Two Point Campus

Two Point Campus

48 Achievements

1,445

58-73h

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The Academic Rainbow

The Academic Rainbow

Have a student graduate in each course

60

0.73%

How to unlock the The Academic Rainbow achievement in Two Point Campus - Definitive Guide

This solution will be pretty much identical to Enough Experts as both achievements should be targeted simultaneously. I made sure that whenever I encountered a new course, I played it long enough to have one year finishing the studies and to get one of my professors to level 5. In order to do this, you have to level up your course to at least level 3.

There are 17 courses available in base game, each one will increase your progress by 6%.

Please find all courses and places where you have to play them (with course length) below. Some of them have my notes which can help you get a better view at the university that might be the best for the job.
  • Scientography: Freshleigh & Urban Bungle (either do a tripple 3 level or go back to Freshleigh-> Make sure to get 1 star in first two universities and go back after Mitton (just like in Two Point Hospital) as it grants you an access to a training room. 3 years.
  • Virtual Normality: Freshleigh (ignore) & Urban Bungle (that is a better place). 3 years.
  • Gastronomy: Piazza Lanastra (ignore) & Blundergrad (much better place). 3 years.
  • Robotics: Mitton University & Urban Bungle -> I actually got it in both since this course is very profitable. 3 years.
  • Knight School: Noblestead. 3 years.
  • Dark Art: Spiffinmoore. 2 years.
  • Wizardry: Spiffinmoore. 3 years.
  • Academic Exercise: Fluffborough. 3 years.
  • Musicality: Upper Etching. 3 years.
  • Countercultural Studies: Upper Etching. 2 years.
  • Archaeology: Pebberly Ruins. 3 years.
  • Spy School: Blundergrad. 3 years.
  • Internet History: Urban Bungle. 3 years.
There are also few of them that are not required in any of those universities. You have full freedom of choice but I included my preference too.
  • Funny Business: I did it in Mitton as I was waiting for my goals to finish. 2 years.
  • General Knowledge: Breaking Point -> it's actually ridiculously overpowered there as it's an easy course with little requirements so you can focus on making your students happy. 1 year.
  • Money Wangling: Breaking Point -> Works really well with General Knowledge. 2 years.
  • School of Thought: I did it in TPU. Combining it with level 10 staff skill was a bit painful but it is definitely doable. Don't do it as a main in Breaking Point. I included level 1 there for more long term students but the beginning with this course will be hard. 4 years.
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11 Aug 2022 23:22