother with video). I also used his method of swapping the machine gun for an anti-tank position.
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By bmlortz on 25 Feb 2014 04:19
again great solution combined with Tommy Gun...only 2 attempts,spot on
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By Diesel Foley on 10 Mar 2014 01:27
Great strategy. It worked perfectly! Thanks.
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By WebMan on 10 May 2014 19:31
Just got this done using this method. One note: if you have trouble with tanks getting by during the boss wave, you can flip one artillery around backward and it should be able to wipe out the tanks as they try to enter the toy box. Of course, you want to flip it back toward the boss when they are gone, but this saved me a couple times.
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By LeviAJones on 24 Jul 2014 16:15
This one worked 10 times better then the method on Jungle Heat. I tried that one about 7 times. Done this on my second. I would recommend to sell your Machine Gun as the final wave begins. Replace it with a Anti Tank.
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By Law Violation on 01 Oct 2014 20:48
I've done this 3 times, every time I get to the final stage in the boss fight the boss just rams into my fucking toybox.
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By darkmikasonfire on 02 Feb 2015 20:48
Done in two times only. I tried previously many times in jungle heat stage. Thank you for your video.
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By WickedWitchWest on 17 Mar 2015 18:24
Great guide. I also followed Tommy Gun's addition and ended up with 72% profit.
In mine, my initial tank turret was severely damaged right at the start and was watching it the whole game to see if it would be destroyed. It was very close, but it managed to survive.
This only took me 1 time also BTW. Thanks again.
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By Nicholas#8183 on 16 Jul 2015 18:14
+1 here, perfect guide - I just used the video for reference, you can see what' built there easy enough
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By Lord Von Chimp on 18 Oct 2015 11:25
Good method, I got it on the third try only because during the second phase with the boss, I was unable to kill him fast enough and after he drove over the anti-tank turret, he parked between to artillery turrets and opened up right in front of the toy box. Simply aim both artillery turrets to the rear and you should be able to kill the smaller vehicles he releases before they get in to the toy box.
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By napoearth on 16 May 2016 15:38
+1 first try. Jungle wouldn't work for me
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By lucas1987 on 28 Jul 2017 19:41
Excellent solution, got it on the first try solo.
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By Armstrong x360a on 23 Mar 2019 05:14
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Ok so the stipulation for getting a platinum is as follows you must get three gold medals in 1) toy box health must be 20/20 2) you must have your aggression high enough which means that you do not wait for any waves you must hit x quickly to force send them 3) the amount of money you save at the end has to be at least 70% of what you earned, if going for this on co-op bear in mind that it totals both of yours for this and finally 4) you must not have any wave resets I only did one reset and got 3 golds but no platinum overall

Also a note is that on general you cannot operate the turrets

The level I did this on was jungle start of looking towards where the enemies are coming from and

1) immediately build a gas on the right of the entrance then upgrade it immediately

2) now on the left there should be three small encampments place a level one anti-tank one the middle one

3) now save up to 900 for the artillery and then rotate it ( lb or rb) till it faces the entrance. The only time you should rotate it away from this spot is on heavy tanks don't move it on the guys or light tanks

4) alternately upgrade the anti-tank to level two then the artillery to two as well finally upgrade the anti-tank to level three and your done spend except maybe a heal

As long as you don't move your artillery too much you should be golden
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18 Aug 2011 03:12

13 Comments
It took some precision movements with the Artillery Cannon but after 3 tried I got it. Thanks so much! VERY good tactic.

Everyone: you just need to upgrade the Artillery and Anti-Tank when there's no vehicles on the field, just to be sure one doesn't slip past.
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By TheOtherBarber on 19 Aug 2011 22:39
thank you. very good description. made it easy peasy!
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By Cringer85 on 20 Aug 2011 15:57
This worked alright , but I opted for a machine gun on the right of the toybox instead of upgrading the antitank to level 3.
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By Donut#3712 on 21 Aug 2011 02:54
this was great guide thumbs up!!!!!!!
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By robert m b on 05 Jul 2012 21:27
Thanks, it worked great. smile
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By schematics on 23 Feb 2014 02:36
Worked first time. Nice one.
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By Hero Of Courage on 25 Feb 2014 00:51
Excellent guide, worked on my first try!
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By Adbeng on 17 Mar 2014 17:43
Great solution, got it on my first try.
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By why2cj on 05 May 2014 16:44
Excellent guide
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By h3ng3 on 15 Aug 2014 12:34
1st try!!
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By Shadow 00 Fox on 29 Aug 2015 00:25
Make sure you only do ONE repair. Two repairs and you'll be playing the level over again.
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By Pinski on 25 Sep 2015 00:50
thanks!
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By on 27 Nov 2017 10:18
First try. Thanks! I did all the others repeatedly with no luck.
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By Fred and Izzy on 24 Jan 2021 03:53
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Welcome to our solution - I found this easiest on "Jungle Heat", although it seems very possible to do on "Basic Training" - I was unable to do it, and tried on other missions after a few attempts.

The video below will explain everything, and has commentary by me - I hope it helps you - Feel free to post your thoughts below.Positive and negative comments are accepted, so please put them below.

The basic strategy I use is...

A level 1 Artillery on large square, 2 Machine Gun Turrets (left and right of Toy Box), the right I fully upgrade, the left I may upgrade to level 2/3 if its struggling, then use Level 1 Anti Tank turrets on remaining spaces. I will then add 3 Barbed Wire (Click LS and press A to place) in front of the toy boy, and 3 a bit further down the road ( they cost $50 each, but slow the men quite well) - The final wave is all tanks, so sell off your machine gun turrets to give you a little more profit.
You need to get a gold medal on all 3 areas on the end level screen, and you cannot use Wave rewind either. The 3 golds are as follows...

- Not let any units into toy box (Keep the number top left at 20)
- Save time - Pressing X to launch next wave as soon as possible.
- Profit - You need above 70% profit, so bare minimum spending is needed, I only repair when turrets are nearly dead, and only upgrade necessary items.
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24 Feb 2014 17:55

I got a platinum on Basic Training on Normal first time playing so I thought it would be easiest to get a platinum on General difficulty. It took 3 tries because i kept repairing and that used up to much money.

At the start build Anti-tanks in the circle closest to the toy box and the 2 circles furthest. Put 2 artillery units in the square boxes and finally put a mortar unit in the last middle circle. Now upgrade the Anti-tank closest to the toy box and choose one of the artillery to upgrade to level 2.

You will notice that you cannot upgrade to level3 and you cannot get into and operate any of the units. You just manage them. Remember to hit X to force early attacks.

Do not upgrade anything else before the final boss or repair anything.

When you see the jets about to attack, get ready because you have to do this next part as quick as you can. So when you see the jets about to attack, quickly sell the level 1 artillery and purchase a level1 Anti-aircraft. The Anti-aircraft will take out all 5 jets if you did this quick enough plus your furthest out Anti-tanks should not be destroyed if you were quick enough.

Once the 5th jet goes down hit X to send out Final Boss. The Anti-air will shoot at the Boss and then it just sits there, so sell it right after the Boss gets out of range which is right after its 1st reload. Purchase Artillery and upgrade to Level2.

The key part of getting the achievement is using the RB and LB quickly on the Artillery units.

If any of the furthest out anti-tanks are near dying, I would sell them. (you might get away with repairing them, but I sold mine to make sure I was above 70% at the end). Also you need to be ready to sell them right before the Boss runs over them. The Boss will run over the Mortar when he is about half dead. Both level2 artillery and the level2 anti-tank nearest toy box are safe from being run over from the Final Boss and were the last 3 units I had left when I killed the Boss.

When you get to the final Boss wave, ( i think there are 4 or 5 Boss waves)he is very weak but he sends quick little units to distract you. kill the little units but if the Boss is going to charge, forget about the little units and focus on the Boss. It only takes a couple hits from your level2 artillery to kill it and the little units are weak enough to be killed by your level2 anti-tank nearest the cave entrance(toy box).

This is my 1st solution, so if I need to fix anything, please let me know.

Thanks and enjoy,
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19 Aug 2011 03:05

Place the turrets where shown in the video and you should be able to get the achievement after a couple of tries.

Remember to move the position of the artillery turrets by using LB and RB to clear waves quicker.
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17 Aug 2011 21:40

For this achievement pick the level "Jungle Heat". Immediately place an Artillery turret in the large build spot. Then place a Machine-Gun and Anti-Tank turrets next to the toybox. Add one more Machine-Gun near the front. Upgrade the Artillery once, the Anti-Tank once and, the Machine-Gun once. If you are about to be overrun move your Artillery to face toward your toybox. Here is a video on how to get the achievement.

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