Under Siege

Under Siege

16 Achievements

PS3
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Hardcore

Hardcore

Complete the game in the Hard difficulty setting

13.3%

How to unlock the Hardcore achievement in Under Siege - Definitive Guide

Chapter 1
The trophy is story-based, but on hardcore it can be difficult.
In the beginning everything will be easy, the main thing is not to lose your troops (you can lose 1-2 soldiers). In the end, do not take a soldier with heavy weapons, it is better to buy 2 squads of swordsmen and upgrade them. Don't forget to use the first ability of the swordsmen, they will save the archers. It is advisable to have 2 squads of swordsmen and 2 squads of archers by the end.

chapter2
The trophy is story-based, but on hardcore it can be difficult.
In the beginning everything will be easy, the main thing is not to lose your troops (you can lose 1-2 soldiers). In the end, don’t take a soldier with heavy weapons, it’s better to buy 1 squad of frogs (the ones that shoot poison) and upgrade them. Don't forget to use the first ability of the swordsmen, they will save the archers. It is advisable to have 2 squads of swordsmen, 2 squads of archers and 1 squad of frogs by the end.

chapter 3
There shouldn’t be any problems, the main thing is to do everything slowly and carefully.

chapter 4
Be careful here, Anata is easy to kill. Try to keep it away from you; it’s better not to put it back.

chapter 5
Chapter 5 is where chaos begins. Walk in small steps, be careful. They will constantly attack from behind, the best ones here are gorillas (of two types) and archers. There will be many traps, look carefully for the switches. With the last boss it is good to use 7 goril and 1 goril of another type.
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07 Jun 2011 03:12

2 Comments
I will share my thoughts about this trophy. I will describe the moments that caused me the most difficulties:

Chapter 1
The level where the castle's defense takes place. In the first half, we definitely take a gunner and a squad of archers (the rest is at your discretion). So we put these 2 units on the castle wall. The gunner shoots enemies from a long distance. But keep leeches as a priority. They will shoot back at you. Be sure to heal the gunner with archers (keep them away from the edge so as not to hit them). In the second half, when you are allowed to choose troops again (the moment when the giant golem will attack), we take knights and everyone else will be archers. We fight off small detachments at the beginning. As soon as the golem approaches, we try to remove the leeches with bows. As soon as the boss is alone, we run to the middle of the map. The knights’ task is to keep the golem’s attention on themselves (press triangle), while the archers calmly shoot the golem. As knights, don’t forget to run and kill the reinforcements that appear.

Chapter 2
Village defense level. Here you can’t just stand outside one house and wait for someone to come to you (otherwise, in the end such a crowd of enemies will gather that you will be destroyed in 10 seconds). A couple of bows and a couple of knights will do. The main thing is to meet the enemy as soon as he appears. If we see red dots, we immediately run to them, without waiting for them at the houses. According to this scheme, the enemy will not gather in large heaps.

Boss level. Here you will definitely need a gunner. Enemies will attack mainly from 2 sides. Therefore, we divide the army into 2 bundles (the left side is a bow + knight and the right is a bow + knight), in the center we place a gunner who will shoot the boss (long, but reliably). We defend ourselves on 2 sides with these bundles, protecting the gunner. Between the waves we gather everyone together to treat the archers

Chapter 5-2
Probably the most trash After several failures, I discovered a tactic that allowed me to pass the level on the first try (it takes a long time, but you will pass it)
Initial composition of troops: 1 knights (to aggro enemies), 2 gorillas, 2 shamans, 2 bows
The main problem of the level is that enemies attack from behind, thereby taking out support units in an instant. Therefore, the meaning of the plan is this: your army always stands still, and you run around like a gorilla and drag 1-2 squads to be shot. The enemies in this level are not endless, so be patient and patient. A few important points:
*Always place your army in a place where there are walls (not rocks) behind you, so that the bugs cannot attack you from behind
*You should always have quick access to units configured (the entire army, melee units, support, and separately take out one gorilla with which you will drag enemies towards you)
*Always watch out for archers - they have a stupid ability to run forward. Don't forget to put them in place.
*Use the shaman's ability to cast a protective spell (it will make life a little easier)
*Use knights at the beginning of all battles, as soon as the enemies have gathered around them, we use gorillas to immobilize the enemy and finish

This way you can complete the level almost without problems. The main thing is not to run forward with the whole army
And the last thing - at the moment when you need to activate the golem, we also make it one gorilla (the army is standing a little further in the next room).

PS try to lose as few troops as possible and collect chests with money. By level 5-2 you should have enough $ to upgrade all units to max level - this is important)
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By Korobken on 01 Apr 2016 12:09
If you die on the final boss (chapter 5-3), the trophy will still be given for completing it on hardcore. Then you can safely set the difficulty to casual and calmly kill the boss.
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By Tirnovskii on 15 Nov 2017 17:01