Vancouver 2010

Vancouver 2010

50 Achievements

1,000

12-15h

Xbox 360
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Do Not Touch

Do Not Touch

Completed the Do Not Touch Challenge.

30

How to unlock the Do Not Touch achievement in Vancouver 2010 - Definitive Guide

You must finish a men's Skeleton race without ever touching the side of the track. This will take some patience and practise. Here`s a video showing you how to do it. All credit goes to: 3Z3K13L08 for this video.
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This is the most frustrating achievement on the game. Some others were tough but do able. I can not believe how many times Ive mbeen down this course and still cant complete it...
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By Juicyjams on 20 Dec 2013 21:44
Ok after possibly 300 attempts I got it. Don't know how but I did, I was going so fast at the end I didn't have a clue as to what was going on. So glad that's done. Thanks for the sweet vid though it helped me pick points I wasn't turning hard enough in!!!
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By Juicyjams on 20 Dec 2013 22:18
Ok this, in my opinion was by far the hardest challenge.

The best way to do this is keep your speed as slow as you can because the faster you go the more blured the screen becomes and makes it hard to see and steer whenon the straights.

Start the event but dont use any power at all, dont even jump on the board just let the guy run over the board and get a foul this will slow him right down to 10kph to start with, then try and get round the first 4/5 corners with a 0 as this will also help keep the speed down and just try to stay towards the inside of the corners.

with some practice you should get this.
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29 Jan 2010 20:51

1 Comment
Great tips
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By bab64 on 12 Feb 2015 15:47
You must finish a men's Skeleton race without ever touching the side of the track. This will take many tries, so don't think that you'll just nail this right away. You must understand every little part of this track; where to come up and down from the banks, how to keep straight in certain areas, and how to keep attempting this after you rip some of your hair out. Patience is key.

Whether you want to force a foul on your launch is up to yourself: I found that it helped me at first, so that I could nail the first few turns, but I found it easier to go full force after I knew exactly where to go on the track.

NOTE: The last turn is about as annoying as it comes in this game, so don't let it discourage you! If you mess up in the last possible second, just walk away for 2 minutes and come back and try it again. Worked for me after several last-turn tragedies.
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