Vampyr
28 Achievements
35-40h
GOG
Hippocratic oath
Heal 10 citizens
25.2%
How to unlock the Hippocratic oath achievement in Vampyr - Definitive Guide
As you play, you will unlock the cures for ailments that affect the citizens, I have found the most common to be fatigue.
This achievement is easily done after unlocking the fatigue cure and gathering all the materials at Pembroke Hospital. You can craft 10 of these and play a few nights until all the citizens have fatigue. I played for 3 in-game nights and several of the citizens across the city had it by the end of the 3rd night.
When you speak with a citizen, in the top right corner is a icon that says medical checkup (rb), press (rt) for details. You can press rb to ask them about needing medicine and then select the prompt on the right side to give them medicine. Do this 10 times with citizens in need to get the achievement.
This achievement is easily done after unlocking the fatigue cure and gathering all the materials at Pembroke Hospital. You can craft 10 of these and play a few nights until all the citizens have fatigue. I played for 3 in-game nights and several of the citizens across the city had it by the end of the 3rd night.
When you speak with a citizen, in the top right corner is a icon that says medical checkup (rb), press (rt) for details. You can press rb to ask them about needing medicine and then select the prompt on the right side to give them medicine. Do this 10 times with citizens in need to get the achievement.
The above solution is very helpful! Here's a video I made just in case you need a visual guide:
You may begin curing the citizens of their slight ailments when you take up residency at Pembroke, though some might have a heavier sickness on them than others. To start, you will only be able to cure level one sicknesses (fatigue, anemia, and sepsis), though you might have a harder time collecting the enzymes to create the later versions compared to the very first one. To expand your knowledge of cures, there are two specific locations to look out for.
For Level 2 cures, when you are sent to the morgue to locate supplies for a medicine. This will eventually lead you to fighting a Blinker Skal (a Skal that can shift away/around). After the fight, you can collect an enigmatic formula that, when analyzed at a workbench (and there is one nearby to use), you'll unlock the Tier 2 cures (cold, bronchitis, pneumonia).
For Level 3 cures, when you proceed to Whitechapel and eventually have to go to the cemetery, proceed to the latter location from the former (from the church in Whitechapel towards the cemetery). Eventually, you'll come across an open gate leading to a closed gate right into the cemetery. Before you enter the cemetery gates, turn right from here and you should see a corpse in a depression in the ground. Looting this corpse will give you the formula for the Tier 3 cures (headache, migraine, neuralgia).
You can tell what someone has by using Sense and reading their Blood Quality, or by holding R2 to bring up their quality in dialogue. If you're not near them, you can bring it up in the Citizen List in the menu, which will only update if you've rested. To get this trophy, you simply have to cure ten ailments off of citizens. Even if it's the same citizen being infected repeatedly, as long as you have administered the cure and they go from being sick to Recovering, it will count. In the long run, you might be better off curing several before sleeping. If you wait too long, it will graduate from a Tier 1 to 2 and 3, bringing the status of the district down and making it harder to cure.
For Level 2 cures, when you are sent to the morgue to locate supplies for a medicine. This will eventually lead you to fighting a Blinker Skal (a Skal that can shift away/around). After the fight, you can collect an enigmatic formula that, when analyzed at a workbench (and there is one nearby to use), you'll unlock the Tier 2 cures (cold, bronchitis, pneumonia).
For Level 3 cures, when you proceed to Whitechapel and eventually have to go to the cemetery, proceed to the latter location from the former (from the church in Whitechapel towards the cemetery). Eventually, you'll come across an open gate leading to a closed gate right into the cemetery. Before you enter the cemetery gates, turn right from here and you should see a corpse in a depression in the ground. Looting this corpse will give you the formula for the Tier 3 cures (headache, migraine, neuralgia).
You can tell what someone has by using Sense and reading their Blood Quality, or by holding R2 to bring up their quality in dialogue. If you're not near them, you can bring it up in the Citizen List in the menu, which will only update if you've rested. To get this trophy, you simply have to cure ten ailments off of citizens. Even if it's the same citizen being infected repeatedly, as long as you have administered the cure and they go from being sick to Recovering, it will count. In the long run, you might be better off curing several before sleeping. If you wait too long, it will graduate from a Tier 1 to 2 and 3, bringing the status of the district down and making it harder to cure.
You will need to speak to citizens to discover if they are healthy or have an illness. While talking to them, you can hit to see if they have an illness. Once you’ve met them, you can see if they develop any illnesses in the overview of the districts in the main menu. You can also use your “sight” by pressing and it will show you if they are sick or not.
To cure them, you’ll need to craft a treatment. You will need to discover the treatments by finding formula documents to analyze. Then you will need to gather the ingredients and go to a crafting bench to make them. To administer the treatment, go speak with them, and press to do a medical check-up. This will give you the option to give them the treatment. They do not have to be fully cured for it to count, they only need to be in the recovery process for it to count towards the trophy. Once you sleep, they will be cured, as well as make the % of the district's health go slightly up.
You start out with the knowledge to make a treatment for fatigue, anemia, and sepsis. An Enigmatic Formula blueprint is found in a drawer at the end of the morgue where the workbench is. This will allow you to make a treatment for a cold, bronchitis, and pneumonia. To get the last three, you must spare Nurse Crane, and then you can buy the remaining treatments off her. Otherwise you can find the blueprints for the treatments on a corpse in the cemetery.
To cure them, you’ll need to craft a treatment. You will need to discover the treatments by finding formula documents to analyze. Then you will need to gather the ingredients and go to a crafting bench to make them. To administer the treatment, go speak with them, and press to do a medical check-up. This will give you the option to give them the treatment. They do not have to be fully cured for it to count, they only need to be in the recovery process for it to count towards the trophy. Once you sleep, they will be cured, as well as make the % of the district's health go slightly up.
You start out with the knowledge to make a treatment for fatigue, anemia, and sepsis. An Enigmatic Formula blueprint is found in a drawer at the end of the morgue where the workbench is. This will allow you to make a treatment for a cold, bronchitis, and pneumonia. To get the last three, you must spare Nurse Crane, and then you can buy the remaining treatments off her. Otherwise you can find the blueprints for the treatments on a corpse in the cemetery.
This achievement is best done earlier in the game if you'd like to save some money. Each time you sleep to upgrade your abilities, there's a chance some of the civilians will get sick in some way. This can range from a very minor sickness like fatigue to something much more serious (noted by one to three spores on their picture in the game menu). Despite how sick some of the NPCs will get, none of them will die from any sickness, so you don't need to worry too much about them later on. The fatigue sickness is very easy to cure, requiring only a few minor materials to craft (from any workbench, such as the one in your room at the hospital, or any safe room in the city). You will unlock more cures by analyzing blood samples you take from defeated enemies (this is also done at work benches).
Once you have spoken to an NPC, you can use to view their status when walking around, and when you talk to them you can give them medicine with if you have the appropriate one crafted. Each time you do this, no matter the level or type of sickness, it will count toward this achievement. Make ten fatigue cures and walk around the hospital and Whitechapel to get this quickly.
Once you have spoken to an NPC, you can use to view their status when walking around, and when you talk to them you can give them medicine with if you have the appropriate one crafted. Each time you do this, no matter the level or type of sickness, it will count toward this achievement. Make ten fatigue cures and walk around the hospital and Whitechapel to get this quickly.
This guide was translated automatically.
When talking to townspeople, press and give the required bottle of medicine.
This guide was translated automatically.
Medicines for colds and fatigue are the easiest and fastest to take.
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