Vampyr
28 Achievements
1,000
40-50h
Xbox One
Xbox Series
Bloody roots
Find the recollection of Paulus Aurelianus Details for this achievement will be revealed once unlocked
50
1.38%
How to unlock the Bloody roots achievement in Vampyr - Definitive Guide
Ok, so since the other guide is less than in depth, I thought I'd write something a little more encompassing.
In order to earn this achievement, you need to wait until Chapter 5 of the game. You will gain access to the last area of London, Temple Church (part of the East End). In the actual church, or rather under it, you will meet Usher Talltree who will give you a Citizen Mission that involves going back to the Theatre (where you will have been as part of the main story) and collecting his journal from a safe in the basement.
Now, annoyingly, you can only return to the theatre as another part of the main story (
). But when you do you will need to interact with the safe (Jonathan will comment on needing to find the key or something) in the basement. After you interact with it, go back upstairs and new enemies will have spawned that will drop the key when killed. Once you collect the journal DO NOT READ IT, return it to Usher and he will give you one of the collectables (The Brotherhood of St Paul Stole - Origin of the Brotherhood). He won't give you this if you read his journal.
On this collectable will be a little diagram that refers to the little hallway near Usher and the very obvious plates in the floor. Now for the tricky part, you need to look through pretty much every other collectable in the game to find ones that have dice-like spots on them and a symbol. Using the dice spots as the number in the order and the first collectable diagram as which plate corresponds to which symbol, you can work out that you need to step on the plates in a specific order. There will be a total of 6 in the order.
The order can be different from save to save, mine was the same as in the other guide on my first playthrough but completely different on my second. Actually doing the order seems to be a little finicky/glitchy, as it took me more than one attempt but seemed to work best if I did the order as quickly as possible.
Oh it is possible to glitch through the wall by attacking it but this will only work if the region is Hostile (otherwise you can't just randomly attack the wall) though you also apparently won't get the achievement, just access to the weapon. This is obviously useless to get this achievement, but helps if you just want the weapon as part of the achievement to collect all 1h weapons.
In order to earn this achievement, you need to wait until Chapter 5 of the game. You will gain access to the last area of London, Temple Church (part of the East End). In the actual church, or rather under it, you will meet Usher Talltree who will give you a Citizen Mission that involves going back to the Theatre (where you will have been as part of the main story) and collecting his journal from a safe in the basement.
Now, annoyingly, you can only return to the theatre as another part of the main story (
On this collectable will be a little diagram that refers to the little hallway near Usher and the very obvious plates in the floor. Now for the tricky part, you need to look through pretty much every other collectable in the game to find ones that have dice-like spots on them and a symbol. Using the dice spots as the number in the order and the first collectable diagram as which plate corresponds to which symbol, you can work out that you need to step on the plates in a specific order. There will be a total of 6 in the order.
The order can be different from save to save, mine was the same as in the other guide on my first playthrough but completely different on my second. Actually doing the order seems to be a little finicky/glitchy, as it took me more than one attempt but seemed to work best if I did the order as quickly as possible.
Oh it is possible to glitch through the wall by attacking it but this will only work if the region is Hostile (otherwise you can't just randomly attack the wall) though you also apparently won't get the achievement, just access to the weapon. This is obviously useless to get this achievement, but helps if you just want the weapon as part of the achievement to collect all 1h weapons.
13 Comments
You should mention that if you embrace Usher before you do this, the quest will be impossible to complete.
By Sashamorning on 14 Nov 2018 19:13
Also looks like you need either a total number of collectibles or a specific set of collectibles for the code. I have 15 collectibles and can only see 3 parts of the code.
By crewdy#4923 on 07 Apr 2019 11:14
Here is a video for how to get this weapon
Credits for youtube video goes to PowerPyx channel
Credits for youtube video goes to PowerPyx channel
To complete this quest you need to have done Usher Talltree's quest "Pandora's Box" WITHOUT reading his letter (The puzzle WILL NOT work if you do the quest incorrectly). Once you turn in his quest you will receive the collectable "Origin of The Brotherhood" if you look at the collectible there will be a picture in the top right corner representing the room before Usher.
The picture will have 4 symbols (Diamond, Square, Fish, Circle), one in each corner. Every playthrough will have the symbols in different placements but the solution is the same.
Fish,Circle,Square,Circle,Fish,Diamond
While other collectible's written by usher have the order in which you press the symbols you do not actually need them.
The picture will have 4 symbols (Diamond, Square, Fish, Circle), one in each corner. Every playthrough will have the symbols in different placements but the solution is the same.
Fish,Circle,Square,Circle,Fish,Diamond
While other collectible's written by usher have the order in which you press the symbols you do not actually need them.
Not sure if possible without having all of the collectibles, but I can at least give you the information required as if you did.
In West End, beyond a quarantine barrier, you'll find another group of survivors such as the Baker brothers, Carolyn Price and her daughter Carol, but more importantly, the Primate of the Brotherhood of Saint-Paul Stole, Usher Talltree. He'll request your help in retrieving valuable information from the Guard of Priwen which will take you back into the Grand Guignol Theater (where you encountered Doris) but you can only enter here as a part of the story once more.
In the same catacomb-like entry leading to Usher are four pressure plates. The one you cross upon entering, one as you head towards Usher, and two others, forming a diamond-like display across the small room. The key to unlocking the door for the "True Dragonbane" weapon as well as getting this trophy lies in standing on these plates in a specific order. The order will be displayed as such below: NE, NW, SE, SW. When you're standing in the middle of the small room, N falls between both entry plates. So, the order is SE, NE, NW, NE, SE, SW. Make sure the plates sink completely before moving on to the next. Once the correct sequence is performed, the wall near the SE plate should shake and reveal the hidden alcove, and upon entering, the trophy and treasure is yours.
You can actually uncover all of this information provided throughout the game's collectibles. Upon returning Usher's journal to him, unread, you'll be given the designation of the four plates by their symbols, and there are six different Stole collectibles that each have a specific symbol and a number of dots associated with them.
In West End, beyond a quarantine barrier, you'll find another group of survivors such as the Baker brothers, Carolyn Price and her daughter Carol, but more importantly, the Primate of the Brotherhood of Saint-Paul Stole, Usher Talltree. He'll request your help in retrieving valuable information from the Guard of Priwen which will take you back into the Grand Guignol Theater (where you encountered Doris) but you can only enter here as a part of the story once more.
In the same catacomb-like entry leading to Usher are four pressure plates. The one you cross upon entering, one as you head towards Usher, and two others, forming a diamond-like display across the small room. The key to unlocking the door for the "True Dragonbane" weapon as well as getting this trophy lies in standing on these plates in a specific order. The order will be displayed as such below: NE, NW, SE, SW. When you're standing in the middle of the small room, N falls between both entry plates. So, the order is SE, NE, NW, NE, SE, SW. Make sure the plates sink completely before moving on to the next. Once the correct sequence is performed, the wall near the SE plate should shake and reveal the hidden alcove, and upon entering, the trophy and treasure is yours.
You can actually uncover all of this information provided throughout the game's collectibles. Upon returning Usher's journal to him, unread, you'll be given the designation of the four plates by their symbols, and there are six different Stole collectibles that each have a specific symbol and a number of dots associated with them.
This achievement is related to finding one of the weapons in the game, and has a number of steps associated with it. I would suggest reading this guide as it does a very thorough job of explaining how to obtain this weapon. Essentially though, you need to complete Usher Talltree's side-quest "Pandora's Box" then get all of the game's paper collectibles, and use them to decipher the order in which to step on the pressure plates located in the room next to Usher. Stepping on these in the correct order will open a hidden passage where the sword waits for you. The video below will help you run through this as well.
**Missable**
Warning: Under no circumstances should you read the note that Usher Talltree asks you to retrieve during this mission, else you will lock yourself out of a highly missable collectible and the Lore keeper trophy.
To start this, you will need to get the side quest “Pandora’s Box” from Usher Talltree. You must gather all the paper collectables in order to decipher a puzzle using pressure plates that will unlock hidden room that is located next to Usher Talltree. Once deciphered, step on the plates in the correct order, which will then open up the passage to where you can obtain the weapon.
Warning: Under no circumstances should you read the note that Usher Talltree asks you to retrieve during this mission, else you will lock yourself out of a highly missable collectible and the Lore keeper trophy.
To start this, you will need to get the side quest “Pandora’s Box” from Usher Talltree. You must gather all the paper collectables in order to decipher a puzzle using pressure plates that will unlock hidden room that is located next to Usher Talltree. Once deciphered, step on the plates in the correct order, which will then open up the passage to where you can obtain the weapon.
This guide was translated automatically.
We first collect all collectibles. Then we go to the West End, the Temple area, which we discover by making our way to Aloysius Dawson. This place will be familiar to you, because you get the most important collectible, which allows you to earn a trophy, right here, in the temple dungeon, from Asher Tolltree, after completing his quest (under no circumstances read the diary that he asks you to bring, otherwise he will not will give the document). On the way to it you will see four pressure plates, these are what we will need to solve the puzzle. We open the document “Brotherhood of St. Paul: The History of the Creation of the Brotherhood”; in the corner of the image we see a diagram with symbols corresponding to the plates. The staircase passages can be guessed, so we understand where is left and where is right (that is, if you follow my photo, then we step on the “diamond” as we go down into this room, and the “square” is located in front of the stairs on the way to Asher). We open the rest of the manuscripts authored by Asher, some of them will have one figure with black dots, like dice. The number of these points determines the order in which the slabs should be stepped on (one point is the first slab, two is the second, etc.). Everyone’s pictures will be different, the developers have prepared a certain number of options, so I cannot provide a ready-made sequence, mine will not suit everyone. The result should be a six-digit combination that opens the front wall. We take the sword and the note - your!
5 Comments
I strongly recommend collecting items, because in addition to the fact that the layout of the tiles is randomly given, the sequence of pressing is also random - for example, I had fish 1, 5; diamond 6; circle 2, 4; square 3.
And you’ll spend less time on the trophy than poking around at random.
And you’ll spend less time on the trophy than poking around at random.
By HellAd on 15 Aug 2018 17:21
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