Two Worlds II

Two Worlds II

57 Achievements

44-54h

PS3
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Adventure Part II

Adventure Part II

Complete Chapter II in the Multiplayer Campaign

11.9%

How to unlock the Adventure Part II achievement in Two Worlds II - Definitive Guide

If you are level 6 or 7, this is going to be very slow and difficult as you'll meet groups of enemies who are too powerful to be dealt with en masse in the small rooms and corridors. You'll have to lure one or two into a previously cleared room and whittle their numbers down.

The first room consists of Groms and it should be reasonably easy to lure one or two at a time until you've cleared the room. The next room, however, contains Groms and a Cyclops. You can't damage the Cyclops until ALL of the Groms are dead. Most of the Groms can be lured into the previous room or hit with arrows from the doorway, but you will usually have two Groms behind the Cyclops. Be careful sprinting in to kill them while avoiding the Cyclops. Afterward, feel free to go back to the previous room and shower the dimwitted Cyclops with arrows until it falls.

Continue to advance, trigger enemies, and retreat to heal but eventually you will reach a room with a switch. Push the lever and run through the gate before it closes. Unfortunately, 4 Dead Knights will spawn when you continue around the bend (which is only a few meters/yards past the gate). You can't retreat, so run until you reach a room with merely 2 Giant Ants. If you are level 6 or 7, I recommend ignoring those knights for now as you'll probably go up a few levels by the end of the dungeon, and you could go back and deal with them then when you have better stats and probably better weapons, as well. Unlike many of the other enemies, you don't have to defeat this group to advance to the next room.

Continue going forward. You'll meet more knights and even some Tuloks but you should have little trouble as long as you continue to retreat, lure one enemy back, and whittle down their numbers. The only tricky area is a bending corridor leading to a small room with a Tulok. The Tulok can't be seen until you are almost in the room.

There is a flooded stairwell. The wheel to drain the stairwell is in the room to the left.

There are some weight-activated floor switches that open gates, but nearby crates and barrels can weigh down the switches.

Good luck. We're all counting on you.
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23 Oct 2013 19:12

Chapter 2 is abit more difficult than Chapter 1 was but really isn't too tough.

If you are doing it coming right off of Chapter 1 you should be around level 6 or 7. At this level doing the chapter alone can be pretty difficult so you may want to replay the first chapter a couple times for a few additional levels. If however you play this chapter online with other people it shouldn't be too difficult.

Just like every chapter I recommend having someway for quick healing whether it be potions, a mage with a healing spell, or just having health regeneration upgraded.

If you just take your time in each area of this chapter you'll have no problem.
4
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30 Jan 2011 21:04

3 Comments
know this says multiplayer, but can you do the multi campaign by yourself?
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By FishyOutOfWater on 30 Jun 2011 15:27
Yes, you can.
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By Dream Fiend on 01 Jul 2011 02:31
I didn't find my level to matter at all. If you die just run or teleport back to where you died and continue fighting. In the few parts where you die the enemies keep their lost health so the battles are a lesson in repetition more than skill. No, I did this one solo and getting past the floor switches was easily the hardest part by yourself! Throwing barrels or crates and having them stay on each of the 4 switches added a lot of time and frustration for me. Of course I could be unaware of some button combination that drops a barrel at your feet but I tried everything.

Also if you kill an enemy and the corpse blocks a doorway make sure you loot the corpse and then run away a bit. When you come back the corpse should be gone allowing you to progress further.
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By on 16 Jan 2013 12:55
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Self explanatory. This chapter is called "Through the Mine" and CAN be completed solo, but it will take much longer.

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Complete the second online campaign in co-op mode. Multiplayer and single player characters develop separately.

The chapter is called Visiting the Mine. The main goal of the mission is to reach the opposite exit. If there is a red or other colored round aura near an enemy ( there will simply be no damage to him ), then you need to kill all the enemies nearby and in the end kill this enemy. (It’s possible to walk alone, but it’s better with at least two people ). There are minor puzzles:

1). A lever, after activation of which the doors open and close almost immediately. We pressed the lever and quickly ran through.

2). 2 Buttons on the floor. We put 2 barrels or other objects and calmly pass.

3) A button in the floor opens the door, but as soon as you step off it, the door (grate) closes. If you are alone, then look for a box or barrel. If there are two people, then 1 gets up, and the other runs and stands on the button behind the bars, and the one who stood on 1 button runs.

Further, no special difficulties were noticed ( also have a bow with you if there is neither a magician nor an archer in the team , 1 enemy ended up on the top of the sarcophagus and it was difficult to get him, because there were 2 warriors.
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08 Mar 2011 09:30